ReaderPaging = InputContainer:new{ current_page = 0, number_of_pages = 0, visible_area = nil, page_area = nil, show_overlap_enable = true, overlap = 20, } function ReaderPaging:init() if Device:isTouchDevice() then self.ges_events = { TapForward = { GestureRange:new{ ges = "tap", range = Geom:new{ x = Screen:getWidth()/4, y = Screen:getHeight()/4, w = 3*Screen:getWidth()/4, h = 5*Screen:getHeight()/8, } } }, TapBackward = { GestureRange:new{ ges = "tap", range = Geom:new{ x = 0, y = Screen:getHeight()/4, w = Screen:getWidth()/4, h = 5*Screen:getHeight()/8, } } } } else self.key_events = { GotoNextPage = { {Input.group.PgFwd}, doc = "go to next page", event = "GotoPageRel", args = 1 }, GotoPrevPage = { {Input.group.PgBack}, doc = "go to previous page", event = "GotoPageRel", args = -1 }, GotoFirst = { {"1"}, doc = "go to start", event = "GotoPercent", args = 0}, Goto11 = { {"2"}, doc = "go to 11%", event = "GotoPercent", args = 11}, Goto22 = { {"3"}, doc = "go to 22%", event = "GotoPercent", args = 22}, Goto33 = { {"4"}, doc = "go to 33%", event = "GotoPercent", args = 33}, Goto44 = { {"5"}, doc = "go to 44%", event = "GotoPercent", args = 44}, Goto55 = { {"6"}, doc = "go to 55%", event = "GotoPercent", args = 55}, Goto66 = { {"7"}, doc = "go to 66%", event = "GotoPercent", args = 66}, Goto77 = { {"8"}, doc = "go to 77%", event = "GotoPercent", args = 77}, Goto88 = { {"9"}, doc = "go to 88%", event = "GotoPercent", args = 88}, GotoLast = { {"0"}, doc = "go to end", event = "GotoPercent", args = 100}, } end self.number_of_pages = self.ui.document.info.number_of_pages end function ReaderPaging:onReadSettings(config) self:gotoPage(config:readSetting("last_page") or 1) local soe = config:readSetting("show_overlap_enable") if not soe then self.show_overlap_enable = soe end end function ReaderPaging:onCloseDocument() self.ui.doc_settings:saveSetting("last_page", self.current_page) self.ui.doc_settings:saveSetting("percent_finished", self.current_page/self.number_of_pages) end function ReaderPaging:onTapForward() self:onGotoPageRel(1) return true end function ReaderPaging:onTapBackward() self:onGotoPageRel(-1) return true end -- wrapper for bounds checking function ReaderPaging:gotoPage(number) if number == self.current_page then return true end if number > self.number_of_pages or number < 1 then DEBUG("wrong page number: "..number.."!") return false end DEBUG("going to page number", number) -- this is an event to allow other controllers to be aware of this change self.ui:handleEvent(Event:new("PageUpdate", number)) return true end function ReaderPaging:onZoomModeUpdate(new_mode) -- we need to remember zoom mode to handle page turn event self.zoom_mode = new_mode end function ReaderPaging:onPageUpdate(new_page_no) self.current_page = new_page_no end function ReaderPaging:onViewRecalculate(visible_area, page_area) -- we need to remember areas to handle page turn event self.visible_area = visible_area:copy() self.page_area = page_area end function ReaderPaging:onGotoPercent(percent) DEBUG("goto document offset in percent:", percent) local dest = math.floor(self.number_of_pages * percent / 100) if dest < 1 then dest = 1 end if dest > self.number_of_pages then dest = self.number_of_pages end self:gotoPage(dest) return true end function ReaderPaging:onGotoPageRel(diff) DEBUG("goto relative page:", diff) local new_va = self.visible_area:copy() local x_pan_off, y_pan_off = 0, 0 if self.zoom_mode:find("width") then y_pan_off = self.visible_area.h * diff elseif self.zoom_mode:find("height") then x_pan_off = self.visible_area.w * diff else -- must be fit content or page zoom mode if self.visible_area.w == self.page_area.w then y_pan_off = self.visible_area.h * diff else x_pan_off = self.visible_area.w * diff end end -- adjust offset to help with page turn decision -- we dont take overlap into account here yet, otherwise new_va will -- always intersect with page_area x_pan_off = math.roundAwayFromZero(x_pan_off) y_pan_off = math.roundAwayFromZero(y_pan_off) new_va.x = math.roundAwayFromZero(self.visible_area.x+x_pan_off) new_va.y = math.roundAwayFromZero(self.visible_area.y+y_pan_off) if new_va:notIntersectWith(self.page_area) then -- view area out of page area, do a page turn self:gotoPage(self.current_page + diff) -- if we are going back to previous page, reset -- view area to bottom of previous page if x_pan_off < 0 then self.view:PanningUpdate(self.page_area.w, 0) elseif y_pan_off < 0 then self.view:PanningUpdate(0, self.page_area.h) end -- reset dim_area --self.view.dim_area.h = 0 --self.view.dim_area.w = 0 -- else -- not end of page yet, goto next view -- adjust panning step according to overlap if self.show_overlap_enable then if x_pan_off > self.overlap then -- moving to next view, move view x_pan_off = x_pan_off - self.overlap elseif x_pan_off < -self.overlap then x_pan_off = x_pan_off + self.overlap end if y_pan_off > self.overlap then y_pan_off = y_pan_off - self.overlap elseif y_pan_off < -self.overlap then y_pan_off = y_pan_off + self.overlap end -- we have to calculate again to count into overlap new_va.x = math.roundAwayFromZero(self.visible_area.x+x_pan_off) new_va.y = math.roundAwayFromZero(self.visible_area.y+y_pan_off) end -- fit new view area into page area new_va:offsetWithin(self.page_area, 0, 0) -- calculate panning offsets local panned_x = new_va.x - self.visible_area.x local panned_y = new_va.y - self.visible_area.y -- adjust for crazy float point overflow... if math.abs(panned_x) < 1 then panned_x = 0 end if math.abs(panned_y) < 1 then panned_y = 0 end -- singal panning update self.view:PanningUpdate(panned_x, panned_y) -- update dime area in ReaderView if self.show_overlap_enable then self.view.dim_area.h = new_va.h - math.abs(panned_y) self.view.dim_area.w = new_va.w - math.abs(panned_x) if panned_y < 0 then self.view.dim_area.y = new_va.y - panned_y else self.view.dim_area.y = 0 end if panned_x < 0 then self.view.dim_area.x = new_va.x - panned_x else self.view.dim_area.x = 0 end end -- update self.visible_area self.visible_area = new_va end return true end function ReaderPaging:onRedrawCurrentPage() self.ui:handleEvent(Event:new("PageUpdate", self.current_page)) return true end