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koreader/widget.lua

510 lines
11 KiB
Lua

require "rendertext"
require "graphics"
require "image"
require "event"
require "inputevent"
require "font"
--[[
This is a generic Widget interface
widgets can be queried about their size and can be paint.
that's it for now. Probably we need something more elaborate
later.
if the table that was given to us as parameter has an "init"
method, it will be called. use this to set _instance_ variables
rather than class variables.
]]
Widget = {}
function Widget:new(o)
local o = o or {}
setmetatable(o, self)
self.__index = self
if o.init then o:init() end
return o
end
function Widget:getSize()
return self.dimen
end
function Widget:paintTo(bb, x, y)
end
--[[
Widgets have a rudimentary event handler/dispatcher that
will call a method "onEventName" for an event with name
"EventName"
These methods
]]
function Widget:handleEvent(event)
if self[event.handler] then
return self[event.handler](self, unpack(event.args))
end
end
--[[
WidgetContainer is a container for another Widget
]]
WidgetContainer = Widget:new()
function WidgetContainer:getSize()
if self.dimen then
-- fixed size
return self.dimen
elseif self[1] then
-- return size of first child widget
return self[1]:getSize()
else
return { w = 0, h = 0 }
end
end
function WidgetContainer:paintTo(bb, x, y)
-- default to pass request to first child widget
if self[1] then
return self[1]:paintTo(bb, x, y)
end
end
function WidgetContainer:propagateEvent(event)
-- propagate to children
for _, widget in ipairs(self) do
if widget:handleEvent(event) then
-- stop propagating when an event handler returns true
return true
end
end
return false
end
--[[
Containers will pass events to children or react on them themselves
]]
function WidgetContainer:handleEvent(event)
if not self:propagateEvent(event) then
-- call our own standard event handler
return Widget.handleEvent(self, event)
else
return true
end
end
function WidgetContainer:free()
for _, widget in ipairs(self) do
if widget.free then widget:free() end
end
end
--[[
CenterContainer centers its content (1 widget) within its own dimensions
]]
CenterContainer = WidgetContainer:new()
function CenterContainer:paintTo(bb, x, y)
local contentSize = self[1]:getSize()
if contentSize.w > self.dimen.w or contentSize.h > self.dimen.h then
-- throw error? paint to scrap buffer and blit partially?
-- for now, we ignore this
end
self[1]:paintTo(bb,
x + (self.dimen.w - contentSize.w)/2,
y + (self.dimen.h - contentSize.h)/2)
end
--[[
A FrameContainer is some graphics content (1 widget) that is surrounded by a frame
]]
FrameContainer = WidgetContainer:new{
background = nil,
color = 15,
margin = 0,
radius = 0,
bordersize = 2,
padding = 5,
}
function FrameContainer:getSize()
local content_size = WidgetContainer.getSize(self)
return {
w = content_size.w + ( self.margin + self.bordersize + self.padding ) * 2,
h = content_size.h + ( self.margin + self.bordersize + self.padding ) * 2
}
end
function FrameContainer:paintTo(bb, x, y)
local my_size = self:getSize()
if self.background then
bb:paintRect(x, y, my_size.w, my_size.h, self.background)
end
if self.bordersize > 0 then
bb:paintBorder(x + self.margin, y + self.margin,
my_size.w - self.margin * 2, my_size.h - self.margin * 2,
self.bordersize, self.color, self.radius)
end
if self[1] then
self[1]:paintTo(bb,
x + self.margin + self.bordersize + self.padding,
y + self.margin + self.bordersize + self.padding)
end
end
--[[
A TextWidget puts a string on a single line
]]
TextWidget = Widget:new{
text = nil,
face = nil,
color = 15,
_bb = nil,
_length = 0,
_maxlength = 1200,
}
function TextWidget:_render()
local h = self.face.size * 1.3
self._bb = Blitbuffer.new(self._maxlength, h)
self._length = renderUtf8Text(self._bb, 0, h*0.8, self.face, self.text, self.color)
end
function TextWidget:getSize()
if not self._bb then
self:_render()
end
return { w = self._length, h = self._bb:getHeight() }
end
function TextWidget:paintTo(bb, x, y)
if not self._bb then
self:_render()
end
bb:blitFrom(self._bb, x, y, 0, 0, self._length, self._bb:getHeight())
end
function TextWidget:free()
if self._bb then
self._bb:free()
self._bb = nil
end
end
--[[
A TextWidget that handles long text wrapping
]]
TextBoxWidget = Widget:new{
text = nil,
face = nil,
color = 15,
width = 400, -- in pixels
line_height = 0.3, -- in em
v_list = nil,
_bb = nil,
_length = 0,
}
function TextBoxWidget:_wrapGreedyAlg(h_list)
local cur_line_width = 0
local space_w = sizeUtf8Text(0, G_width, self.face, " ", true).x
local cur_line = {}
local v_list = {}
for k,w in ipairs(h_list) do
cur_line_width = cur_line_width + w.width
if cur_line_width <= self.width then
cur_line_width = cur_line_width + space_w
table.insert(cur_line, w)
else
-- wrap to next line
table.insert(v_list, cur_line)
cur_line = {}
cur_line_width = w.width + space_w
table.insert(cur_line, w)
end
end
-- handle last line
table.insert(v_list, cur_line)
return v_list
end
function TextBoxWidget:_getVerticalList(alg)
-- build horizontal list
h_list = {}
for w in self.text:gmatch("%S+") do
word_box = {}
word_box.word = w
word_box.width = sizeUtf8Text(0, G_width, self.face, w, true).x
table.insert(h_list, word_box)
end
-- @TODO check alg here 25.04 2012 (houqp)
-- @TODO replace greedy algorithm with K&P algorithm 25.04 2012 (houqp)
return self:_wrapGreedyAlg(h_list)
end
function TextBoxWidget:_render()
self.v_list = self:_getVerticalList()
local v_list = self.v_list
local font_height = self.face.size
local line_height_px = self.line_height * font_height
local space_w = sizeUtf8Text(0, G_width, self.face, " ", true).x
local h = (font_height + line_height_px) * #v_list - line_height_px
self._bb = Blitbuffer.new(self.width, h)
local y = font_height
local pen_x = 0
for _,l in ipairs(v_list) do
pen_x = 0
for _,w in ipairs(l) do
renderUtf8Text(self._bb, pen_x, y*0.8, self.face, w.word, true)
pen_x = pen_x + w.width + space_w
end
y = y + line_height_px + font_height
end
-- if text is shorter than one line, shrink to text's width
if #v_list == 1 then
self.width = pen_x
end
end
function TextBoxWidget:getSize()
if not self._bb then
self:_render()
end
return { w = self.width, h = self._bb:getHeight() }
end
function TextBoxWidget:paintTo(bb, x, y)
if not self._bb then
self:_render()
end
bb:blitFrom(self._bb, x, y, 0, 0, self.width, self._bb:getHeight())
end
function TextBoxWidget:free()
if self._bb then
self._bb:free()
self._bb = nil
end
end
--[[
ImageWidget shows an image from a file
]]
ImageWidget = Widget:new{
file = nil,
_bb = nil
}
function ImageWidget:_render()
local itype = string.lower(string.match(self.file, ".+%.([^.]+)") or "")
if itype == "jpeg" or itype == "jpg" then
self._bb = Image.fromJPEG(self.file)
elseif itype == "png" then
self._bb = Image.fromPNG(self.file)
end
end
function ImageWidget:getSize()
if not self._bb then
self:_render()
end
return { w = self._bb:getWidth(), h = self._bb:getHeight() }
end
function ImageWidget:paintTo(bb, x, y)
local size = self:getSize()
bb:blitFrom(self._bb, x, y, 0, 0, size.w, size.h)
end
function ImageWidget:free()
if self._bb then
self._bb:free()
self._bb = nil
end
end
--[[
A Layout widget that puts objects besides each others
]]
HorizontalGroup = WidgetContainer:new{
align = "center",
_size = nil,
}
function HorizontalGroup:getSize()
if not self._size then
self._size = { w = 0, h = 0 }
self._offsets = { }
for i, widget in ipairs(self) do
local w_size = widget:getSize()
self._offsets[i] = {
x = self._size.w,
y = w_size.h
}
self._size.w = self._size.w + w_size.w
if w_size.h > self._size.h then
self._size.h = w_size.h
end
end
end
return self._size
end
function HorizontalGroup:paintTo(bb, x, y)
local size = self:getSize()
for i, widget in ipairs(self) do
if self.align == "center" then
widget:paintTo(bb, x + self._offsets[i].x, y + (size.h - self._offsets[i].y) / 2)
elseif self.align == "top" then
widget:paintTo(bb, x + self._offsets[i].x, y)
elseif self.align == "bottom" then
widget:paintTo(bb, x + self._offsets[i].x, y + size.h - self._offsets[i].y)
end
end
end
function HorizontalGroup:free()
self._size = nil
self._offsets = {}
WidgetContainer.free(self)
end
--[[
Dummy Widget that reserves horizontal space
]]
HorizontalSpan = Widget:new{
width = 0,
}
function HorizontalSpan:getSize()
return {w = self.width, h = 0}
end
--[[
A Layout widget that puts objects under each other
]]
VerticalGroup = WidgetContainer:new{
align = "center",
_size = nil,
_offsets = {}
}
function VerticalGroup:getSize()
if not self._size then
self._size = { w = 0, h = 0 }
self._offsets = { }
for i, widget in ipairs(self) do
local w_size = widget:getSize()
self._offsets[i] = {
x = w_size.w,
y = self._size.h,
}
self._size.h = self._size.h + w_size.h
if w_size.w > self._size.w then
self._size.w = w_size.w
end
end
end
return self._size
end
function VerticalGroup:paintTo(bb, x, y)
local size = self:getSize()
for i, widget in ipairs(self) do
if self.align == "center" then
widget:paintTo(bb, x + (size.w - self._offsets[i].x) / 2, y + self._offsets[i].y)
elseif self.align == "left" then
widget:paintTo(bb, x, y + self._offsets[i].y)
elseif self.align == "right" then
widget:paintTo(bb, x + size.w - self._offsets[i].x, y + self._offsets[i].y)
end
end
end
function VerticalGroup:free()
self._size = nil
self._offsets = {}
WidgetContainer.free(self)
end
--[[
Dummy Widget that reserves vertical space
]]
VerticalSpan = Widget:new{
width = 0,
}
function VerticalSpan:getSize()
return {w = 0, h = self.width}
end
--[[
an UnderlineContainer is a WidgetContainer that is able to paint
a line under its child node
]]
UnderlineContainer = WidgetContainer:new{
linesize = 2,
padding = 1,
color = 0,
}
function UnderlineContainer:getSize()
local contentSize = self[1]:getSize()
if self.dimen then
if contentSize.w < self.dimen.w then contentSize.w = self.dimen.w end
if contentSize.h < self.dimen.h then contentSize.h = self.dimen.h end
end
return { w = contentSize.w, h = contentSize.h + self.linesize + self.padding }
end
function UnderlineContainer:paintTo(bb, x, y)
local contentSize = self:getSize()
self[1]:paintTo(bb, x, y)
bb:paintRect(x, y + contentSize.h - self.linesize,
contentSize.w, self.linesize, self.color)
end
--[[
an InputContainer is an WidgetContainer that handles input events
an example for a key_event is this:
PanBy20 = { { "Shift", Input.group.Cursor }, seqtext = "Shift+Cursor", doc = "pan by 20px", event = "Pan", args = 20, is_inactive = true },
PanNormal = { { Input.group.Cursor }, seqtext = "Cursor", doc = "pan by 10 px", event = "Pan", args = 10 },
Quit = { {"Home"} },
it is suggested to reference configurable sequences from another table
and store that table as configuration setting
]]
InputContainer = WidgetContainer:new{
key_events = {}
}
-- the following handler handles keypresses and checks
-- if they lead to a command.
-- if this is the case, we retransmit another event within
-- ourselves
function InputContainer:onKeyPress(key)
for name, seq in pairs(self.key_events) do
if not seq.is_inactive then
for _, oneseq in ipairs(seq) do
if key:match(oneseq) then
local eventname = seq.event or name
return self:handleEvent(Event:new(eventname, seq.args, key))
end
end
end
end
end