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lokinet/llarp/dns/message.hpp

114 lines
2.5 KiB
C++

#pragma once
#include "serialize.hpp"
#include "rr.hpp"
#include "question.hpp"
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namespace llarp
{
namespace dns
{
struct SRVData;
using MsgID_t = uint16_t;
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using Fields_t = uint16_t;
using Count_t = uint16_t;
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struct MessageHeader : public Serialize
{
static constexpr size_t Size = 12;
MessageHeader() = default;
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MsgID_t id;
Fields_t fields;
Count_t qd_count;
Count_t an_count;
Count_t ns_count;
Count_t ar_count;
bool
Encode(llarp_buffer_t* buf) const override;
bool
Decode(llarp_buffer_t* buf) override;
util::StatusObject
ToJSON() const override;
bool
operator==(const MessageHeader& other) const
{
return id == other.id && fields == other.fields && qd_count == other.qd_count
&& an_count == other.an_count && ns_count == other.ns_count
&& ar_count == other.ar_count;
}
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};
struct Message : public Serialize
{
explicit Message(const MessageHeader& hdr);
explicit Message(const Question& question);
Message(Message&& other);
Message(const Message& other);
util::StatusObject
ToJSON() const override;
void
AddNXReply(RR_TTL_t ttl = 1);
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void
AddServFail(RR_TTL_t ttl = 30);
void
AddMXReply(std::string name, uint16_t priority, RR_TTL_t ttl = 1);
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void
AddCNAMEReply(std::string name, RR_TTL_t ttl = 1);
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void
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AddINReply(llarp::huint128_t addr, bool isV6, RR_TTL_t ttl = 1);
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void
AddAReply(std::string name, RR_TTL_t ttl = 1);
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void
AddSRVReply(std::vector<SRVData> records, RR_TTL_t ttl = 1);
void
AddNSReply(std::string name, RR_TTL_t ttl = 1);
void
AddTXTReply(std::string value, RR_TTL_t ttl = 1);
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bool
Encode(llarp_buffer_t* buf) const override;
bool
Decode(llarp_buffer_t* buf) override;
Replace libuv with uvw & related refactoring - removes all the llarp_ev_* functions, replacing with methods/classes/functions in the llarp namespace. - banish ev/ev.h to the void - Passes various things by const lvalue ref, especially shared_ptr's that don't need to be copied (to avoid an atomic refcount increment/decrement). - Add a llarp::UDPHandle abstract class for UDP handling - Removes the UDP tick handler; code that needs tick can just do a separate handler on the event loop outside the UDP socket. - Adds an "OwnedBuffer" which owns its own memory but is implicitly convertible to a llarp_buffer_t. This is mostly needed to take over ownership of buffers from uvw without copying them as, currently, uvw does its own allocation (pending some open upstream issues/PRs). - Logic: - add `make_caller`/`call_forever`/`call_every` utility functions to abstract Call wrapping and dependent timed tasks. - Add inLogicThread() so that code can tell its inside the logic thread (typically for debugging assertions). - get rid of janky integer returns and dealing with cancellations on call_later: the other methods added here and the event loop code remove the need for them. - Event loop: - redo everything with uvw instead of libuv - rename EventLoopWakeup::Wakeup to EventLoopWakeup::Trigger to better reflect what it does. - add EventLoopRepeater for repeated events, and replace the code that reschedules itself every time it is called with a repeater. - Split up `EventLoop::run()` into a non-virtual base method and abstract `run_loop()` methods; the base method does a couple extra setup/teardown things that don't need to be in the derived class. - udp_listen is replaced with ev->udp(...) which returns a new UDPHandle object rather that needing gross C-style-but-not-actually-C-compatible structs. - Remove unused register_poll_fd_(un)readable - Use shared_ptr for EventLoopWakeup rather than returning a raw pointer; uvw lets us not have to worry about having the event loop class maintain ownership of it. - Add factory EventLoop::create() function to create a default (uvw-based) event loop (previously this was one of the llarp_ev_blahblah unnamespaced functions). - ev_libuv: this is mostly rewritten; all of the glue code/structs, in particular, are gone as they are no longer needed with uvw. - DNS: - Rename DnsHandler to DnsInterceptor to better describe what it does (this is the code that intercepts all DNS to the tun IP range for Android). - endpoint: - remove unused "isolated network" code - remove distinct (but actually always the same) variables for router/endpoint logic objects - llarp_buffer_t - make constructors type-safe against being called with points to non-size-1 values - tun packet reading: - read all available packets off the device/file descriptor; previously we were reading one packet at a time then returning to the event loop to poll again. - ReadNextPacket() now returns a 0-size packet if the read would block (so that we can implement the previous point). - ReadNextPacket() now throws on I/O error - Miscellaneous code cleanups/simplifications
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// Wrapper around Encode that encodes into a new buffer and returns it
[[nodiscard]] OwnedBuffer
ToBuffer() const;
std::string
ToString() const;
MsgID_t hdr_id;
Fields_t hdr_fields;
std::vector<Question> questions;
std::vector<ResourceRecord> answers;
std::vector<ResourceRecord> authorities;
std::vector<ResourceRecord> additional;
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};
std::optional<Message>
MaybeParseDNSMessage(llarp_buffer_t buf);
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} // namespace dns
template <>
constexpr inline bool IsToStringFormattable<llarp::dns::Message> = true;
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} // namespace llarp