bump for next release

pull/1074/head
Rick V 4 years ago
parent 8e9842f4b2
commit 9b0ec0935a
No known key found for this signature in database
GPG Key ID: C0EDC8723FDC3465

@ -206,7 +206,7 @@ llarp_fd_promise_wait_for_value(struct llarp_fd_promise *promise);
struct llarp_tun_io
{
// TODO: more info?
char ifaddr[128];
char ifaddr[128];
// windows only
uint32_t dnsaddr;
int netmask;

@ -99,6 +99,6 @@ struct win32_tun_io
tuntap_destroy(tunif);
}
};
#endif
#endif

@ -37,8 +37,8 @@ namespace llarp
, m_Resolver(std::make_shared< dns::Proxy >(
r->netloop(), r->logic(), r->netloop(), r->logic(), this))
, m_Name(name)
, m_Tun{{0}, 0, 0, {0}, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr}
, m_Tun{{0}, 0, 0, {0}, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr}
, m_LocalResolverAddr("127.0.0.1", 53)
, m_InetToNetwork(name + "_exit_rx", r->netloop(), r->netloop())

@ -217,7 +217,7 @@ namespace llarp
resolverAddr = v.substr(0, pos);
dnsport = std::atoi(v.substr(pos + 1).c_str());
}
m_LocalResolverAddr = llarp::Addr(resolverAddr, dnsport);
m_LocalResolverAddr = llarp::Addr(resolverAddr, dnsport);
// this field is ignored on all other platforms
tunif->dnsaddr = m_LocalResolverAddr.ton();
llarp::LogInfo(Name(), " binding DNS server to ", m_LocalResolverAddr);

@ -37,10 +37,10 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.6.4")]
[assembly: AssemblyFileVersion("0.6.4")]
[assembly: AssemblyVersion("0.7.0")]
[assembly: AssemblyFileVersion("0.7.0")]
#if DEBUG
[assembly: AssemblyInformationalVersion("0.6.4-dev-{chash:8}")]
[assembly: AssemblyInformationalVersion("0.7.0-dev-{chash:8}")]
#else
[assembly: AssemblyInformationalVersion("0.6.4 (RELEASE_CODENAME)")]
[assembly: AssemblyInformationalVersion("0.7.0 (RELEASE_CODENAME)")]
#endif

@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!
#define MyAppName "Lokinet"
#define MyAppVersion "0.6.4"
#define MyAppVersion "0.7.0"
#define MyAppPublisher "Loki Project"
#define MyAppURL "https://lokinet.org"
#define MyAppExeName "lokinetui.exe"
@ -38,18 +38,18 @@ OutputDir={#DevPath}win32-setup
OutputBaseFilename=lokinet-win32
Compression=lzma2/ultra64
SolidCompression=yes
VersionInfoVersion=0.6.4
VersionInfoVersion=0.7.0
VersionInfoCompany=Loki Project
VersionInfoDescription=Lokinet for Microsoft® Windows® NT™
#ifndef RELEASE
VersionInfoTextVersion=0.6.4-dev-{#VCSRev}
VersionInfoProductTextVersion=0.6.4-dev-{#VCSRev}
VersionInfoTextVersion=0.7.0-dev-{#VCSRev}
VersionInfoProductTextVersion=0.7.0-dev-{#VCSRev}
#else
VersionInfoTextVersion=0.6.4
VersionInfoProductTextVersion=0.6.4 ({#Codename})
VersionInfoTextVersion=0.7.0
VersionInfoProductTextVersion=0.7.0 ({#Codename})
#endif
VersionInfoProductName=Lokinet
VersionInfoProductVersion=0.6.4
VersionInfoProductVersion=0.7.0
InternalCompressLevel=ultra64
MinVersion=0,5.0
ArchitecturesInstallIn64BitMode=x64

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