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lokinet/llarp/service/endpoint.hpp

530 lines
14 KiB
C++

#pragma once
#include <llarp/dns/server.hpp>
#include <llarp/endpoint_base.hpp>
#include <llarp/ev/ev.hpp>
#include <llarp/exit/session.hpp>
#include <llarp/net/ip_range_map.hpp>
#include <llarp/net/net.hpp>
#include <llarp/path/pathbuilder.hpp>
#include <llarp/service/address.hpp>
#include <llarp/service/auth.hpp>
#include <llarp/service/endpoint_types.hpp>
#include <llarp/service/identity.hpp>
#include <llarp/service/pendingbuffer.hpp>
#include <llarp/service/protocol.hpp>
#include <llarp/service/protocol_type.hpp>
#include <llarp/service/session.hpp>
#include <llarp/util/compare_ptr.hpp>
#include <llarp/vpn/egres_packet_router.hpp>
#include <oxenc/variant.h>
#include <optional>
#include <unordered_map>
#include <variant>
// minimum time between introset shifts
#ifndef MIN_SHIFT_INTERVAL
#define MIN_SHIFT_INTERVAL 5s
#endif
namespace llarp
{
namespace quic
{
class TunnelManager;
}
namespace service
{
struct AsyncKeyExchange;
struct Context;
struct EndpointState;
struct OutboundContext;
/// minimum interval for publishing introsets
inline constexpr auto IntrosetPublishInterval = path::INTRO_PATH_SPREAD / 2;
/// how agressively should we retry publishing introset on failure
inline constexpr auto IntrosetPublishRetryCooldown = 1s;
/// how aggressively should we retry looking up introsets
inline constexpr auto IntrosetLookupCooldown = 250ms;
/// number of unique snodes we want to talk to do to ons lookups
inline constexpr size_t MIN_ONS_LOOKUP_ENDPOINTS = 2;
inline constexpr size_t MAX_ONS_LOOKUP_ENDPOINTS = 7;
// TODO: delete this, it is copied from the late llarp/service/handler.hpp
struct RecvDataEvent
{
path::Path_ptr fromPath;
PathID_t pathid;
std::shared_ptr<ProtocolMessage> msg;
};
struct Endpoint : public path::Builder, public EndpointBase
// public std::enable_shared_from_this<Endpoint>
{
Endpoint(Router* r, Context* parent);
~Endpoint() override;
/// return true if we are ready to recv packets from the void.
/// really should be ReadyForInboundTraffic() but the diff is HUGE and we need to rewrite this
/// component anyways.
bool
is_ready() const;
void
QueueRecvData(RecvDataEvent ev);
/// return true if our introset has expired intros
bool
IntrosetIsStale() const;
/// construct parameters for notify hooks
virtual std::unordered_map<std::string, std::string>
NotifyParams() const;
virtual util::StatusObject
ExtractStatus() const;
virtual bool
Configure(const NetworkConfig& conf, const DnsConfig& dnsConf);
void
Tick(llarp_time_t now) override;
/// return true if we have a resolvable ip address
virtual bool
HasIfAddr() const
{
return false;
}
virtual std::string
GetIfName() const = 0;
std::optional<ConvoTag>
GetBestConvoTagFor(std::variant<Address, RouterID> addr) const override;
/// get our ifaddr if it is set
virtual huint128_t
GetIfAddr() const
{
return {0};
}
/// get the exit policy for our exit if we have one
/// override me
virtual std::optional<net::TrafficPolicy>
GetExitPolicy() const
{
return std::nullopt;
};
/// get the ip ranges we claim to own
/// override me
virtual std::set<IPRange>
GetOwnedRanges() const
{
return {};
};
virtual void
Thaw(){};
void
ResetInternalState() override;
/// loop (via router)
/// use when sending any data on a path
const EventLoop_ptr&
Loop() override;
Router*
router();
virtual bool
LoadKeyFile();
virtual bool
Start();
std::string
Name() const override;
AddressVariant_t
LocalAddress() const override;
std::optional<SendStat>
GetStatFor(AddressVariant_t remote) const override;
std::unordered_set<AddressVariant_t>
AllRemoteEndpoints() const override;
bool
ShouldPublishDescriptors(llarp_time_t now) const override;
void
SRVRecordsChanged() override;
void
HandlePathDied(path::Path_ptr p) override;
virtual vpn::EgresPacketRouter*
EgresPacketRouter()
{
return nullptr;
}
virtual vpn::NetworkInterface*
GetVPNInterface()
{
return nullptr;
}
bool
publish_introset(const EncryptedIntroSet& i);
bool
HandleHiddenServiceFrame(path::Path_ptr p, const service::ProtocolFrameMessage& msg);
void
SetEndpointAuth(std::shared_ptr<IAuthPolicy> policy);
/// sets how we authenticate with remote address
void
SetAuthInfoForEndpoint(Address remote, AuthInfo info);
virtual huint128_t ObtainIPForAddr(std::variant<Address, RouterID>) = 0;
/// get a key for ip address
virtual std::optional<std::variant<service::Address, RouterID>>
ObtainAddrForIP(huint128_t ip) const = 0;
// virtual bool
// HasServiceAddress(const AlignedBuffer< 32 >& addr) const = 0;
/// return true if we have a pending job to build to a hidden service but
/// it's not done yet
bool
HasPendingPathToService(const Address& remote) const;
bool
HandleDataMessage(
path::Path_ptr path, const PathID_t from, std::shared_ptr<ProtocolMessage> msg);
/// handle packet io from service node or hidden service to frontend
virtual bool
HandleInboundPacket(
const ConvoTag tag, const llarp_buffer_t& pkt, ProtocolType t, uint64_t seqno) = 0;
// virtual bool
// HandleWriteIPPacket(const llarp_buffer_t& pkt,
// std::function< huint128_t(void) > getFromIP) = 0;
bool
ProcessDataMessage(std::shared_ptr<ProtocolMessage> msg);
// "find name"
void
lookup_name(std::string name, std::function<void(std::string, bool)> func = nullptr) override;
// "find introset?"
void
LookupServiceAsync(
std::string name,
std::string service,
std::function<void(std::vector<dns::SRVData>)> resultHandler) override;
/// called on event loop pump
virtual void
Pump(llarp_time_t now);
/// stop this endpoint
bool
Stop() override;
const Identity&
GetIdentity() const
{
return _identity;
}
void
MapExitRange(IPRange range, service::Address exit);
void
UnmapExitRange(IPRange range);
void
UnmapRangeByExit(IPRange range, std::string exit);
void
map_exit(
std::string name,
std::string token,
std::vector<IPRange> ranges,
std::function<void(bool, std::string)> result);
void
HandlePathBuilt(path::Path_ptr path) override;
bool
HandleDataDrop(path::Path_ptr p, const PathID_t& dst, uint64_t s);
bool
CheckPathIsDead(path::Path_ptr p, llarp_time_t latency);
using PendingBufferQueue = std::deque<PendingBuffer>;
size_t
RemoveAllConvoTagsFor(service::Address remote);
bool
WantsOutboundSession(const Address&) const;
/// this MUST be called if you want to call EnsurePathTo on the given address
void MarkAddressOutbound(service::Address) override;
void
BlacklistSNode(const RouterID snode) override;
/// maybe get an endpoint variant given its convo tag
std::optional<std::variant<Address, RouterID>>
GetEndpointWithConvoTag(ConvoTag t) const override;
bool
HasConvoTag(const ConvoTag& t) const;
bool
ShouldBuildMore(llarp_time_t now) const override;
virtual llarp_time_t
PathAlignmentTimeout() const
{
constexpr auto DefaultPathAlignmentTimeout = 30s;
return DefaultPathAlignmentTimeout;
}
bool
EnsurePathTo(
std::variant<Address, RouterID> addr,
std::function<void(std::optional<ConvoTag>)> hook,
llarp_time_t timeout) override;
static constexpr auto DefaultPathEnsureTimeout = 2s;
/// return false if we have already called this function before for this
/// address
bool
EnsurePathToService(
const Address remote,
std::function<void(Address, OutboundContext*)> h,
llarp_time_t timeoutMS = DefaultPathEnsureTimeout);
void
InformPathToService(const Address remote, OutboundContext* ctx);
/// ensure a path to a service node by public key
bool
EnsurePathToSNode(
const RouterID remote,
std::function<void(const RouterID, exit::BaseSession_ptr, ConvoTag)> h);
/// return true if this endpoint is trying to lookup this router right now
bool
HasPendingRouterLookup(const RouterID remote) const;
bool
HasPathToSNode(const RouterID remote) const;
bool
HasFlowToService(const Address remote) const;
void
PutSenderFor(const ConvoTag& tag, const ServiceInfo& info, bool inbound);
bool
HasInboundConvo(const Address& addr) const;
bool
HasOutboundConvo(const Address& addr) const;
bool
GetCachedSessionKeyFor(const ConvoTag& remote, SharedSecret& secret) const;
void
PutCachedSessionKeyFor(const ConvoTag& remote, const SharedSecret& secret);
bool
GetSenderFor(const ConvoTag& remote, ServiceInfo& si) const;
void
PutIntroFor(const ConvoTag& remote, const Introduction& intro);
bool
GetIntroFor(const ConvoTag& remote, Introduction& intro) const;
void
RemoveConvoTag(const ConvoTag& remote);
void
ConvoTagTX(const ConvoTag& remote);
void
ConvoTagRX(const ConvoTag& remote);
void
PutReplyIntroFor(const ConvoTag& remote, const Introduction& intro);
bool
GetReplyIntroFor(const ConvoTag& remote, Introduction& intro) const;
bool
GetConvoTagsForService(const Address& si, std::set<ConvoTag>& tag) const;
void
PutNewOutboundContext(const IntroSet& introset, llarp_time_t timeLeftToAlign);
std::optional<uint64_t>
GetSeqNoForConvo(const ConvoTag& tag);
/// count unique endpoints we are talking to
size_t
UniqueEndpoints() const;
bool
HasExit() const;
std::optional<std::vector<RemoteRC>>
GetHopsForBuild() override;
std::optional<std::vector<RemoteRC>>
GetHopsForBuildWithEndpoint(RouterID endpoint);
void
AsyncProcessAuthMessage(
std::shared_ptr<ProtocolMessage> msg, std::function<void(std::string, bool)> hook);
void
SendAuthResult(
path::Path_ptr path, PathID_t replyPath, ConvoTag tag, std::string result, bool success);
uint64_t
GenTXID();
void
ResetConvoTag(ConvoTag tag, path::Path_ptr path, PathID_t from);
const std::set<RouterID>&
SnodeBlacklist() const;
// Looks up the ConvoTag and, if it exists, calls SendToOrQueue to send it to a remote client
// or a snode (or nothing, if the convo tag is unknown).
bool
send_to(ConvoTag tag, std::string payload) override;
std::optional<AuthInfo>
MaybeGetAuthInfoForEndpoint(service::Address addr);
/// Returns a pointer to the quic::Tunnel object handling quic connections for this endpoint.
/// Returns nullptr if quic is not supported.
link::TunnelManager*
GetQUICTunnel() override;
protected:
/// parent context that owns this endpoint
Context* const context;
virtual bool
SupportsV6() const = 0;
void
regen_and_publish_introset();
IServiceLookup*
GenerateLookupByTag(const Tag& tag);
void
PrefetchServicesByTag(const Tag& tag);
private:
bool
DoNetworkIsolation(bool failed);
virtual bool
SetupNetworking()
{
// XXX: override me
return true;
}
virtual bool
IsolationFailed()
{
// XXX: override me
return false;
}
/// return true if we are ready to do outbound and inbound traffic
bool
ReadyForNetwork() const;
protected:
bool
ReadyToDoLookup(size_t num_paths) const;
auto
GetUniqueEndpointsForLookup() const;
Identity _identity;
net::IPRangeMap<service::Address> _exit_map;
bool _publish_introset = true;
std::unique_ptr<EndpointState> _state;
std::shared_ptr<IAuthPolicy> _auth_policy;
std::unordered_map<Address, AuthInfo> _remote_auth_infos;
std::unique_ptr<link::TunnelManager> _tunnel_manager;
/// (ons name, optional exit range, optional auth info) for looking up on startup
std::unordered_map<std::string, std::pair<std::optional<IPRange>, std::optional<AuthInfo>>>
_startup_ons_mappings;
RecvPacketQueue_t _inbound_queue;
public:
SendMessageEventQueue _send_queue;
private:
llarp_time_t _last_introset_regen_attempt = 0s;
protected:
void
FlushRecvData();
friend struct EndpointUtil;
const IntroSet&
intro_set() const;
IntroSet&
intro_set();
const std::unordered_map<ConvoTag, Session>&
Sessions() const;
std::unordered_map<ConvoTag, Session>&
Sessions();
thread::Queue<RecvDataEvent> _recv_event_queue;
/// for rate limiting introset lookups
util::DecayingHashSet<Address> _introset_lookup_filter;
};
using Endpoint_ptr = std::shared_ptr<Endpoint>;
} // namespace service
} // namespace llarp