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lokinet/llarp/util/thread/threadpool.h

92 lines
1.9 KiB
C++

#ifndef LLARP_THREADPOOL_H
#define LLARP_THREADPOOL_H
#include <util/thread/queue.hpp>
#include <util/thread/thread_pool.hpp>
#include <util/thread/threading.hpp>
#include <util/thread/annotations.hpp>
#include <util/types.hpp>
#include <memory>
#include <queue>
#include <string_view>
struct llarp_threadpool;
#ifdef __cplusplus
struct llarp_threadpool
{
std::unique_ptr<llarp::thread::ThreadPool> impl;
llarp_threadpool(int workers, std::string_view name, size_t queueLength = size_t{1024 * 8})
: impl(std::make_unique<llarp::thread::ThreadPool>(
workers, std::max(queueLength, size_t{32}), name))
{
}
size_t
size() const;
size_t
pendingJobs() const;
size_t
numThreads() const;
/// see if this thread is full given lookahead amount
bool
LooksFull(size_t lookahead) const
{
return (pendingJobs() + lookahead) >= size();
}
};
#endif
struct llarp_threadpool*
llarp_init_threadpool(int workers, const char* name, size_t queueLength);
void
llarp_free_threadpool(struct llarp_threadpool** tp);
using llarp_thread_work_func = void (*)(void*);
/** job to be done in worker thread */
struct llarp_thread_job
{
#ifdef __cplusplus
/** user data to pass to work function */
void* user{nullptr};
/** called in threadpool worker thread */
llarp_thread_work_func work{nullptr};
llarp_thread_job(void* u, llarp_thread_work_func w) : user(u), work(w)
{
}
llarp_thread_job() = default;
#else
void* user;
llarp_thread_work_func work;
#endif
};
void
llarp_threadpool_tick(struct llarp_threadpool* tp);
bool
llarp_threadpool_queue_job(struct llarp_threadpool* tp, struct llarp_thread_job j);
#ifdef __cplusplus
bool
llarp_threadpool_queue_job(struct llarp_threadpool* tp, std::function<void(void)> func);
#endif
void
llarp_threadpool_start(struct llarp_threadpool* tp);
void
llarp_threadpool_stop(struct llarp_threadpool* tp);
#endif