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@ -6,7 +6,7 @@ This document does not describe the player-visible changes/additions described i
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### Crash logger and diagnostics
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* Additional logged items: current company ID, map size, configure invocation, thread name, recently executed commands.
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* Additional logged items: current company ID, map size, configure invocation, thread name, recently executed commands, static NewGRFs.
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* Additional logged platform-specific items: detailed OS version (Unix), signal details (Unix, Mac), exception record data (Windows).
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* Better handling of crashes which occur in a non-main thread (ask the main thread to do the crash screenshot and savegame).
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* Support logging register values on Unix and Mac.
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@ -33,6 +33,7 @@ This document does not describe the player-visible changes/additions described i
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#### NewGRF debug window
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* Add various supplementary non-GRF information, e.g. vehicle variables and flags.
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* Add NewGRF sprite group dumping and related functionality.
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#### Logging
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@ -142,6 +143,8 @@ This document does not describe the player-visible changes/additions described i
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* [NewGRF specification additions](docs/newgrf-additions.html).
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* Add workaround for a known buggy NewGRF to avoid desync issues.
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* Apply various optimisations to VarAction2 deterministic sprite groups.
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* Avoid animating industry tiles which are not actually animated in the current layout.
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### SDL2
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* Update whole window surface if >= 80% needs updating.
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