config: use xdg package instead of configdir
parent
f384e57917
commit
2b3d380d10
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*.test
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*.out
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.DS_STORE
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language: go
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go:
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- 1.11.x
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os:
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- linux
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- osx
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before_install:
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- go get -t -v ./...
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script:
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- go test -v -race -covermode=atomic -coverprofile=coverage.txt
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after_success:
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- bash <(curl -s https://codecov.io/bash)
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BSD 3-Clause License
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Copyright (c) 2017, OpenPeeDeeP
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright notice, this
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list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright notice,
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this list of conditions and the following disclaimer in the documentation
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and/or other materials provided with the distribution.
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* Neither the name of the copyright holder nor the names of its
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contributors may be used to endorse or promote products derived from
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this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# XDG [![Build status](https://ci.appveyor.com/api/projects/status/9eoupq9jgsu2p0jv?svg=true)](https://ci.appveyor.com/project/dixonwille/xdg) [![Build Status](https://travis-ci.org/OpenPeeDeeP/xdg.svg?branch=master)](https://travis-ci.org/OpenPeeDeeP/xdg) [![Go Report Card](https://goreportcard.com/badge/github.com/OpenPeeDeeP/xdg)](https://goreportcard.com/report/github.com/OpenPeeDeeP/xdg) [![GoDoc](https://godoc.org/github.com/OpenPeeDeeP/xdg?status.svg)](https://godoc.org/github.com/OpenPeeDeeP/xdg) [![codecov](https://codecov.io/gh/OpenPeeDeeP/xdg/branch/master/graph/badge.svg)](https://codecov.io/gh/OpenPeeDeeP/xdg)
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A cross platform package that tries to follow [XDG Standard](https://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html) when possible. Since XDG is linux specific, I am only able to follow standards to the T on linux. But for the other operating systems I am finding similar best practice locations for the files.
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## Locations Per OS
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The following table shows what is used if the envrionment variable is not set. If the variable is set then this package uses that. Linux follows the default standards. Mac does when it comes to the home directory but for system wide it uses the standard `/Library/Application Support`. As for Windows, the variable defaults are just other environment variables set up by the operation system.
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> When creating `XDG` application the `Vendor` and `Application` names are appeneded to the end of the path to keep projects unique.
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| | Linux | Mac | Windows |
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| ---: | :---: | :---: | :---: |
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| `XDG_DATA_DIRS` | [`/usr/local/share`, `/usr/share`] | [`/Library/Application Support`] | `%PROGRAMDATA%` |
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| `XDG_DATA_HOME` | `~/.local/share` | `~/Library/Application Support` | `%APPDATA%` |
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| `XDG_CONFIG_DIRS` | [`/etc/xdg`] | [`/Library/Application Support`] | `%PROGRAMDATA%` |
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| `XDG_CONFIG_HOME` | `~/.config` | `~/Library/Application Support` | `%APPDATA%` |
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| `XDG_CACHE_HOME` | `~/.cache` | `~/Library/Cache` | `%LOCALAPPDATA%` |
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## Notes
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- This package does not merge files if they exist across different directories.
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- The `Query` methods search through the system variables, `DIRS`, first (when using environment variables first in the variable has presidence). It then checks home variables, `HOME`.
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- This package will not create any directories for you. In the standard, it states the following:
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> If, when attempting to write a file, the destination directory is non-existant an attempt should be made to create it with permission `0700`. If the destination directory exists already the permissions should not be changed. The application should be prepared to handle the case where the file could not be written, either because the directory was non-existant and could not be created, or for any other reason. In such case it may chose to present an error message to the user.
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version: 0.0.1_{build}
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build: off
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platform: x64
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clone_folder: c:\gopath\src\github.com\OpenPeeDeeP\xdg
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environment:
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GOPATH: c:\gopath
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stack: go 1.11
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install:
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- go get -t -v ./...
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- cinst codecov
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before_test:
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- go vet ./...
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test_script:
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- go test -v -race -covermode=atomic -coverprofile=coverage.txt
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on_success:
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- codecov -f coverage.txt
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module github.com/OpenPeeDeeP/xdg
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require (
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github.com/davecgh/go-spew v1.1.1 // indirect
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github.com/pmezard/go-difflib v1.0.0 // indirect
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github.com/stretchr/objx v0.1.1 // indirect
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github.com/stretchr/testify v1.2.2
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)
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github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
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github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
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github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
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github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
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github.com/stretchr/objx v0.1.1 h1:2vfRuCMp5sSVIDSqO8oNnWJq7mPa6KVP3iPIwFBuy8A=
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github.com/stretchr/objx v0.1.1/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
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github.com/stretchr/testify v1.2.2 h1:bSDNvY7ZPG5RlJ8otE/7V6gMiyenm9RtJ7IUVIAoJ1w=
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github.com/stretchr/testify v1.2.2/go.mod h1:a8OnRcib4nhh0OaRAV+Yts87kKdq0PP7pXfy6kDkUVs=
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// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package xdg impelements the XDG standard for application file locations.
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package xdg
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import (
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"os"
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"path/filepath"
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"strings"
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)
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var defaulter xdgDefaulter = new(osDefaulter)
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type xdgDefaulter interface {
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defaultDataHome() string
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defaultDataDirs() []string
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defaultConfigHome() string
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defaultConfigDirs() []string
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defaultCacheHome() string
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}
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type osDefaulter struct {
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}
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//This method is used in the testing suit
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// nolint: deadcode
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func setDefaulter(def xdgDefaulter) {
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defaulter = def
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}
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// XDG is information about the currently running application
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type XDG struct {
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Vendor string
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Application string
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}
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// New returns an instance of XDG that is used to grab files for application use
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func New(vendor, application string) *XDG {
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return &XDG{
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Vendor: vendor,
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Application: application,
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}
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}
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// DataHome returns the location that should be used for user specific data files for this specific application
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func (x *XDG) DataHome() string {
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return filepath.Join(DataHome(), x.Vendor, x.Application)
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}
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// DataDirs returns a list of locations that should be used for system wide data files for this specific application
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func (x *XDG) DataDirs() []string {
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dataDirs := DataDirs()
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for i, dir := range dataDirs {
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dataDirs[i] = filepath.Join(dir, x.Vendor, x.Application)
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}
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return dataDirs
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}
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// ConfigHome returns the location that should be used for user specific config files for this specific application
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func (x *XDG) ConfigHome() string {
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return filepath.Join(ConfigHome(), x.Vendor, x.Application)
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}
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// ConfigDirs returns a list of locations that should be used for system wide config files for this specific application
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func (x *XDG) ConfigDirs() []string {
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configDirs := ConfigDirs()
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for i, dir := range configDirs {
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configDirs[i] = filepath.Join(dir, x.Vendor, x.Application)
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}
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return configDirs
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}
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// CacheHome returns the location that should be used for application cache files for this specific application
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func (x *XDG) CacheHome() string {
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return filepath.Join(CacheHome(), x.Vendor, x.Application)
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}
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// QueryData looks for the given filename in XDG paths for data files.
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// Returns an empty string if one was not found.
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func (x *XDG) QueryData(filename string) string {
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dirs := x.DataDirs()
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dirs = append([]string{x.DataHome()}, dirs...)
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return returnExist(filename, dirs)
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}
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// QueryConfig looks for the given filename in XDG paths for config files.
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// Returns an empty string if one was not found.
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func (x *XDG) QueryConfig(filename string) string {
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dirs := x.ConfigDirs()
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dirs = append([]string{x.ConfigHome()}, dirs...)
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return returnExist(filename, dirs)
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}
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// QueryCache looks for the given filename in XDG paths for cache files.
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// Returns an empty string if one was not found.
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func (x *XDG) QueryCache(filename string) string {
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return returnExist(filename, []string{x.CacheHome()})
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}
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func returnExist(filename string, dirs []string) string {
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for _, dir := range dirs {
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_, err := os.Stat(filepath.Join(dir, filename))
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if (err != nil && os.IsExist(err)) || err == nil {
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return filepath.Join(dir, filename)
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}
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}
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return ""
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}
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// DataHome returns the location that should be used for user specific data files
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func DataHome() string {
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dataHome := os.Getenv("XDG_DATA_HOME")
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if dataHome == "" {
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dataHome = defaulter.defaultDataHome()
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}
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return dataHome
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}
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// DataDirs returns a list of locations that should be used for system wide data files
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func DataDirs() []string {
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var dataDirs []string
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dataDirsStr := os.Getenv("XDG_DATA_DIRS")
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if dataDirsStr != "" {
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dataDirs = strings.Split(dataDirsStr, string(os.PathListSeparator))
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}
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if len(dataDirs) == 0 {
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dataDirs = defaulter.defaultDataDirs()
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}
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return dataDirs
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}
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// ConfigHome returns the location that should be used for user specific config files
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func ConfigHome() string {
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configHome := os.Getenv("XDG_CONFIG_HOME")
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if configHome == "" {
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configHome = defaulter.defaultConfigHome()
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}
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return configHome
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}
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// ConfigDirs returns a list of locations that should be used for system wide config files
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func ConfigDirs() []string {
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var configDirs []string
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configDirsStr := os.Getenv("XDG_CONFIG_DIRS")
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if configDirsStr != "" {
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configDirs = strings.Split(configDirsStr, string(os.PathListSeparator))
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}
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if len(configDirs) == 0 {
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configDirs = defaulter.defaultConfigDirs()
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}
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return configDirs
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}
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// CacheHome returns the location that should be used for application cache files
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func CacheHome() string {
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cacheHome := os.Getenv("XDG_CACHE_HOME")
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if cacheHome == "" {
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cacheHome = defaulter.defaultCacheHome()
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}
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return cacheHome
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}
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// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package xdg
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import (
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"os"
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"path/filepath"
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)
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func (o *osDefaulter) defaultDataHome() string {
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return filepath.Join(os.Getenv("HOME"), "Library", "Application Support")
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}
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func (o *osDefaulter) defaultDataDirs() []string {
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return []string{filepath.Join("/Library", "Application Support")}
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}
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func (o *osDefaulter) defaultConfigHome() string {
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return filepath.Join(os.Getenv("HOME"), "Library", "Application Support")
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}
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func (o *osDefaulter) defaultConfigDirs() []string {
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return []string{filepath.Join("/Library", "Application Support")}
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}
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func (o *osDefaulter) defaultCacheHome() string {
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return filepath.Join(os.Getenv("HOME"), "Library", "Caches")
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}
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// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package xdg
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import (
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"os"
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"path/filepath"
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)
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func (o *osDefaulter) defaultDataHome() string {
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return filepath.Join(os.Getenv("HOME"), ".local", "share")
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}
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func (o *osDefaulter) defaultDataDirs() []string {
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return []string{"/usr/local/share/", "/usr/share/"}
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}
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func (o *osDefaulter) defaultConfigHome() string {
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return filepath.Join(os.Getenv("HOME"), ".config")
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}
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func (o *osDefaulter) defaultConfigDirs() []string {
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return []string{"/etc/xdg"}
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}
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func (o *osDefaulter) defaultCacheHome() string {
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return filepath.Join(os.Getenv("HOME"), ".cache")
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}
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// Copyright (c) 2017, OpenPeeDeeP. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package xdg
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import "os"
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func (o *osDefaulter) defaultDataHome() string {
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return os.Getenv("APPDATA")
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}
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func (o *osDefaulter) defaultDataDirs() []string {
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return []string{os.Getenv("PROGRAMDATA")}
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}
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func (o *osDefaulter) defaultConfigHome() string {
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return os.Getenv("APPDATA")
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}
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func (o *osDefaulter) defaultConfigDirs() []string {
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return []string{os.Getenv("PROGRAMDATA")}
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}
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func (o *osDefaulter) defaultCacheHome() string {
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return os.Getenv("LOCALAPPDATA")
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}
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The MIT License (MIT)
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Copyright (c) 2016 shibukawa
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
|
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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configdir for Golang
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=====================
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Multi platform library of configuration directory for Golang.
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This library helps to get regular directories for configuration files or cache files that matches target operationg system's convention.
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It assumes the following folders are standard paths of each environment:
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.. list-table::
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:header-rows: 1
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- *
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* Windows:
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* Linux/BSDs:
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* MacOSX:
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- * System level configuration folder
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* ``%PROGRAMDATA%`` (``C:\\ProgramData``)
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* ``${XDG_CONFIG_DIRS}`` (``/etc/xdg``)
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* ``/Library/Application Support``
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- * User level configuration folder
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* ``%APPDATA%`` (``C:\\Users\\<User>\\AppData\\Roaming``)
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* ``${XDG_CONFIG_HOME}`` (``${HOME}/.config``)
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* ``${HOME}/Library/Application Support``
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- * User wide cache folder
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* ``%LOCALAPPDATA%`` ``(C:\\Users\\<User>\\AppData\\Local)``
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* ``${XDG_CACHE_HOME}`` (``${HOME}/.cache``)
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* ``${HOME}/Library/Caches``
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Examples
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------------
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Getting Configuration
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~~~~~~~~~~~~~~~~~~~~~~~~
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``configdir.ConfigDir.QueryFolderContainsFile()`` searches files in the following order:
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* Local path (if you add the path via LocalPath parameter)
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* User level configuration folder(e.g. ``$HOME/.config/<vendor-name>/<application-name>/setting.json`` in Linux)
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* System level configuration folder(e.g. ``/etc/xdg/<vendor-name>/<application-name>/setting.json`` in Linux)
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||||
``configdir.Config`` provides some convenient methods(``ReadFile``, ``WriteFile`` and so on).
|
||||
|
||||
.. code-block:: go
|
||||
|
||||
var config Config
|
||||
|
||||
configDirs := configdir.New("vendor-name", "application-name")
|
||||
// optional: local path has the highest priority
|
||||
configDirs.LocalPath, _ = filepath.Abs(".")
|
||||
folder := configDirs.QueryFolderContainsFile("setting.json")
|
||||
if folder != nil {
|
||||
data, _ := folder.ReadFile("setting.json")
|
||||
json.Unmarshal(data, &config)
|
||||
} else {
|
||||
config = DefaultConfig
|
||||
}
|
||||
|
||||
Write Configuration
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
When storing configuration, get configuration folder by using ``configdir.ConfigDir.QueryFolders()`` method.
|
||||
|
||||
.. code-block:: go
|
||||
|
||||
configDirs := configdir.New("vendor-name", "application-name")
|
||||
|
||||
var config Config
|
||||
data, _ := json.Marshal(&config)
|
||||
|
||||
// Stores to local folder
|
||||
folders := configDirs.QueryFolders(configdir.Local)
|
||||
folders[0].WriteFile("setting.json", data)
|
||||
|
||||
// Stores to user folder
|
||||
folders = configDirs.QueryFolders(configdir.Global)
|
||||
folders[0].WriteFile("setting.json", data)
|
||||
|
||||
// Stores to system folder
|
||||
folders = configDirs.QueryFolders(configdir.System)
|
||||
folders[0].WriteFile("setting.json", data)
|
||||
|
||||
Getting Cache Folder
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
It is similar to the above example, but returns cache folder.
|
||||
|
||||
.. code-block:: go
|
||||
|
||||
configDirs := configdir.New("vendor-name", "application-name")
|
||||
cache := configDirs.QueryCacheFolder()
|
||||
|
||||
resp, err := http.Get("http://examples.com/sdk.zip")
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
defer resp.Body.Close()
|
||||
body, err := ioutil.ReadAll(resp.Body)
|
||||
|
||||
cache.WriteFile("sdk.zip", body)
|
||||
|
||||
Document
|
||||
------------
|
||||
|
||||
https://godoc.org/github.com/shibukawa/configdir
|
||||
|
||||
License
|
||||
------------
|
||||
|
||||
MIT
|
||||
|
@ -1,160 +0,0 @@
|
||||
// configdir provides access to configuration folder in each platforms.
|
||||
//
|
||||
// System wide configuration folders:
|
||||
//
|
||||
// - Windows: %PROGRAMDATA% (C:\ProgramData)
|
||||
// - Linux/BSDs: ${XDG_CONFIG_DIRS} (/etc/xdg)
|
||||
// - MacOSX: "/Library/Application Support"
|
||||
//
|
||||
// User wide configuration folders:
|
||||
//
|
||||
// - Windows: %APPDATA% (C:\Users\<User>\AppData\Roaming)
|
||||
// - Linux/BSDs: ${XDG_CONFIG_HOME} (${HOME}/.config)
|
||||
// - MacOSX: "${HOME}/Library/Application Support"
|
||||
//
|
||||
// User wide cache folders:
|
||||
//
|
||||
// - Windows: %LOCALAPPDATA% (C:\Users\<User>\AppData\Local)
|
||||
// - Linux/BSDs: ${XDG_CACHE_HOME} (${HOME}/.cache)
|
||||
// - MacOSX: "${HOME}/Library/Caches"
|
||||
//
|
||||
// configdir returns paths inside the above folders.
|
||||
|
||||
package configdir
|
||||
|
||||
import (
|
||||
"io/ioutil"
|
||||
"os"
|
||||
"path/filepath"
|
||||
)
|
||||
|
||||
type ConfigType int
|
||||
|
||||
const (
|
||||
System ConfigType = iota
|
||||
Global
|
||||
All
|
||||
Existing
|
||||
Local
|
||||
Cache
|
||||
)
|
||||
|
||||
// Config represents each folder
|
||||
type Config struct {
|
||||
Path string
|
||||
Type ConfigType
|
||||
}
|
||||
|
||||
func (c Config) Open(fileName string) (*os.File, error) {
|
||||
return os.Open(filepath.Join(c.Path, fileName))
|
||||
}
|
||||
|
||||
func (c Config) Create(fileName string) (*os.File, error) {
|
||||
err := c.CreateParentDir(fileName)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return os.Create(filepath.Join(c.Path, fileName))
|
||||
}
|
||||
|
||||
func (c Config) ReadFile(fileName string) ([]byte, error) {
|
||||
return ioutil.ReadFile(filepath.Join(c.Path, fileName))
|
||||
}
|
||||
|
||||
// CreateParentDir creates the parent directory of fileName inside c. fileName
|
||||
// is a relative path inside c, containing zero or more path separators.
|
||||
func (c Config) CreateParentDir(fileName string) error {
|
||||
return os.MkdirAll(filepath.Dir(filepath.Join(c.Path, fileName)), 0755)
|
||||
}
|
||||
|
||||
func (c Config) WriteFile(fileName string, data []byte) error {
|
||||
err := c.CreateParentDir(fileName)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return ioutil.WriteFile(filepath.Join(c.Path, fileName), data, 0644)
|
||||
}
|
||||
|
||||
func (c Config) MkdirAll() error {
|
||||
return os.MkdirAll(c.Path, 0755)
|
||||
}
|
||||
|
||||
func (c Config) Exists(fileName string) bool {
|
||||
_, err := os.Stat(filepath.Join(c.Path, fileName))
|
||||
return !os.IsNotExist(err)
|
||||
}
|
||||
|
||||
// ConfigDir keeps setting for querying folders.
|
||||
type ConfigDir struct {
|
||||
VendorName string
|
||||
ApplicationName string
|
||||
LocalPath string
|
||||
}
|
||||
|
||||
func New(vendorName, applicationName string) ConfigDir {
|
||||
return ConfigDir{
|
||||
VendorName: vendorName,
|
||||
ApplicationName: applicationName,
|
||||
}
|
||||
}
|
||||
|
||||
func (c ConfigDir) joinPath(root string) string {
|
||||
if c.VendorName != "" && hasVendorName {
|
||||
return filepath.Join(root, c.VendorName, c.ApplicationName)
|
||||
}
|
||||
return filepath.Join(root, c.ApplicationName)
|
||||
}
|
||||
|
||||
func (c ConfigDir) QueryFolders(configType ConfigType) []*Config {
|
||||
if configType == Cache {
|
||||
return []*Config{c.QueryCacheFolder()}
|
||||
}
|
||||
var result []*Config
|
||||
if c.LocalPath != "" && configType != System && configType != Global {
|
||||
result = append(result, &Config{
|
||||
Path: c.LocalPath,
|
||||
Type: Local,
|
||||
})
|
||||
}
|
||||
if configType != System && configType != Local {
|
||||
result = append(result, &Config{
|
||||
Path: c.joinPath(globalSettingFolder),
|
||||
Type: Global,
|
||||
})
|
||||
}
|
||||
if configType != Global && configType != Local {
|
||||
for _, root := range systemSettingFolders {
|
||||
result = append(result, &Config{
|
||||
Path: c.joinPath(root),
|
||||
Type: System,
|
||||
})
|
||||
}
|
||||
}
|
||||
if configType != Existing {
|
||||
return result
|
||||
}
|
||||
var existing []*Config
|
||||
for _, entry := range result {
|
||||
if _, err := os.Stat(entry.Path); !os.IsNotExist(err) {
|
||||
existing = append(existing, entry)
|
||||
}
|
||||
}
|
||||
return existing
|
||||
}
|
||||
|
||||
func (c ConfigDir) QueryFolderContainsFile(fileName string) *Config {
|
||||
configs := c.QueryFolders(Existing)
|
||||
for _, config := range configs {
|
||||
if _, err := os.Stat(filepath.Join(config.Path, fileName)); !os.IsNotExist(err) {
|
||||
return config
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (c ConfigDir) QueryCacheFolder() *Config {
|
||||
return &Config{
|
||||
Path: c.joinPath(cacheFolder),
|
||||
Type: Cache,
|
||||
}
|
||||
}
|
@ -1,8 +0,0 @@
|
||||
package configdir
|
||||
|
||||
import "os"
|
||||
|
||||
var hasVendorName = true
|
||||
var systemSettingFolders = []string{"/Library/Application Support"}
|
||||
var globalSettingFolder = os.Getenv("HOME") + "/Library/Application Support"
|
||||
var cacheFolder = os.Getenv("HOME") + "/Library/Caches"
|
@ -1,8 +0,0 @@
|
||||
package configdir
|
||||
|
||||
import "os"
|
||||
|
||||
var hasVendorName = true
|
||||
var systemSettingFolders = []string{os.Getenv("PROGRAMDATA")}
|
||||
var globalSettingFolder = os.Getenv("APPDATA")
|
||||
var cacheFolder = os.Getenv("LOCALAPPDATA")
|
@ -1,34 +0,0 @@
|
||||
// +build !windows,!darwin
|
||||
|
||||
package configdir
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
|
||||
var hasVendorName = true
|
||||
var systemSettingFolders []string
|
||||
var globalSettingFolder string
|
||||
var cacheFolder string
|
||||
|
||||
func init() {
|
||||
if os.Getenv("XDG_CONFIG_HOME") != "" {
|
||||
globalSettingFolder = os.Getenv("XDG_CONFIG_HOME")
|
||||
} else {
|
||||
globalSettingFolder = filepath.Join(os.Getenv("HOME"), ".config")
|
||||
}
|
||||
if os.Getenv("XDG_CONFIG_DIRS") != "" {
|
||||
systemSettingFolders = strings.Split(os.Getenv("XDG_CONFIG_DIRS"), ":")
|
||||
} else {
|
||||
systemSettingFolders = []string{"/etc/xdg"}
|
||||
}
|
||||
if os.Getenv("XDG_CACHE_HOME") != "" {
|
||||
cacheFolder = os.Getenv("XDG_CACHE_HOME")
|
||||
} else {
|
||||
cacheFolder = filepath.Join(os.Getenv("HOME"), ".cache")
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue