--[[ Copyright (C) 2011 Hans-Werner Hilse This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ]]-- --[[ Codes for rotation modes: 1 for no rotation, 2 for landscape with bottom on the right side of screen, etc. 2 +--------------+ | +----------+ | | | | | | | Freedom! | | | | | | | | | | 3 | | | | 1 | | | | | | | | | +----------+ | | | | | +--------------+ 0 --]] Screen = { cur_rotation_mode = 0, -- these two variabls are used to help switching from framework to reader native_rotation_mode = nil, kpv_rotation_mode = nil, saved_bb = nil, } -- @orien: 1 for clockwise rotate, -1 for anti-clockwise -- Remember to reread screen resolution after this function call function Screen:screenRotate(orien) if orien == "clockwise" then orien = -1 elseif orien == "anticlockwise" then orien = 1 else return end self.cur_rotation_mode = (self.cur_rotation_mode + orien) % 4 -- you have to reopen framebuffer after rotate fb:setOrientation(self.cur_rotation_mode) fb:close() fb = einkfb.open("/dev/fb0") end function Screen:updateRotationMode() if KEY_FW_DOWN == 116 then -- in EMU mode always set to 0 self.cur_rotation_mode = 0 else orie_fd = assert(io.open("/sys/module/eink_fb_hal_broads/parameters/bs_orientation", "r")) updown_fd = assert(io.open("/sys/module/eink_fb_hal_broads/parameters/bs_upside_down", "r")) self.cur_rotation_mode = orie_fd:read() + (updown_fd:read() * 2) end end function Screen:saveCurrentBB() local width, height = G_width, G_height if not self.saved_bb then self.saved_bb = Blitbuffer.new(width, height) end if self.saved_bb:getWidth() ~= width then self.saved_bb:free() self.saved_bb = Blitbuffer.new(width, height) end self.saved_bb:blitFullFrom(fb.bb) end function Screen:restoreFromSavedBB() self:restoreFromBB(self.saved_bb) end function Screen:getCurrentScreenBB() local bb = Blitbuffer.new(G_width, G_height) bb:blitFullFrom(fb.bb) return bb end function Screen:restoreFromBB(bb) if bb then fb.bb:blitFullFrom(bb) else debug("Got nil bb in restoreFromSavedBB!") end end