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lokinet/llarp/apple/DNSTrampoline.h

52 lines
2.0 KiB
Objective-C

#pragma once
#include <uv.h>
#include <NetworkExtension/NetworkExtension.h>
extern NSString* error_domain;
/**
* "Trampoline" class that listens for UDP DNS packets on port 1053 coming from lokinet's embedded
* libunbound (when exit mode is enabled), wraps them via NetworkExtension's crappy UDP API, then
* sends responses back to libunbound to be parsed/etc. This class knows nothing about DNS, it is
* basically just a UDP packet forwarder.
*
* So for a lokinet configuration of "upstream=1.1.1.1", when exit mode is OFF:
* - DNS requests go to TUNNELIP:53, get sent to libunbound, which forwards them (directly) to the
* upstream DNS server(s).
* With exit mode ON:
* - DNS requests go to TUNNELIP:53, get send to libunbound, which forwards them to 127.0.0.1:1053,
* which encapsulates them in Apple's god awful crap, then (on a response) sends them back to
* libunbound.
* (This assumes a non-lokinet DNS; .loki and .snode get handled before either of these).
*/
@interface LLARPDNSTrampoline : NSObject
{
// The socket libunbound talks with:
uv_udp_t request_socket;
// The reply address. This is a bit hacky: we configure libunbound to just use single address
// (rather than a range) so that we don't have to worry about tracking different reply addresses.
@public
struct sockaddr reply_addr;
// UDP "session" aimed at the upstream DNS
@public
NWUDPSession* upstream;
// Apple docs say writes could take time *and* the crappy Apple datagram write methods aren't
// callable again until the previous write finishes. Deal with this garbage API by queuing
// everything than using a uv_async to process the queue.
@public
int write_ready;
@public
NSMutableArray<NSData*>* pending_writes;
uv_async_t write_trigger;
}
- (void)startWithUpstreamDns:(NWUDPSession*)dns
listenPort:(uint16_t)listenPort
uvLoop:(uv_loop_t*)loop
completionHandler:(void (^)(NSError* error))completionHandler;
- (void)flushWrites;
- (void)dealloc;
@end