--[[-- Widget that presents a multi-page to show key value pairs. Example: local Foo = KeyValuePage:new{ title = "Statistics", kv_pairs = { {"Current period", "00:00:00"}, -- single or more "-" will generate a solid line "----------------------------", {"Page to read", "5"}, {"Time to read", "00:01:00"}, {"Press me", "will invoke the callback", callback = function() print("hello") end }, }, } UIManager:show(Foo) ]] local BD = require("ui/bidi") local Blitbuffer = require("ffi/blitbuffer") local BottomContainer = require("ui/widget/container/bottomcontainer") local Button = require("ui/widget/button") local CloseButton = require("ui/widget/closebutton") local Device = require("device") local Font = require("ui/font") local FrameContainer = require("ui/widget/container/framecontainer") local Geom = require("ui/geometry") local GestureRange = require("ui/gesturerange") local HorizontalGroup = require("ui/widget/horizontalgroup") local HorizontalSpan = require("ui/widget/horizontalspan") local InputContainer = require("ui/widget/container/inputcontainer") local LeftContainer = require("ui/widget/container/leftcontainer") local LineWidget = require("ui/widget/linewidget") local OverlapGroup = require("ui/widget/overlapgroup") local Size = require("ui/size") local TextViewer = require("ui/widget/textviewer") local TextWidget = require("ui/widget/textwidget") local UIManager = require("ui/uimanager") local VerticalGroup = require("ui/widget/verticalgroup") local VerticalSpan = require("ui/widget/verticalspan") local Input = Device.input local Screen = Device.screen local T = require("ffi/util").template local _ = require("gettext") local KeyValueTitle = VerticalGroup:new{ kv_page = nil, title = "", tface = Font:getFace("tfont"), align = "left", use_top_page_count = false, } function KeyValueTitle:init() self.close_button = CloseButton:new{ window = self } local btn_width = self.close_button:getSize().w -- title and close button table.insert(self, OverlapGroup:new{ dimen = { w = self.width }, TextWidget:new{ text = self.title, max_width = self.width - btn_width, face = self.tface, }, self.close_button, }) -- page count and separation line self.title_bottom = OverlapGroup:new{ dimen = { w = self.width, h = Size.line.thick }, LineWidget:new{ dimen = Geom:new{ w = self.width, h = Size.line.thick }, background = Blitbuffer.COLOR_DARK_GRAY, style = "solid", }, } if self.use_top_page_count then self.page_cnt = FrameContainer:new{ padding = Size.padding.default, margin = 0, bordersize = 0, background = Blitbuffer.COLOR_WHITE, -- overlap offset x will be updated in setPageCount method overlap_offset = {0, -15}, TextWidget:new{ text = "", -- page count fgcolor = Blitbuffer.COLOR_DARK_GRAY, face = Font:getFace("smallffont"), }, } table.insert(self.title_bottom, self.page_cnt) end table.insert(self, self.title_bottom) table.insert(self, VerticalSpan:new{ width = Size.span.vertical_large }) end function KeyValueTitle:setPageCount(curr, total) if total == 1 then -- remove page count if there is only one page table.remove(self.title_bottom, 2) return end self.page_cnt[1]:setText(curr .. "/" .. total) self.page_cnt.overlap_offset[1] = (self.width - self.page_cnt:getSize().w - 10) self.title_bottom[2] = self.page_cnt end function KeyValueTitle:onClose() self.kv_page:onClose() return true end local KeyValueItem = InputContainer:new{ key = nil, value = nil, value_lang = nil, cface = Font:getFace("smallinfofont"), tface = Font:getFace("smallinfofontbold"), width = nil, height = nil, textviewer_width = nil, textviewer_height = nil, value_overflow_align = "left", -- "right": only align right if value overflow 1/2 width -- "right_always": align value right even when small and -- only key overflows 1/2 width } function KeyValueItem:init() self.dimen = Geom:new{w = self.width, h = self.height} -- self.value may contain some control characters (\n \t...) that would -- be rendered as a square. Replace them with a shorter and nicer '|'. -- (Let self.value untouched, as with Hold, the original value can be -- displayed correctly in TextViewer.) local tvalue = tostring(self.value) tvalue = tvalue:gsub("[\n\t]", "|") local frame_padding = Size.padding.default local frame_internal_width = self.width - frame_padding * 2 local middle_padding = Size.padding.default -- min enforced padding between key and value local available_width = frame_internal_width - middle_padding -- Default widths (and position of value widget) if each text fits in 1/2 screen width local key_w = frame_internal_width / 2 - middle_padding local value_w = frame_internal_width / 2 local key_widget = TextWidget:new{ text = self.key, max_width = available_width, face = self.tface, } local value_widget = TextWidget:new{ text = tvalue, max_width = available_width, face = self.cface, lang = self.value_lang, } local key_w_rendered = key_widget:getWidth() local value_w_rendered = value_widget:getWidth() -- As both key_widget and value_width will be in a HorizontalGroup, -- and key is always left aligned, we can just tweak the key width -- to position the value_widget local value_align_right = false local fit_right_align = true -- by default, really right align if key_w_rendered > key_w or value_w_rendered > value_w then -- One (or both) does not fit in 1/2 width if key_w_rendered + value_w_rendered > available_width then -- Both do not fit: one has to be truncated so they fit if key_w_rendered >= value_w_rendered then -- Rare case: key larger than value. -- We should have kept our keys small, smaller than 1/2 width. -- If it is larger than value, it's that value is kinda small, -- so keep the whole value, and truncate the key key_w = available_width - value_w_rendered else -- Usual case: value larger than key. -- Keep our small key, fit the value in the remaining width. key_w = key_w_rendered end value_align_right = true -- so the ellipsis touches the screen right border if self.value_align ~= "right" and self.value_overflow_align ~= "right" and self.value_overflow_align ~= "right_always" then -- Don't adjust the ellipsis to the screen right border, -- so the left of text is aligned with other truncated texts fit_right_align = false end -- Allow for displaying the non-truncated text with Hold if Device:isTouchDevice() then self.ges_events.Hold = { GestureRange:new{ ges = "hold", range = self.dimen, } } -- If no tap callback, allow for displaying the non-truncated -- text with Tap too if not self.callback then self.callback = function() self:onHold() end end end else -- Both can fit: break the 1/2 widths if self.value_align == "right" or self.value_overflow_align == "right_always" or (self.value_overflow_align == "right" and value_w_rendered > value_w) then key_w = available_width - value_w_rendered value_align_right = true else key_w = key_w_rendered end end -- In all the above case, we set the right key_w to include any -- needed additional in-between padding: value_w is what's left. value_w = available_width - key_w else if self.value_align == "right" then key_w = available_width - value_w_rendered value_w = value_w_rendered value_align_right = true end end -- Adjust widgets' max widths if needed value_widget:setMaxWidth(value_w) if fit_right_align and value_align_right and value_widget:getWidth() < value_w then -- Because of truncation at glyph boundaries, value_widget -- may be a tad smaller than the specified value_w: -- add some padding to key_w so value is pushed to the screen right border key_w = key_w + ( value_w - value_widget:getWidth() ) end key_widget:setMaxWidth(key_w) -- For debugging positioning: -- value_widget = FrameContainer:new{ padding=0, margin=0, bordersize=1, value_widget } if self.callback and Device:isTouchDevice() then self.ges_events.Tap = { GestureRange:new{ ges = "tap", range = self.dimen, } } end self[1] = FrameContainer:new{ padding = frame_padding, bordersize = 0, HorizontalGroup:new{ dimen = self.dimen:copy(), LeftContainer:new{ dimen = { w = key_w, h = self.height }, key_widget, }, HorizontalSpan:new{ width = middle_padding, }, LeftContainer:new{ dimen = { w = value_w, h = self.height }, value_widget, } } } end function KeyValueItem:onTap() if self.callback then if G_reader_settings:isFalse("flash_ui") then self.callback() else self[1].invert = true UIManager:widgetRepaint(self[1], self[1].dimen.x, self[1].dimen.y) UIManager:setDirty(nil, function() return "fast", self[1].dimen end) UIManager:tickAfterNext(function() self.callback() self[1].invert = false UIManager:widgetRepaint(self[1], self[1].dimen.x, self[1].dimen.y) UIManager:setDirty(nil, function() return "ui", self[1].dimen end) end) end end return true end function KeyValueItem:onHold() local textviewer = TextViewer:new{ title = self.key, text = self.value, lang = self.value_lang, width = self.textviewer_width, height = self.textviewer_height, } UIManager:show(textviewer) return true end local KeyValuePage = InputContainer:new{ title = "", width = nil, height = nil, values_lang = nil, -- index for the first item to show show_page = 1, use_top_page_count = false, -- aligment of value when key or value overflows its reserved width (for -- now: 50%): "left" (stick to key), "right" (stick to scren right border) value_overflow_align = "left", } function KeyValuePage:init() self.dimen = Geom:new{ w = self.width or Screen:getWidth(), h = self.height or Screen:getHeight(), } if self.dimen.w == Screen:getWidth() and self.dimen.h == Screen:getHeight() then self.covers_fullscreen = true -- hint for UIManager:_repaint() end if Device:hasKeys() then self.key_events = { Close = { {"Back"}, doc = "close page" }, NextPage = {{Input.group.PgFwd}, doc = "next page"}, PrevPage = {{Input.group.PgBack}, doc = "prev page"}, } end if Device:isTouchDevice() then self.ges_events.Swipe = { GestureRange:new{ ges = "swipe", range = self.dimen, } } end -- return button --- @todo: alternative icon if BD.mirroredUILayout() self.page_return_arrow = Button:new{ icon = "back.top", callback = function() self:onReturn() end, bordersize = 0, show_parent = self, } -- group for page info local chevron_left = "chevron.left" local chevron_right = "chevron.right" local chevron_first = "chevron.first" local chevron_last = "chevron.last" if BD.mirroredUILayout() then chevron_left, chevron_right = chevron_right, chevron_left chevron_first, chevron_last = chevron_last, chevron_first end self.page_info_left_chev = Button:new{ icon = chevron_left, callback = function() self:prevPage() end, bordersize = 0, show_parent = self, } self.page_info_right_chev = Button:new{ icon = chevron_right, callback = function() self:nextPage() end, bordersize = 0, show_parent = self, } self.page_info_first_chev = Button:new{ icon = chevron_first, callback = function() self:goToPage(1) end, bordersize = 0, show_parent = self, } self.page_info_last_chev = Button:new{ icon = chevron_last, callback = function() self:goToPage(self.pages) end, bordersize = 0, show_parent = self, } self.page_info_spacer = HorizontalSpan:new{ width = Screen:scaleBySize(32), } self.page_return_spacer = HorizontalSpan:new{ width = self.page_return_arrow:getSize().w } if self.callback_return == nil and self.return_button == nil then self.page_return_arrow:hide() elseif self.callback_return == nil then self.page_return_arrow:disable() end self.page_info_left_chev:hide() self.page_info_right_chev:hide() self.page_info_first_chev:hide() self.page_info_last_chev:hide() self.page_info_text = Button:new{ text = "", hold_input = { title = _("Enter page number"), type = "number", hint_func = function() return "(" .. "1 - " .. self.pages .. ")" end, callback = function(input) local page = tonumber(input) if page and page >= 1 and page <= self.pages then self:goToPage(page) end end, }, bordersize = 0, margin = Screen:scaleBySize(20), text_font_face = "pgfont", text_font_bold = false, } self.page_info = HorizontalGroup:new{ self.page_return_arrow, self.page_info_first_chev, self.page_info_spacer, self.page_info_left_chev, self.page_info_text, self.page_info_right_chev, self.page_info_spacer, self.page_info_last_chev, self.page_return_spacer, } local footer = BottomContainer:new{ dimen = self.dimen:copy(), self.page_info, } local padding = Size.padding.large self.item_width = self.dimen.w - 2 * padding self.item_height = Size.item.height_default -- setup title bar self.title_bar = KeyValueTitle:new{ title = self.title, width = self.item_width, height = self.item_height, use_top_page_count = self.use_top_page_count, kv_page = self, } -- setup main content self.item_margin = self.item_height / 4 local line_height = self.item_height + 2 * self.item_margin local content_height = self.dimen.h - self.title_bar:getSize().h - self.page_info:getSize().h self.items_per_page = math.floor(content_height / line_height) self.pages = math.ceil(#self.kv_pairs / self.items_per_page) self.main_content = VerticalGroup:new{} -- set textviewer height to let our title fully visible self.textviewer_width = self.item_width self.textviewer_height = self.dimen.h - 2*self.title_bar:getSize().h self:_populateItems() local content = OverlapGroup:new{ dimen = self.dimen:copy(), allow_mirroring = false, VerticalGroup:new{ align = "left", self.title_bar, self.main_content, }, footer, } -- assemble page self[1] = FrameContainer:new{ height = self.dimen.h, padding = padding, bordersize = 0, background = Blitbuffer.COLOR_WHITE, content } end function KeyValuePage:nextPage() local new_page = math.min(self.show_page+1, self.pages) if new_page > self.show_page then self.show_page = new_page self:_populateItems() end end function KeyValuePage:prevPage() local new_page = math.max(self.show_page-1, 1) if new_page < self.show_page then self.show_page = new_page self:_populateItems() end end function KeyValuePage:goToPage(page) self.show_page = page self:_populateItems() end -- make sure self.item_margin and self.item_height are set before calling this function KeyValuePage:_populateItems() self.page_info:resetLayout() self.main_content:clear() local idx_offset = (self.show_page - 1) * self.items_per_page for idx = 1, self.items_per_page do local entry = self.kv_pairs[idx_offset + idx] if entry == nil then break end table.insert(self.main_content, VerticalSpan:new{ width = self.item_margin }) if type(entry) == "table" then table.insert( self.main_content, KeyValueItem:new{ height = self.item_height, width = self.item_width, key = entry[1], value = entry[2], value_lang = self.values_lang, callback = entry.callback, callback_back = entry.callback_back, textviewer_width = self.textviewer_width, textviewer_height = self.textviewer_height, value_overflow_align = self.value_overflow_align, value_align = self.value_align, show_parent = self, } ) elseif type(entry) == "string" then local c = string.sub(entry, 1, 1) if c == "-" then table.insert(self.main_content, VerticalSpan:new{ width = self.item_margin }) table.insert(self.main_content, LineWidget:new{ background = Blitbuffer.COLOR_LIGHT_GRAY, dimen = Geom:new{ w = self.item_width, h = Size.line.thick }, style = "solid", }) end end table.insert(self.main_content, VerticalSpan:new{ width = self.item_margin }) end self.page_info_text:setText(T(_("Page %1 of %2"), self.show_page, self.pages)) self.page_info_left_chev:showHide(self.pages > 1) self.page_info_right_chev:showHide(self.pages > 1) self.page_info_first_chev:showHide(self.pages > 2) self.page_info_last_chev:showHide(self.pages > 2) self.page_info_left_chev:enableDisable(self.show_page > 1) self.page_info_right_chev:enableDisable(self.show_page < self.pages) self.page_info_first_chev:enableDisable(self.show_page > 1) self.page_info_last_chev:enableDisable(self.show_page < self.pages) UIManager:setDirty(self, function() return "ui", self.dimen end) end function KeyValuePage:onNextPage() self:nextPage() return true end function KeyValuePage:onPrevPage() self:prevPage() return true end function KeyValuePage:onSwipe(arg, ges_ev) local direction = BD.flipDirectionIfMirroredUILayout(ges_ev.direction) if direction == "west" then self:nextPage() return true elseif direction == "east" then self:prevPage() return true elseif direction == "south" then -- Allow easier closing with swipe down self:onClose() elseif direction == "north" then -- no use for now do end -- luacheck: ignore 541 else -- diagonal swipe -- trigger full refresh UIManager:setDirty(nil, "full") -- a long diagonal swipe may also be used for taking a screenshot, -- so let it propagate return false end end function KeyValuePage:onClose() UIManager:close(self) return true end function KeyValuePage:onReturn() if self.callback_return then self:callback_return() UIManager:close(self) UIManager:setDirty(nil, "ui") end end return KeyValuePage