local BD = require("ui/bidi") local Blitbuffer = require("ffi/blitbuffer") local Button = require("ui/widget/button") local Device = require("device") local Event = require("ui/event") local FrameContainer = require("ui/widget/container/framecontainer") local FocusManager = require("ui/widget/focusmanager") local Geom = require("ui/geometry") local GestureRange = require("ui/gesturerange") local HorizontalGroup = require("ui/widget/horizontalgroup") local HorizontalSpan = require("ui/widget/horizontalspan") local Math = require("optmath") local MovableContainer = require("ui/widget/container/movablecontainer") local ProgressWidget = require("ui/widget/progresswidget") local Size = require("ui/size") local UIManager = require("ui/uimanager") local VerticalGroup = require("ui/widget/verticalgroup") local VerticalSpan = require("ui/widget/verticalspan") local WidgetContainer = require("ui/widget/container/widgetcontainer") local _ = require("gettext") local Screen = Device.screen local SkimToWidget = FocusManager:new{} function SkimToWidget:init() local screen_width = Screen:getWidth() local screen_height = Screen:getHeight() if Device:hasKeys() then self.key_events.Close = { { "Back" }, doc = "close skimto page" } end if Device:isTouchDevice() then self.ges_events = { TapProgress = { GestureRange:new{ ges = "tap", range = Geom:new{ x = 0, y = 0, w = screen_width, h = screen_height, } }, }, } end self.buttons_layout = {} self.selected = { x = 1, y = 2 } local frame_width = math.floor(screen_width * 0.95) local frame_border_size = Size.border.window local frame_padding = Size.padding.fullscreen -- large padding for airy feeling local inner_width = frame_width - 2 * (frame_border_size + frame_padding) -- In this inner width, we'll be showing 5 buttons, with the middle one -- separated a bit more from the others local button_span_unit_width = Size.span.horizontal_small local larger_span_units = 3 -- 3 x small span width local nb_span_units = 2 + 2*larger_span_units local button_width = math.floor( (inner_width - nb_span_units * button_span_unit_width) / 5) local button_inner_width = button_width - 2 * (Size.border.button + Size.padding.button) -- Update inner_width (possibly smaller because of math.floor()) inner_width = button_width * 5 + nb_span_units * button_span_unit_width self.curr_page = self.ui:getCurrentPage() self.page_count = self.document:getPageCount() self.ticks_flattened = self.ui.toc:getTocTicksFlattened() self.progress_bar = ProgressWidget:new{ width = inner_width, height = Size.item.height_big, percentage = self.curr_page / self.page_count, ticks = self.ticks_flattened, tick_width = Size.line.medium, last = self.page_count, alt = self.ui.document.flows, } -- Bottom row buttons local button_minus = Button:new{ text = "-1", radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToPage(self.curr_page - 1) end, } local button_minus_ten = Button:new{ text = "-10", radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToPage(self.curr_page - 10) end, } local button_plus = Button:new{ text = "+1", radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToPage(self.curr_page + 1) end, } local button_plus_ten = Button:new{ text = "+10", radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToPage(self.curr_page + 10) end, } self.current_page_text = Button:new{ text_func = function() local curr_page_display = tostring(self.curr_page) if self.ui.pagemap and self.ui.pagemap:wantsPageLabels() then curr_page_display = self.ui.pagemap:getCurrentPageLabel(true) end return curr_page_display end, radius = 0, padding = 0, bordersize = 0, enabled = true, width = button_width, -- no border/padding: use outer button width show_parent = self, callback = function() self.callback_switch_to_goto() end, } -- Top row buttons local chapter_next_text = "▷▏" local chapter_prev_text = "▕◁" local bookmark_next_text = "☆▷" local bookmark_prev_text = "◁☆" local bookmark_enabled_text = "★" local bookmark_disabled_text = "☆" if BD.mirroredUILayout() then chapter_next_text, chapter_prev_text = chapter_prev_text, chapter_next_text bookmark_next_text, bookmark_prev_text = bookmark_prev_text, bookmark_next_text end local button_chapter_next = Button:new{ text = chapter_next_text, radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() local page = self.ui.toc:getNextChapter(self.curr_page) if page and page >=1 and page <= self.page_count then self:goToPage(page) end end, hold_callback = function() self:goToPage(self.page_count) end, } local button_chapter_prev = Button:new{ text = chapter_prev_text, radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() local page = self.ui.toc:getPreviousChapter(self.curr_page) if page and page >=1 and page <= self.page_count then self:goToPage(page) end end, hold_callback = function() self:goToPage(1) end, } local button_bookmark_next = Button:new{ text = bookmark_next_text, radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToByEvent("GotoNextBookmarkFromPage") end, hold_callback = function() local page = self.ui.bookmark:getLastBookmarkedPageFromPage(self.ui:getCurrentPage()) self:goToBookmark(page) end, } local button_bookmark_prev = Button:new{ text = bookmark_prev_text, radius = 0, enabled = true, width = button_inner_width, show_parent = self, vsync = true, callback = function() self:goToByEvent("GotoPreviousBookmarkFromPage") end, hold_callback = function() local page = self.ui.bookmark:getFirstBookmarkedPageFromPage(self.ui:getCurrentPage()) self:goToBookmark(page) end, } self.button_bookmark_toggle = Button:new{ text_func = function() return self.ui.view.dogear_visible and bookmark_enabled_text or bookmark_disabled_text end, radius = 0, enabled = true, width = button_inner_width, show_parent = self, callback = function() self.ui:handleEvent(Event:new("ToggleBookmark")) self:update() end, hold_callback = function() self.ui:handleEvent(Event:new("ShowBookmark")) UIManager:close(self) end, } local row_span = VerticalSpan:new{ width = Size.padding.fullscreen } local small_button_span = HorizontalSpan:new{ width = button_span_unit_width } local large_button_span = HorizontalSpan:new{ width = button_span_unit_width * larger_span_units } local top_buttons_row = HorizontalGroup:new{ align = "center", button_chapter_prev, small_button_span, button_bookmark_prev, large_button_span, self.button_bookmark_toggle, large_button_span, button_bookmark_next, small_button_span, button_chapter_next, } local bottom_buttons_row = HorizontalGroup:new{ align = "center", button_minus_ten, small_button_span, button_minus, large_button_span, self.current_page_text, large_button_span, button_plus, small_button_span, button_plus_ten, } self.skimto_frame = FrameContainer:new{ margin = 0, bordersize = frame_border_size, padding = frame_padding, radius = Size.radius.window, background = Blitbuffer.COLOR_WHITE, VerticalGroup:new{ align = "center", top_buttons_row, row_span, self.progress_bar, row_span, bottom_buttons_row, } } self.movable = MovableContainer:new{ self.skimto_frame, } self[1] = WidgetContainer:new{ align = "center", dimen =Geom:new{ x = 0, y = 0, w = screen_width, h = screen_height, }, self.movable, } if Device:hasDPad() then self.buttons_layout = { { button_chapter_prev, button_bookmark_prev, self.button_bookmark_toggle, button_bookmark_next, button_chapter_next }, { button_minus_ten, button_minus, self.current_page_text, button_plus, button_plus_ten }, } self.layout = self.buttons_layout self.layout[2][1]:onFocus() self.key_events.SelectByKeyPress = { { "Press" }, doc = "select focused item" } end if Device:hasKeyboard() then self.key_events.QKey = { { "Q" }, event = "FirstRowKeyPress", args = 0 } self.key_events.WKey = { { "W" }, event = "FirstRowKeyPress", args = 0.11 } self.key_events.EKey = { { "E" }, event = "FirstRowKeyPress", args = 0.22 } self.key_events.RKey = { { "R" }, event = "FirstRowKeyPress", args = 0.33 } self.key_events.TKey = { { "T" }, event = "FirstRowKeyPress", args = 0.44 } self.key_events.YKey = { { "Y" }, event = "FirstRowKeyPress", args = 0.55 } self.key_events.UKey = { { "U" }, event = "FirstRowKeyPress", args = 0.66 } self.key_events.IKey = { { "I" }, event = "FirstRowKeyPress", args = 0.77 } self.key_events.OKey = { { "O" }, event = "FirstRowKeyPress", args = 0.88 } self.key_events.PKey = { { "P" }, event = "FirstRowKeyPress", args = 1 } end end function SkimToWidget:update() if self.curr_page <= 0 then self.curr_page = 1 end if self.curr_page > self.page_count then self.curr_page = self.page_count end self.progress_bar.percentage = self.curr_page / self.page_count self.current_page_text:setText(self.current_page_text:text_func(), self.current_page_text.width) self.button_bookmark_toggle:setText(self.button_bookmark_toggle:text_func(), self.button_bookmark_toggle.width) end function SkimToWidget:addOriginToLocationStack(add_current) -- Only add the page from which we launched the SkimToWidget -- to the location stack, unless add_current = true if not self.orig_page_added_to_stack or add_current then self.ui.link:addCurrentLocationToStack() self.orig_page_added_to_stack = true end end function SkimToWidget:onCloseWidget() UIManager:setDirty(nil, function() return "ui", self.skimto_frame.dimen end) end function SkimToWidget:onShow() UIManager:setDirty(self, function() return "ui", self.skimto_frame.dimen end) return true end function SkimToWidget:goToPage(page) self.curr_page = page self:addOriginToLocationStack() self.ui:handleEvent(Event:new("GotoPage", self.curr_page)) self:update() end function SkimToWidget:goToBookmark(page) if page then self:addOriginToLocationStack() self.ui.bookmark:gotoBookmark(page) self.curr_page = self.ui:getCurrentPage() self:update() end end function SkimToWidget:goToByEvent(event_name) if event_name then self:addOriginToLocationStack() self.ui:handleEvent(Event:new(event_name, false)) -- add_current_location_to_stack=false, as we handled it here self.curr_page = self.ui:getCurrentPage() self:update() end end function SkimToWidget:onAnyKeyPressed() UIManager:close(self) return true end function SkimToWidget:onSelectByKeyPress() local item = self:getFocusItem() item.callback() end function SkimToWidget:onFirstRowKeyPress(percent) local page = Math.round(percent * self.page_count) self:addOriginToLocationStack() self.ui:handleEvent(Event:new("GotoPage", page )) self.curr_page = page self:update() end function SkimToWidget:onTapProgress(arg, ges_ev) if ges_ev.pos:intersectWith(self.progress_bar.dimen) then local perc = self.progress_bar:getPercentageFromPosition(ges_ev.pos) if not perc then return true end local page = Math.round(perc * self.page_count) self:addOriginToLocationStack() self.ui:handleEvent(Event:new("GotoPage", page )) self.curr_page = page self:update() elseif not ges_ev.pos:intersectWith(self.skimto_frame.dimen) then -- close if tap outside self:onClose() end -- otherwise, do nothing (it's easy missing taping a button) return true end function SkimToWidget:onClose() UIManager:close(self) return true end return SkimToWidget