#include #include #include #include namespace llarp { Logic::Logic(size_t sz) : m_Thread(llarp_init_threadpool(1, "llarp-logic", sz)) { llarp_threadpool_start(m_Thread); /// set thread id std::promise result; // queue setting id and try to get the result back llarp_threadpool_queue_job(m_Thread, [&]() { m_ID = std::this_thread::get_id(); result.set_value(*m_ID); }); // get the result back ID_t spawned = result.get_future().get(); LogDebug("logic thread spawned on ", spawned); } Logic::~Logic() { delete m_Thread; } size_t Logic::numPendingJobs() const { return m_Thread->pendingJobs(); } bool Logic::queue_job(struct llarp_thread_job job) { return job.user && job.work && LogicCall(this, std::bind(job.work, job.user)); } void Logic::stop() { llarp::LogDebug("logic thread stop"); // stop all operations on threadpool llarp_threadpool_stop(m_Thread); } bool Logic::_traceLogicCall(std::function func, const char* tag, int line) { // wrap the function so that we ensure that it's always calling stuff one at // a time auto f = [self = this, func]() { if (self->m_Queue) { func(); } else { self->m_Killer.TryAccess(func); } }; if (can_flush()) { f(); return true; } if (m_Queue) { m_Queue(f); return true; } if (m_Thread->LooksFull(5)) { LogErrorExplicit( tag ? tag : LOG_TAG, line ? line : __LINE__, "holy crap, we are trying to queue a job " "onto the logic thread but it looks full"); std::abort(); } auto ret = llarp_threadpool_queue_job(m_Thread, f); if (not ret) { } return ret; } void Logic::SetQueuer(std::function)> q) { m_Queue = q; m_Queue([self = this]() { self->m_ID = std::this_thread::get_id(); }); } uint32_t Logic::call_later(llarp_time_t timeout, std::function func) { auto loop = m_Loop; if (loop != nullptr) { return loop->call_after_delay(timeout, func); } return 0; } void Logic::cancel_call(uint32_t id) { auto loop = m_Loop; if (loop != nullptr) { loop->cancel_delayed_call(id); } } void Logic::remove_call(uint32_t id) { auto loop = m_Loop; if (loop != nullptr) { loop->cancel_delayed_call(id); } } bool Logic::can_flush() const { return *m_ID == std::this_thread::get_id(); } void Logic::set_event_loop(llarp_ev_loop* loop) { m_Loop = loop; } void Logic::clear_event_loop() { m_Loop = nullptr; } } // namespace llarp