GlosSIConfig: UiTweaks

pull/169/head
Peter Repukat 2 years ago
parent 654f201195
commit be88fc1032

@ -74,12 +74,13 @@ Item {
Column {
anchors.margins: 64
anchors.margins: 32
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.bottom
spacing: 4
Item {
id: namewrapper
width: parent.width / 3
@ -104,175 +105,217 @@ Item {
}
Item {
width: 1
height: 28
height: 8
}
Row {
spacing: 32
RPane {
width: parent.width
height: closeOnExitCol.height
CheckBox {
id: launchApp
text: qsTr("Launch app")
checked: shortcutInfo.launch
onCheckedChanged: shortcutInfo.launch = checked
}
height: 192
radius: 4
Material.elevation: 32
bgOpacity: 0.97
Column {
id: closeOnExitCol
spacing: 2
CheckBox {
id: closeOnExit
text: qsTr("Close when launched app quits")
checked: shortcutInfo.closeOnExit
onCheckedChanged: shortcutInfo.closeOnExit = checked
}
Label {
text: qsTr("Recommended to disable for launcher-games")
wrapMode: Text.WordWrap
width: parent.width
height: parent.height
spacing: 4
Row {
spacing: 32
width: parent.width
}
CheckBox {
id: waitForChildren
text: qsTr("Close when all children processes quit")
checked: shortcutInfo.waitForChildProcs
onCheckedChanged: function(){
shortcutInfo.waitForChildProcs = checked
if (checked) {
closeOnExit.checked = true;
closeOnExit.enabled = false;
} else {
closeOnExit.enabled = true;
height: closeOnExitCol.height
CheckBox {
id: launchApp
text: qsTr("Launch app")
checked: shortcutInfo.launch
onCheckedChanged: shortcutInfo.launch = checked
}
Column {
id: closeOnExitCol
spacing: 2
CheckBox {
id: closeOnExit
text: qsTr("Close when launched app quits")
checked: shortcutInfo.closeOnExit
onCheckedChanged: shortcutInfo.closeOnExit = checked
}
Label {
text: qsTr("Recommended to disable for launcher-games")
wrapMode: Text.WordWrap
width: parent.width
leftPadding: 32
topPadding: -8
}
}
CheckBox {
id: waitForChildren
text: qsTr("Close when all children processes quit")
checked: shortcutInfo.waitForChildProcs
onCheckedChanged: function(){
shortcutInfo.waitForChildProcs = checked
if (checked) {
closeOnExit.checked = true;
closeOnExit.enabled = false;
} else {
closeOnExit.enabled = true;
}
}
}
}
}
}
RowLayout {
id: launchlayout
spacing: 4
width: parent.width
Image {
id: maybeIcon
source: shortcutInfo.icon
? shortcutInfo.icon.endsWith(".exe")
? "image://exe/" + shortcutInfo.icon
: "file:///" + shortcutInfo.icon
: null
Layout.preferredWidth: 48
Layout.preferredHeight: 48
visible: shortcutInfo.icon
Layout.alignment: Qt.AlignVCenter
}
Item {
Layout.preferredWidth: 8
Layout.preferredHeight: 8
visible: shortcutInfo.icon
}
Item {
Layout.preferredWidth: parent.width / 2
Layout.fillWidth: true
height: 64
Label {
anchors.left: parent.left
anchors.leftMargin: 4
id: pathLabel
font.bold: true
text: qsTr("Path")
}
FluentTextInput {
width: parent.width
anchors.top: pathLabel.bottom
anchors.topMargin: 4
id: pathInput
placeholderText: qsTr("...")
enabled: launchApp.checked
text: shortcutInfo.launchPath || ""
onTextChanged: shortcutInfo.launchPath = text
Item {
width: 1
height: 8
}
}
Button {
Layout.preferredWidth: 64
Layout.alignment: Qt.AlignBottom
text: qsTr("...")
onClicked: fileDialog.open();
}
Button {
Layout.preferredWidth: 64
Layout.alignment: Qt.AlignBottom
text: qsTr("UWP")
visible: uiModel.isWindows
onClicked: uwpSelectDialog.open();
}
Item {
height: 1
Layout.preferredWidth: 12
}
Item {
Layout.preferredWidth: parent.width / 2.5
height: 64
Label {
anchors.left: parent.left
anchors.leftMargin: 4
id: argslabel
font.bold: true
text: qsTr("Launch Arguments")
}
FluentTextInput {
RowLayout {
id: launchlayout
spacing: 4
width: parent.width
anchors.top: argslabel.bottom
anchors.topMargin: 4
id: argsInput
enabled: launchApp.checked
text: shortcutInfo.launchAppArgs
onTextChanged: shortcutInfo.launchAppArgs = text
Image {
id: maybeIcon
source: shortcutInfo.icon
? shortcutInfo.icon.endsWith(".exe")
? "image://exe/" + shortcutInfo.icon
: "file:///" + shortcutInfo.icon
: null
Layout.preferredWidth: 48
Layout.preferredHeight: 48
visible: shortcutInfo.icon
Layout.alignment: Qt.AlignVCenter
}
Item {
Layout.preferredWidth: 8
Layout.preferredHeight: 8
visible: shortcutInfo.icon
}
Item {
Layout.preferredWidth: parent.width / 2
Layout.fillWidth: true
height: 64
Label {
anchors.left: parent.left
anchors.leftMargin: 4
id: pathLabel
font.bold: true
text: qsTr("Path")
}
FluentTextInput {
width: parent.width
anchors.top: pathLabel.bottom
anchors.topMargin: 4
id: pathInput
placeholderText: qsTr("...")
enabled: launchApp.checked
text: shortcutInfo.launchPath || ""
onTextChanged: shortcutInfo.launchPath = text
}
}
Button {
Layout.preferredWidth: 64
Layout.alignment: Qt.AlignBottom
text: qsTr("...")
onClicked: fileDialog.open();
}
Button {
Layout.preferredWidth: 64
Layout.alignment: Qt.AlignBottom
text: qsTr("UWP")
visible: uiModel.isWindows
onClicked: uwpSelectDialog.open();
}
Item {
height: 1
Layout.preferredWidth: 12
}
Item {
Layout.preferredWidth: parent.width / 2.5
height: 64
Label {
anchors.left: parent.left
anchors.leftMargin: 4
id: argslabel
font.bold: true
text: qsTr("Launch Arguments")
}
FluentTextInput {
width: parent.width
anchors.top: argslabel.bottom
anchors.topMargin: 4
id: argsInput
enabled: launchApp.checked
text: shortcutInfo.launchAppArgs
onTextChanged: shortcutInfo.launchAppArgs = text
}
}
}
}
}
Item {
width: 1
height: 28
height: 16
}
Row {
spacing: 64
spacing: 16
width: parent.width
Column {
spacing: 2
width: parent.width/2 - 64
CheckBox {
id: hideDevices
text: qsTr("Hide (Real) Controllers")
checked: shortcutInfo.hideDevices
onCheckedChanged: shortcutInfo.hideDevices = checked
}
Label {
text: qsTr("Hides real game controllers from the system\nThis may prevent doubled inputs")
wrapMode: Text.WordWrap
width: parent.width
}
Label {
text: qsTr("You can change this setting and which devices are hidden in the GlosSI overlay")
wrapMode: Text.WordWrap
RPane {
width: parent.width / 2 - 8
height: 224
radius: 4
Material.elevation: 32
bgOpacity: 0.97
Column {
spacing: 2
width: parent.width
CheckBox {
id: hideDevices
text: qsTr("Hide (Real) Controllers")
checked: shortcutInfo.hideDevices
onCheckedChanged: shortcutInfo.hideDevices = checked
}
Label {
text: qsTr("Hides real game controllers from the system\nThis may prevent doubled inputs")
wrapMode: Text.WordWrap
width: parent.width
leftPadding: 32
topPadding: -8
}
Label {
text: qsTr("You can change this setting and which devices are hidden in the GlosSI overlay")
wrapMode: Text.WordWrap
width: parent.width
leftPadding: 32
}
}
}
Column {
spacing: 2
width: parent.width/2 - 64
CheckBox {
id: windowMode
text: qsTr("Steam/GlosSI overlay as separate window")
checked: shortcutInfo.windowMode
onCheckedChanged: shortcutInfo.windowMode = checked
}
Label {
text: qsTr("Doesn't show overlay on top, but as separate window")
wrapMode: Text.WordWrap
width: parent.width
}
Label {
text: qsTr("Use if blackscreen-issues are encountered.")
wrapMode: Text.WordWrap
RPane {
width: parent.width / 2 - 8
height: 224
radius: 4
Material.elevation: 32
bgOpacity: 0.97
Column {
spacing: 2
width: parent.width
CheckBox {
id: windowMode
text: qsTr("Steam/GlosSI overlay as separate window")
checked: shortcutInfo.windowMode
onCheckedChanged: shortcutInfo.windowMode = checked
}
Label {
text: qsTr("Doesn't show overlay on top, but as separate window")
wrapMode: Text.WordWrap
width: parent.width
leftPadding: 32
topPadding: -8
}
Label {
text: qsTr("Use if blackscreen-issues are encountered.")
wrapMode: Text.WordWrap
width: parent.width
leftPadding: 32
}
}
}
}
}

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