let physical_size = new_size.to_physical(self.hidpi_factor);
self.size = new_size;
self.sc_desc.width = new_size.width;
self.sc_desc.height = new_size.height;
@ -337,4 +336,4 @@ In the event loop we're currently using `*control_flow = ControlFlow::Wait` in m
Modify the `input()` method to capture mouse events, and update the clear color using that. *Hint: you'll probably need to use `WindowEvent::CursorMoved`*