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koreader/frontend/ui/widget/spinwidget.lua

220 lines
6.0 KiB
Lua

local Blitbuffer = require("ffi/blitbuffer")
local ButtonTable = require("ui/widget/buttontable")
local CenterContainer = require("ui/widget/container/centercontainer")
local CloseButton = require("ui/widget/closebutton")
local Device = require("device")
local FrameContainer = require("ui/widget/container/framecontainer")
local Geom = require("ui/geometry")
local GestureRange = require("ui/gesturerange")
local Font = require("ui/font")
local HorizontalGroup = require("ui/widget/horizontalgroup")
local InputContainer = require("ui/widget/container/inputcontainer")
local LineWidget = require("ui/widget/linewidget")
local OverlapGroup = require("ui/widget/overlapgroup")
local NumberPickerWidget = require("ui/widget/numberpickerwidget")
local Size = require("ui/size")
local TextBoxWidget = require("ui/widget/textboxwidget")
local TextWidget = require("ui/widget/textwidget")
local UIManager = require("ui/uimanager")
local VerticalGroup = require("ui/widget/verticalgroup")
local WidgetContainer = require("ui/widget/container/widgetcontainer")
local _ = require("gettext")
local Screen = Device.screen
local SpinWidget = InputContainer:new{
title_face = Font:getFace("x_smalltfont"),
text = nil,
width = Screen:getWidth() * 0.95,
height = Screen:getHeight(),
value = 1,
value_max = 20,
value_min = 0,
value_step = 1,
value_hold_step = 4,
ok_text = _("OK"),
cancel_text = _("Cancel"),
}
function SpinWidget:init()
self.medium_font_face = Font:getFace("ffont")
self.light_bar = {}
self.screen_width = Screen:getWidth()
self.screen_height = Screen:getHeight()
if Device:hasKeys() then
self.key_events = {
Close = { {"Back"}, doc = "close spin widget" }
}
end
if Device:isTouchDevice() then
self.ges_events = {
TapClose = {
GestureRange:new{
ges = "tap",
range = Geom:new{
w = self.screen_width,
h = self.screen_height,
}
},
},
}
end
self:update()
end
function SpinWidget:update()
local value_widget = NumberPickerWidget:new{
show_parent = self,
width = self.screen_width * 0.2,
value = self.value,
value_min = self.value_min,
value_max = self.value_max,
value_step = self.value_step,
value_hold_step = self.value_hold_step,
precision = self.precision,
}
local value_group = HorizontalGroup:new{
align = "center",
value_widget,
}
local value_title = FrameContainer:new{
padding = Size.padding.default,
margin = Size.margin.title,
bordersize = 0,
TextWidget:new{
text = self.title_text,
face = self.title_face,
bold = true,
width = self.width,
},
}
local value_line = LineWidget:new{
dimen = Geom:new{
w = self.width,
h = Size.line.thick,
}
}
local value_bar = OverlapGroup:new{
dimen = {
w = self.width,
h = value_title:getSize().h
},
value_title,
CloseButton:new{ window = self, padding_top = Size.margin.title, },
}
local buttons = {
{
{
text = self.cancel_text,
callback = function()
self:onClose()
end,
},
{
text = self.ok_text,
callback = function()
if self.callback then
self.value = value_widget:getValue()
self:callback(self)
end
self:onClose()
end,
},
}
}
local ok_cancel_buttons = ButtonTable:new{
width = self.width - 2*Size.padding.default,
buttons = buttons,
zero_sep = true,
show_parent = self,
}
local vgroup = VerticalGroup:new{
align = "left",
value_bar,
value_line,
}
if self.text then
table.insert(vgroup, FrameContainer:new{
padding = Size.padding.default,
margin = Size.margin.small,
bordersize = 0,
TextBoxWidget:new{
text = self.text,
face = Font:getFace("x_smallinfofont"),
width = self.width * 0.9,
}
})
end
table.insert(vgroup, CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = value_group:getSize().h + self.screen_height * 0.1,
},
value_group
})
table.insert(vgroup, CenterContainer:new{
dimen = Geom:new{
w = self.width,
h = ok_cancel_buttons:getSize().h,
},
ok_cancel_buttons
})
self.spin_frame = FrameContainer:new{
radius = Size.radius.window,
padding = 0,
margin = 0,
background = Blitbuffer.COLOR_WHITE,
vgroup,
}
self[1] = WidgetContainer:new{
align = "center",
dimen =Geom:new{
x = 0, y = 0,
w = self.screen_width,
h = self.screen_height,
},
FrameContainer:new{
bordersize = 0,
self.spin_frame,
}
}
UIManager:setDirty(self, function()
return "ui", self.spin_frame.dimen
end)
end
function SpinWidget:onCloseWidget()
UIManager:setDirty(nil, function()
return "partial", self.spin_frame.dimen
end)
return true
end
function SpinWidget:onShow()
UIManager:setDirty(self, function()
return "ui", self.spin_frame.dimen
end)
return true
end
function SpinWidget:onAnyKeyPressed()
UIManager:close(self)
return true
end
function SpinWidget:onTapClose(arg, ges_ev)
if ges_ev.pos:notIntersectWith(self.spin_frame.dimen) then
self:onClose()
end
return true
end
function SpinWidget:onClose()
UIManager:close(self)
return true
end
return SpinWidget