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lokinet/llarp/constants/path.hpp

43 lines
1.7 KiB
C++

#pragma once
#include <llarp/util/time.hpp>
#include <llarp/util/types.hpp>
#include <chrono>
#include <cstddef>
namespace llarp::path
{
/// maximum path length
constexpr std::size_t MAX_LEN = 8;
/// default path length
constexpr std::size_t DEFAULT_LEN = 4;
/// pad messages to the nearest this many bytes
constexpr std::size_t PAD_SIZE = 128;
/// default path lifetime in ms
constexpr std::chrono::milliseconds DEFAULT_LIFETIME = 20min;
/// minimum intro lifetime we will advertise
constexpr std::chrono::milliseconds MIN_INTRO_LIFETIME = DEFAULT_LIFETIME / 2;
/// number of slices of path lifetime to spread intros out via
constexpr auto INTRO_SPREAD_SLICES = 4;
/// spacing frequency at which we try to build paths for introductions
constexpr std::chrono::milliseconds INTRO_PATH_SPREAD = DEFAULT_LIFETIME / INTRO_SPREAD_SLICES;
/// how long away from expiration in millseconds do we consider an intro to become stale
constexpr std::chrono::milliseconds INTRO_STALE_THRESHOLD = DEFAULT_LIFETIME - INTRO_PATH_SPREAD;
/// Minimum paths to keep around for intros; mainly used at startup (the
/// spread, above, should be able to maintain more than this number of paths
/// normally once things are going).
constexpr std::size_t MIN_INTRO_PATHS = 4;
/// after this many ms a path build times out
constexpr auto BUILD_TIMEOUT = 10s;
/// measure latency every this interval ms
constexpr auto LATENCY_INTERVAL = 20s;
/// if a path is inactive for this amount of time it's dead
constexpr auto ALIVE_TIMEOUT = LATENCY_INTERVAL * 1.5;
/// how big transit hop traffic queues are
constexpr std::size_t TRANSIT_HOP_QUEUE_SIZE = 256;
} // namespace llarp::path