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lokinet/llarp/exit/session.cpp

349 lines
8.4 KiB
C++

#include "session.hpp"
#include <llarp/crypto/crypto.hpp>
#include <llarp/nodedb.hpp>
#include <llarp/path/path.hpp>
#include <llarp/path/path_context.hpp>
#include <llarp/router/router.hpp>
#include <utility>
namespace llarp::exit
{
BaseSession::BaseSession(
const llarp::RouterID& routerId,
std::function<bool(const llarp_buffer_t&)> writepkt,
Router* r,
size_t numpaths,
size_t hoplen,
EndpointBase* parent)
: llarp::path::Builder{r, numpaths, hoplen}
, exit_router{routerId}
, packet_write_func{std::move(writepkt)}
, _last_use{r->now()}
, _parent{parent}
{
(void)_parent;
crypto::identity_keygen(exit_key);
}
BaseSession::~BaseSession() = default;
void
BaseSession::HandlePathDied(path::Path_ptr p)
{
p->Rebuild();
}
util::StatusObject
BaseSession::ExtractStatus() const
{
auto obj = path::Builder::ExtractStatus();
obj["lastExitUse"] = to_json(_last_use);
auto pub = exit_key.toPublic();
obj["exitIdentity"] = pub.ToString();
obj["endpoint"] = exit_router.ToString();
return obj;
}
bool
BaseSession::LoadIdentityFromFile(const char* fname)
{
return exit_key.LoadFromFile(fname);
}
bool
BaseSession::ShouldBuildMore(llarp_time_t now) const
{
if (BuildCooldownHit(now))
return false;
const size_t expect = (1 + (numDesiredPaths / 2));
// check 30 seconds into the future and see if we need more paths
const llarp_time_t future = now + 30s + buildIntervalLimit;
return NumPathsExistingAt(future) < expect;
}
void
BaseSession::BlacklistSNode(const RouterID snode)
{
snode_blacklist.insert(std::move(snode));
}
std::optional<std::vector<RemoteRC>>
BaseSession::GetHopsForBuild()
{
if (numHops == 1)
{
if (auto maybe = router->node_db()->get_rc(exit_router))
return std::vector<RemoteRC>{*maybe};
return std::nullopt;
}
return GetHopsAlignedToForBuild(exit_router);
}
bool
BaseSession::CheckPathDead(path::Path_ptr, llarp_time_t dlt)
{
return dlt >= path::ALIVE_TIMEOUT;
}
void
BaseSession::HandlePathBuilt(llarp::path::Path_ptr p)
{
path::Builder::HandlePathBuilt(p);
// p->SetDropHandler(util::memFn(&BaseSession::HandleTrafficDrop, this));
// p->SetDeadChecker(util::memFn(&BaseSession::CheckPathDead, this));
// p->SetExitTrafficHandler(util::memFn(&BaseSession::HandleTraffic, this));
// p->AddObtainExitHandler(util::memFn(&BaseSession::HandleGotExit, this));
// TODO: add callback here
if (p->obtain_exit(
exit_key, std::is_same_v<decltype(p), ExitSession> ? 1 : 0, p->TXID().bt_encode()))
log::info(link_cat, "Asking {} for exit", exit_router);
else
log::warning(link_cat, "Failed to send exit request");
}
void
BaseSession::AddReadyHook(SessionReadyFunc func)
{
m_PendingCallbacks.emplace_back(func);
}
bool
BaseSession::HandleGotExit(llarp::path::Path_ptr p, llarp_time_t b)
{
if (b == 0s)
{
llarp::LogInfo("obtained an exit via ", p->Endpoint());
m_CurrentPath = p->RXID();
CallPendingCallbacks(true);
}
return true;
}
void
BaseSession::CallPendingCallbacks(bool success)
{
if (m_PendingCallbacks.empty())
return;
if (success)
{
auto self = shared_from_this();
for (auto& f : m_PendingCallbacks)
f(self);
}
else
{
for (auto& f : m_PendingCallbacks)
f(nullptr);
}
m_PendingCallbacks.clear();
}
void
BaseSession::ResetInternalState()
{
auto sendExitClose = [&](const llarp::path::Path_ptr p) {
const static auto roles = llarp::path::ePathRoleExit | llarp::path::ePathRoleSVC;
if (p->SupportsAnyRoles(roles))
{
log::info(link_cat, "{} closing exit path", p->name());
if (p->close_exit(exit_key, p->TXID().bt_encode()))
p->ClearRoles(roles);
else
llarp::LogWarn(p->name(), " failed to send exit close message");
}
};
ForEachPath(sendExitClose);
path::Builder::ResetInternalState();
}
bool
BaseSession::Stop()
{
CallPendingCallbacks(false);
auto sendExitClose = [&](const path::Path_ptr p) {
if (p->SupportsAnyRoles(path::ePathRoleExit))
{
LogInfo(p->name(), " closing exit path");
// TODO: add callback here
if (p->close_exit(exit_key, p->TXID().bt_encode()))
log::info(link_cat, "");
else
log::warning(link_cat, "{} failed to send exit close message", p->name());
}
};
ForEachPath(sendExitClose);
router->path_context().RemovePathSet(shared_from_this());
return path::Builder::Stop();
}
bool
BaseSession::HandleTraffic(
llarp::path::Path_ptr, const llarp_buffer_t&, uint64_t, service::ProtocolType)
{
// const service::ConvoTag tag{path->RXID().as_array()};
// if (t == service::ProtocolType::QUIC)
// {
// auto quic = m_Parent->GetQUICTunnel();
// if (not quic)
// return false;
// quic->receive_packet(tag, buf);
// return true;
// }
// if (packet_write_func)
// {
// llarp::net::IPPacket pkt{buf.view_all()};
// if (pkt.empty())
// return false;
// _last_use = router->now();
// m_Downstream.emplace(counter, pkt);
// return true;
// }
return false;
}
bool
BaseSession::HandleTrafficDrop(llarp::path::Path_ptr p, const PathID_t& path, uint64_t s)
{
llarp::LogError("dropped traffic on exit ", exit_router, " S=", s, " P=", path);
p->EnterState(path::IGNORE, router->now());
return true;
}
bool
BaseSession::IsReady() const
{
if (m_CurrentPath.IsZero())
return false;
const size_t expect = (1 + (numDesiredPaths / 2));
return AvailablePaths(llarp::path::ePathRoleExit) >= expect;
}
bool
BaseSession::IsExpired(llarp_time_t now) const
{
return now > _last_use && now - _last_use > LifeSpan;
}
bool
BaseSession::UrgentBuild(llarp_time_t now) const
{
if (BuildCooldownHit(now))
return false;
if (IsReady() and NumInStatus(path::BUILDING) < numDesiredPaths)
return path::Builder::UrgentBuild(now);
return false;
}
bool
BaseSession::FlushUpstream()
{
// auto now = router->now();
// auto path = PickEstablishedPath(llarp::path::ePathRoleExit);
// if (path)
// {
// for (auto& [i, queue] : m_Upstream)
// {
// while (queue.size())
// {
// auto& msg = queue.front();
// msg.sequence_number = path->NextSeqNo();
// path->SendRoutingMessage(msg, router);
// queue.pop_front();
// }
// }
// }
// else
// {
// if (m_Upstream.size())
// llarp::LogWarn("no path for exit session");
// // discard upstream
// for (auto& [i, queue] : m_Upstream)
// queue.clear();
// m_Upstream.clear();
// if (numHops == 1)
// {
// if (const auto maybe = router->node_db()->get_rc(exit_router); maybe.has_value())
// router->connect_to(*maybe);
// }
// else if (UrgentBuild(now))
// BuildOneAlignedTo(exit_router);
// }
return true;
}
void
BaseSession::FlushDownstream()
{
// while (m_Downstream.size())
// {
// if (packet_write_func)
// packet_write_func(const_cast<net::IPPacket&>(m_Downstream.top().second).steal());
// m_Downstream.pop();
// }
}
SNodeSession::SNodeSession(
const llarp::RouterID& snodeRouter,
std::function<bool(const llarp_buffer_t&)> writepkt,
Router* r,
size_t numpaths,
size_t hoplen,
bool useRouterSNodeKey,
EndpointBase* parent)
: BaseSession{snodeRouter, writepkt, r, numpaths, hoplen, parent}
{
if (useRouterSNodeKey)
{
exit_key = r->identity();
}
}
std::string
SNodeSession::Name() const
{
return "SNode::" + exit_router.ToString();
}
std::string
ExitSession::Name() const
{
return "Exit::" + exit_router.ToString();
}
void
ExitSession::send_packet_to_remote(std::string buf)
{
if (buf.empty())
return;
if (auto path = PickEstablishedPath(llarp::path::ePathRoleExit))
{}
else
{}
}
void
SNodeSession::send_packet_to_remote(std::string buf)
{
if (buf.empty())
return;
if (auto path = PickEstablishedPath(llarp::path::ePathRoleExit))
{
//
}
else
{}
}
} // namespace llarp::exit