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lokinet/llarp/threadpool.hpp

58 lines
1.0 KiB
C++

#ifndef LLARP_THREADPOOL_HPP
#define LLARP_THREADPOOL_HPP
#include <llarp/threadpool.h>
#include <llarp/threading.hpp>
#include <queue>
#include <thread>
#include <vector>
namespace llarp
{
namespace thread
{
typedef std::mutex mtx_t;
typedef std::unique_lock< mtx_t > lock_t;
struct Pool
{
Pool(size_t sz, const char* name);
void
QueueJob(const llarp_thread_job& job);
void
Join();
void
Stop();
std::vector< std::thread > threads;
struct Job_t
{
uint32_t id;
llarp_thread_job* job;
Job_t(uint32_t jobid, llarp_thread_job* j) : id(jobid), job(j)
{
}
bool
operator<(const Job_t& j) const
{
return id < j.id;
}
};
std::priority_queue< Job_t > jobs;
uint32_t ids = 0;
mtx_t queue_mutex;
std::condition_variable condition;
std::condition_variable done;
bool stop;
};
} // namespace thread
} // namespace llarp
#endif