#ifndef LLARP_EV_HPP #define LLARP_EV_HPP #include #include #include #include // writev #ifndef _WIN32 #include #endif #include #include #include #include #ifdef _WIN32 #include #include // From the preview SDK, should take a look at that // periodically in case its definition changes #define UNIX_PATH_MAX 108 typedef struct sockaddr_un { ADDRESS_FAMILY sun_family; /* AF_UNIX */ char sun_path[UNIX_PATH_MAX]; /* pathname */ } SOCKADDR_UN, *PSOCKADDR_UN; #else #if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) \ || (__APPLE__ && __MACH__) #include #endif #include #endif #ifndef MAX_WRITE_QUEUE_SIZE #define MAX_WRITE_QUEUE_SIZE (1024UL) #endif #ifndef EV_READ_BUF_SZ #define EV_READ_BUF_SZ (4 * 1024UL) #endif #ifndef EV_WRITE_BUF_SZ #define EV_WRITE_BUF_SZ (2 * 1024UL) #endif namespace llarp { #ifdef _WIN32 struct win32_ev_io { struct WriteBuffer { llarp_time_t timestamp = 0; size_t bufsz; byte_t buf[EV_WRITE_BUF_SZ] = {0}; WriteBuffer() = default; WriteBuffer(const byte_t* ptr, size_t sz) { if(sz <= sizeof(buf)) { bufsz = sz; memcpy(buf, ptr, bufsz); } else bufsz = 0; } struct GetTime { llarp_time_t operator()(const WriteBuffer& buf) const { return buf.timestamp; } }; struct GetNow { llarp_ev_loop* loop; GetNow(llarp_ev_loop* l) : loop(l) { } llarp_time_t operator()() const { return llarp_ev_loop_time_now_ms(loop); } }; struct PutTime { llarp_ev_loop* loop; PutTime(llarp_ev_loop* l) : loop(l) { } void operator()(WriteBuffer& buf) { buf.timestamp = llarp_ev_loop_time_now_ms(loop); } }; struct Compare { bool operator()(const WriteBuffer& left, const WriteBuffer& right) const { return left.timestamp < right.timestamp; } }; }; using LosslessWriteQueue_t = std::deque< WriteBuffer >; intptr_t fd; // Sockets only, fuck UNIX-style reactive IO with a rusty knife int flags = 0; win32_ev_io(intptr_t f) : fd(f){}; /// for tcp win32_ev_io(intptr_t f, LosslessWriteQueue_t* q) : fd(f), m_BlockingWriteQueue(q) { } virtual void error() { char ebuf[1024]; int err = WSAGetLastError(); FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, err, LANG_NEUTRAL, ebuf, 1024, nullptr); llarp::LogError(ebuf); } virtual int read(byte_t* buf, size_t sz) = 0; virtual int sendto(const sockaddr* dst, const void* data, size_t sz) { UNREFERENCED_PARAMETER(dst); UNREFERENCED_PARAMETER(data); UNREFERENCED_PARAMETER(sz); return -1; }; /// return false if we want to deregister and remove ourselves virtual bool tick() { return true; }; /// used for tun interface and tcp conn virtual ssize_t do_write(void* data, size_t sz) { return uwrite(fd, (char*)data, sz); } bool queue_write(const byte_t* buf, size_t sz) { if(m_BlockingWriteQueue) { m_BlockingWriteQueue->emplace_back(buf, sz); return true; } else return false; } virtual void flush_write() { flush_write_buffers(0); } /// called in event loop when fd is ready for writing /// requeues anything not written /// this assumes fd is set to non blocking virtual void flush_write_buffers(size_t amount) { if(m_BlockingWriteQueue) { if(amount) { while(amount && m_BlockingWriteQueue->size()) { auto& itr = m_BlockingWriteQueue->front(); ssize_t result = do_write(itr.buf, std::min(amount, itr.bufsz)); if(result == -1) return; ssize_t dlt = itr.bufsz - result; if(dlt > 0) { // queue remaining to front of queue WriteBuffer buff(itr.buf + dlt, itr.bufsz - dlt); m_BlockingWriteQueue->pop_front(); m_BlockingWriteQueue->push_front(buff); // TODO: errno? return; } m_BlockingWriteQueue->pop_front(); amount -= result; } } else { // write buffers while(m_BlockingWriteQueue->size()) { auto& itr = m_BlockingWriteQueue->front(); ssize_t result = do_write(itr.buf, itr.bufsz); if(result == -1) return; ssize_t dlt = itr.bufsz - result; if(dlt > 0) { // queue remaining to front of queue WriteBuffer buff(itr.buf + dlt, itr.bufsz - dlt); m_BlockingWriteQueue->pop_front(); m_BlockingWriteQueue->push_front(buff); // TODO: errno? return; } m_BlockingWriteQueue->pop_front(); int wsaerr = WSAGetLastError(); if(wsaerr == WSA_IO_PENDING || wsaerr == WSAEWOULDBLOCK) { WSASetLastError(0); return; } } } } /// reset errno WSASetLastError(0); } std::unique_ptr< LosslessWriteQueue_t > m_BlockingWriteQueue; virtual ~win32_ev_io() { uclose(fd); }; }; #else struct posix_ev_io { struct WriteBuffer { llarp_time_t timestamp = 0; size_t bufsz; byte_t buf[EV_WRITE_BUF_SZ]; WriteBuffer() = default; WriteBuffer(const byte_t* ptr, size_t sz) { if(sz <= sizeof(buf)) { bufsz = sz; memcpy(buf, ptr, bufsz); } else bufsz = 0; } struct GetTime { llarp_time_t operator()(const WriteBuffer& buf) const { return buf.timestamp; } }; struct GetNow { llarp_ev_loop* loop; GetNow(llarp_ev_loop* l) : loop(l) { } llarp_time_t operator()() const { return llarp_ev_loop_time_now_ms(loop); } }; struct PutTime { llarp_ev_loop* loop; PutTime(llarp_ev_loop* l) : loop(l) { } void operator()(WriteBuffer& buf) { buf.timestamp = llarp_ev_loop_time_now_ms(loop); } }; struct Compare { bool operator()(const WriteBuffer& left, const WriteBuffer& right) const { return left.timestamp < right.timestamp; } }; }; using LossyWriteQueue_t = llarp::util::CoDelQueue< WriteBuffer, WriteBuffer::GetTime, WriteBuffer::PutTime, WriteBuffer::Compare, WriteBuffer::GetNow, llarp::util::NullMutex, llarp::util::NullLock, 5, 100, 1024 >; using LosslessWriteQueue_t = std::deque< WriteBuffer >; int fd; int flags = 0; #if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) \ || (__APPLE__ && __MACH__) struct kevent change; #endif posix_ev_io(int f) : fd(f) { } /// for tun posix_ev_io(int f, LossyWriteQueue_t* q) : fd(f), m_LossyWriteQueue(q) { } /// for tcp posix_ev_io(int f, LosslessWriteQueue_t* q) : fd(f), m_BlockingWriteQueue(q) { } virtual void error() { llarp::LogError(strerror(errno)); } virtual int read(byte_t* buf, size_t sz) = 0; virtual int sendto(__attribute__((unused)) const sockaddr* dst, __attribute__((unused)) const void* data, __attribute__((unused)) size_t sz) { return -1; }; /// return false if we want to deregister and remove ourselves virtual bool tick() { return true; }; /// used for tun interface and tcp conn virtual ssize_t do_write(void* data, size_t sz) { return write(fd, data, sz); } bool queue_write(const byte_t* buf, size_t sz) { if(m_LossyWriteQueue) { m_LossyWriteQueue->Emplace(buf, sz); return true; } else if(m_BlockingWriteQueue) { m_BlockingWriteQueue->emplace_back(buf, sz); return true; } else return false; } virtual void flush_write() { flush_write_buffers(0); } virtual void before_flush_write(){}; /// called in event loop when fd is ready for writing /// requeues anything not written /// this assumes fd is set to non blocking virtual void flush_write_buffers(size_t amount) { before_flush_write(); if(m_LossyWriteQueue) { m_LossyWriteQueue->Process([&](WriteBuffer& buffer) { do_write(buffer.buf, buffer.bufsz); // if we would block we save the entries for later // discard entry }); } else if(m_BlockingWriteQueue) { if(amount) { while(amount && m_BlockingWriteQueue->size()) { auto& itr = m_BlockingWriteQueue->front(); ssize_t result = do_write(itr.buf, std::min(amount, itr.bufsz)); if(result == -1) return; ssize_t dlt = itr.bufsz - result; if(dlt > 0) { // queue remaining to front of queue WriteBuffer buff(itr.buf + dlt, itr.bufsz - dlt); m_BlockingWriteQueue->pop_front(); m_BlockingWriteQueue->push_front(buff); // TODO: errno? return; } m_BlockingWriteQueue->pop_front(); amount -= result; } } else { // write buffers while(m_BlockingWriteQueue->size()) { auto& itr = m_BlockingWriteQueue->front(); ssize_t result = do_write(itr.buf, itr.bufsz); if(result == -1) { errno = 0; return; } ssize_t dlt = itr.bufsz - result; if(dlt > 0) { // queue remaining to front of queue WriteBuffer buff(itr.buf + dlt, itr.bufsz - dlt); m_BlockingWriteQueue->pop_front(); m_BlockingWriteQueue->push_front(buff); // TODO: errno? return; } m_BlockingWriteQueue->pop_front(); if(errno == EAGAIN || errno == EWOULDBLOCK) { errno = 0; return; } } } } /// reset errno errno = 0; } std::unique_ptr< LossyWriteQueue_t > m_LossyWriteQueue; std::unique_ptr< LosslessWriteQueue_t > m_BlockingWriteQueue; virtual ~posix_ev_io() { close(fd); }; }; #endif // finally create aliases by platform #ifdef _WIN32 using ev_io = win32_ev_io; #else using ev_io = posix_ev_io; #endif // wew, managed to get away with using // 'int fd' across all platforms // since we're operating entirely // on sockets struct tcp_conn : public ev_io { sockaddr_storage _addr; bool _shouldClose = false; bool _calledConnected = false; llarp_tcp_conn tcp; // null if inbound otherwise outbound llarp_tcp_connecter* _conn; /// inbound tcp_conn(llarp_ev_loop* loop, int fd) : ev_io(fd, new LosslessWriteQueue_t{}), _conn(nullptr) { tcp.impl = this; tcp.loop = loop; tcp.closed = nullptr; tcp.user = nullptr; tcp.read = nullptr; tcp.tick = nullptr; } /// outbound tcp_conn(llarp_ev_loop* loop, int fd, const sockaddr* addr, llarp_tcp_connecter* conn) : ev_io(fd, new LosslessWriteQueue_t{}), _conn(conn) { socklen_t slen = sizeof(sockaddr_in); if(addr->sa_family == AF_INET6) slen = sizeof(sockaddr_in6); else if(addr->sa_family == AF_UNIX) slen = sizeof(sockaddr_un); memcpy(&_addr, addr, slen); tcp.impl = this; tcp.loop = loop; tcp.closed = nullptr; tcp.user = nullptr; tcp.read = nullptr; tcp.tick = nullptr; } virtual ~tcp_conn() { } /// start connecting void connect(); /// calls connected hooks void connected() { sockaddr_storage st; socklen_t sl; if(getpeername(fd, (sockaddr*)&st, &sl) == 0) { // we are connected yeh boi if(_conn) { if(_conn->connected && !_calledConnected) _conn->connected(_conn, &tcp); } _calledConnected = true; } else { error(); } } void flush_write() override; void flush_write_buffers(size_t a) override { connected(); ev_io::flush_write_buffers(a); } void error() override { _shouldClose = true; if(_conn) { #ifndef _WIN32 llarp::LogError("tcp_conn error: ", strerror(errno)); #else char ebuf[1024]; int err = WSAGetLastError(); FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, err, LANG_NEUTRAL, ebuf, 1024, nullptr); llarp::LogError("tcp_conn error: ", ebuf); #endif if(_conn->error) _conn->error(_conn); } errno = 0; } virtual ssize_t do_write(void* buf, size_t sz) override; virtual int read(byte_t* buf, size_t sz) override; bool tick() override; }; struct tcp_serv : public ev_io { llarp_ev_loop* loop; llarp_tcp_acceptor* tcp; tcp_serv(llarp_ev_loop* l, int fd, llarp_tcp_acceptor* t) : ev_io(fd), loop(l), tcp(t) { tcp->impl = this; } bool tick() { if(tcp->tick) tcp->tick(tcp); return true; } /// actually does accept() :^) virtual int read(byte_t*, size_t); }; }; // namespace llarp #ifdef _WIN32 struct llarp_fd_promise { void Set(int) { } int Get() { return -1; } }; #else struct llarp_fd_promise { llarp_fd_promise(std::promise< int >* p) : _impl(p) { } std::promise< int >* _impl; void Set(int fd) { _impl->set_value(fd); } int Get() { auto future = _impl->get_future(); future.wait(); return future.get(); } }; #endif // this (nearly!) abstract base class // is overriden for each platform struct llarp_ev_loop { byte_t readbuf[EV_READ_BUF_SZ] = {0}; llarp_time_t _now = 0; virtual bool init() = 0; virtual int run() = 0; virtual bool running() const = 0; /// return false on socket error (non blocking) virtual bool tcp_connect(llarp_tcp_connecter* tcp, const sockaddr* addr) = 0; virtual int tick(int ms) = 0; virtual void stop() = 0; virtual bool udp_listen(llarp_udp_io* l, const sockaddr* src) = 0; virtual llarp::ev_io* create_udp(llarp_udp_io* l, const sockaddr* src) = 0; virtual bool udp_close(llarp_udp_io* l) = 0; /// deregister event listener virtual bool close_ev(llarp::ev_io* ev) = 0; virtual llarp::ev_io* create_tun(llarp_tun_io* tun) = 0; virtual llarp::ev_io* bind_tcp(llarp_tcp_acceptor* tcp, const sockaddr* addr) = 0; /// register event listener virtual bool add_ev(llarp::ev_io* ev, bool write) = 0; virtual ~llarp_ev_loop(){}; std::list< std::unique_ptr< llarp::ev_io > > handlers; void tick_listeners() { auto itr = handlers.begin(); while(itr != handlers.end()) { if((*itr)->tick()) ++itr; else { close_ev(itr->get()); itr = handlers.erase(itr); } } } }; #endif