some minor changes to avoid long access paths into tables

pull/2/merge
HW 12 years ago
parent a92f63bfed
commit c136773203

@ -323,6 +323,7 @@ MenuItem = WidgetContainer:new{
height = nil,
shortcut = nil,
shortcut_style = "square",
_underline_container = nil
}
function MenuItem:init()
@ -345,6 +346,20 @@ function MenuItem:init()
self.content_width - indicator_w, true) .. indicator
end
self._underline_container = UnderlineContainer:new{
dimen = {
w = self.content_width,
h = self.height
},
HorizontalGroup:new {
align = "center",
TextWidget:new{
text = self.text,
face = self.face,
},
},
}
self[1] = HorizontalGroup:new{
HorizontalSpan:new{ width = 5 },
ItemShortCutIcon:new{
@ -355,29 +370,17 @@ function MenuItem:init()
style = self.shortcut_style,
},
HorizontalSpan:new{ width = 10 },
UnderlineContainer:new{
dimen = {
w = self.content_width,
h = self.height
},
HorizontalGroup:new {
align = "center",
TextWidget:new{
text = self.text,
face = self.face,
},
},
},
self._underline_container
}
end
function MenuItem:onFocus()
self[1][4].color = 10
self._underline_container.color = 10
return true
end
function MenuItem:onUnfocus()
self[1][4].color = 0
self._underline_container.color = 0
return true
end
@ -418,6 +421,9 @@ Menu = FocusManager:new{
page = 1,
on_select_callback = function() end,
item_group = nil,
page_info = nil,
}
function Menu:init()
@ -426,6 +432,7 @@ function Menu:init()
self.page = 1
self.page_num = math.ceil(self.items / self.perpage)
-- set up keyboard events
self.key_events.Close = { {"Back"}, doc = "close menu" }
self.key_events.Select = { {"Press"}, doc = "chose selected item" }
self.key_events.NextPage = {
@ -434,13 +441,21 @@ function Menu:init()
self.key_events.PrevPage = {
{Input.group.PgBack}, doc = "goto previous page of the menu"
}
-- we won't catch presses to "Right"
self.key_events.FocusRight = nil
-- rather, we reserve that key for showing details
self.key_events.ShowItemDetail = { {"Right"}, doc = "show item detail" }
if self.is_enable_shortcut then
self.key_events.SelectByShortCut = { {self.item_shortcuts} }
end
self.key_events.Select = { {"Press"}, doc = "select current menu item"}
-- group for items
self.item_group = VerticalGroup:new{}
self.page_info = TextWidget:new{
face = self.fface,
}
self[1] = CenterContainer:new{
FrameContainer:new{
background = 0,
@ -450,13 +465,8 @@ function Menu:init()
text = self.title,
face = self.tface,
},
-- group for items
VerticalGroup:new{
},
TextWidget:new{
text = "page "..self.page.."/"..self.page_num,
face = self.fface,
},
self.item_group,
self.page_info,
}, -- VerticalGroup
}, -- FrameContainer
dimen = {w = G_width, h = G_height},
@ -467,11 +477,7 @@ end
function Menu:_updateItems()
self.layout = {}
self[1]
[1] -- FrameContainer
[1] -- VerticalGroup
[2] = VerticalGroup:new{}
local item_group = self[1][1][1][2]
self.item_group:clear()
for c = 1, self.perpage do
local i = (self.page - 1) * self.perpage + c
@ -498,13 +504,17 @@ function Menu:_updateItems()
shortcut = item_shortcut,
shortcut_style = shortcut_style,
}
table.insert(item_group, item_tmp)
table.insert(self.item_group, item_tmp)
table.insert(self.layout, {item_tmp})
--self.last_shortcut = c
end -- if i <= self.items
end -- for c=1, self.perpage
-- set focus to first menu item
item_group[1]:onFocus()
self.item_group[1]:onFocus()
-- reset focus manager accordingly
self.selected = { x = 1, y = 1 }
-- update page information
self.page_info.text = "page "..self.page.."/"..self.page_num
end
function Menu:onSelectByShortCut(_, keyevent)
@ -524,11 +534,8 @@ end
function Menu:onNextPage()
if self.page < self.page_num then
local page_info = self[1][1][1][3]
self.page = self.page + 1
self:_updateItems()
self.selected = { x = 1, y = 1 }
self[1][1][1][3].text = "page "..self.page.."/"..self.page_num
UIManager:setDirty(self)
end
return true
@ -536,20 +543,18 @@ end
function Menu:onPrevPage()
if self.page > 1 then
local page_info = self[1][1][1][3]
self.page = self.page - 1
self:_updateItems()
self.selected = { x = 1, y = 1 }
self[1][1][1][3].text = "page "..self.page.."/"..self.page_num
UIManager:setDirty(self)
end
return true
end
function Menu:onShowItemDetail()
return self.layout[self.selected.y][self.selected.x]:handleEvent(
self.layout[self.selected.y][self.selected.x]:handleEvent(
Event:new("ShowDetail")
)
return true
end
function Menu:onSelect()

@ -63,6 +63,13 @@ function WidgetContainer:getSize()
end
end
--[[
delete all child widgets
]]--
function WidgetContainer:clear()
while table.remove(self) do end
end
function WidgetContainer:paintTo(bb, x, y)
-- default to pass request to first child widget
if self[1] then

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