local Device = require("device") local logger = require("logger") local util = require("util") local _ = require("gettext") --[[ Font settings for desktop linux, mac and android ]]-- local function getDir(isUser) local home = Device.home_dir if isUser and not home then return end if Device:isAndroid() then if isUser then return home .. "/fonts;" .. home .. "/koreader/fonts" else return "/system/fonts" end elseif Device:isDesktop() or Device:isEmulator() then if jit.os == "OSX" then return isUser and home .. "/Library/fonts" or "/Library/fonts" else return isUser and home .. "/.local/share/fonts" or "/usr/share/fonts" end end end local function openFontDir() if not Device:canOpenLink() then return end local user_dir = getDir(true) local openable = util.pathExists(user_dir) if not openable and user_dir then logger.info("Font path not found, making one in ", user_dir) openable = util.makePath(user_dir) end if not openable then logger.warn("Unable to create the folder ", user_dir) return end Device:openLink(user_dir) end local function usesSystemFonts() return G_reader_settings:isTrue("system_fonts") end local FontSettings = {} function FontSettings:getPath() local user, system = getDir(true), getDir() if usesSystemFonts() then if user and system then return user .. ";" .. system elseif system then return system end end return user end function FontSettings:getSystemFontMenuItems() local t = {{ text = _("Enable system fonts"), checked_func = usesSystemFonts, callback = function() G_reader_settings:saveSetting("system_fonts", not usesSystemFonts()) local UIManager = require("ui/uimanager") local InfoMessage = require("ui/widget/infomessage") UIManager:show(InfoMessage:new{ text = _("This will take effect on next restart.") }) end, }} if Device:isDesktop() or Device:isEmulator() then table.insert(t, 2, { text = _("Open fonts folder"), keep_menu_open = true, callback = openFontDir, }) end return t end return FontSettings