multi-touch: add tests for gesturerange moudle

pull/1873/head
Qingping Hou 8 years ago
parent 6fccb610c4
commit b65983da1a

@ -39,6 +39,7 @@ function GestureRange:match(gs)
return false
end
end
if self.rate then
-- This filed restraints the upper limit rate(matches per second).
-- It's most useful for e-ink devices with less powerfull CPUs and

@ -0,0 +1,39 @@
require("commonrequire")
local GestureRange = require("ui/gesturerange")
local Geom = require("ui/geometry")
describe("gesturerange module", function()
it("should match tap event within range", function()
local g = GestureRange:new{
ges = "tap",
range = Geom:new{ x = 0, y = 0, w = 200, h = 200},
}
assert.truthy(g:match({
ges = "tap",
pos = Geom:new{ x = 1, y = 1, w = 0, h = 0 },
}))
end)
it("should not match tap event outside of range", function()
local g = GestureRange:new{
ges = "tap",
range = Geom:new{ x = 0, y = 0, w = 100, h = 100},
}
assert.falsy(g:match({
ges = "tap",
pos = Geom:new{ x = 105, y = 1, w = 0, h = 0 },
}))
end)
it("should match any event within nil range", function()
local g = GestureRange:new{
ges = "tap",
range = nil,
}
assert.truthy(g:match({
ges = "tap",
pos = Geom:new{ x = 1, y = 1, w = 1000000000000000000, h = 100 },
}))
end)
end)
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