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lokinet/llarp/nodedb.hpp

316 lines
8.9 KiB
C++

#pragma once
#include "crypto/crypto.hpp"
#include "dht/key.hpp"
#include "router_contact.hpp"
#include "router_id.hpp"
#include "util/common.hpp"
#include "util/fs.hpp"
#include "util/thread/threading.hpp"
#include <llarp/router/router.hpp>
#include <algorithm>
#include <atomic>
#include <optional>
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <utility>
namespace llarp
{
struct Router;
inline constexpr size_t ROUTER_ID_SOURCE_COUNT{12};
inline constexpr size_t MIN_RID_FETCHES{8};
inline constexpr size_t MIN_ACTIVE_RIDS{24};
inline constexpr size_t MAX_RID_ERRORS{ROUTER_ID_SOURCE_COUNT - MIN_RID_FETCHES};
inline constexpr int MAX_FETCH_ATTEMPTS{10};
class NodeDB
{
std::unordered_map<RouterID, RemoteRC> known_rcs;
Router& _router;
const fs::path _root;
const std::function<void(std::function<void()>)> _disk;
llarp_time_t _next_flush_time;
/// asynchronously remove the files for a set of rcs on disk given their public ident key
void
remove_many_from_disk_async(std::unordered_set<RouterID> idents) const;
/// get filename of an RC file given its public ident key
fs::path
get_path_by_pubkey(RouterID pk) const;
std::unordered_map<RouterID, RemoteRC> bootstraps;
// Router lists for snodes
// whitelist = active routers
std::unordered_set<RouterID> router_whitelist;
// greylist = fully funded, but decommissioned routers
std::unordered_set<RouterID> router_greylist;
// greenlist = registered but not fully-staked routers
std::unordered_set<RouterID> router_greenlist;
// all registered relays (snodes)
std::unordered_set<RouterID> registered_routers;
std::unordered_map<RouterID, rc_time> last_rc_update_times;
// Client list of active RouterID's
std::unordered_set<RouterID> active_client_routers;
// only ever use to specific edges as path first-hops
std::unordered_set<RouterID> pinned_edges;
// rc update info: we only set this upon a SUCCESSFUL fetching
RouterID rc_fetch_source;
rc_time last_rc_update_relay_timestamp;
std::unordered_set<RouterID> router_id_fetch_sources;
// process responses once all are received (or failed/timed out)
std::unordered_map<RouterID, std::vector<RouterID>> router_id_fetch_responses;
bool router_id_fetch_in_progress{false};
bool
want_rc(const RouterID& rid) const;
public:
void
set_bootstrap_routers(const std::set<RemoteRC>& rcs);
const std::unordered_set<RouterID>&
whitelist() const
{
return router_whitelist;
}
const std::unordered_set<RouterID>&
greylist() const
{
return router_greylist;
}
const std::unordered_set<RouterID>&
get_registered_routers() const
{
return registered_routers;
}
const std::unordered_map<RouterID, RemoteRC>&
get_rcs() const
{
return known_rcs;
}
const std::unordered_map<RouterID, rc_time>&
get_last_rc_update_times() const
{
return last_rc_update_times;
}
/// If we receive a bad set of RCs from our current RC source relay, we consider
/// that relay to be a bad source of RCs and we randomly choose a new one.
///
/// When using a new RC fetch relay, we first re-fetch the full RC list and, if
/// that aligns with our RouterID list, we go back to periodic updates from that relay.
///
/// This will respect edge-pinning and attempt to use a relay we already have
/// a connection with.
void
rotate_rc_source();
/// This function is called during startup and initial fetching. When a lokinet client
/// instance performs its initial RC/RID fetching, it may need to randomly select a
/// node from its list of stale RC's to relay its requests. If there is a failure in
/// mediating these request, the client will randomly select another RC source
///
/// Returns:
/// true - a new startup RC source was selected
/// false - a new startup RC source was NOT selected
bool
rotate_startup_rc_source();
void
store_fetched_rcs(RouterID source, std::vector<RemoteRC> rcs, rc_time timestamp);
void
ingest_rid_fetch_responses(const RemoteRC& source, std::vector<RouterID> ids = {});
bool
process_fetched_rids();
bool
fetch_initial_rcs(const RouterID& src);
void
fetch_rcs(int n_fails = 0, bool initial = false);
void
fetch_router_ids(int n_fails = 0, bool initial = false);
void
select_router_id_sources(std::unordered_set<RouterID> excluded = {});
void
set_router_whitelist(
const std::vector<RouterID>& whitelist,
const std::vector<RouterID>& greylist,
const std::vector<RouterID>& greenlist);
std::optional<RouterID>
get_random_whitelist_router() const;
// client:
// if pinned edges were specified, connections are allowed only to those and
// to the configured bootstrap nodes. otherwise, always allow.
//
// relay:
// outgoing connections are allowed only to other registered, funded relays
// (whitelist and greylist, respectively).
bool
is_connection_allowed(const RouterID& remote) const;
// client:
// same as is_connection_allowed
//
// server:
// we only build new paths through registered, not decommissioned relays
// (i.e. whitelist)
bool
is_path_allowed(const RouterID& remote) const
{
return router_whitelist.count(remote);
}
// if pinned edges were specified, the remote must be in that set, else any remote
// is allowed as first hop.
bool
is_first_hop_allowed(const RouterID& remote) const;
const std::unordered_set<RouterID>&
get_pinned_edges() const
{
return pinned_edges;
}
explicit NodeDB(
fs::path rootdir, std::function<void(std::function<void()>)> diskCaller, Router* r);
/// in memory nodedb
NodeDB();
/// load all known_rcs from disk syncrhonously
void
load_from_disk();
/// explicit save all RCs to disk synchronously
void
save_to_disk() const;
/// the number of RCs that are loaded from disk
size_t
num_loaded() const;
/// do periodic tasks like flush to disk and expiration
void
Tick(llarp_time_t now);
/// find the absolute closets router to a dht location
RemoteRC
find_closest_to(dht::Key_t location) const;
/// find many routers closest to dht key
std::vector<RemoteRC>
find_many_closest_to(dht::Key_t location, uint32_t numRouters) const;
/// return true if we have an rc by its ident pubkey
bool
has_rc(RouterID pk) const;
/// maybe get an rc by its ident pubkey
std::optional<RemoteRC>
get_rc(RouterID pk) const;
template <typename Filter>
std::optional<RemoteRC>
GetRandom(Filter visit) const
{
return _router.loop()->call_get([visit]() -> std::optional<RemoteRC> {
std::vector<const decltype(known_rcs)::value_type*> known_rcs;
for (const auto& entry : known_rcs)
known_rcs.push_back(entry);
std::shuffle(known_rcs.begin(), known_rcs.end(), llarp::csrng);
for (const auto entry : known_rcs)
{
if (visit(entry->second))
return entry->second;
}
return std::nullopt;
});
}
/// visit all known_rcs
template <typename Visit>
void
VisitAll(Visit visit) const
{
_router.loop()->call([this, visit]() {
for (const auto& item : known_rcs)
visit(item.second);
});
}
/// remove an entry via its ident pubkey
void
remove_router(RouterID pk);
/// remove an entry given a filter that inspects the rc
template <typename Filter>
void
RemoveIf(Filter visit)
{
_router.loop()->call([this, visit]() {
std::unordered_set<RouterID> removed;
auto itr = known_rcs.begin();
while (itr != known_rcs.end())
{
if (visit(itr->second))
{
removed.insert(itr->second.router_id());
itr = known_rcs.erase(itr);
}
else
++itr;
}
if (not removed.empty())
remove_many_from_disk_async(std::move(removed));
});
}
/// remove rcs that are older than we want to keep. For relays, this is when
/// they become "outdated" (i.e. 12hrs). Clients will hang on to them until
/// they are fully "expired" (i.e. 30 days), as the client may go offline for
/// some time and can still try to use those RCs to re-learn the network.
void
remove_stale_rcs();
/// put (or replace) the RC if we consider it valid (want_rc). returns true if put.
bool
put_rc(RemoteRC rc, rc_time now = time_point_now());
/// if we consider it valid (want_rc),
/// put this rc into the cache if it is not there or is newer than the one there already
/// returns true if the rc was inserted
bool
put_rc_if_newer(RemoteRC rc, rc_time now = time_point_now());
};
} // namespace llarp