local BD = require("ui/bidi") local Blitbuffer = require("ffi/blitbuffer") local ButtonDialog = require("ui/widget/buttondialog") local CenterContainer = require("ui/widget/container/centercontainer") local CheckButton = require("ui/widget/checkbutton") local ConfirmBox = require("ui/widget/confirmbox") local Device = require("device") local DeviceListener = require("device/devicelistener") local DocSettings = require("docsettings") local DocumentRegistry = require("document/documentregistry") local Event = require("ui/event") local FileChooser = require("ui/widget/filechooser") local FileManagerCollection = require("apps/filemanager/filemanagercollection") local FileManagerConverter = require("apps/filemanager/filemanagerconverter") local FileManagerFileSearcher = require("apps/filemanager/filemanagerfilesearcher") local FileManagerHistory = require("apps/filemanager/filemanagerhistory") local FileManagerMenu = require("apps/filemanager/filemanagermenu") local FileManagerShortcuts = require("apps/filemanager/filemanagershortcuts") local FrameContainer = require("ui/widget/container/framecontainer") local InfoMessage = require("ui/widget/infomessage") local InputContainer = require("ui/widget/container/inputcontainer") local InputDialog = require("ui/widget/inputdialog") local LanguageSupport = require("languagesupport") local Menu = require("ui/widget/menu") local MultiConfirmBox = require("ui/widget/multiconfirmbox") local PluginLoader = require("pluginloader") local ReadCollection = require("readcollection") local ReaderDeviceStatus = require("apps/reader/modules/readerdevicestatus") local ReaderDictionary = require("apps/reader/modules/readerdictionary") local ReaderWikipedia = require("apps/reader/modules/readerwikipedia") local Screenshoter = require("ui/widget/screenshoter") local TitleBar = require("ui/widget/titlebar") local VerticalGroup = require("ui/widget/verticalgroup") local UIManager = require("ui/uimanager") local filemanagerutil = require("apps/filemanager/filemanagerutil") local lfs = require("libs/libkoreader-lfs") local logger = require("logger") local BaseUtil = require("ffi/util") local util = require("util") local _ = require("gettext") local C_ = _.pgettext local N_ = _.ngettext local Screen = Device.screen local T = BaseUtil.template local FileManager = InputContainer:extend{ title = _("KOReader"), active_widgets = nil, -- array root_path = lfs.currentdir(), clipboard = nil, -- for single file operations selected_files = nil, -- for group file operations mv_bin = Device:isAndroid() and "/system/bin/mv" or "/bin/mv", cp_bin = Device:isAndroid() and "/system/bin/cp" or "/bin/cp", } function FileManager:onSetRotationMode(rotation) if rotation ~= nil and rotation ~= Screen:getRotationMode() then Screen:setRotationMode(rotation) if FileManager.instance then self:reinit(self.path, self.focused_file) end end return true end function FileManager:onPhysicalKeyboardConnected() -- So that the key navigation shortcuts apply right away. -- This will also naturally call registerKeyEvents self:reinit(self.path, self.focused_file) end FileManager.onPhysicalKeyboardDisconnected = FileManager.onPhysicalKeyboardConnected function FileManager:setRotationMode() local locked = G_reader_settings:isTrue("lock_rotation") if not locked then local rotation_mode = G_reader_settings:readSetting("fm_rotation_mode") or Screen.DEVICE_ROTATED_UPRIGHT self:onSetRotationMode(rotation_mode) end end function FileManager:initGesListener() if not Device:isTouchDevice() then return end self:registerTouchZones({ { id = "filemanager_swipe", ges = "swipe", screen_zone = { ratio_x = 0, ratio_y = 0, ratio_w = Screen:getWidth(), ratio_h = Screen:getHeight(), }, handler = function(ges) self:onSwipeFM(ges) end, }, }) end function FileManager:onSetDimensions(dimen) -- update listening according to new screen dimen if Device:isTouchDevice() then self:updateTouchZonesOnScreenResize(dimen) end end function FileManager:setupLayout() self.show_parent = self.show_parent or self self.title_bar = TitleBar:new{ fullscreen = "true", align = "center", title = self.title, title_top_padding = Screen:scaleBySize(6), subtitle = BD.directory(filemanagerutil.abbreviate(self.root_path)), subtitle_truncate_left = true, subtitle_fullwidth = true, button_padding = Screen:scaleBySize(5), left_icon = "home", left_icon_size_ratio = 1, left_icon_tap_callback = function() self:goHome() end, left_icon_hold_callback = function() self:onShowFolderMenu() end, right_icon = "plus", right_icon_size_ratio = 1, right_icon_tap_callback = function() self:onShowPlusMenu() end, right_icon_hold_callback = false, -- propagate long-press to dispatcher } local show_hidden = G_reader_settings:isTrue("show_hidden") or G_defaults:readSetting("DSHOWHIDDENFILES") local show_unsupported = G_reader_settings:isTrue("show_unsupported") local file_chooser = FileChooser:new{ -- remember to adjust the height when new item is added to the group path = self.root_path, focused_path = self.focused_file, show_parent = self.show_parent, height = Screen:getHeight() - self.title_bar:getHeight(), is_popout = false, is_borderless = true, show_hidden = show_hidden, show_unsupported = show_unsupported, file_filter = function(filename) if DocumentRegistry:hasProvider(filename) then return true end end, close_callback = function() return self:onClose() end, -- allow left bottom tap gesture, otherwise it is eaten by hidden return button return_arrow_propagation = true, -- allow Menu widget to delegate handling of some gestures to GestureManager filemanager = self, -- let Menu widget merge our title_bar into its own TitleBar's FocusManager layout outer_title_bar = self.title_bar, } self.file_chooser = file_chooser self.focused_file = nil -- use it only once local file_manager = self function file_chooser:onPathChanged(path) -- luacheck: ignore file_manager.title_bar:setSubTitle(BD.directory(filemanagerutil.abbreviate(path))) return true end function file_chooser:onFileSelect(file) -- luacheck: ignore if file_manager.select_mode then if file_manager.selected_files[file] then file_manager.selected_files[file] = nil else file_manager.selected_files[file] = true end self:refreshPath() else local ReaderUI = require("apps/reader/readerui") ReaderUI:showReader(file) end return true end function file_chooser:onFileHold(file) if file_manager.select_mode then file_manager:tapPlus() else self:showFileDialog(file) end end function file_chooser:showFileDialog(file) -- luacheck: ignore local is_file = lfs.attributes(file, "mode") == "file" local is_folder = lfs.attributes(file, "mode") == "directory" local is_not_parent_folder = BaseUtil.basename(file) ~= ".." local buttons = { { { text = C_("File", "Copy"), enabled = is_not_parent_folder, callback = function() UIManager:close(self.file_dialog) file_manager:copyFile(file) end, }, { text = C_("File", "Paste"), enabled = file_manager.clipboard and true or false, callback = function() UIManager:close(self.file_dialog) file_manager:pasteHere(file) end, }, { text = _("Select"), callback = function() UIManager:close(self.file_dialog) file_manager:onToggleSelectMode(true) -- no full screen refresh if is_file then file_manager.selected_files[file] = true self:refreshPath() end end, }, }, { { text = _("Cut"), enabled = is_not_parent_folder, callback = function() UIManager:close(self.file_dialog) file_manager:cutFile(file) end, }, { text = _("Delete"), enabled = is_not_parent_folder, callback = function() UIManager:close(self.file_dialog) local function post_delete_callback() self:refreshPath() end file_manager:showDeleteFileDialog(file, post_delete_callback) end, }, { text = _("Rename"), enabled = is_not_parent_folder, callback = function() UIManager:close(self.file_dialog) file_manager:showRenameFileDialog(file, is_file) end, } }, {}, -- separator } if is_file then local function close_dialog_callback() UIManager:close(self.file_dialog) end local function status_button_callback() UIManager:close(self.file_dialog) self:refreshPath() -- sidecar folder may be created/deleted end local has_provider = DocumentRegistry:getProviders(file) ~= nil if has_provider or DocSettings:hasSidecarFile(file) then table.insert(buttons, filemanagerutil.genStatusButtonsRow(file, status_button_callback)) table.insert(buttons, {}) -- separator end table.insert(buttons, { filemanagerutil.genResetSettingsButton(file, status_button_callback), filemanagerutil.genAddRemoveFavoritesButton(file, close_dialog_callback, not has_provider), }) table.insert(buttons, { { text = _("Open with…"), callback = function() UIManager:close(self.file_dialog) local one_time_providers = {} if DocumentRegistry:isImageFile(file) then table.insert(one_time_providers, { provider_name = _("Image viewer"), callback = function() local ImageViewer = require("ui/widget/imageviewer") UIManager:show(ImageViewer:new{ file = file, fullscreen = true, with_title_bar = false, }) end, }) end table.insert(one_time_providers, { provider_name = _("Text viewer"), callback = function() file_manager:openTextViewer(file) end, }) if file_manager.texteditor then table.insert(one_time_providers, { provider_name = _("Text editor"), callback = function() file_manager.texteditor:checkEditFile(file) end, }) end if file_manager.archiveviewer and file_manager.archiveviewer:isSupported(file) then table.insert(one_time_providers, { provider_name = _("Archive viewer"), callback = function() file_manager.archiveviewer:openArchiveViewer(file) end, }) end self:showSetProviderButtons(file, one_time_providers) end, }, filemanagerutil.genBookInformationButton(file, close_dialog_callback), }) table.insert(buttons, { filemanagerutil.genBookCoverButton(file, close_dialog_callback), filemanagerutil.genBookDescriptionButton(file, close_dialog_callback), }) if Device:canExecuteScript(file) then table.insert(buttons, { filemanagerutil.genExecuteScriptButton(file, close_dialog_callback), }) end if FileManagerConverter:isSupported(file) then table.insert(buttons, { { text = _("Convert"), callback = function() UIManager:close(self.file_dialog) FileManagerConverter:showConvertButtons(file, self) end, }, }) end end if is_folder then table.insert(buttons, { { text = _("Set as HOME folder"), callback = function() UIManager:close(self.file_dialog) file_manager:setHome(BaseUtil.realpath(file)) end }, }) end self.file_dialog = ButtonDialog:new{ title = is_file and BD.filename(file:match("([^/]+)$")) or BD.directory(file:match("([^/]+)$")), title_align = "center", buttons = buttons, } UIManager:show(self.file_dialog) return true end self.layout = VerticalGroup:new{ self.title_bar, file_chooser, } local fm_ui = FrameContainer:new{ padding = 0, bordersize = 0, background = Blitbuffer.COLOR_WHITE, self.layout, } self[1] = fm_ui self.menu = FileManagerMenu:new{ ui = self } self:registerKeyEvents() end function FileManager:registerKeyEvents() -- NOTE: We need to be surgical here, because this is called through reinit at runtime. if Device:hasKeys() then self.key_events.Home = { { "Home" } } -- Override the menu.lua way of handling the back key self.file_chooser.key_events.Back = { { Device.input.group.Back } } if not Device:hasFewKeys() then -- Also remove the handler assigned to the "Back" key by menu.lua self.file_chooser.key_events.Close = nil end else self.key_events.Home = nil self.file_chooser.key_events.Back = nil self.file_chooser.key_events.Close = nil end end function FileManager:registerModule(name, ui_module, always_active) if name then self[name] = ui_module ui_module.name = "filemanager" .. name end table.insert(self, ui_module) if always_active then -- to get events even when hidden table.insert(self.active_widgets, ui_module) end end -- NOTE: The only thing that will *ever* instantiate a new FileManager object is our very own showFiles below! function FileManager:init() self:setupLayout() self.active_widgets = {} self:registerModule("screenshot", Screenshoter:new{ prefix = 'FileManager', ui = self, }, true) self:registerModule("menu", self.menu) self:registerModule("history", FileManagerHistory:new{ ui = self }) self:registerModule("collections", FileManagerCollection:new{ ui = self }) self:registerModule("filesearcher", FileManagerFileSearcher:new{ ui = self }) self:registerModule("folder_shortcuts", FileManagerShortcuts:new{ ui = self }) self:registerModule("languagesupport", LanguageSupport:new{ ui = self }) self:registerModule("dictionary", ReaderDictionary:new{ ui = self }) self:registerModule("wikipedia", ReaderWikipedia:new{ ui = self }) self:registerModule("devicestatus", ReaderDeviceStatus:new{ ui = self }) self:registerModule("devicelistener", DeviceListener:new{ ui = self }) -- koreader plugins for _, plugin_module in ipairs(PluginLoader:loadPlugins()) do if not plugin_module.is_doc_only then local ok, plugin_or_err = PluginLoader:createPluginInstance( plugin_module, { ui = self, }) -- Keep references to the modules which do not register into menu. if ok then self:registerModule(plugin_module.name, plugin_or_err) logger.dbg("FM loaded plugin", plugin_module.name, "at", plugin_module.path) end end end if Device:hasWifiToggle() then local NetworkListener = require("ui/network/networklistener") table.insert(self, NetworkListener:new{ ui = self }) end self:initGesListener() self:handleEvent(Event:new("SetDimensions", self.dimen)) if FileManager.instance == nil then logger.dbg("Spinning up new FileManager instance", tostring(self)) else -- Should never happen, given what we did in showFiles... logger.err("FileManager instance mismatch! Opened", tostring(self), "while we still have an existing instance:", tostring(FileManager.instance), debug.traceback()) end FileManager.instance = self end function FileChooser:onBack() local back_to_exit = G_reader_settings:readSetting("back_to_exit", "prompt") local back_in_filemanager = G_reader_settings:readSetting("back_in_filemanager", "default") if back_in_filemanager == "default" then if back_to_exit == "always" then return self:onClose() elseif back_to_exit == "disable" then return true elseif back_to_exit == "prompt" then UIManager:show(ConfirmBox:new{ text = _("Exit KOReader?"), ok_text = _("Exit"), ok_callback = function() self:onClose() end }) return true end elseif back_in_filemanager == "parent_folder" then self:changeToPath(string.format("%s/..", self.path)) return true end end function FileManager:onSwipeFM(ges) local direction = BD.flipDirectionIfMirroredUILayout(ges.direction) if direction == "west" then self.file_chooser:onNextPage() elseif direction == "east" then self.file_chooser:onPrevPage() end return true end function FileManager:onShowPlusMenu() self:tapPlus() return true end function FileManager:onToggleSelectMode(no_refresh) logger.dbg("toggle select mode") self.select_mode = not self.select_mode self.selected_files = self.select_mode and {} or nil self.title_bar:setRightIcon(self.select_mode and "check" or "plus") if not no_refresh then self:onRefresh() end end function FileManager:tapPlus() local title, buttons if self.select_mode then local select_count = util.tableSize(self.selected_files) local actions_enabled = select_count > 0 title = actions_enabled and T(N_("1 file selected", "%1 files selected", select_count), select_count) or _("No files selected") buttons = { { { text = _("Show selected files list"), enabled = actions_enabled, callback = function() UIManager:close(self.file_dialog) self:showSelectedFilesList() end, }, { text = _("Copy"), enabled = actions_enabled, callback = function() UIManager:show(ConfirmBox:new{ text = _("Copy selected files to the current folder?"), ok_text = _("Copy"), ok_callback = function() UIManager:close(self.file_dialog) self.cutfile = false for file in pairs(self.selected_files) do self.clipboard = file self:pasteHere(self.file_chooser.path) end self:onToggleSelectMode() end, }) end }, }, { { text = _("Select all files in folder"), callback = function() UIManager:close(self.file_dialog) self.file_chooser:selectAllFilesInFolder() self:onRefresh() end, }, { text = _("Move"), enabled = actions_enabled, callback = function() UIManager:show(ConfirmBox:new{ text = _("Move selected files to the current folder?"), ok_text = _("Move"), ok_callback = function() UIManager:close(self.file_dialog) self.cutfile = true for file in pairs(self.selected_files) do self.clipboard = file self:pasteHere(self.file_chooser.path) end self:onToggleSelectMode() end, }) end }, }, { { text = _("Deselect all"), enabled = actions_enabled, callback = function() UIManager:close(self.file_dialog) self.selected_files = {} self:onRefresh() end, }, { text = _("Delete"), enabled = actions_enabled, callback = function() UIManager:show(ConfirmBox:new{ text = _("Delete selected files?\nIf you delete a file, it is permanently lost."), ok_text = _("Delete"), ok_callback = function() UIManager:close(self.file_dialog) for file in pairs(self.selected_files) do self:deleteFile(file, true) -- only files can be selected end self:onToggleSelectMode() end, }) end, }, }, { { text = _("Exit select mode"), callback = function() UIManager:close(self.file_dialog) self:onToggleSelectMode() end, }, { text = _("Export highlights"), enabled = (actions_enabled and self.exporter) and true or false, callback = function() self.exporter:exportFilesNotes(self.selected_files) end, }, }, {}, -- separator { { text = _("New folder"), callback = function() UIManager:close(self.file_dialog) self:createFolder() end, }, { text = _("Folder shortcuts"), callback = function() UIManager:close(self.file_dialog) self:handleEvent(Event:new("ShowFolderShortcutsDialog")) end }, }, } else title = BD.dirpath(filemanagerutil.abbreviate(self.file_chooser.path)) buttons = { { { text = _("Select files"), callback = function() UIManager:close(self.file_dialog) self:onToggleSelectMode(true) -- no full screen refresh end, }, }, { { text = _("New folder"), callback = function() UIManager:close(self.file_dialog) self:createFolder() end, }, }, { { text = _("Paste"), enabled = self.clipboard and true or false, callback = function() UIManager:close(self.file_dialog) self:pasteHere(self.file_chooser.path) end, }, }, { { text = _("Set as HOME folder"), callback = function() UIManager:close(self.file_dialog) self:setHome(self.file_chooser.path) end } }, { { text = _("Go to HOME folder"), callback = function() UIManager:close(self.file_dialog) self:goHome() end } }, { { text = _("Open random document"), callback = function() UIManager:close(self.file_dialog) self:openRandomFile(self.file_chooser.path) end } }, { { text = _("Folder shortcuts"), callback = function() UIManager:close(self.file_dialog) self:handleEvent(Event:new("ShowFolderShortcutsDialog")) end } } } if Device:hasExternalSD() then table.insert(buttons, 4, { -- after "Paste" or "Import files here" button { text_func = function() return Device:isValidPath(self.file_chooser.path) and _("Switch to SDCard") or _("Switch to internal storage") end, callback = function() UIManager:close(self.file_dialog) if Device:isValidPath(self.file_chooser.path) then local ok, sd_path = Device:hasExternalSD() if ok then self.file_chooser:changeToPath(sd_path) end else self.file_chooser:changeToPath(Device.home_dir) end end, }, }) end if Device:canImportFiles() then table.insert(buttons, 4, { -- always after "Paste" button { text = _("Import files here"), enabled = Device:isValidPath(self.file_chooser.path), callback = function() UIManager:close(self.file_dialog) Device.importFile(self.file_chooser.path) end, }, }) end end self.file_dialog = ButtonDialog:new{ title = title, title_align = "center", buttons = buttons, select_mode = self.select_mode, -- for coverbrowser } UIManager:show(self.file_dialog) end function FileManager:reinit(path, focused_file) UIManager:flushSettings() self.dimen = Screen:getSize() -- backup the root path and path items self.root_path = path or self.file_chooser.path local path_items_backup = {} for k, v in pairs(self.file_chooser.path_items) do path_items_backup[k] = v end -- reinit filemanager self.focused_file = focused_file self:setupLayout() self:handleEvent(Event:new("SetDimensions", self.dimen)) self.file_chooser.path_items = path_items_backup -- self:init() has already done file_chooser:refreshPath() -- (by virtue of rebuilding file_chooser), so this one -- looks unnecessary (cheap with classic mode, less cheap with -- CoverBrowser plugin's cover image renderings) -- self:onRefresh() if self.select_mode then self.title_bar:setRightIcon("check") end end function FileManager:getCurrentDir() return FileManager.instance and FileManager.instance.file_chooser.path end function FileManager:toggleHiddenFiles() self.file_chooser:toggleHiddenFiles() G_reader_settings:saveSetting("show_hidden", self.file_chooser.show_hidden) end function FileManager:toggleUnsupportedFiles() self.file_chooser:toggleUnsupportedFiles() G_reader_settings:saveSetting("show_unsupported", self.file_chooser.show_unsupported) end function FileManager:onClose() logger.dbg("close filemanager") PluginLoader:finalize() self:handleEvent(Event:new("SaveSettings")) G_reader_settings:flush() UIManager:close(self) return true end function FileManager:onCloseWidget() if FileManager.instance == self then logger.dbg("Tearing down FileManager", tostring(self)) else logger.warn("FileManager instance mismatch! Closed", tostring(self), "while the active one is supposed to be", tostring(FileManager.instance)) end FileManager.instance = nil end function FileManager:onShowingReader() -- Allows us to optimize out a few useless refreshes in various CloseWidgets handlers... self.tearing_down = true -- Clear the dither flag to prevent it from infecting the queue and re-inserting a full-screen refresh... self.dithered = nil self:onClose() end -- Same as above, except we don't close it yet. Useful for plugins that need to close custom Menus before calling showReader. function FileManager:onSetupShowReader() self.tearing_down = true self.dithered = nil end function FileManager:onRefresh() self.file_chooser:refreshPath() return true end function FileManager:goHome() if not self.file_chooser:goHome() then self:setHome() end return true end function FileManager:setHome(path) path = path or self.file_chooser.path UIManager:show(ConfirmBox:new{ text = T(_("Set '%1' as HOME folder?"), BD.dirpath(path)), ok_text = _("Set as HOME"), ok_callback = function() G_reader_settings:saveSetting("home_dir", path) end, }) return true end function FileManager:openRandomFile(dir) local random_file = DocumentRegistry:getRandomFile(dir, false) if random_file then UIManager:show(MultiConfirmBox:new{ text = T(_("Do you want to open %1?"), BD.filename(BaseUtil.basename(random_file))), choice1_text = _("Open"), choice1_callback = function() local ReaderUI = require("apps/reader/readerui") ReaderUI:showReader(random_file) end, -- @translators Another file. This is a button on the open random file dialog. It presents a file with the choices Open/Another. choice2_text = _("Another"), choice2_callback = function() self:openRandomFile(dir) end, }) else UIManager:show(InfoMessage:new{ text = _("File not found"), }) end end function FileManager:copyFile(file) self.cutfile = false self.clipboard = file end function FileManager:cutFile(file) self.cutfile = true self.clipboard = file end function FileManager:pasteHere(file) local orig_file = BaseUtil.realpath(self.clipboard) local orig_name = BaseUtil.basename(self.clipboard) local dest_path = BaseUtil.realpath(file) dest_path = lfs.attributes(dest_path, "mode") == "directory" and dest_path or dest_path:match("(.*/)") local dest_file = BaseUtil.joinPath(dest_path, orig_name) local is_file = lfs.attributes(orig_file, "mode") == "file" local function infoCopyFile() if self:copyRecursive(orig_file, dest_path) then if is_file then DocSettings:updateLocation(orig_file, dest_file, true) end return true else UIManager:show(InfoMessage:new{ text = T(_("Failed to copy:\n%1\nto:\n%2"), BD.filepath(orig_name), BD.dirpath(dest_path)), icon = "notice-warning", }) end end local function infoMoveFile() if self:moveFile(orig_file, dest_path) then if is_file then DocSettings:updateLocation(orig_file, dest_file) require("readhistory"):updateItemByPath(orig_file, dest_file) -- (will update "lastfile" if needed) end ReadCollection:updateItemByPath(orig_file, dest_file) return true else UIManager:show(InfoMessage:new{ text = T(_("Failed to move:\n%1\nto:\n%2"), BD.filepath(orig_name), BD.dirpath(dest_path)), icon = "notice-warning", }) end end local function doPaste() local ok = self.cutfile and infoMoveFile() or infoCopyFile() if ok then self:onRefresh() self.clipboard = nil end end local mode = lfs.attributes(dest_file, "mode") if mode then UIManager:show(ConfirmBox:new{ text = mode == "file" and T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(orig_name)) or T(_("Folder already exists:\n%1\nOverwrite folder?"), BD.directory(orig_name)), ok_text = _("Overwrite"), ok_callback = function() doPaste() end, }) else doPaste() end end function FileManager:createFolder() local input_dialog, check_button_enter_folder input_dialog = InputDialog:new{ title = _("New folder"), buttons = { { { text = _("Cancel"), id = "close", callback = function() UIManager:close(input_dialog) end, }, { text = _("Create"), is_enter_default = true, callback = function() local new_folder_name = input_dialog:getInputText() if new_folder_name == "" then return end UIManager:close(input_dialog) local new_folder = string.format("%s/%s", self.file_chooser.path, new_folder_name) if util.makePath(new_folder) then if check_button_enter_folder.checked then self.file_chooser:changeToPath(new_folder) else self.file_chooser:refreshPath() end else UIManager:show(InfoMessage:new{ text = T(_("Failed to create folder:\n%1"), BD.directory(new_folder_name)), icon = "notice-warning", }) end end, }, } }, } check_button_enter_folder = CheckButton:new{ text = _("Enter folder after creation"), checked = false, parent = input_dialog, } input_dialog:addWidget(check_button_enter_folder) UIManager:show(input_dialog) input_dialog:onShowKeyboard() end function FileManager:showDeleteFileDialog(file, post_delete_callback, pre_delete_callback) local file_abs_path = BaseUtil.realpath(file) local is_file = lfs.attributes(file_abs_path, "mode") == "file" local text = (is_file and _("Delete file permanently?") or _("Delete folder permanently?")) .. "\n\n" .. BD.filepath(file) if is_file and DocSettings:hasSidecarFile(file_abs_path) then text = text .. "\n\n" .. _("Book settings, highlights and notes will be deleted.") end UIManager:show(ConfirmBox:new{ text = text, ok_text = _("Delete"), ok_callback = function() if pre_delete_callback then pre_delete_callback() end if self:deleteFile(file, is_file) and post_delete_callback then post_delete_callback() end end, }) end function FileManager:deleteFile(file, is_file) local file_abs_path = BaseUtil.realpath(file) if file_abs_path == nil then UIManager:show(InfoMessage:new{ text = T(_("File not found:\n%1"), BD.filepath(file)), icon = "notice-warning", }) return end local ok, err if is_file then ok, err = os.remove(file_abs_path) else ok, err = BaseUtil.purgeDir(file_abs_path) end if ok and not err then if is_file then DocSettings:updateLocation(file) require("readhistory"):fileDeleted(file) end ReadCollection:removeItemByPath(file, not is_file) return true else UIManager:show(InfoMessage:new{ text = T(_("Failed to delete:\n%1"), BD.filepath(file)), icon = "notice-warning", }) end end function FileManager:showRenameFileDialog(file, is_file) local dialog dialog = InputDialog:new{ title = is_file and _("Rename file") or _("Rename folder"), input = BaseUtil.basename(file), buttons = {{ { text = _("Cancel"), id = "close", callback = function() UIManager:close(dialog) end, }, { text = _("Rename"), callback = function() local new_name = dialog:getInputText() if new_name ~= "" then UIManager:close(dialog) self:renameFile(file, new_name, is_file) end end, }, }}, } UIManager:show(dialog) dialog:onShowKeyboard() end function FileManager:renameFile(file, basename, is_file) if BaseUtil.basename(file) == basename then return end local dest = BaseUtil.joinPath(BaseUtil.dirname(file), basename) local function doRenameFile() if self:moveFile(file, dest) then if is_file then DocSettings:updateLocation(file, dest) require("readhistory"):updateItemByPath(file, dest) -- (will update "lastfile" if needed) end ReadCollection:updateItemByPath(file, dest) self:onRefresh() else UIManager:show(InfoMessage:new{ text = T(_("Failed to rename:\n%1\nto:\n%2"), BD.filepath(file), BD.filepath(dest)), icon = "notice-warning", }) end end local mode_dest = lfs.attributes(dest, "mode") if mode_dest then local text, ok_text if (mode_dest == "file") ~= is_file then if is_file then text = T(_("Folder already exists:\n%1\nFile cannot be renamed."), BD.directory(basename)) else text = T(_("File already exists:\n%1\nFolder cannot be renamed."), BD.filename(basename)) end UIManager:show(InfoMessage:new{ text = text, icon = "notice-warning", }) else if is_file then text = T(_("File already exists:\n%1\nOverwrite file?"), BD.filename(basename)) ok_text = _("Overwrite") else text = T(_("Folder already exists:\n%1\nMove the folder inside it?"), BD.directory(basename)) ok_text = _("Move") end UIManager:show(ConfirmBox:new{ text = text, ok_text = ok_text, ok_callback = function() doRenameFile() end, }) end else doRenameFile() end end --- @note: This is the *only* safe way to instantiate a new FileManager instance! function FileManager:showFiles(path, focused_file) -- Warn about and close any pre-existing FM instances first... if FileManager.instance then logger.warn("FileManager instance mismatch! Tried to spin up a new instance, while we still have an existing one:", tostring(FileManager.instance)) -- Close the old one first! FileManager.instance:onClose() end path = path or G_reader_settings:readSetting("lastdir") or filemanagerutil.getDefaultDir() G_reader_settings:saveSetting("lastdir", path) self:setRotationMode() local file_manager = FileManager:new{ dimen = Screen:getSize(), covers_fullscreen = true, -- hint for UIManager:_repaint() root_path = path, focused_file = focused_file, } UIManager:show(file_manager) end function FileManager:openTextViewer(file_path) local function _openTextViewer(filepath) local file = io.open(filepath, "rb") if not file then return end local file_content = file:read("*all") file:close() UIManager:show(require("ui/widget/textviewer"):new{ title = filepath, title_multilines = true, justified = false, text = file_content, }) end local attr = lfs.attributes(file_path) if attr then if attr.size > 400000 then UIManager:show(ConfirmBox:new{ text = T(_("This file is %2:\n\n%1\n\nAre you sure you want to open it?\n\nOpening big files may take some time."), BD.filepath(file_path), util.getFriendlySize(attr.size)), ok_text = _("Open"), ok_callback = function() _openTextViewer(file_path) end, }) else _openTextViewer(file_path) end end end --- A shortcut to execute mv. -- @treturn boolean result of mv command function FileManager:moveFile(from, to) return BaseUtil.execute(self.mv_bin, from, to) == 0 end --- A shortcut to execute cp. -- @treturn boolean result of cp command function FileManager:copyFileFromTo(from, to) return BaseUtil.execute(self.cp_bin, from, to) == 0 end --- A shortcut to execute cp recursively. -- @treturn boolean result of cp command function FileManager:copyRecursive(from, to) return BaseUtil.execute(self.cp_bin, "-r", from, to ) == 0 end function FileManager:onHome() return self:goHome() end function FileManager:onRefreshContent() self:onRefresh() end function FileManager:onShowFolderMenu() local button_dialog local function genButton(button_text, button_path) return {{ text = button_text, align = "left", font_face = "smallinfofont", font_size = 22, font_bold = false, avoid_text_truncation = false, callback = function() UIManager:close(button_dialog) self.file_chooser:changeToPath(button_path) end, hold_callback = function() return true -- do not move the menu end, }} end local home_dir = G_reader_settings:readSetting("home_dir") or filemanagerutil.getDefaultDir() local home_dir_shortened = G_reader_settings:nilOrTrue("shorten_home_dir") local home_dir_not_locked = G_reader_settings:nilOrFalse("lock_home_folder") local home_dir_suffix = " \u{f015}" -- "home" character local buttons = {} -- root folder local text local path = "/" local is_home = path == home_dir local home_found = is_home or home_dir_not_locked if home_found then text = path if is_home and home_dir_shortened then text = text .. home_dir_suffix end table.insert(buttons, genButton(text, path)) end -- other folders local indent = "" for part in self.file_chooser.path:gmatch("([^/]+)") do text = (#buttons == 0 and path or indent .. "└ ") .. part path = path .. part .. "/" is_home = path == home_dir or path == home_dir .. "/" if not home_found and is_home then home_found = true end if home_found then if is_home and home_dir_shortened then text = text .. home_dir_suffix end table.insert(buttons, genButton(text, path)) indent = indent .. " " end end button_dialog = ButtonDialog:new{ shrink_unneeded_width = true, buttons = buttons, anchor = function() return self.title_bar.left_button.image.dimen end, } UIManager:show(button_dialog) end function FileManager:showSelectedFilesList() local selected_files = {} for file in pairs(self.selected_files) do table.insert(selected_files, { text = file }) end local function sorting(a, b) local a_path, a_name = util.splitFilePathName(a.text) local b_path, b_name = util.splitFilePathName(b.text) if a_path == b_path then return BaseUtil.strcoll(a_name, b_name) end return BaseUtil.strcoll(a_path, b_path) end table.sort(selected_files, sorting) local menu_container = CenterContainer:new{ dimen = Screen:getSize(), } local menu = Menu:new{ is_borderless = true, is_popout = false, show_parent = menu_container, onMenuSelect = function(_, item) UIManager:close(menu_container) self.file_chooser:changeToPath(util.splitFilePathName(item.text), item.text) end, close_callback = function() UIManager:close(menu_container) end, } table.insert(menu_container, menu) menu:switchItemTable(T(_("Selected files (%1)"), #selected_files), selected_files) UIManager:show(menu_container) end return FileManager