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koreader/frontend/ui/widget/radiobuttontable.lua

159 lines
5.2 KiB
Lua

local Blitbuffer = require("ffi/blitbuffer")
local Device = require("device")
local FocusManager = require("ui/widget/focusmanager")
local Font = require("ui/font")
local Geom = require("ui/geometry")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local LineWidget = require("ui/widget/linewidget")
local RadioButton = require("ui/widget/radiobutton")
local Size = require("ui/size")
local VerticalGroup = require("ui/widget/verticalgroup")
local VerticalSpan = require("ui/widget/verticalspan")
local dbg = require("dbg")
local Screen = Device.screen
local RadioButtonTable = FocusManager:new{
width = Screen:getWidth(),
radio_buttons = {
{
{text="Cancel", enabled=false, callback=nil},
{text="OK", enabled=true, callback=nil},
},
},
sep_width = Size.line.medium,
padding = Size.padding.button,
zero_sep = false,
face = Font:getFace("cfont", 22),
_first_button = nil,
checked_button = nil,
}
function RadioButtonTable:init()
self.selected = { x = 1, y = 1 }
self.radio_buttons_layout = {}
self.container = VerticalGroup:new{ width = self.width }
table.insert(self, self.container)
if self.zero_sep then
-- If we're asked to add a first line, don't add a vspan before: caller
-- must do its own padding before.
-- Things look better when the first line is gray like the others.
self:addHorizontalSep(false, true, true)
else
self:addHorizontalSep(false, false, true)
end
local row_cnt = #self.radio_buttons
for i = 1, row_cnt do
self.radio_buttons_layout[i] = {}
local horizontal_group = HorizontalGroup:new{}
local row = self.radio_buttons[i]
local column_cnt = #row
local sizer_space = self.sep_width * (column_cnt - 1) + 2
for j = 1, column_cnt do
local btn_entry = row[j]
local button = RadioButton:new{
text = btn_entry.text,
enabled = btn_entry.enabled,
checked = btn_entry.checked,
provider = btn_entry.provider,
width = (self.width - sizer_space)/column_cnt,
max_width = (self.width - sizer_space)/column_cnt - 2*self.sep_width - 2*self.padding,
bordersize = 0,
margin = 0,
padding = 0,
face = self.face,
show_parent = self.show_parent or self,
parent = self.parent or self,
}
local button_callback = function()
self:_checkButton(button)
end
button.callback = button_callback
if i == 1 and j == 1 then
self._first_button = button
end
if button.checked and not self.checked_button then
self.checked_button = button
elseif dbg.is_on and
button.checked and self.checked_button then
error("RadioButtonGroup: multiple checked RadioButtons")
end
local button_dim = button:getSize()
local vertical_sep = LineWidget:new{
background = Blitbuffer.COLOR_DARK_GRAY,
dimen = Geom:new{
w = self.sep_width,
h = button_dim.h,
}
}
self.radio_buttons_layout[i][j] = button
table.insert(horizontal_group, button)
if j < column_cnt then
table.insert(horizontal_group, vertical_sep)
end
end -- end for each button
table.insert(self.container, horizontal_group)
--if i < row_cnt then
--self:addHorizontalSep(true, true, true)
--end
end -- end for each button line
self:addHorizontalSep(true, false, false)
-- check first entry unless otherwise specified
if not self.checked_button then
self._first_button:check()
self.checked_button = self._first_button
end
if Device:hasDPad() or Device:hasKeyboard() then
self.layout = self.radio_buttons_layout
self.layout[1][1]:onFocus()
self.key_events.SelectByKeyPress = { {{"Press"}} }
else
self.key_events = {} -- deregister all key press event listeners
end
end
function RadioButtonTable:addHorizontalSep(vspan_before, add_line, vspan_after, black_line)
if vspan_before then
table.insert(self.container,
VerticalSpan:new{ width = Size.span.vertical_default })
end
if add_line then
table.insert(self.container, LineWidget:new{
background = black_line and Blitbuffer.COLOR_BLACK or Blitbuffer.COLOR_DARK_GRAY,
dimen = Geom:new{
w = self.width,
h = self.sep_width,
}
})
end
if vspan_after then
table.insert(self.container,
VerticalSpan:new{ width = Size.span.vertical_default })
end
end
function RadioButtonTable:onSelectByKeyPress()
self:getFocusItem().callback()
end
function RadioButtonTable:_checkButton(button)
-- nothing to do
if button.checked then return end
self.checked_button:unCheck()
button:check()
self.checked_button = button
end
return RadioButtonTable