// SPDX-License-Identifier: MIT OR Apache-2.0 // // Copyright (c) 2018-2020 Andre Richter // Rust embedded logo for `make doc`. #![doc(html_logo_url = "https://git.io/JeGIp")] //! The `kernel` library. //! //! Used by `main.rs` to compose the final kernel binary. //! //! # TL;DR - Overview of important Kernel entities //! //! - [`bsp::console::console()`] - Returns a reference to the kernel's [console interface]. //! - [`bsp::driver::driver_manager()`] - Returns a reference to the kernel's [driver interface]. //! - [`bsp::exception::asynchronous::irq_manager()`] - Returns a reference to the kernel's [IRQ //! Handling interface]. //! - [`memory::mmu::mmu()`] - Returns a reference to the kernel's [MMU interface]. //! - [`state::state_manager()`] - Returns a reference to the kernel's [state management] instance. //! - [`time::time_manager()`] - Returns a reference to the kernel's [timer interface]. //! //! [console interface]: ../libkernel/console/interface/index.html //! [driver interface]: ../libkernel/driver/interface/trait.DriverManager.html //! [IRQ Handling interface]: ../libkernel/exception/asynchronous/interface/trait.IRQManager.html //! [MMU interface]: ../libkernel/memory/mmu/interface/trait.MMU.html //! [state management]: ../libkernel/state/struct.StateManager.html //! [timer interface]: ../libkernel/time/interface/trait.TimeManager.html //! //! # Code organization and architecture //! //! The code is divided into different *modules*, each representing a typical **subsystem** of the //! `kernel`. Top-level module files of subsystems reside directly in the `src` folder. For example, //! `src/memory.rs` contains code that is concerned with all things memory management. //! //! ## Visibility of processor architecture code //! //! Some of the `kernel`'s subsystems depend on low-level code that is specific to the target //! processor architecture. For each supported processor architecture, there exists a subfolder in //! `src/_arch`, for example, `src/_arch/aarch64`. //! //! The architecture folders mirror the subsystem modules laid out in `src`. For example, //! architectural code that belongs to the `kernel`'s memory subsystem (`src/memory.rs`) would go //! into `src/_arch/aarch64/memory.rs`. The latter file is directly included and re-exported in //! `src/memory.rs`, so that the architectural code parts are transparent with respect to the code's //! module organization. That means a public function `foo()` defined in //! `src/_arch/aarch64/memory.rs` would be reachable as `crate::memory::foo()` only. //! //! The `_` in `_arch` denotes that this folder is not part of the standard module hierarchy. //! Rather, it's contents are conditionally pulled into respective files using the `#[path = //! "_arch/xxx/yyy.rs"]` attribute. //! //! ## BSP code //! //! `BSP` stands for Board Support Package. `BSP` code is organized under `src/bsp.rs` and contains //! target board specific definitions and functions. These are things such as the board's memory map //! or instances of drivers for devices that are featured on the respective board. //! //! Just like processor architecture code, the `BSP` code's module structure tries to mirror the //! `kernel`'s subsystem modules, but there is no transparent re-exporting this time. That means //! whatever is provided must be called starting from the `bsp` namespace, e.g. //! `bsp::driver::driver_manager()`. //! //! ## Kernel interfaces //! //! Both `arch` and `bsp` contain code that is conditionally compiled depending on the actual target //! and board for which the kernel is compiled. For example, the `interrupt controller` hardware of //! the `Raspberry Pi 3` and the `Raspberry Pi 4` is different, but we want the rest of the `kernel` //! code to play nicely with any of the two without much hassle. //! //! In order to provide a clean abstraction between `arch`, `bsp` and `generic kernel code`, //! `interface` traits are provided *whenever possible* and *where it makes sense*. They are defined //! in the respective subsystem module and help to enforce the idiom of *program to an interface, //! not an implementation*. For example, there will be a common IRQ handling interface which the two //! different interrupt controller `drivers` of both Raspberrys will implement, and only export the //! interface to the rest of the `kernel`. //! //! ``` //! +-------------------+ //! | Interface (Trait) | //! | | //! +--+-------------+--+ //! ^ ^ //! | | //! | | //! +----------+--+ +--+----------+ //! | kernel code | | bsp code | //! | | | arch code | //! +-------------+ +-------------+ //! ``` //! //! # Summary //! //! For a logical `kernel` subsystem, corresponding code can be distributed over several physical //! locations. Here is an example for the **memory** subsystem: //! //! - `src/memory.rs` and `src/memory/**/*` //! - Common code that is agnostic of target processor architecture and `BSP` characteristics. //! - Example: A function to zero a chunk of memory. //! - Interfaces for the memory subsystem that are implemented by `arch` or `BSP` code. //! - Example: An `MMU` interface that defines `MMU` function prototypes. //! - `src/bsp/__board_name__/memory.rs` and `src/bsp/__board_name__/memory/**/*` //! - `BSP` specific code. //! - Example: The board's memory map (physical addresses of DRAM and MMIO devices). //! - `src/_arch/__arch_name__/memory.rs` and `src/_arch/__arch_name__/memory/**/*` //! - Processor architecture specific code. //! - Example: Implementation of the `MMU` interface for the `__arch_name__` processor //! architecture. //! //! From a namespace perspective, **memory** subsystem code lives in: //! //! - `crate::memory::*` //! - `crate::bsp::memory::*` #![allow(incomplete_features)] #![feature(asm)] #![feature(const_fn)] #![feature(const_generics)] #![feature(const_panic)] #![feature(core_intrinsics)] #![feature(format_args_nl)] #![feature(global_asm)] #![feature(linkage)] #![feature(naked_functions)] #![feature(panic_info_message)] #![feature(trait_alias)] #![no_std] // Testing #![cfg_attr(test, no_main)] #![feature(custom_test_frameworks)] #![reexport_test_harness_main = "test_main"] #![test_runner(crate::test_runner)] // `mod cpu` provides the `_start()` function, the first function to run. `_start()` then calls // `runtime_init()`, which jumps to `kernel_init()` (defined in `main.rs`). mod panic_wait; mod runtime_init; mod synchronization; pub mod bsp; pub mod common; pub mod console; pub mod cpu; pub mod driver; pub mod exception; pub mod memory; pub mod print; pub mod state; pub mod time; //-------------------------------------------------------------------------------------------------- // Testing //-------------------------------------------------------------------------------------------------- /// The default runner for unit tests. pub fn test_runner(tests: &[&test_types::UnitTest]) { println!("Running {} tests", tests.len()); println!("-------------------------------------------------------------------\n"); for (i, test) in tests.iter().enumerate() { print!("{:>3}. {:.<58}", i + 1, test.name); // Run the actual test. (test.test_func)(); // Failed tests call panic!(). Execution reaches here only if the test has passed. println!("[ok]") } } /// The `kernel_init()` for unit tests. Called from `runtime_init()`. #[cfg(test)] #[no_mangle] unsafe fn kernel_init() -> ! { bsp::console::qemu_bring_up_console(); test_main(); cpu::qemu_exit_success() }