mirror of https://github.com/Alia5/GlosSI
remove Qt GeneratedFiles
parent
98603a3068
commit
24e49fda7b
@ -1,46 +0,0 @@
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/****************************************************************************
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** Resource object code
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**
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** Created by: The Resource Compiler for Qt version 5.7.0
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**
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** WARNING! All changes made in this file will be lost!
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*****************************************************************************/
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#ifdef QT_NAMESPACE
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# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
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# define QT_RCC_MANGLE_NAMESPACE0(x) x
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# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
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# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
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# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
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QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
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#else
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# define QT_RCC_PREPEND_NAMESPACE(name) name
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# define QT_RCC_MANGLE_NAMESPACE(name) name
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#endif
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#ifdef QT_NAMESPACE
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namespace QT_NAMESPACE {
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#endif
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#ifdef QT_NAMESPACE
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}
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#endif
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC)();
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC)()
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{
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return 1;
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}
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC)();
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC)()
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{
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return 1;
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}
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namespace {
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struct initializer {
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initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC)(); }
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~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC)(); }
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} dummy;
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}
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@ -1,166 +0,0 @@
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/********************************************************************************
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** Form generated from reading UI file 'GloSC.ui'
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**
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** Created by: Qt User Interface Compiler version 5.7.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_GLOSC_H
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#define UI_GLOSC_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QCheckBox>
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#include <QtWidgets/QGroupBox>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QLabel>
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#include <QtWidgets/QLineEdit>
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#include <QtWidgets/QListWidget>
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#include <QtWidgets/QMainWindow>
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#include <QtWidgets/QPushButton>
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#include <QtWidgets/QSpinBox>
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#include <QtWidgets/QWidget>
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QT_BEGIN_NAMESPACE
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class Ui_GloSCClass
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{
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public:
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QWidget *centralWidget;
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QGroupBox *groupBox;
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QListWidget *lwInstances;
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QGroupBox *groupBox_2;
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QLineEdit *lePath;
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QPushButton *pbUWP;
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QPushButton *pbSearchPath;
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QCheckBox *cbDebug;
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QCheckBox *cbOverlay;
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QCheckBox *cbControllers;
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QCheckBox *cbVsync;
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QSpinBox *sbRefresh;
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QCheckBox *cbLaunchGame;
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QLabel *label;
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QLabel *label_2;
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QPushButton *pbSave;
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QPushButton *pbAddToSteam;
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QLabel *label_3;
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QLineEdit *leName;
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QPushButton *pbDelete;
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void setupUi(QMainWindow *GloSCClass)
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{
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if (GloSCClass->objectName().isEmpty())
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GloSCClass->setObjectName(QStringLiteral("GloSCClass"));
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GloSCClass->resize(711, 386);
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GloSCClass->setMinimumSize(QSize(711, 386));
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GloSCClass->setMaximumSize(QSize(711, 386));
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centralWidget = new QWidget(GloSCClass);
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centralWidget->setObjectName(QStringLiteral("centralWidget"));
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groupBox = new QGroupBox(centralWidget);
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groupBox->setObjectName(QStringLiteral("groupBox"));
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groupBox->setGeometry(QRect(10, 10, 281, 371));
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lwInstances = new QListWidget(groupBox);
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lwInstances->setObjectName(QStringLiteral("lwInstances"));
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lwInstances->setGeometry(QRect(10, 21, 261, 341));
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groupBox_2 = new QGroupBox(centralWidget);
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groupBox_2->setObjectName(QStringLiteral("groupBox_2"));
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groupBox_2->setGeometry(QRect(309, 10, 391, 371));
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lePath = new QLineEdit(groupBox_2);
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lePath->setObjectName(QStringLiteral("lePath"));
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lePath->setGeometry(QRect(40, 281, 261, 20));
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pbUWP = new QPushButton(groupBox_2);
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pbUWP->setObjectName(QStringLiteral("pbUWP"));
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pbUWP->setGeometry(QRect(344, 280, 41, 23));
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pbSearchPath = new QPushButton(groupBox_2);
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pbSearchPath->setObjectName(QStringLiteral("pbSearchPath"));
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pbSearchPath->setGeometry(QRect(300, 280, 41, 23));
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cbDebug = new QCheckBox(groupBox_2);
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cbDebug->setObjectName(QStringLiteral("cbDebug"));
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cbDebug->setGeometry(QRect(10, 80, 121, 17));
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cbOverlay = new QCheckBox(groupBox_2);
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cbOverlay->setObjectName(QStringLiteral("cbOverlay"));
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cbOverlay->setGeometry(QRect(10, 110, 111, 17));
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cbOverlay->setChecked(true);
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cbControllers = new QCheckBox(groupBox_2);
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cbControllers->setObjectName(QStringLiteral("cbControllers"));
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cbControllers->setGeometry(QRect(10, 140, 151, 17));
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cbControllers->setChecked(true);
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cbVsync = new QCheckBox(groupBox_2);
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cbVsync->setObjectName(QStringLiteral("cbVsync"));
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cbVsync->setGeometry(QRect(10, 170, 131, 17));
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cbVsync->setChecked(true);
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sbRefresh = new QSpinBox(groupBox_2);
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sbRefresh->setObjectName(QStringLiteral("sbRefresh"));
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sbRefresh->setGeometry(QRect(90, 210, 42, 22));
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sbRefresh->setMinimum(30);
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sbRefresh->setMaximum(240);
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sbRefresh->setValue(60);
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cbLaunchGame = new QCheckBox(groupBox_2);
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cbLaunchGame->setObjectName(QStringLiteral("cbLaunchGame"));
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cbLaunchGame->setGeometry(QRect(10, 260, 91, 17));
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label = new QLabel(groupBox_2);
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label->setObjectName(QStringLiteral("label"));
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label->setGeometry(QRect(10, 281, 31, 20));
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label_2 = new QLabel(groupBox_2);
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label_2->setObjectName(QStringLiteral("label_2"));
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label_2->setGeometry(QRect(10, 215, 71, 16));
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pbSave = new QPushButton(groupBox_2);
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pbSave->setObjectName(QStringLiteral("pbSave"));
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pbSave->setGeometry(QRect(10, 330, 151, 31));
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pbAddToSteam = new QPushButton(groupBox_2);
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pbAddToSteam->setObjectName(QStringLiteral("pbAddToSteam"));
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pbAddToSteam->setEnabled(false);
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pbAddToSteam->setGeometry(QRect(300, 330, 81, 31));
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pbAddToSteam->setAutoDefault(false);
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pbAddToSteam->setFlat(false);
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label_3 = new QLabel(groupBox_2);
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label_3->setObjectName(QStringLiteral("label_3"));
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label_3->setGeometry(QRect(10, 33, 47, 13));
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leName = new QLineEdit(groupBox_2);
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leName->setObjectName(QStringLiteral("leName"));
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leName->setGeometry(QRect(50, 30, 331, 20));
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pbDelete = new QPushButton(groupBox_2);
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pbDelete->setObjectName(QStringLiteral("pbDelete"));
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pbDelete->setGeometry(QRect(170, 330, 121, 31));
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GloSCClass->setCentralWidget(centralWidget);
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retranslateUi(GloSCClass);
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pbAddToSteam->setDefault(false);
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QMetaObject::connectSlotsByName(GloSCClass);
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} // setupUi
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void retranslateUi(QMainWindow *GloSCClass)
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{
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GloSCClass->setWindowTitle(QApplication::translate("GloSCClass", "GloSC", 0));
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groupBox->setTitle(QApplication::translate("GloSCClass", "Instances", 0));
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groupBox_2->setTitle(QApplication::translate("GloSCClass", "Config", 0));
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pbUWP->setText(QApplication::translate("GloSCClass", "UWP", 0));
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pbSearchPath->setText(QApplication::translate("GloSCClass", "...", 0));
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cbDebug->setText(QApplication::translate("GloSCClass", "Show debug console", 0));
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cbOverlay->setText(QApplication::translate("GloSCClass", "Enable overlay", 0));
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cbControllers->setText(QApplication::translate("GloSCClass", "Enable virtual controllers", 0));
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cbVsync->setText(QApplication::translate("GloSCClass", "VSync", 0));
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cbLaunchGame->setText(QApplication::translate("GloSCClass", "Launch game", 0));
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label->setText(QApplication::translate("GloSCClass", "Path: ", 0));
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label_2->setText(QApplication::translate("GloSCClass", "Refresh Rate: ", 0));
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pbSave->setText(QApplication::translate("GloSCClass", "Save / Create", 0));
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pbAddToSteam->setText(QApplication::translate("GloSCClass", "Add to Steam", 0));
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label_3->setText(QApplication::translate("GloSCClass", "Name: ", 0));
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pbDelete->setText(QApplication::translate("GloSCClass", "Delete", 0));
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} // retranslateUi
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};
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namespace Ui {
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class GloSCClass: public Ui_GloSCClass {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_GLOSC_H
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/********************************************************************************
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** Form generated from reading UI file 'UWPSelectDialog.ui'
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**
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** Created by: Qt User Interface Compiler version 5.7.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_UWPSELECTDIALOG_H
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#define UI_UWPSELECTDIALOG_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QDialog>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QListWidget>
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#include <QtWidgets/QPushButton>
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QT_BEGIN_NAMESPACE
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class Ui_UWPSelectDialog
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{
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public:
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QListWidget *listWidget;
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QPushButton *pushButton;
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QPushButton *pushButton_2;
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void setupUi(QDialog *UWPSelectDialog)
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{
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if (UWPSelectDialog->objectName().isEmpty())
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UWPSelectDialog->setObjectName(QStringLiteral("UWPSelectDialog"));
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UWPSelectDialog->resize(666, 421);
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UWPSelectDialog->setMinimumSize(QSize(666, 421));
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UWPSelectDialog->setMaximumSize(QSize(666, 420));
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listWidget = new QListWidget(UWPSelectDialog);
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listWidget->setObjectName(QStringLiteral("listWidget"));
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listWidget->setGeometry(QRect(0, 0, 666, 381));
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listWidget->setStyleSheet(QStringLiteral("font: 8pt \"MS Shell Dlg 2\";"));
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pushButton = new QPushButton(UWPSelectDialog);
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pushButton->setObjectName(QStringLiteral("pushButton"));
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pushButton->setGeometry(QRect(490, 390, 75, 23));
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pushButton_2 = new QPushButton(UWPSelectDialog);
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pushButton_2->setObjectName(QStringLiteral("pushButton_2"));
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pushButton_2->setGeometry(QRect(580, 390, 75, 23));
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retranslateUi(UWPSelectDialog);
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QMetaObject::connectSlotsByName(UWPSelectDialog);
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} // setupUi
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void retranslateUi(QDialog *UWPSelectDialog)
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{
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UWPSelectDialog->setWindowTitle(QApplication::translate("UWPSelectDialog", "Select UWP-App", 0));
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pushButton->setText(QApplication::translate("UWPSelectDialog", "OK", 0));
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pushButton_2->setText(QApplication::translate("UWPSelectDialog", "Cancel", 0));
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} // retranslateUi
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};
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namespace Ui {
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class UWPSelectDialog: public Ui_UWPSelectDialog {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_UWPSELECTDIALOG_H
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@ -1,46 +0,0 @@
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/****************************************************************************
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** Resource object code
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**
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** Created by: The Resource Compiler for Qt version 5.7.0
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**
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** WARNING! All changes made in this file will be lost!
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*****************************************************************************/
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#ifdef QT_NAMESPACE
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# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
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# define QT_RCC_MANGLE_NAMESPACE0(x) x
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# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
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# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
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# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
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QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
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#else
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# define QT_RCC_PREPEND_NAMESPACE(name) name
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# define QT_RCC_MANGLE_NAMESPACE(name) name
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#endif
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#ifdef QT_NAMESPACE
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namespace QT_NAMESPACE {
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#endif
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#ifdef QT_NAMESPACE
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}
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#endif
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC_GameLauncher)();
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC_GameLauncher)()
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{
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return 1;
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}
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC_GameLauncher)();
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC_GameLauncher)()
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{
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return 1;
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}
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namespace {
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struct initializer {
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initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_GloSC_GameLauncher)(); }
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~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_GloSC_GameLauncher)(); }
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} dummy;
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}
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@ -1,55 +0,0 @@
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/********************************************************************************
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** Form generated from reading UI file 'GloSC_GameLauncher.ui'
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**
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** Created by: Qt User Interface Compiler version 5.7.0
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**
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** WARNING! All changes made in this file will be lost when recompiling UI file!
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********************************************************************************/
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#ifndef UI_GLOSC_GAMELAUNCHER_H
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#define UI_GLOSC_GAMELAUNCHER_H
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#include <QtCore/QVariant>
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#include <QtWidgets/QAction>
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#include <QtWidgets/QApplication>
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#include <QtWidgets/QButtonGroup>
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#include <QtWidgets/QHeaderView>
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#include <QtWidgets/QMainWindow>
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#include <QtWidgets/QWidget>
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QT_BEGIN_NAMESPACE
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class Ui_GloSC_GameLauncherClass
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{
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public:
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QWidget *centralWidget;
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void setupUi(QMainWindow *GloSC_GameLauncherClass)
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{
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if (GloSC_GameLauncherClass->objectName().isEmpty())
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GloSC_GameLauncherClass->setObjectName(QStringLiteral("GloSC_GameLauncherClass"));
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GloSC_GameLauncherClass->setEnabled(false);
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GloSC_GameLauncherClass->resize(600, 400);
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centralWidget = new QWidget(GloSC_GameLauncherClass);
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centralWidget->setObjectName(QStringLiteral("centralWidget"));
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GloSC_GameLauncherClass->setCentralWidget(centralWidget);
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retranslateUi(GloSC_GameLauncherClass);
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QMetaObject::connectSlotsByName(GloSC_GameLauncherClass);
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} // setupUi
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void retranslateUi(QMainWindow *GloSC_GameLauncherClass)
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{
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GloSC_GameLauncherClass->setWindowTitle(QApplication::translate("GloSC_GameLauncherClass", "GloSC_GameLauncher", 0));
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} // retranslateUi
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};
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namespace Ui {
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class GloSC_GameLauncherClass: public Ui_GloSC_GameLauncherClass {};
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} // namespace Ui
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QT_END_NAMESPACE
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#endif // UI_GLOSC_GAMELAUNCHER_H
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@ -1,46 +0,0 @@
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/****************************************************************************
|
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** Resource object code
|
||||
**
|
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** Created by: The Resource Compiler for Qt version 5.7.0
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**
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** WARNING! All changes made in this file will be lost!
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*****************************************************************************/
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#ifdef QT_NAMESPACE
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# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
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# define QT_RCC_MANGLE_NAMESPACE0(x) x
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# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
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# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
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# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
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QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
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#else
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# define QT_RCC_PREPEND_NAMESPACE(name) name
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# define QT_RCC_MANGLE_NAMESPACE(name) name
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#endif
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#ifdef QT_NAMESPACE
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namespace QT_NAMESPACE {
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#endif
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#ifdef QT_NAMESPACE
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}
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#endif
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTarget)();
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int QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTarget)()
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{
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return 1;
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}
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTarget)();
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int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTarget)()
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{
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return 1;
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}
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namespace {
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struct initializer {
|
||||
initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTarget)(); }
|
||||
~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTarget)(); }
|
||||
} dummy;
|
||||
}
|
@ -1,46 +0,0 @@
|
||||
/****************************************************************************
|
||||
** Resource object code
|
||||
**
|
||||
** Created by: The Resource Compiler for Qt version 5.7.0
|
||||
**
|
||||
** WARNING! All changes made in this file will be lost!
|
||||
*****************************************************************************/
|
||||
|
||||
#ifdef QT_NAMESPACE
|
||||
# define QT_RCC_PREPEND_NAMESPACE(name) ::QT_NAMESPACE::name
|
||||
# define QT_RCC_MANGLE_NAMESPACE0(x) x
|
||||
# define QT_RCC_MANGLE_NAMESPACE1(a, b) a##_##b
|
||||
# define QT_RCC_MANGLE_NAMESPACE2(a, b) QT_RCC_MANGLE_NAMESPACE1(a,b)
|
||||
# define QT_RCC_MANGLE_NAMESPACE(name) QT_RCC_MANGLE_NAMESPACE2( \
|
||||
QT_RCC_MANGLE_NAMESPACE0(name), QT_RCC_MANGLE_NAMESPACE0(QT_NAMESPACE))
|
||||
#else
|
||||
# define QT_RCC_PREPEND_NAMESPACE(name) name
|
||||
# define QT_RCC_MANGLE_NAMESPACE(name) name
|
||||
#endif
|
||||
|
||||
#ifdef QT_NAMESPACE
|
||||
namespace QT_NAMESPACE {
|
||||
#endif
|
||||
|
||||
#ifdef QT_NAMESPACE
|
||||
}
|
||||
#endif
|
||||
|
||||
int QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTargetUserWindow)();
|
||||
int QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTargetUserWindow)()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTargetUserWindow)();
|
||||
int QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTargetUserWindow)()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
namespace {
|
||||
struct initializer {
|
||||
initializer() { QT_RCC_MANGLE_NAMESPACE(qInitResources_SteamTargetUserWindow)(); }
|
||||
~initializer() { QT_RCC_MANGLE_NAMESPACE(qCleanupResources_SteamTargetUserWindow)(); }
|
||||
} dummy;
|
||||
}
|
@ -1,78 +0,0 @@
|
||||
/********************************************************************************
|
||||
** Form generated from reading UI file 'SteamTargetUserWindow.ui'
|
||||
**
|
||||
** Created by: Qt User Interface Compiler version 5.7.0
|
||||
**
|
||||
** WARNING! All changes made in this file will be lost when recompiling UI file!
|
||||
********************************************************************************/
|
||||
|
||||
#ifndef UI_STEAMTARGETUSERWINDOW_H
|
||||
#define UI_STEAMTARGETUSERWINDOW_H
|
||||
|
||||
#include <QtCore/QVariant>
|
||||
#include <QtWidgets/QAction>
|
||||
#include <QtWidgets/QApplication>
|
||||
#include <QtWidgets/QButtonGroup>
|
||||
#include <QtWidgets/QCheckBox>
|
||||
#include <QtWidgets/QHeaderView>
|
||||
#include <QtWidgets/QMainWindow>
|
||||
#include <QtWidgets/QPushButton>
|
||||
#include <QtWidgets/QWidget>
|
||||
|
||||
QT_BEGIN_NAMESPACE
|
||||
|
||||
class Ui_SteamTargetUserWindowClass
|
||||
{
|
||||
public:
|
||||
QWidget *centralWidget;
|
||||
QCheckBox *checkBox_showOverlay;
|
||||
QCheckBox *checkBox_enableControllers;
|
||||
QPushButton *pushButton_resetControllers;
|
||||
QCheckBox *checkBox_showDebugConsole;
|
||||
|
||||
void setupUi(QMainWindow *SteamTargetUserWindowClass)
|
||||
{
|
||||
if (SteamTargetUserWindowClass->objectName().isEmpty())
|
||||
SteamTargetUserWindowClass->setObjectName(QStringLiteral("SteamTargetUserWindowClass"));
|
||||
SteamTargetUserWindowClass->resize(282, 137);
|
||||
SteamTargetUserWindowClass->setMinimumSize(QSize(282, 137));
|
||||
SteamTargetUserWindowClass->setMaximumSize(QSize(282, 137));
|
||||
centralWidget = new QWidget(SteamTargetUserWindowClass);
|
||||
centralWidget->setObjectName(QStringLiteral("centralWidget"));
|
||||
checkBox_showOverlay = new QCheckBox(centralWidget);
|
||||
checkBox_showOverlay->setObjectName(QStringLiteral("checkBox_showOverlay"));
|
||||
checkBox_showOverlay->setGeometry(QRect(20, 10, 121, 17));
|
||||
checkBox_enableControllers = new QCheckBox(centralWidget);
|
||||
checkBox_enableControllers->setObjectName(QStringLiteral("checkBox_enableControllers"));
|
||||
checkBox_enableControllers->setGeometry(QRect(20, 40, 141, 17));
|
||||
pushButton_resetControllers = new QPushButton(centralWidget);
|
||||
pushButton_resetControllers->setObjectName(QStringLiteral("pushButton_resetControllers"));
|
||||
pushButton_resetControllers->setGeometry(QRect(20, 100, 241, 23));
|
||||
checkBox_showDebugConsole = new QCheckBox(centralWidget);
|
||||
checkBox_showDebugConsole->setObjectName(QStringLiteral("checkBox_showDebugConsole"));
|
||||
checkBox_showDebugConsole->setGeometry(QRect(20, 70, 141, 17));
|
||||
SteamTargetUserWindowClass->setCentralWidget(centralWidget);
|
||||
|
||||
retranslateUi(SteamTargetUserWindowClass);
|
||||
|
||||
QMetaObject::connectSlotsByName(SteamTargetUserWindowClass);
|
||||
} // setupUi
|
||||
|
||||
void retranslateUi(QMainWindow *SteamTargetUserWindowClass)
|
||||
{
|
||||
SteamTargetUserWindowClass->setWindowTitle(QApplication::translate("SteamTargetUserWindowClass", "GloSC", 0));
|
||||
checkBox_showOverlay->setText(QApplication::translate("SteamTargetUserWindowClass", "Enable Overlay", 0));
|
||||
checkBox_enableControllers->setText(QApplication::translate("SteamTargetUserWindowClass", "Enable Virtual Controllers", 0));
|
||||
pushButton_resetControllers->setText(QApplication::translate("SteamTargetUserWindowClass", "Reset Controllers / Redetect real controllers", 0));
|
||||
checkBox_showDebugConsole->setText(QApplication::translate("SteamTargetUserWindowClass", "Show debug console", 0));
|
||||
} // retranslateUi
|
||||
|
||||
};
|
||||
|
||||
namespace Ui {
|
||||
class SteamTargetUserWindowClass: public Ui_SteamTargetUserWindowClass {};
|
||||
} // namespace Ui
|
||||
|
||||
QT_END_NAMESPACE
|
||||
|
||||
#endif // UI_STEAMTARGETUSERWINDOW_H
|
Loading…
Reference in New Issue