Fix build

Fix stupid visual studio paths
My gosh, you suck!

Why cannot it be **easily** possible to include icons RELATIV THE THE FUCKING SOLUTION?! FUCK MICROCRAP
pull/165/head
Peter Repukat 2 years ago
parent ee8157e386
commit ae45a9918b

@ -153,7 +153,6 @@
<ItemGroup> <ItemGroup>
<ClInclude Include="ExeImageProvider.h" /> <ClInclude Include="ExeImageProvider.h" />
<ClInclude Include="resource.h" /> <ClInclude Include="resource.h" />
<ClInclude Include="resource1.h" />
<ClInclude Include="UWPFetch.h" /> <ClInclude Include="UWPFetch.h" />
<ClInclude Include="VDFParser.h" /> <ClInclude Include="VDFParser.h" />
<ClInclude Include="WinEventFilter.h" /> <ClInclude Include="WinEventFilter.h" />
@ -165,7 +164,7 @@
<ResourceCompile Include="Resource.rc" /> <ResourceCompile Include="Resource.rc" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="..\GloSC_Icon.ico" /> <Image Include="$(SolutionDir)\GloSC_Icon.ico" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')"> <ImportGroup Condition="Exists('$(QtMsBuild)\qt.targets')">

@ -84,9 +84,6 @@
<ClInclude Include="resource.h"> <ClInclude Include="resource.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="resource1.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ExeImageProvider.h"> <ClInclude Include="ExeImageProvider.h">
<Filter>Header Files</Filter> <Filter>Header Files</Filter>
</ClInclude> </ClInclude>
@ -102,8 +99,8 @@
</ResourceCompile> </ResourceCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Image Include="..\GloSC_Icon.ico"> <Image Include="$(SolutionDir)\GloSC_Icon.ico">
<Filter>Resource Files</Filter> <Filter>Resource Files</Filter>
</Image> </Image>
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,6 +1,6 @@
// Microsoft Visual C++ generated resource script. // Microsoft Visual C++ generated resource script.
// //
#include "resource1.h" #include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS #define APSTUDIO_READONLY_SYMBOLS
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@ -27,12 +27,12 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
1 TEXTINCLUDE 1 TEXTINCLUDE
BEGIN BEGIN
"resource1.h\0" "resource.h\0"
END END
2 TEXTINCLUDE 2 TEXTINCLUDE
BEGIN BEGIN
"#include ""winres.h""\r\n" "#include winres.h\r\n"
"\0" "\0"
END END
@ -51,8 +51,8 @@ END
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,0,7,004000070037 FILEVERSION 0,0,7,1
PRODUCTVERSION 0,0,7,004000070037 PRODUCTVERSION 0,0,7,1
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
#ifdef _DEBUG #ifdef _DEBUG
FILEFLAGS 0x1L FILEFLAGS 0x1L
@ -69,12 +69,12 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "Peter Repukat - FlatspotSoftware" VALUE "CompanyName", "Peter Repukat - FlatspotSoftware"
VALUE "FileDescription", "GlosSI - Config" VALUE "FileDescription", "GlosSI - Config"
VALUE "FileVersion", "0.0.7.0-4-gcf7ad37" VALUE "FileVersion", "0.0.7.1"
VALUE "InternalName", "GlosSIConfig" VALUE "InternalName", "GlosSIConfig"
VALUE "LegalCopyright", "Copyright (C) 2021 Peter Repukat - FlatspotSoftware" VALUE "LegalCopyright", "Copyright (C) 2021 Peter Repukat - FlatspotSoftware"
VALUE "OriginalFilename", "GlosSIConfig.exe" VALUE "OriginalFilename", "GlosSIConfig.exe"
VALUE "ProductName", "GlosSi" VALUE "ProductName", "GlosSI"
VALUE "ProductVersion", "0.0.7.0-4-gcf7ad37" VALUE "ProductVersion", "0.0.7.1"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"
@ -91,7 +91,7 @@ END
// Icon with lowest ID value placed first to ensure application icon // Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems. // remains consistent on all systems.
IDI_ICON1 ICON "D:\\Alia5\\Documents\\Visual_Studio_Projects\\GlosSI\\GloSC_Icon.ico" IDI_ICON1 ICON "..\GloSC_Icon.ico"
#endif // English (United States) resources #endif // English (United States) resources
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
@ -108,19 +108,3 @@ IDI_ICON1 ICON "D:\\Alia5\\Documents\\Visual_St
///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED #endif // not APSTUDIO_INVOKED

@ -1,12 +1,14 @@
//{{NO_DEPENDENCIES}} //{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file. // Microsoft Visual C++ generated include file.
// Used by Resource.rc // Used by Resource.rc
//
#define IDI_ICON1 101
// Next default values for new objects // Next default values for new objects
// //
#ifdef APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS #ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101 #define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001 #define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001 #define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101 #define _APS_NEXT_SYMED_VALUE 101

@ -1,16 +0,0 @@
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by Resource.rc
//
#define IDI_ICON1 101
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 102
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1001
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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