#ifndef LLARP_CONFIG_HPP #define LLARP_CONFIG_HPP #include #include #include #include #include #include #include #include #include #include #include #include #include struct llarp_config; namespace llarp { using SectionValues_t = llarp::ConfigParser::SectionValues_t; using Config_impl_t = llarp::ConfigParser::Config_impl_t; // TODO: don't use these maps. they're sloppy and difficult to follow using FreehandOptions = std::unordered_multimap; /// Small struct to gather all parameters needed for config generation to reduce the number of /// parameters that need to be passed around. struct ConfigGenParameters { bool isRelay = false; fs::path defaultDataDir; }; struct RouterConfig { size_t m_minConnectedRouters; size_t m_maxConnectedRouters; std::string m_netId; std::string m_nickname; fs::path m_dataDir; bool m_blockBogons; bool m_publicOverride = false; struct sockaddr_in m_ip4addr; AddressInfo m_addrInfo; int m_workerThreads; int m_numNetThreads; size_t m_JobQueueSize; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct NetworkConfig { nonstd::optional m_enableProfiling; std::string m_routerProfilesFile; std::string m_strictConnect; FreehandOptions m_options; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct DnsConfig { FreehandOptions m_options; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct LinksConfig { struct LinkInfo { std::string interface; int addressFamily; uint16_t port = -1; }; /// Create a LinkInfo from the given string. /// @throws if str does not represent a LinkInfo. LinkInfo LinkInfoFromINIValues(string_view name, string_view value); LinkInfo m_OutboundLink; std::vector m_InboundLinks; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct ConnectConfig { std::vector routers; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct ServicesConfig { std::vector> services; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct ApiConfig { bool m_enableRPCServer; std::string m_rpcBindAddr; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct LokidConfig { bool usingSNSeed; bool whitelistRouters; fs::path ident_keyfile; std::string lokidRPCAddr; std::string lokidRPCUser; std::string lokidRPCPassword; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct BootstrapConfig { std::vector routers; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct LoggingConfig { LogType m_logType; LogLevel m_logLevel; std::string m_logFile; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct SnappConfig { std::string m_keyfile; bool m_reachable; int m_hops; int m_paths; std::vector m_snodeBlacklist; std::string m_exitNode; std::string m_localDNS; std::string m_upstreamDNS; std::string m_mapAddr; void defineConfigOptions(ConfigDefinition& conf, const ConfigGenParameters& params); }; struct Config { RouterConfig router; NetworkConfig network; ConnectConfig connect; DnsConfig dns; LinksConfig links; ServicesConfig services; ApiConfig api; LokidConfig lokid; BootstrapConfig bootstrap; LoggingConfig logging; // Initialize config definition void initializeConfig(ConfigDefinition& conf, const ConfigGenParameters& params); /// Insert config entries for backwards-compatibility (e.g. so that the config system will /// tolerate old values that are no longer accepted) /// /// @param conf is the config to modify void addBackwardsCompatibleConfigOptions(ConfigDefinition& conf); // Load a config from the given file bool Load(const char* fname, bool isRelay, fs::path defaultDataDir); /// Load (initialize) a default config. /// /// This delegates to the ConfigDefinition to generate a default config, /// as though an empty config were specified. /// /// If using Config without the intention of loading from file (or string), this is necessary /// in order to obtain sane defaults. /// /// @param isRelay determines whether the config will reflect that of a relay or client /// @param dataDir is a path representing a directory to be used as the data dir /// @return true on success, false otherwise bool LoadDefault(bool isRelay, fs::path dataDir); std::string generateBaseClientConfig(fs::path defaultDataDir); std::string generateBaseRouterConfig(fs::path defaultDataDir); llarp_config* Copy() const; }; void ensureConfig( const fs::path& defaultDataDir, const fs::path& confFile, bool overwrite, bool asRouter); } // namespace llarp #endif