package i18n import ( "github.com/cloudfoundry/jibber_jabber" "github.com/nicksnyder/go-i18n/v2/i18n" "github.com/sirupsen/logrus" "golang.org/x/text/language" ) // Teml is short for template used to make the required map[string]interface{} shorter when using gui.Tr.SLocalize and gui.Tr.TemplateLocalize type Teml map[string]interface{} // Localizer will translate a message into the user's language type Localizer struct { i18nLocalizer *i18n.Localizer language string Log *logrus.Entry } // NewLocalizer creates a new Localizer func NewLocalizer(log *logrus.Entry) *Localizer { userLang := detectLanguage(jibber_jabber.DetectLanguage) log.Info("language: " + userLang) return setupLocalizer(log, userLang) } // Localize handels the translations // expects i18n.LocalizeConfig as input: https://godoc.org/github.com/nicksnyder/go-i18n/v2/i18n#Localizer.MustLocalize // output: translated string func (l *Localizer) Localize(config *i18n.LocalizeConfig) string { return l.i18nLocalizer.MustLocalize(config) } // SLocalize (short localize) is for 1 line localizations // ID: The id that is used in the .toml translation files // Other: the default message it needs to return if there is no translation found or the system is english func (l *Localizer) SLocalize(ID string) string { return l.Localize(&i18n.LocalizeConfig{ DefaultMessage: &i18n.Message{ ID: ID, }, }) } // TemplateLocalize allows the Other input to be dynamic func (l *Localizer) TemplateLocalize(ID string, TemplateData map[string]interface{}) string { return l.Localize(&i18n.LocalizeConfig{ DefaultMessage: &i18n.Message{ ID: ID, }, TemplateData: TemplateData, }) } // GetLanguage returns the currently selected language, e.g 'en' func (l *Localizer) GetLanguage() string { return l.language } // add translation file(s) func addBundles(log *logrus.Entry, i18nBundle *i18n.Bundle) { fs := []func(*i18n.Bundle) error{ addPolish, addDutch, addEnglish, } for _, f := range fs { if err := f(i18nBundle); err != nil { log.Fatal(err) } } } // detectLanguage extracts user language from environment func detectLanguage(langDetector func() (string, error)) string { if userLang, err := langDetector(); err == nil { return userLang } return "C" } // setupLocalizer creates a new localizer using given userLang func setupLocalizer(log *logrus.Entry, userLang string) *Localizer { // create a i18n bundle that can be used to add translations and other things i18nBundle := &i18n.Bundle{DefaultLanguage: language.English} addBundles(log, i18nBundle) // return the new localizer that can be used to translate text i18nLocalizer := i18n.NewLocalizer(i18nBundle, userLang) return &Localizer{ i18nLocalizer: i18nLocalizer, language: userLang, Log: log, } }