pull/239/head
Peter Repukat 1 year ago
parent 2a8df5fdc3
commit 04653b2fb7

@ -75,8 +75,6 @@ namespace CEFInject
const auto json = nlohmann::json::parse(res->body); const auto json = nlohmann::json::parse(res->body);
for (const auto& tab : json) { for (const auto& tab : json) {
if (tab["title"].get<std::wstring>().starts_with(tabname)) { if (tab["title"].get<std::wstring>().starts_with(tabname)) {
#ifdef _WIN32 #ifdef _WIN32
INT rc; INT rc;
WSADATA wsaData; WSADATA wsaData;
@ -106,10 +104,10 @@ namespace CEFInject
bool exit = false; bool exit = false;
while (ws->getReadyState() != easywsclient::WebSocket::CLOSED) { while (ws->getReadyState() != easywsclient::WebSocket::CLOSED) {
ws->poll(); ws->poll();
ws->dispatch([&ws, & res, & exit](const std::string & message) { ws->dispatch([&ws, &res, &exit](const std::string& message) {
res = nlohmann::json::parse(message)["result"]["result"]["value"]; res = nlohmann::json::parse(message)["result"]["result"]["value"];
exit = true; exit = true;
}); });
if (exit) { if (exit) {
ws->close(); ws->close();
return res; return res;
@ -128,6 +126,7 @@ namespace CEFInject
} }
} }
} }
return nullptr;
} }
} }

@ -15,13 +15,10 @@ limitations under the License.
*/ */
#include "SteamTarget.h" #include "SteamTarget.h"
#include "..\common\Settings.h" #include "../common/Settings.h"
#include "steam_sf_keymap.h" #include "steam_sf_keymap.h"
#include <SFML/Window/Keyboard.hpp> #include <SFML/Window/Keyboard.hpp>
#include <WinReg/WinReg.hpp>
#include <numeric>
#include <regex>
#include <spdlog/spdlog.h> #include <spdlog/spdlog.h>
#ifdef _WIN32 #ifdef _WIN32

@ -398,7 +398,7 @@ void TargetWindow::createWindow()
overlay_ = std::make_shared<Overlay>( overlay_ = std::make_shared<Overlay>(
window_, [this]() { close(); }, toggle_overlay_state_, Settings::window.windowMode); window_, [this]() { close(); }, toggle_overlay_state_, Settings::window.windowMode);
spdlog::debug("auto screen sCale: {}", dpi/96.f); spdlog::debug("auto screen Scale: {}", dpi/96.f);
ImGuiIO& io = ImGui::GetIO(); ImGuiIO& io = ImGui::GetIO();
io.FontGlobalScale = dpi / 96.f; io.FontGlobalScale = dpi / 96.f;
ImGui::SFML::UpdateFontTexture(); ImGui::SFML::UpdateFontTexture();

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