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@ -17,7 +17,6 @@ function ReadTimer:init()
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self.time = 0
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UIManager:show(InfoMessage:new{
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text = T(_("Read timer alarm\nTime's up. It's %1 now."), os.date("%c")),
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timeout = 10,
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})
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end
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self.ui.menu:registerToMainMenu(self)
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@ -44,20 +43,26 @@ end
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function ReadTimer:addToMainMenu(menu_items)
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menu_items.read_timer = {
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text = _("Read timer"),
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text_func = function()
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if self:scheduled() then
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return T(_("Read timer (%1m)"),
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string.format("%.2f", self:remainingMinutes()))
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else
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return _("Read timer")
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end
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end,
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checked_func = function()
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-- TODO (hzj-jie): Find a way to refresh the menu items after the buttons callbacks.
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return self:scheduled()
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end,
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callback = function()
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local description = _("When will the countdown timer notify you?")
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local description = _("When should the countdown timer notify you?")
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local buttons = {{
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text = _("Close"),
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callback = function()
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UIManager:close(self.input)
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end,
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}, {
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text = _("Start"),
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text = _("Start timer"),
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callback = function()
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self:unschedule()
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local seconds = self.input:getInputValue() * 60
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@ -66,6 +71,7 @@ function ReadTimer:addToMainMenu(menu_items)
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UIManager:scheduleIn(seconds, self.alarm_callback)
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end
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UIManager:close(self.input)
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self.ui.menu:onTapCloseMenu()
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end,
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}}
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if self:scheduled() then
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