--[[-- ImageWidget shows an image from a file or memory Show image from file example: UIManager:show(ImageWidget:new{ file = "resources/info-i.png", -- Make sure alpha is set to true if png has transparent background -- alpha = true, }) Show image from memory example: UIManager:show(ImageWidget:new{ -- bitmap_buffer should be a block of memory that holds the raw -- uncompressed bitmap. image = bitmap_buffer, }) ]] local Blitbuffer = require("ffi/blitbuffer") local Cache = require("cache") local CacheItem = require("cacheitem") local Geom = require("ui/geometry") local RenderImage = require("ui/renderimage") local Screen = require("device").screen local UIManager = require("ui/uimanager") local Widget = require("ui/widget/widget") local logger = require("logger") -- DPI_SCALE can't change without a restart, so let's compute it now local function get_dpi_scale() local size_scale = math.min(Screen:getWidth(), Screen:getHeight())/600 local dpi_scale = Screen:getDPI() / 167 return math.pow(2, math.max(0, math.log((size_scale+dpi_scale)/2)/0.69)) end local DPI_SCALE = get_dpi_scale() local ImageCache = Cache:new{ max_memsize = 5*1024*1024, -- 5M of image cache current_memsize = 0, cache = {}, -- this will hold the LRU order of the cache cache_order = {} } local ImageCacheItem = CacheItem:new{} function ImageCacheItem:onFree() if self.bb.free then logger.dbg("free image blitbuffer", self.bb) self.bb:free() end end local ImageWidget = Widget:new{ -- Can be provided with a path to a file file = nil, -- or an already made BlitBuffer (ie: made by RenderImage) image = nil, -- Whether BlitBuffer rendered from file should be cached file_do_cache = true, -- Whether provided BlitBuffer can be modified by us and SHOULD be free() by us, -- normally true unless our caller wants to reuse its provided image image_disposable = true, -- Width and height of container, to limit rendering to this area -- (if provided, and scale_factor is nil, image will be resized to -- these width and height without regards to original aspect ratio) width = nil, height = nil, hide = nil, -- to not be painted -- Settings that apply at paintTo() time invert = nil, dim = nil, alpha = false, -- honors alpha values from the image -- When rotation_angle is not 0, native image is rotated by this angle -- before scaling. rotation_angle = 0, -- If scale_for_dpi is true image will be rescaled according to screen dpi scale_for_dpi = false, -- When scale_factor is not nil, native image is scaled by this factor -- (if scale_factor == 1, native image size is kept) -- Special case : scale_factor == 0 : image will be scaled to best fit provided -- width and height, keeping aspect ratio (scale_factor will be updated -- from 0 to the factor used at _render() time) scale_factor = nil, -- Whether to use former blitbuffer:scale() (default to using MuPDF) use_legacy_image_scaling = G_reader_settings:isTrue("legacy_image_scaling"), -- For initial positionning, if (possibly scaled) image overflows width/height center_x_ratio = 0.5, -- default is centered on image's center center_y_ratio = 0.5, -- For pan & zoom management: -- offsets to use in blitFrom() _offset_x = 0, _offset_y = 0, -- limits to center_x_ratio variation around 0.5 (0.5 +/- these values) -- to keep image centered (0 means center_x_ratio will be forced to 0.5) _max_off_center_x_ratio = 0, _max_off_center_y_ratio = 0, -- So we can reset self.scale_factor to its initial value in free(), in -- case this same object is free'd but re-used and and re-render'ed _initial_scale_factor = nil, _bb = nil, _bb_disposable = true, -- whether we should free() our _bb _bb_w = nil, _bb_h = nil, } function ImageWidget:_loadimage() self._bb = self.image -- don't touch or free if caller doesn't want that self._bb_disposable = self.image_disposable end function ImageWidget:_loadfile() local itype = string.lower(string.match(self.file, ".+%.([^.]+)") or "") if itype == "png" or itype == "jpg" or itype == "jpeg" or itype == "tiff" or itype == "tif" or itype == "gif" then -- In our use cases for files (icons), we either provide width and height, -- or just scale_for_dpi, and scale_factor should stay nil. -- Other combinations will result in double scaling, and unexpected results. -- We should anyway only give self.width and self.height to renderImageFile(), -- and use them in cache hash, when self.scale_factor is nil, when we are sure -- we don't need to keep aspect ratio. local width, height if self.scale_factor == nil then width = self.width height = self.height end local hash = "image|"..self.file.."|"..(width or "").."|"..(height or "") -- Do the scaling for DPI here, so it can be cached and not re-done -- each time in _render() (but not if scale_factor, to avoid double scaling) local scale_for_dpi_here = false if self.scale_for_dpi and DPI_SCALE ~= 1 and not self.scale_factor then scale_for_dpi_here = true -- we'll do it before caching hash = hash .. "|d" self.already_scaled_for_dpi = true -- so we don't do it again in _render() end local cache = ImageCache:check(hash) if cache then -- hit cache self._bb = cache.bb self._bb_disposable = false -- don't touch or free a cached _bb else self._bb = RenderImage:renderImageFile(self.file, false, width, height) if scale_for_dpi_here then local bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight() self._bb = RenderImage:scaleBlitBuffer(self._bb, math.floor(bb_w * DPI_SCALE), math.floor(bb_h * DPI_SCALE)) end if not self.file_do_cache then self._bb_disposable = true -- we made it, we can modify and free it else self._bb_disposable = false -- don't touch or free a cached _bb -- cache this image logger.dbg("cache", hash) cache = ImageCacheItem:new{ bb = self._bb } cache.size = cache.bb.pitch * cache.bb.h * cache.bb:getBytesPerPixel() ImageCache:insert(hash, cache) end end else error("Image file type not supported.") end end function ImageWidget:_render() if self._bb then -- already rendered return end logger.dbg("ImageWidget: _render'ing", self.file and self.file or "data", self.width, self.height) if self.image then self:_loadimage() elseif self.file then self:_loadfile() else error("cannot render image") end -- Store initial scale factor self._initial_scale_factor = self.scale_factor -- First, rotation if self.rotation_angle ~= 0 then -- Allow for easy switch to former scaling via blitbuffer methods if self.use_legacy_image_scaling then if not self._bb_disposable then -- we can't modify _bb, make a copy self._bb = self._bb:copy() self._bb_disposable = true -- new object will have to be freed end self._bb:rotate(self.rotation_angle) -- rotate in-place else -- If we use MuPDF for scaling, we can't use bb:rotate() anymore, -- as it only flags rotation in the blitbuffer and rotation is dealt -- with at painting time. MuPDF does not like such a blitbuffer, and -- we get corrupted images when using it for scaling such blitbuffers. -- We need to make a real new blitbuffer with rotated content: local rot_bb = self._bb:rotatedCopy(self.rotation_angle) -- We made a new blitbuffer, we need to explicitely free -- the old one to not leak memory if self._bb_disposable then self._bb:free() end self._bb = rot_bb self._bb_disposable = true -- new object will have to be freed end end local bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight() -- scale_for_dpi setting: update scale_factor (even if not set) with it if self.scale_for_dpi and not self.already_scaled_for_dpi then if self.scale_factor == nil then self.scale_factor = 1 end self.scale_factor = self.scale_factor * DPI_SCALE end -- scale to best fit container : compute scale_factor for that if self.scale_factor == 0 then if self.width and self.height then self.scale_factor = math.min(self.width / bb_w, self.height / bb_h) logger.dbg("ImageWidget: scale to fit, setting scale_factor to", self.scale_factor) else -- no width and height provided (inconsistencies from caller), self.scale_factor = 1 -- native image size end end -- replace blitbuffer with a resized one if needed if self.scale_factor == nil then -- no scaling, but strech to width and height, only if provided and needed if self.width and self.height and (self.width ~= bb_w or self.height ~= bb_h) then logger.dbg("ImageWidget: stretching") self._bb = RenderImage:scaleBlitBuffer(self._bb, self.width, self.height, self._bb_disposable) self._bb_disposable = true -- new bb will have to be freed end elseif self.scale_factor ~= 1 then -- scale by scale_factor (not needed if scale_factor == 1) logger.dbg("ImageWidget: scaling by", self.scale_factor) self._bb = RenderImage:scaleBlitBuffer(self._bb, bb_w * self.scale_factor, bb_h * self.scale_factor, self._bb_disposable) self._bb_disposable = true -- new bb will have to be freed end bb_w, bb_h = self._bb:getWidth(), self._bb:getHeight() -- deal with positionning if self.width and self.height then -- if image is bigger than paint area, allow center_ratio variation -- around 0.5 so we can pan till image border if bb_w > self.width then self._max_off_center_x_ratio = 0.5 - self.width/2 / bb_w end if bb_h > self.height then self._max_off_center_y_ratio = 0.5 - self.height/2 / bb_h end -- correct provided center ratio if out limits if self.center_x_ratio < 0.5 - self._max_off_center_x_ratio then self.center_x_ratio = 0.5 - self._max_off_center_x_ratio elseif self.center_x_ratio > 0.5 + self._max_off_center_x_ratio then self.center_x_ratio = 0.5 + self._max_off_center_x_ratio end if self.center_y_ratio < 0.5 - self._max_off_center_y_ratio then self.center_y_ratio = 0.5 - self._max_off_center_y_ratio elseif self.center_y_ratio > 0.5 + self._max_off_center_y_ratio then self.center_y_ratio = 0.5 + self._max_off_center_y_ratio end -- set offsets to reflect center ratio, whether oversized or not self._offset_x = self.center_x_ratio * bb_w - self.width/2 self._offset_y = self.center_y_ratio * bb_h - self.height/2 logger.dbg("ImageWidget: initial offsets", self._offset_x, self._offset_y) end -- store final bb's width and height self._bb_w = bb_w self._bb_h = bb_h end function ImageWidget:getSize() self:_render() -- getSize will be used by the widget stack for centering/padding if not self.width or not self.height then -- no width/height provided, return bb size to let widget stack do the centering return Geom:new{ w = self._bb:getWidth(), h = self._bb:getHeight() } end -- if width or height provided, return them as is, even if image is smaller -- and would be centered: we'll do the centering ourselves with offsets return Geom:new{ w = self.width, h = self.height } end function ImageWidget:getScaleFactor() -- return computed scale_factor, useful if 0 (scale to fit) was used return self.scale_factor end function ImageWidget:getPanByCenterRatio(x, y) -- returns center ratio (without limits check) we would get with this panBy local center_x_ratio = (x + self._offset_x + self.width/2) / self._bb_w local center_y_ratio = (y + self._offset_y + self.height/2) / self._bb_h return center_x_ratio, center_y_ratio end function ImageWidget:panBy(x, y) -- update center ratio from new offset self.center_x_ratio = (x + self._offset_x + self.width/2) / self._bb_w self.center_y_ratio = (y + self._offset_y + self.height/2) / self._bb_h -- correct new center ratio if out limits if self.center_x_ratio < 0.5 - self._max_off_center_x_ratio then self.center_x_ratio = 0.5 - self._max_off_center_x_ratio elseif self.center_x_ratio > 0.5 + self._max_off_center_x_ratio then self.center_x_ratio = 0.5 + self._max_off_center_x_ratio end if self.center_y_ratio < 0.5 - self._max_off_center_y_ratio then self.center_y_ratio = 0.5 - self._max_off_center_y_ratio elseif self.center_y_ratio > 0.5 + self._max_off_center_y_ratio then self.center_y_ratio = 0.5 + self._max_off_center_y_ratio end -- new offsets that reflect this new center ratio local new_offset_x = self.center_x_ratio * self._bb_w - self.width/2 local new_offset_y = self.center_y_ratio * self._bb_h - self.height/2 -- only trigger screen refresh it we actually pan if new_offset_x ~= self._offset_x or new_offset_y ~= self._offset_y then self._offset_x = new_offset_x self._offset_y = new_offset_y self.dithered = true UIManager:setDirty("all", function() return "ui", self.dimen, true end) end -- return new center ratio, so caller can use them later to create a new -- ImageWidget with a different scale_factor, while keeping center point return self.center_x_ratio, self.center_y_ratio end function ImageWidget:paintTo(bb, x, y) if self.hide then return end -- self:_render is called in getSize method local size = self:getSize() self.dimen = Geom:new{ x = x, y = y, w = size.w, h = size.h } logger.dbg("blitFrom", x, y, self._offset_x, self._offset_y, size.w, size.h) if self.alpha == true then -- Only actually try to alpha-blend if the image really has an alpha channel... local bbtype = self._bb:getType() if bbtype == Blitbuffer.TYPE_BB8A or bbtype == Blitbuffer.TYPE_BBRGB32 then -- NOTE: MuPDF feeds us premultiplied alpha (and we don't care w/ GifLib, as alpha is all or nothing). bb:pmulalphablitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h) else bb:blitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h) end else bb:blitFrom(self._bb, x, y, self._offset_x, self._offset_y, size.w, size.h) end if self.invert then bb:invertRect(x, y, size.w, size.h) end if self.dim then bb:dimRect(x, y, size.w, size.h) end end -- This will normally be called by our WidgetContainer:free() -- But it SHOULD explicitely be called if we are getting replaced -- (ie: in some other widget's update()), to not leak memory with -- BlitBuffer zombies function ImageWidget:free() if self._bb and self._bb_disposable and self._bb.free then self._bb:free() self._bb = nil end -- reset self.scale_factor to its initial value, in case -- self._render() is called again (happens with iconbutton, -- avoids x2 x2 x2 if high dpi and icon scaled x8 after 3 calls) self.scale_factor = self._initial_scale_factor end function ImageWidget:onCloseWidget() -- free when UIManager:close() was called self:free() end return ImageWidget