local InputContainer = require("ui/widget/container/inputcontainer") local FrameContainer = require("ui/widget/container/framecontainer") local CenterContainer = require("ui/widget/container/centercontainer") local VerticalGroup = require("ui/widget/verticalgroup") local ButtonTable = require("ui/widget/buttontable") local TextWidget = require("ui/widget/textwidget") local LineWidget = require("ui/widget/linewidget") local InputText = require("ui/widget/inputtext") local RenderText = require("ui/rendertext") local UIManager = require("ui/uimanager") local Screen = require("device").screen local Geom = require("ui/geometry") local Font = require("ui/font") local Blitbuffer = require("ffi/blitbuffer") local InputDialog = InputContainer:new{ title = "", input = "", input_hint = "", buttons = nil, input_type = nil, enter_callback = nil, width = nil, height = nil, title_face = Font:getFace("tfont", 22), input_face = Font:getFace("cfont", 20), title_padding = Screen:scaleByDPI(5), title_margin = Screen:scaleByDPI(2), input_padding = Screen:scaleByDPI(10), input_margin = Screen:scaleByDPI(10), button_padding = Screen:scaleByDPI(14), } function InputDialog:init() local title_width = RenderText:sizeUtf8Text(0, self.width, self.title_face, self.title, true).x if title_width > self.width then local indicator = " >> " local indicator_w = RenderText:sizeUtf8Text(0, self.width, self.title_face, indicator, true).x self.title = RenderText:getSubTextByWidth(self.title, self.title_face, self.width - indicator_w, true) .. indicator end self.title = FrameContainer:new{ padding = self.title_padding, margin = self.title_margin, bordersize = 0, TextWidget:new{ text = self.title, face = self.title_face, width = self.width, } } self.input = InputText:new{ text = self.input, hint = self.input_hint, face = self.input_face, width = self.width * 0.9, input_type = self.input_type, enter_callback = self.enter_callback, scroll = false, parent = self, } self.button_table = ButtonTable:new{ width = self.width, button_font_face = "cfont", button_font_size = 20, buttons = self.buttons, zero_sep = true, show_parent = self, } self.title_bar = LineWidget:new{ --background = Blitbuffer.gray(0.5), dimen = Geom:new{ w = self.button_table:getSize().w + self.button_padding, h = Screen:scaleByDPI(2), } } self.dialog_frame = FrameContainer:new{ radius = 8, bordersize = 3, padding = 0, margin = 0, background = Blitbuffer.COLOR_WHITE, VerticalGroup:new{ align = "left", self.title, self.title_bar, -- input CenterContainer:new{ dimen = Geom:new{ w = self.title_bar:getSize().w, h = self.input:getSize().h, }, self.input, }, -- buttons CenterContainer:new{ dimen = Geom:new{ w = self.title_bar:getSize().w, h = self.button_table:getSize().h, }, self.button_table, } } } self[1] = CenterContainer:new{ dimen = Geom:new{ w = Screen:getWidth(), h = Screen:getHeight() - self.input:getKeyboardDimen().h, }, self.dialog_frame, } UIManager.repaint_all = true UIManager.full_refresh = true end function InputDialog:onShowKeyboard() self.input:onShowKeyboard() end function InputDialog:getInputText() return self.input:getText() end function InputDialog:onClose() self.input:onCloseKeyboard() end return InputDialog