fix adjustGesCoordinate

pull/2/merge
Qingping Hou 11 years ago
parent 2d9534e092
commit d0ffb09489

@ -68,6 +68,8 @@ function Screen:refresh(refesh_type)
self.fb.bb:blitFrom(self.bb, 0, 0, 0, 0, self.width, self.height)
elseif self.native_rotation_mode == 0 and self.cur_rotation_mode == 1 then
self.fb.bb:blitFromRotate(self.bb, 270)
elseif self.native_rotation_mode == 1 and self.cur_rotation_mode == 0 then
self.fb.bb:blitFromRotate(self.bb, 90)
end
self.fb:refresh(refesh_type)
end
@ -139,7 +141,7 @@ function Screen:adjustGesCoordinate(ges)
return ges
end
if self.native_rotation_mode == 0 and self.cur_rotation_mode == 1 then
if self.cur_rotation_mode == 1 then
ges.pos.x, ges.pos.y = (self.width - ges.pos.y), (ges.pos.x)
end

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