removed reference to NonZeroU32 from tutorial5

pull/495/head
Benjamin Hansen 10 months ago
parent b76dfa4a44
commit 7de671074b

@ -95,8 +95,8 @@ queue.write_texture(
// The layout of the texture
wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: std::num::NonZeroU32::new(4 * dimensions.0),
rows_per_image: std::num::NonZeroU32::new(dimensions.1),
bytes_per_row: Some(4 * dimensions.0),
rows_per_image: Some(dimensions.1),
},
texture_size,
);
@ -515,8 +515,8 @@ impl Texture {
&rgba,
wgpu::ImageDataLayout {
offset: 0,
bytes_per_row: std::num::NonZeroU32::new(4 * dimensions.0),
rows_per_image: std::num::NonZeroU32::new(dimensions.1),
bytes_per_row: Some(4 * dimensions.0),
rows_per_image: Some(dimensions.1),
},
size,
);

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