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package loop
// Copyright (c) 2013-2017 The btcsuite developers
// Copyright (c) 2015-2016 The Decred developers
// Heavily inspired by https://github.com/btcsuite/btcd/blob/master/version.go
// Copyright (C) 2015-2019 The Lightning Network Developers
import (
"bytes"
"fmt"
"strings"
)
// Commit stores the current commit hash of this build, this should be set
// using the -ldflags during compilation.
var Commit string
// semanticAlphabet
const semanticAlphabet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-"
// These constants define the application version and follow the semantic
// versioning 2.0.0 spec (http://semver.org/).
const (
appMajor uint = 0
appMinor uint = 2
appPatch uint = 4
// appPreRelease MUST only contain characters from semanticAlphabet per
// the semantic versioning spec.
appPreRelease = "alpha"
)
// Version returns the application version as a properly formed string per the
// semantic versioning 2.0.0 spec (http://semver.org/).
func Version() string {
// Start with the major, minor, and patch versions.
version := fmt.Sprintf("%d.%d.%d", appMajor, appMinor, appPatch)
// Append pre-release version if there is one. The hyphen called for
// by the semantic versioning spec is automatically appended and should
// not be contained in the pre-release string. The pre-release version
// is not appended if it contains invalid characters.
preRelease := normalizeVerString(appPreRelease)
if preRelease != "" {
version = fmt.Sprintf("%s-%s", version, preRelease)
}
// Append commit hash of current build to version.
version = fmt.Sprintf("%s commit=%s", version, Commit)
return version
}
// normalizeVerString returns the passed string stripped of all characters
// which are not valid according to the semantic versioning guidelines for
// pre-release version and build metadata strings. In particular they MUST
// only contain characters in semanticAlphabet.
func normalizeVerString(str string) string {
var result bytes.Buffer
for _, r := range str {
if strings.ContainsRune(semanticAlphabet, r) {
result.WriteRune(r)
}
}
return result.String()
}