Widgets: Unschedule timeouts on early close (#11126)

Affects Notification, InfoMessage & QRMessage

Includes a drive-by fix for Trapper interactions that have been broken for... a long while ;).
reviewable/pr11148/r1
NiLuJe 5 months ago committed by GitHub
parent bc7ea8602e
commit bba48fc1bf
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@ -179,8 +179,10 @@ function Trapper:info(text, fast_refresh)
return false
end
if self.current_widget then
-- Re-show current widget that was dismissed
-- (this is fine for our simple InfoMessage)
-- Resurect a dead widget. This should only be performed by trained Necromancers.
-- Do NOT do this at home, kids.
-- Some state *might* be lost, but the basics should survive...
self.current_widget:init()
UIManager:show(self.current_widget)
end
UIManager:forceRePaint()

@ -50,6 +50,7 @@ local InfoMessage = InputContainer:extend{
monospace_font = false,
text = "",
timeout = nil, -- in seconds
_timeout_func = nil,
width = nil, -- The width of the InfoMessage. Keep it nil to use default value.
height = nil, -- The height of the InfoMessage. If this field is set, a scrollbar may be shown.
-- The image shows at the left of the InfoMessage. Image data will be freed
@ -205,10 +206,24 @@ function InfoMessage:init()
end
function InfoMessage:onCloseWidget()
-- If we were closed early, drop the scheduled timeout
if self._timeout_func then
UIManager:unschedule(self._timeout_func)
self._timeout_func = nil
end
if self._delayed_show_action then
UIManager:unschedule(self._delayed_show_action)
self._delayed_show_action = nil
end
if self.dismiss_callback then
self.dismiss_callback()
-- NOTE: Dirty hack for Trapper, which needs to pull a Lazarus on dead widgets while preserving the callback's integrity ;).
if not self.is_infomessage then
self.dismiss_callback = nil
end
end
if self.invisible then
-- Still invisible, no setDirty needed
return
@ -242,16 +257,13 @@ function InfoMessage:onShow()
-- Discard queued and upcoming input events to avoid accidental dismissal
Input:inhibitInputUntil(true)
end
-- schedule us to close ourself if timeout provided
-- schedule a close on timeout, if any
if self.timeout then
UIManager:scheduleIn(self.timeout, function()
-- In case we're provided with dismiss_callback, also call it on timeout
if self.dismiss_callback then
self.dismiss_callback()
self.dismiss_callback = nil
end
self._timeout_func = function()
self._timeout_func = nil
UIManager:close(self)
end)
end
UIManager:scheduleIn(self.timeout, self._timeout_func)
end
return true
end
@ -269,20 +281,8 @@ function InfoMessage:paintTo(bb, x, y)
InputContainer.paintTo(self, bb, x, y)
end
function InfoMessage:dismiss()
if self._delayed_show_action then
UIManager:unschedule(self._delayed_show_action)
self._delayed_show_action = nil
end
if self.dismiss_callback then
self.dismiss_callback()
self.dismiss_callback = nil
end
UIManager:close(self)
end
function InfoMessage:onTapClose()
self:dismiss()
UIManager:close(self)
if self.readonly ~= true then
return true
end

@ -57,6 +57,7 @@ local Notification = InputContainer:extend{
margin = Size.margin.default,
padding = Size.padding.default,
timeout = 2, -- default to 2 seconds
_timeout_func = nil,
toast = true, -- closed on any event, and let the event propagate to next top widget
_shown_list = {}, -- actual static class member, array of stacked notifications (value is show (well, init) time or false).
@ -200,6 +201,11 @@ function Notification:onCloseWidget()
UIManager:setDirty(nil, function()
return "ui", self.frame.dimen
end)
-- If we were closed early, drop the scheduled timeout
if self._timeout_func then
UIManager:unschedule(self._timeout_func)
self._timeout_func = nil
end
end
function Notification:onShow()
@ -207,7 +213,11 @@ function Notification:onShow()
return "ui", self.frame.dimen
end)
if self.timeout then
UIManager:scheduleIn(self.timeout, function() UIManager:close(self) end)
self._timeout_func = function()
self._timeout_func = nil
UIManager:close(self)
end
UIManager:scheduleIn(self.timeout, self._timeout_func)
end
if #self._past_messages >= MAX_NB_PAST_MESSAGES then

@ -33,10 +33,11 @@ local Size = require("ui/size")
local QRMessage = InputContainer:extend{
modal = true,
timeout = nil, -- in seconds
_timeout_func = nil,
text = nil, -- The text to encode.
width = nil, -- The width. Keep it nil to use original width.
height = nil, -- The height. Keep it nil to use original height.
dismiss_callback = function() end,
dismiss_callback = nil,
alpha = nil,
scale_factor = 1,
}
@ -83,6 +84,16 @@ function QRMessage:onCloseWidget()
UIManager:setDirty(nil, function()
return "ui", self[1][1].dimen -- i.e., frame
end)
-- If we were closed early, drop the scheduled timeout
if self._timeout_func then
UIManager:unschedule(self._timeout_func)
self._timeout_func = nil
end
if self.dismiss_callback then
self.dismiss_callback()
self.dismiss_callback = nil
end
end
function QRMessage:onShow()
@ -91,13 +102,16 @@ function QRMessage:onShow()
return "ui", self[1][1].dimen
end)
if self.timeout then
UIManager:scheduleIn(self.timeout, function() UIManager:close(self) end)
self._timeout_func = function()
self._timeout_func = nil
UIManager:close(self)
end
UIManager:scheduleIn(self.timeout, self._timeout_func)
end
return true
end
function QRMessage:onTapClose()
self.dismiss_callback()
UIManager:close(self)
end
QRMessage.onAnyKeyPressed = QRMessage.onTapClose

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