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koreader/frontend/apps/reader/modules/readertoc.lua

403 lines
11 KiB
Lua

local InputContainer = require("ui/widget/container/inputcontainer")
local CenterContainer = require("ui/widget/container/centercontainer")
local GestureRange = require("ui/gesturerange")
local Button = require("ui/widget/button")
local UIManager = require("ui/uimanager")
local Menu = require("ui/widget/menu")
local Geom = require("ui/geometry")
local Screen = require("device").screen
local Device = require("device")
local Event = require("ui/event")
local Font = require("ui/font")
local DEBUG = require("dbg")
local _ = require("gettext")
local ReaderToc = InputContainer:new{
toc = nil,
ticks = {},
toc_indent = " ",
collapsed_toc = {},
collapse_depth = 2,
expanded_nodes = {},
toc_menu_title = _("Table of contents"),
}
function ReaderToc:init()
if Device:hasKeyboard() then
self.key_events = {
ShowToc = {
{ "T" },
doc = "show Table of Content menu" },
}
end
if Device:isTouchDevice() then
self.ges_events = {
ShowToc = {
GestureRange:new{
ges = "two_finger_swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
},
direction = "east"
}
},
}
end
self:resetToc()
self.ui.menu:registerToMainMenu(self)
end
function ReaderToc:cleanUpTocTitle(title)
return (title:gsub("\13", ""))
end
function ReaderToc:onSetDimensions(dimen)
self.dimen = dimen
end
function ReaderToc:resetToc()
self.toc = nil
self.ticks = {}
self.collapsed_toc = {}
end
function ReaderToc:onUpdateToc()
self:resetToc()
return true
end
function ReaderToc:onPageUpdate(pageno)
self.pageno = pageno
end
function ReaderToc:fillToc()
if self.toc and #self.toc > 0 then return end
self.toc = self.ui.document:getToc()
end
function ReaderToc:getTocTitleByPage(pn_or_xp)
self:fillToc()
if #self.toc == 0 then return "" end
local pageno = pn_or_xp
if type(pn_or_xp) == "string" then
pageno = self.ui.document:getPageFromXPointer(pn_or_xp)
end
local pre_entry = self.toc[1]
for _k,_v in ipairs(self.toc) do
if _v.page > pageno then
break
end
pre_entry = _v
end
return self:cleanUpTocTitle(pre_entry.title)
end
function ReaderToc:getTocTitleOfCurrentPage()
return self:getTocTitleByPage(self.pageno)
end
function ReaderToc:getMaxDepth()
self:fillToc()
local max_depth = 0
for _, v in ipairs(self.toc) do
if v.depth > max_depth then
max_depth = v.depth
end
end
return max_depth
end
--[[
TOC ticks is a list of page number in ascending order of TOC nodes at certain level
positive level counts nodes of the depth level (level 1 for depth 1)
negative level counts nodes of reversed depth level (level -1 for max_depth)
zero level counts leaf nodes of the toc tree
--]]
function ReaderToc:getTocTicks(level)
if self.ticks[level] then return self.ticks[level] end
-- build toc ticks if not found
self:fillToc()
local ticks = {}
if #self.toc > 0 then
if level == 0 then
local depth = 0
for i = #self.toc, 1, -1 do
local v = self.toc[i]
if v.depth >= depth then
table.insert(ticks, v.page)
end
depth = v.depth
end
else
local depth = nil
if level > 0 then
depth = level
else
depth = self:getMaxDepth() + level + 1
end
for _, v in ipairs(self.toc) do
if v.depth == depth then
table.insert(ticks, v.page)
end
end
end
-- normally the ticks are sorted already but in rare cases
-- toc nodes may be not in ascending order
table.sort(ticks)
-- cache ticks only if ticks are available
self.ticks[level] = ticks
end
return ticks
end
function ReaderToc:getNextChapter(cur_pageno, level)
local ticks = self:getTocTicks(level)
local next_chapter = nil
for i = 1, #ticks do
if ticks[i] > cur_pageno then
next_chapter = ticks[i]
break
end
end
return next_chapter
end
function ReaderToc:getPreviousChapter(cur_pageno, level)
local ticks = self:getTocTicks(level)
local previous_chapter = nil
for i = 1, #ticks do
if ticks[i] >= cur_pageno then
break
end
previous_chapter = ticks[i]
end
return previous_chapter
end
function ReaderToc:isChapterBegin(cur_pageno, level)
local ticks = self:getTocTicks(level)
local _begin = false
for i = 1, #ticks do
if ticks[i] == cur_pageno then
_begin = true
break
end
end
return _begin
end
function ReaderToc:isChapterEnd(cur_pageno, level)
local ticks = self:getTocTicks(level)
local _end= false
for i = 1, #ticks do
if ticks[i] - 1 == cur_pageno then
_end = true
break
end
end
return _end
end
function ReaderToc:getChapterPagesLeft(pageno, level)
--if self:isChapterEnd(pageno, level) then return 0 end
local next_chapter = self:getNextChapter(pageno, level)
if next_chapter then
next_chapter = next_chapter - pageno - 1
end
return next_chapter
end
function ReaderToc:getChapterPagesDone(pageno, level)
if self:isChapterBegin(pageno, level) then return 0 end
local previous_chapter = self:getPreviousChapter(pageno, level)
if previous_chapter then
previous_chapter = pageno - previous_chapter
end
return previous_chapter
end
function ReaderToc:updateCurrentNode()
if #self.collapsed_toc > 0 then
for i, v in ipairs(self.collapsed_toc) do
if v.page > self.pageno then
self.collapsed_toc.current = i > 1 and i - 1 or 1
break
end
end
end
end
function ReaderToc:onShowToc()
self:fillToc()
local max_depth = self:getMaxDepth()
-- build menu items
if #self.toc > 0 and not self.toc[1].text then
for _,v in ipairs(self.toc) do
v.text = self.toc_indent:rep(v.depth-1)..self:cleanUpTocTitle(v.title)
v.mandatory = v.page
end
end
-- update collapsible state
self.expand_button = Button:new{
icon = "resources/icons/appbar.control.expand.png",
width = Screen:scaleByDPI(30),
bordersize = 0,
show_parent = self,
}
self.collapse_button = Button:new{
icon = "resources/icons/appbar.control.collapse.png",
width = Screen:scaleByDPI(30),
bordersize = 0,
show_parent = self,
}
if #self.toc > 0 and #self.collapsed_toc == 0 then
local depth = 0
for i = #self.toc, 1, -1 do
local v = self.toc[i]
-- node v has child node(s)
if v.depth < depth then
v.state = self.expand_button:new{
callback = function() self:expandToc(i) end,
indent = self.toc_indent:rep(v.depth-1),
}
end
if v.depth < self.collapse_depth then
table.insert(self.collapsed_toc, 1, v)
end
depth = v.depth
end
end
self:updateCurrentNode()
local button_size = self.expand_button:getSize()
local toc_menu = Menu:new{
title = _("Table of Contents"),
item_table = self.collapsed_toc,
state_size = button_size,
ui = self.ui,
is_borderless = true,
width = Screen:getWidth(),
height = Screen:getHeight(),
cface = Font:getFace("cfont", 20),
on_close_ges = {
GestureRange:new{
ges = "two_finger_swipe",
range = Geom:new{
x = 0, y = 0,
w = Screen:getWidth(),
h = Screen:getHeight(),
},
direction = "west"
}
}
}
local menu_container = CenterContainer:new{
dimen = Screen:getSize(),
toc_menu,
}
function toc_menu:onMenuSelect(item, pos)
-- if toc item has expand/collapse state and tap select on the left side
-- the state switch action is triggered, otherwise goto the linked page
if item.state and pos.x < 0.3 then
item.state.callback()
else
toc_menu:close_callback()
self.ui:handleEvent(Event:new("GotoPage", item.page))
end
end
toc_menu.close_callback = function()
UIManager:close(menu_container)
end
toc_menu.show_parent = menu_container
self.toc_menu = toc_menu
UIManager:show(menu_container)
return true
end
-- expand TOC node of index in raw toc table
function ReaderToc:expandToc(index)
table.insert(self.expanded_nodes, index)
local cur_node = self.toc[index]
local cur_depth = cur_node.depth
local collapsed_index = nil
for i, v in ipairs(self.collapsed_toc) do
if v.page == cur_node.page and v.depth == cur_depth
and v.text == cur_node.text then
collapsed_index = i
break
end
end
for i = index + 1, #self.toc do
local v = self.toc[i]
if v.depth == cur_depth + 1 then
collapsed_index = collapsed_index + 1
table.insert(self.collapsed_toc, collapsed_index, v)
elseif v.depth <= cur_depth then
break
end
end
-- change state of current node to expanded
cur_node.state = self.collapse_button:new{
callback = function() self:collapseToc(index) end,
indent = self.toc_indent:rep(cur_depth-1),
}
self:updateCurrentNode()
self.toc_menu:swithItemTable(nil, self.collapsed_toc, -1)
end
-- collapse TOC node of index in raw toc table
function ReaderToc:collapseToc(index)
local cur_node = self.toc[index]
local cur_depth = cur_node.depth
local i = 1
local is_child_node = false
while i <= #self.collapsed_toc do
local v = self.collapsed_toc[i]
if v.page > cur_node.page and v.depth <= cur_depth then
is_child_node = false
end
if is_child_node then
table.remove(self.collapsed_toc, i)
else
i = i + 1
end
if v.page == cur_node.page and v.depth == cur_depth
and v.text == cur_node.text then
is_child_node = true
end
end
-- change state of current node to collapsed
cur_node.state = self.expand_button:new{
callback = function() self:expandToc(index) end,
indent = self.toc_indent:rep(cur_depth-1),
}
self:updateCurrentNode()
self.toc_menu:swithItemTable(nil, self.collapsed_toc, -1)
end
function ReaderToc:addToMainMenu(tab_item_table)
-- insert table to main reader menu
table.insert(tab_item_table.navi, 1, {
text = self.toc_menu_title,
callback = function()
self:onShowToc()
end,
})
end
return ReaderToc