Remove unused argument

Fixed a compiler warning about an unused argument, plus the argument
legitimately appears unused/obsolete now.
pull/955/head
Jason Rhinelander 5 years ago
parent 512a350783
commit 6f92ac9c2b

@ -44,7 +44,7 @@ namespace llarp
HavePendingSessionTo(const RouterID &router) const = 0;
virtual void
ConnectToRandomRouters(int numDesired, llarp_time_t now) = 0;
ConnectToRandomRouters(int numDesired) = 0;
virtual util::StatusObject
ExtractStatus() const = 0;

@ -118,7 +118,7 @@ namespace llarp
}
void
OutboundSessionMaker::ConnectToRandomRouters(int numDesired, llarp_time_t now)
OutboundSessionMaker::ConnectToRandomRouters(int numDesired)
{
int remainingDesired = numDesired;

@ -47,7 +47,7 @@ namespace llarp
LOCKS_EXCLUDED(_mutex);
void
ConnectToRandomRouters(int numDesired, llarp_time_t now) override;
ConnectToRandomRouters(int numDesired) override;
util::StatusObject
ExtractStatus() const override;

@ -723,7 +723,7 @@ namespace llarp
{
size_t dlt = connectToNum - connected;
LogInfo("connecting to ", dlt, " random routers to keep alive");
_outboundSessionMaker.ConnectToRandomRouters(dlt, now);
_outboundSessionMaker.ConnectToRandomRouters(dlt);
}
_hiddenServiceContext.Tick(now);
@ -1118,7 +1118,7 @@ namespace llarp
}
if(connected >= want)
return;
_outboundSessionMaker.ConnectToRandomRouters(want, Now());
_outboundSessionMaker.ConnectToRandomRouters(want);
}
bool

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