Merge branch 'cpp-11' into save_ext

pull/26/head
Jonathan G Rennison 7 years ago
commit 258e591f71

@ -215,7 +215,7 @@ bool SQVM::ObjCmp(const SQObjectPtr &o1,const SQObjectPtr &o2,SQInteger &result)
_RET_SUCCEED(_integer(res))
}
}
//continues through (no break needed)
FALLTHROUGH;
default:
_RET_SUCCEED( _userpointer(o1) < _userpointer(o2)?-1:1 );
}
@ -287,6 +287,7 @@ void SQVM::ToString(const SQObjectPtr &o,SQObjectPtr &res)
//else keeps going to the default
}
}
FALLTHROUGH;
default:
seprintf(buf, lastof(buf),"(%s : 0x%p)",GetTypeName(o),(void*)_rawval(o));
}
@ -539,7 +540,7 @@ bool SQVM::FOREACH_OP(SQObjectPtr &o1,SQObjectPtr &o2,SQObjectPtr
_generator(o1)->Resume(this, arg_2+1);
_FINISH(0);
}
/* FALL THROUGH */
FALLTHROUGH;
default:
Raise_Error("cannot iterate %s", GetTypeName(o1));
}
@ -769,7 +770,7 @@ exception_restore:
ct_stackbase = _stackbase;
goto common_call;
}
/* FALL THROUGH */
FALLTHROUGH;
case _OP_CALL: {
ct_tailcall = false;
ct_target = arg0;
@ -1330,7 +1331,7 @@ bool SQVM::Set(const SQObjectPtr &self,const SQObjectPtr &key,const SQObjectPtr
return true;
}
}
//keeps going
FALLTHROUGH;
case OT_USERDATA:
if(_delegable(self)->_delegate) {
SQObjectPtr t;

@ -114,7 +114,7 @@ AIInfo *AIScannerInfo::FindInfo(const char *nameParam, int versionParam, bool fo
*e = '\0';
e++;
versionParam = atoi(e);
/* FALL THROUGH, like we were calling this function with a version. */
/* Continue, like we were calling this function with a version. */
}
if (force_exact_match) {

@ -162,7 +162,7 @@ static bool IsValidCompanyManagerFace(CompanyManagerFace cmf)
for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
switch (cmfv) {
case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
case CMFV_LIPS: // FALL THROUGH
case CMFV_LIPS:
case CMFV_NOSE: if (has_moustache) continue; break;
case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
case CMFV_GLASSES: if (!has_glasses) continue; break;

@ -318,7 +318,8 @@ struct CompanyFinancesWindow : Window {
case WID_CF_EXPS_PRICE2:
case WID_CF_EXPS_PRICE3:
size->height = _expenses_list_types[type].GetHeight();
/* FALL THROUGH */
FALLTHROUGH;
case WID_CF_BALANCE_VALUE:
case WID_CF_LOAN_VALUE:
case WID_CF_TOTAL_VALUE:
@ -636,7 +637,8 @@ public:
size->width = 0;
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case WID_SCL_PRI_COL_DROPDOWN: {
int padding = this->square.width + NWidgetScrollbar::GetVerticalDimension().width + 10;
for (const StringID *id = _colour_dropdown; id != endof(_colour_dropdown); id++) {
@ -892,7 +894,7 @@ void DrawCompanyManagerFace(CompanyManagerFace cmf, int colour, int x, int y)
for (CompanyManagerFaceVariable cmfv = CMFV_CHEEKS; cmfv < CMFV_END; cmfv++) {
switch (cmfv) {
case CMFV_MOUSTACHE: if (!has_moustache) continue; break;
case CMFV_LIPS: // FALL THROUGH
case CMFV_LIPS:
case CMFV_NOSE: if (has_moustache) continue; break;
case CMFV_TIE_EARRING: if (!has_tie_earring) continue; break;
case CMFV_GLASSES: if (!has_glasses) continue; break;
@ -1365,7 +1367,7 @@ public:
/* OK button */
case WID_SCMF_ACCEPT:
DoCommandP(0, 0, this->face, CMD_SET_COMPANY_MANAGER_FACE);
/* FALL THROUGH */
FALLTHROUGH;
/* Cancel button */
case WID_SCMF_CANCEL:
@ -2381,7 +2383,7 @@ struct CompanyWindow : Window
virtual void OnPlaceObject(Point pt, TileIndex tile)
{
if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS))) {
if (DoCommandP(tile, OBJECT_HQ, 0, CMD_BUILD_OBJECT | CMD_MSG(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS)) && !_shift_pressed) {
ResetObjectToPlace();
this->RaiseButtons();
}

@ -434,7 +434,10 @@ void IConsoleCmdExec(const char *cmdstr)
* enclosed in "" are taken as one token. We can only go as far as the amount
* of characters in our stream or the max amount of tokens we can handle */
for (cmdptr = cmdstr, t_index = 0, tstream_i = 0; *cmdptr != '\0'; cmdptr++) {
if (t_index >= lengthof(tokens) || tstream_i >= lengthof(tokenstream)) break;
if (tstream_i >= lengthof(tokenstream)) {
IConsoleError("command line too long");
return;
}
switch (*cmdptr) {
case ' ': // Token separator
@ -452,6 +455,10 @@ void IConsoleCmdExec(const char *cmdstr)
case '"': // Tokens enclosed in "" are one token
longtoken = !longtoken;
if (!foundtoken) {
if (t_index >= lengthof(tokens)) {
IConsoleError("command line too long");
return;
}
tokens[t_index++] = &tokenstream[tstream_i];
foundtoken = true;
}
@ -461,11 +468,15 @@ void IConsoleCmdExec(const char *cmdstr)
tokenstream[tstream_i++] = *++cmdptr;
break;
}
/* FALL THROUGH */
FALLTHROUGH;
default: // Normal character
tokenstream[tstream_i++] = *cmdptr;
if (!foundtoken) {
if (t_index >= lengthof(tokens)) {
IConsoleError("command line too long");
return;
}
tokens[t_index++] = &tokenstream[tstream_i - 1];
foundtoken = true;
}
@ -473,7 +484,7 @@ void IConsoleCmdExec(const char *cmdstr)
}
}
for (uint i = 0; tokens[i] != NULL; i++) {
for (uint i = 0; i < lengthof(tokens) && tokens[i] != NULL; i++) {
DEBUG(console, 8, "Token %d is: '%s'", i, tokens[i]);
}

@ -445,7 +445,8 @@ struct DepotWindow : Window {
switch (this->type) {
case VEH_TRAIN:
if (wagon) return MODE_ERROR;
/* FALL THROUGH */
FALLTHROUGH;
case VEH_ROAD:
if (xm <= this->flag_width) return MODE_START_STOP;
break;

@ -1726,7 +1726,7 @@ static void LoadUnloadVehicle(Vehicle *front)
/* update stats */
int t;
switch (front->type) {
case VEH_TRAIN: /* FALL THROUGH */
case VEH_TRAIN:
case VEH_SHIP:
t = front->vcache.cached_max_speed;
break;

@ -126,9 +126,9 @@ struct EnginePreviewWindow : Window {
switch (widget) {
case WID_EP_YES:
DoCommandP(0, this->window_number, 0, CMD_WANT_ENGINE_PREVIEW);
/* FALL THROUGH */
FALLTHROUGH;
case WID_EP_NO:
delete this;
if (!_shift_pressed) delete this;
break;
}
}

@ -522,7 +522,7 @@ FILE *FioFOpenFile(const char *filename, const char *mode, Subdirectory subdir,
case BASESET_DIR:
f = FioFOpenFile(filename, mode, OLD_GM_DIR, filesize);
if (f != NULL) break;
/* FALL THROUGH */
FALLTHROUGH;
case NEWGRF_DIR:
f = FioFOpenFile(filename, mode, OLD_DATA_DIR, filesize);
break;
@ -1032,30 +1032,29 @@ extern void DetermineBasePaths(const char *exe);
*/
static bool ChangeWorkingDirectoryToExecutable(const char *exe)
{
char tmp[MAX_PATH];
strecpy(tmp, exe, lastof(tmp));
bool success = false;
#ifdef WITH_COCOA
char *app_bundle = strchr(exe, '.');
char *app_bundle = strchr(tmp, '.');
while (app_bundle != NULL && strncasecmp(app_bundle, ".app", 4) != 0) app_bundle = strchr(&app_bundle[1], '.');
if (app_bundle != NULL) app_bundle[0] = '\0';
if (app_bundle != NULL) *app_bundle = '\0';
#endif /* WITH_COCOA */
char *s = const_cast<char *>(strrchr(exe, PATHSEPCHAR));
char *s = strrchr(tmp, PATHSEPCHAR);
if (s != NULL) {
*s = '\0';
#if defined(__DJGPP__)
/* If we want to go to the root, we can't use cd C:, but we must use '/' */
if (s[-1] == ':') chdir("/");
if (s > tmp && *(s - 1) == ':') chdir("/");
#endif
if (chdir(exe) != 0) {
if (chdir(tmp) != 0) {
DEBUG(misc, 0, "Directory with the binary does not exist?");
} else {
success = true;
}
*s = PATHSEPCHAR;
}
#ifdef WITH_COCOA
if (app_bundle != NULL) app_bundle[0] = '.';
#endif /* WITH_COCOA */
return success;
}
@ -1478,7 +1477,7 @@ uint FileScanner::Scan(const char *extension, Subdirectory sd, bool tars, bool r
switch (sd) {
case BASESET_DIR:
num += this->Scan(extension, OLD_GM_DIR, tars, recursive);
/* FALL THROUGH */
FALLTHROUGH;
case NEWGRF_DIR:
num += this->Scan(extension, OLD_DATA_DIR, tars, recursive);
break;

@ -158,7 +158,8 @@ const char *FiosBrowseTo(const FiosItem *item)
#elif defined(WIN32) || defined(__OS2__)
seprintf(_fios_path, _fios_path_last, "%c:" PATHSEP, item->title[0]);
#endif
/* FALL THROUGH */
break;
case FIOS_TYPE_INVALID:
break;

@ -702,7 +702,8 @@ public:
this->vscroll->SetCount(this->fios_items.Length());
this->selected = NULL;
_load_check_data.Clear();
/* FALL THROUGH */
FALLTHROUGH;
case 1:
/* Selection changes */
if (!gui_scope) break;

@ -41,7 +41,7 @@ FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_
ascender(_default_font_ascender[fs]), descender(_default_font_ascender[fs] - _default_font_height[fs]),
units_per_em(1)
{
assert(parent == NULL || this->fs == parent->fs);
assert(this->parent == NULL || this->fs == this->parent->fs);
FontCache::caches[this->fs] = this;
Layouter::ResetFontCache(this->fs);
}
@ -49,7 +49,7 @@ FontCache::FontCache(FontSize fs) : parent(FontCache::Get(fs)), fs(fs), height(_
/** Clean everything up. */
FontCache::~FontCache()
{
assert(this->fs == parent->fs);
assert(this->fs == this->parent->fs);
FontCache::caches[this->fs] = this->parent;
Layouter::ResetFontCache(this->fs);
}
@ -126,7 +126,7 @@ void SpriteFontCache::InitializeUnicodeGlyphMap()
SpriteID base;
switch (this->fs) {
default: NOT_REACHED();
case FS_MONO: // Use normal as default for mono spaced font, i.e. FALL THROUGH
case FS_MONO: // Use normal as default for mono spaced font
case FS_NORMAL: base = SPR_ASCII_SPACE; break;
case FS_SMALL: base = SPR_ASCII_SPACE_SMALL; break;
case FS_LARGE: base = SPR_ASCII_SPACE_BIG; break;
@ -474,7 +474,7 @@ static bool GetFontAAState(FontSize size)
const Sprite *FreeTypeFontCache::GetGlyph(GlyphID key)
{
if ((key & SPRITE_GLYPH) != 0) return parent->GetGlyph(key);
if ((key & SPRITE_GLYPH) != 0) return this->parent->GetGlyph(key);
/* Check for the glyph in our cache */
GlyphEntry *glyph = this->GetGlyphPtr(key);

@ -55,7 +55,7 @@ GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, boo
*e = '\0';
e++;
versionParam = atoi(e);
/* FALL THROUGH, like we were calling this function with a version. */
/* Continue like we were calling this function with a version. */
}
if (force_exact_match) {

@ -785,7 +785,7 @@ public:
DrawString(left_side, right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT);
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case CSD_CARGO:
SetDParam(0, CargoSpec::Get(i->accepts_cargo[j])->name);

@ -989,7 +989,7 @@ STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM :Nelinkertainen
STR_GAME_OPTIONS_BASE_GRF :{BLACK}Perusgrafiikat
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Valitse käytettävät perusgrafiikat
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva/korruptoitunut tiedosto{P "" ja}
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} puuttuva{P "" a}/korruptoitunut{P "" ta} tiedosto{P "" a}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Lisätietoja perusgrafiikoista
STR_GAME_OPTIONS_BASE_SFX :{BLACK}Perusäänet
@ -1148,7 +1148,7 @@ STR_CONFIG_SETTING_RUNNING_COSTS_HELPTEXT :Määritä kulk
STR_CONFIG_SETTING_CONSTRUCTION_SPEED :Rakennusnopeus: {STRING}
STR_CONFIG_SETTING_CONSTRUCTION_SPEED_HELPTEXT :Rajoita tekoälyn rakennustoimien määrää
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS :Ajoneuvojen hajoaminen: {STRING}
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota
STR_CONFIG_SETTING_VEHICLE_BREAKDOWNS_HELPTEXT :Määritä, kuinka usein puutteellisesti huolletut ajoneuvot voivat hajota
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER :Tukikerroin: {STRING}
STR_CONFIG_SETTING_SUBSIDY_MULTIPLIER_HELPTEXT :Määritä kuinka paljon tuetuista yhteyksistä maksetaan
STR_CONFIG_SETTING_CONSTRUCTION_COSTS :Rakennuskustannukset: {STRING}
@ -1265,7 +1265,7 @@ STR_CONFIG_SETTING_ORDER_REVIEW_OFF :Ei
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Kyllä, mutta ei pysäytetyille
STR_CONFIG_SETTING_ORDER_REVIEW_ON :Kaikille ajoneuvoille
STR_CONFIG_SETTING_WARN_INCOME_LESS :Varoita, jos kulkuneuvon tulos on negatiivinen: {STRING}
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :Mikäli käytössä, uutisviesti lähetetään, jos kulkuneuvo ei ole tuottanut rahaa viimeisen kalenterivuoden aikana
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Ajoneuvot eivät vanhene: {STRING}
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :Mikäli käytössä, kaikki kulkuneuvot ovat saatavilla ikuisesti niiden julkistamisen jälkeen
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Uudista ajoneuvo automaattisesti, kun se vanhenee: {STRING}
@ -1372,6 +1372,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Pois
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Vasemmalla hiiren painikkeella liikkuminen: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Salli näkymän siirtäminen vetämällä hiiren vasemmalla näppäimellä. Hyödyllinen erityisesti kosketusnäyttöä käytettäessä
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Sulje ikkuna hiiren oikealla painikkeella napsauttamalla: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Ikkunat sulkeutuvat, kun niitä napsautetaan hiiren oikealla painikkeella. Tämä korvaa tavallisesti näkyvän työkaluvihjeen!
STR_CONFIG_SETTING_AUTOSAVE :Automaattitallennus: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Valitse aikaväli automaattisille pelitallennuksille
@ -1462,18 +1464,18 @@ STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Suurin sallittu
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Huoltovälit ovat prosentteina: {STRING}
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Määritä, aiheuttaako edellisestä huollosta kulunut aika vai luotettavuuden laskeminen kulkuneuvon huoltamisen
STR_CONFIG_SETTING_SERVINT_TRAINS :Junien huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_TRAINS :Junien oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Määritä oletushuoltoväli uusille junille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA}{NBSP}päivä{P 0 "" ä}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :Pois käytöstä
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen huoltoväli oletuksena: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Ajoneuvojen oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Määritä oletushuoltoväli uusille ajoneuvoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Lentokoneiden oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Määritä oletushuoltoväli uusille lentokoneille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_SERVINT_SHIPS :Laivojen oletushuoltoväli: {STRING}
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Määritä oletushuoltoväli uusille laivoille, mikäli kulkuneuvolle ei ole määritelty erillistä huoltoväliä
STR_CONFIG_SETTING_NOSERVICE :Poista huollot käytöstä kun ajoneuvojen rikkoutuminen on poistettu käytöstä: {STRING}
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta jos ne eivät voi rikkoutua
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :Mikäli käytössä, kulkuneuvoja ei huolleta, jos ne eivät voi rikkoutua
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Ota käyttöön vaunujen nopeusrajoitukset: {STRING}
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :Mikäli käytössä, vaunujen nopeusrajoitusta käytetään junan maksiminopeuden määrittämisessä
STR_CONFIG_SETTING_DISABLE_ELRAILS :Poista sähköradat käytöstä: {STRING}
@ -1761,6 +1763,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Tarkista
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Näytä tekoäly/peliskriptiasetukset
STR_INTRO_TOOLTIP_QUIT :{BLACK}Sulje OpenTTD.
STR_INTRO_BASESET :{BLACK}Valitusta perusgrafiikkapaketista puuttuu {NUM} sprite{P "" ä}. Tarkista, onko sille päivityksiä.
STR_INTRO_TRANSLATION :{BLACK}Tästä käännöksestä puuttuu {NUM} merkkijono{P "" a}. Auta tekemään OpenTTD:stä parempi rekisteröitymällä kääntäjäksi. Lisätietoja tiedostossa readme.txt.
# Quit window
@ -2589,6 +2592,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Lentoken
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Vastaanottaa rahtia: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Raidetyyppi: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Radan nopeusrajoitus: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Tien nopeusrajoitus: {LTBLUE}{VELOCITY}
@ -2877,8 +2881,8 @@ STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Valitun
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Liikuta spriteä ympäriinsä, muuttaen X- ja Y-sijainteja. Ctrl+Klik siirtää spriteä kahdeksan yksikköä kerralla
STR_SPRITE_ALIGNER_RESET_BUTTON :{BLACK}Nollaa suhteelliset
STR_SPRITE_ALIGNER_RESET_TOOLTIP :{BLACK}Nollaa suhteelliset erotukset
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Absoluuttinen)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (Suhteellinen)
STR_SPRITE_ALIGNER_OFFSETS_ABS :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (absoluuttinen)
STR_SPRITE_ALIGNER_OFFSETS_REL :{BLACK}X-erotus: {NUM}, Y-erotus: {NUM} (suhteellinen)
STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Valitse sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Valitse sprite ruudulta
@ -2897,7 +2901,7 @@ STR_NEWGRF_ERROR_INVALID_PARAMETER :Virheellinen pa
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:STRING} tulee ladata ennen kuin {STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:STRING} tulee ladata {STRING} jälkeen
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:STRING} vaatii OpenTTD:n version {STRING} tai uudemman
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto jonka se muuntaa
STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :GRF-tiedosto, jonka se muuntaa
STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Liian monta NewGRF:ää on ladattu
STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :NewGRF:n {1:STRING} lataaminen staattisena NewGRF:nä {STRING}:n kanssa saattaa aiheuttaa nykimistä
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Odottamaton sprite (sprite {3:NUM})
@ -2919,7 +2923,7 @@ STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Sopivaa
STR_NEWGRF_TOO_MANY_NEWGRFS :{WHITE}Tiedostoa ei voida lisätä: NewGRF-tiedostojen raja saavutettu
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Yhteensopivat GRF:t ladattu puuttuvien tiedostojen korvaamiseksi
STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF tiedostot ovat poistettu käytöstä
STR_NEWGRF_DISABLED_WARNING :{WHITE}Puuttuvat GRF-tiedostot on poistettu käytöstä
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Puuttuva(t) GRF-tiedosto(t)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Taukotilasta poistuminen saattaa kaataa OpenTTD:n. Älä lähetä virheraportteja tämänjälkeisistä kaatumisista.{}Haluatko todella poistua taukotilasta?
@ -3029,7 +3033,7 @@ STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Rahoita
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Rakenna patsas yhtiösi kunniaksi.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Rahoita uusien kaupparakennusten rakentamista kaupungissa.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Osta vuoden yksinoikeudet kaupungin liikennöintiin. Paikallisviranomaiset eivät salli muiden yhtiöiden kuljettaa matkustajia ja rahtia.{}Kustannus: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kulu: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Lahjo viranomaisia lisätäksesi arviotasi; rangaistus voi olla kuitenkin suuri, jos jäät kiinni.{}Kustannus: {CURRENCY_LONG}
# Goal window
STR_GOALS_CAPTION :{WHITE}{COMPANY} Tavoitteet
@ -3292,6 +3296,9 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Tarvitse
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Tarvitsee: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Tarvitsee
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}odottamassa
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Tuottaa: {YELLOW}{STRING}{STRING}
@ -3312,7 +3319,7 @@ STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Ajoneuvo
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Laivat - napsauta laivaa saadaksesi tietoja.
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Lentokoneet - napsauta lentokonetta saadaksesi tietoja.
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Voittoa tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG})
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Tuotto tänä vuonna: {CURRENCY_LONG} (viime vuonna: {CURRENCY_LONG})
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Käytettävissä olevat junat
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Käytettävissä olevat ajoneuvot
@ -3360,6 +3367,9 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Poista kaikki a
STR_GROUP_RENAME_CAPTION :{BLACK}Nimeä ryhmä
STR_GROUP_PROFIT_THIS_YEAR :Tuotto tänä vuonna:
STR_GROUP_PROFIT_LAST_YEAR :Tuotto viime vuonna:
STR_GROUP_OCCUPANCY_VALUE :{NUM} %
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Uusi juna
@ -3392,6 +3402,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Kaikki rahtityy
STR_PURCHASE_INFO_ALL_BUT :Kaikki paitsi {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Suurin vetovoima: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Toimintasäde: {GOLD}{COMMA} ruutua
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Lentokonetyyppi: {GOLD}{STRING}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Junien valintaluettelo. Lisää tietoja junaa napsauttamalla. Ctrl+Klik näyttää tai piilottaa kulkuneuvon tyypin
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Ajoneuvojen valintaluettelo. Napsauta ajoneuvoa saadaksesi lisää tietoja. Ctrl+Klik näyttää tai piilottaa ajoneuvon tyypin
@ -3524,8 +3535,12 @@ STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :yksiraiteisen v
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev-veturin
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER}{}Käyttökustannukset: {CURRENCY_LONG}/vuosi{}Kapasiteetti: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. Vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. Nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Hinta: {CURRENCY_LONG} Paino: {WEIGHT_SHORT}{}Nopeus: {VELOCITY} Teho: {POWER} Maks. vetovoima: {6:FORCE}{}Käyttökustannukset: {4:CURRENCY_LONG}/v{}Kapasiteetti: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING}{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING}{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING} Toimintamatka: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}, {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Hinta: {CURRENCY_LONG} Maks. nopeus: {VELOCITY}{}Lentokonetyyppi: {STRING} Toimintamatka: {COMMA} ruutua{}Kapasiteetti: {CARGO_LONG}{}Käyttökustannukset: {CURRENCY_LONG}/v
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Korvaa {STRING} - {STRING}
@ -3555,6 +3570,7 @@ STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Napsauta
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Vaihda toiseen korvausikkunaan
STR_REPLACE_ENGINES :Veturit
STR_REPLACE_WAGONS :Vaunut
STR_REPLACE_ALL_RAILTYPE :Kaikki junat
STR_REPLACE_HELP_RAILTYPE :{BLACK}Valitse rautatietyyppi, jolle veturikorvaukset tehdään.
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Näyttää, millä vasemmalta valittu veturi korvataan, jos millään.
@ -3647,6 +3663,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} vuo{P s
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} vuo{P si tta} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Huippunopeus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Lentokonetyyppi: {LTBLUE}{STRING}
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Lentokonetyyppi: {LTBLUE}{STRING} {BLACK}Toimintamatka: {LTBLUE}{COMMA} ruutua
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Paino: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Paino: {LTBLUE}{WEIGHT_SHORT} {BLACK}Teho: {LTBLUE}{POWER}{BLACK} Maks. nopeus: {LTBLUE}{VELOCITY} {BLACK}Maks. T.E.: {LTBLUE}{FORCE}
@ -3955,12 +3973,12 @@ STR_AI_DEBUG_SETTINGS :{BLACK}Asetukse
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Muuta skriptin asetuksia
STR_AI_DEBUG_RELOAD :{BLACK}Lataa tekoäly uudelleen
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Lopeta tekoäly, lataa skripti uudelleen ja käynnistä tekoäly uudelleen
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Pysäytetäänkö tekoäly, kun tekoälyn lokiviesti on sama kuin pysäytysmerkkijono
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Pysäytä kun:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä kun
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Pysäytä, kun
STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}Kun tekoälyn lokiviesti täsmää tämän merkkijonon kanssa, peli pysäytetään
STR_AI_DEBUG_MATCH_CASE :{BLACK}Kirjainkoon täsmäys
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys kun verrataan tekoälyn viestejä pysäytysmerkkijonoon
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Kytke kirjainkoon täsmäys, kun verrataan tekoälyn viestejä pysäytysmerkkijonoon
STR_AI_DEBUG_CONTINUE :{BLACK}Jatka
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Jatka tekoälyn suorittamista
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}Näytä tämän tekoälyn virheenkorjaustiedot

@ -31,7 +31,7 @@ STR_JUST_NOTHING :Τίποτα
STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :{G=m}Επιβάτες
STR_CARGO_PLURAL_PASSENGERS.geniki :Επιβάτη
STR_CARGO_PLURAL_COAL :{G=m}Άνθρακάς
STR_CARGO_PLURAL_COAL :{G=m}Άνθρακας
STR_CARGO_PLURAL_MAIL :{G=f}Αλληλογραφία
STR_CARGO_PLURAL_MAIL.geniki :Αλληλογραφίας
STR_CARGO_PLURAL_OIL :{G=n}Πετρέλαιo
@ -346,7 +346,7 @@ STR_SORT_BY_TYPE :Τύπος
STR_SORT_BY_TRANSPORTED :Μεταφέρθηκαν
STR_SORT_BY_NUMBER :Αριθμός
STR_SORT_BY_PROFIT_LAST_YEAR :Κέρδος προηγούμενου χρόνου
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος αυτού του χρόνου
STR_SORT_BY_PROFIT_THIS_YEAR :Κέρδος τρέχοντος έτους
STR_SORT_BY_AGE :Ηλικία
STR_SORT_BY_RELIABILITY :Αξιοπιστία
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Συνολική χωρητικότητα ανά τύπο φορτίου
@ -1479,6 +1479,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Απενεργ
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Μετάβαση με αριστερό κλικ: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Ενεργοποίηση της κύλισης του χάρτη σύροντας τον με το αριστερό κουμπί του ποντικιού. Αυτό είναι ιδιαίτερα χρήσιμο για την κύλιση όταν χρησιμοποιείται οθόνη αφής
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Κλείνει το παράθυρο με δεξί πάτημα μέσα του. Απενεργοποιεί την ανάδυση επεξηγήσεων με το δεξί κουμπί!
STR_CONFIG_SETTING_AUTOSAVE :Αυτόματο σώσιμο: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Επιλέξτε το διάστημα ανάμεσα σε δυο διαδοχικά σωσίματα του παιχνιδιου
@ -3472,6 +3473,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Αφαίρεσ
STR_GROUP_RENAME_CAPTION :{BLACK}Μετονομασία μίας ομάδας
STR_GROUP_PROFIT_THIS_YEAR :Κέρδος τρέχοντος έτους:
STR_GROUP_PROFIT_LAST_YEAR :Κέρδος προηγούμενου έτους
STR_GROUP_OCCUPANCY :Τρέσουσα χρήση:
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Νέα Οχήματα Σιδηρόδρομου

@ -705,7 +705,7 @@ STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Wyświet
STR_TOOLBAR_TOOLTIP_DISPLAY_STORY_BOOK :{BLACK}Pokaż okno opowieści
STR_TOOLBAR_TOOLTIP_DISPLAY_GOALS_LIST :{BLACK}Pokaż listę celów
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Wyświetl wykresy
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl tabele firm
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Wyświetl ranking firm
STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Ufunduj budowę nowego przedsiębiorstwa
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Wyświetl listę pociągów firmy. Ctrl+klik otwiera listę grup/pojazdów
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Wyświetl listę pojazdów firmy. Ctrl+klik otwiera listę grup/pojazdów
@ -799,7 +799,7 @@ STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Stawki za ładu
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Wykres Ligi Firm
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Ranking Firm
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Szczegółowa tabela efektywności
STR_GRAPH_MENU_HIGHSCORE :Tabela wyników
############ range ends here
@ -971,7 +971,7 @@ STR_GRAPH_KEY_CAPTION :{WHITE}Legenda
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Kliknij tutaj aby wł./wył. wyświetlanie danych firmy na wykresie
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Tabela Ligi Firm
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Ranking Firm
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Inżynier
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Administrator Ruchu
@ -1062,7 +1062,7 @@ STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Kliknij
# Highscore window
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Ranking firm, które osiągnęły rok {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Tabela Ligi Firm w {NUM}
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Ranking Firm w {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Biznesmen
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Przedsiębiorca
@ -1752,6 +1752,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Wyłączona
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Przewijanie lewym przyciskiem myszy: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Włącz przewijanie mapy przeciąganiem lewym przyciskiem myszki. Jest to przydatne podczas używania ekranu dotykowego do przewijania
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Zamknij okno prawym przyciskiem: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Zamyka okno poprzez kliknięcie prawym przyciskiem. Wyłącza pomoc kontekstową!
STR_CONFIG_SETTING_AUTOSAVE :Autozapis: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Częstotliwość automatycznego zapisu stanu gry
@ -3677,6 +3679,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Wymaga:
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Potrzebuje
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}oczekuje
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produkuje: {YELLOW}{STRING}{STRING}
@ -3745,6 +3749,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Usuń wszystkie
STR_GROUP_RENAME_CAPTION :{BLACK}Zmień nazwę grupy
STR_GROUP_PROFIT_THIS_YEAR :Zysk w tym roku:
STR_GROUP_PROFIT_LAST_YEAR :Zysk w zeszłym roku:
STR_GROUP_OCCUPANCY :Aktualne wykorzystanie:
STR_GROUP_OCCUPANCY_VALUE :{NUM}%
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Nowe pociągi
@ -3777,6 +3785,7 @@ STR_PURCHASE_INFO_ALL_TYPES :wszystkie typy
STR_PURCHASE_INFO_ALL_BUT :wszystko oprócz {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Maks. siła pociągowa: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Zasięg: {GOLD}{COMMA} pól
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Typ samolotu: {GOLD}{STRING}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Lista wyboru pociągów - kliknij na pojeździe, aby uzyskać informacje. Ctrl+klik przełącza ukrywanie typu pojazdu
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Lista wyboru pojazdów drogowych - kliknij na pojeździe, aby uzyskać więcej informacji. Ctrl+klik przełącza ukrywanie typu pojazdu
@ -3917,6 +3926,10 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE.b :lokomotywę Mag
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Koszt: {CURRENCY_LONG} Masa: {WEIGHT_SHORT}{}Prędkość: {VELOCITY} Moc: {POWER}{}Koszt utrzymania: {CURRENCY_LONG}/rok{}Ładowność: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Koszt: {CURRENCY_LONG} Masa: {WEIGHT_SHORT}{}Prędkość: {VELOCITY} Moc: {POWER} Maksymalna siła pociągowa: {6:FORCE}{}Koszt utrzymania: {4:CURRENCY_LONG}/rok{}Ładowność: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Prędkość maksymalna: {VELOCITY}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING}{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING} Zasięg: {COMMA}{}Ładowność: {CARGO_LONG}, {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Koszt: {CURRENCY_LONG} Max. prędkość: {VELOCITY}{}Typ samolotu: {STRING} Zasięg: {COMMA}{}Ładowność: {CARGO_LONG}{}Koszt utrzymania: {CURRENCY_LONG}/rok
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Zastąp {STRING} - {STRING}
@ -4039,6 +4052,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} {P rok
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} {P rok lata lat} ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Prędkość maksymalna: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Max. prędkość: {LTBLUE}{VELOCITY} {BLACK}Typ samolotu: {LTBLUE}{STRING}
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Max. prędkość: {LTBLUE}{VELOCITY} {BLACK}Typ samolotu: {LTBLUE}{STRING} {BLACK}Zasięg: {LTBLUE}{COMMA}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Masa: {LTBLUE}{WEIGHT_SHORT} {BLACK}Moc: {LTBLUE}{POWER}{BLACK} Prędkość maksymalna: {LTBLUE}{VELOCITY} {BLACK}Maksymalna siła pociągowa: {LTBLUE}{FORCE}

@ -51,18 +51,18 @@ STR_CARGO_PLURAL_WHEAT :{G=m}Trigo
STR_CARGO_PLURAL_RUBBER :{G=m}Caucho
STR_CARGO_PLURAL_SUGAR :{G=m}Azúcar
STR_CARGO_PLURAL_TOYS :{G=m}Juguetes
STR_CARGO_PLURAL_CANDY :{G=m}Dulces
STR_CARGO_PLURAL_CANDY :{G=m}Caramelos
STR_CARGO_PLURAL_COLA :{G=f}Cola
STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón Dulce
STR_CARGO_PLURAL_COTTON_CANDY :{G=m}Algodón de Azúcar
STR_CARGO_PLURAL_BUBBLES :{G=f}Burbujas
STR_CARGO_PLURAL_TOFFEE :{G=m}Caramelos
STR_CARGO_PLURAL_TOFFEE :{G=m}Tofes
STR_CARGO_PLURAL_BATTERIES :{G=f}Pilas
STR_CARGO_PLURAL_PLASTIC :{G=m}Plástico
STR_CARGO_PLURAL_FIZZY_DRINKS :{G=m}Refrescos
# Singular cargo name
STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajeros
STR_CARGO_SINGULAR_PASSENGER :{G=m}Pasajero
STR_CARGO_SINGULAR_COAL :{G=m}Carbón
STR_CARGO_SINGULAR_MAIL :{G=m}Correo
STR_CARGO_SINGULAR_OIL :{G=m}Petróleo
@ -85,11 +85,11 @@ STR_CARGO_SINGULAR_WHEAT :{G=m}Trigo
STR_CARGO_SINGULAR_RUBBER :{G=m}Caucho
STR_CARGO_SINGULAR_SUGAR :{G=m}Azúcar
STR_CARGO_SINGULAR_TOY :{G=m}Juguete
STR_CARGO_SINGULAR_CANDY :{G=m}Dulce
STR_CARGO_SINGULAR_CANDY :{G=m}Caramelo
STR_CARGO_SINGULAR_COLA :{G=f}Cola
STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón Dulce
STR_CARGO_SINGULAR_COTTON_CANDY :{G=m}Algodón de Azúcar
STR_CARGO_SINGULAR_BUBBLE :{G=f}Burbuja
STR_CARGO_SINGULAR_TOFFEE :{G=m}Caramelo
STR_CARGO_SINGULAR_TOFFEE :{G=m}Tofe
STR_CARGO_SINGULAR_BATTERY :{G=f}Pila
STR_CARGO_SINGULAR_PLASTIC :{G=m}Plástico
STR_CARGO_SINGULAR_FIZZY_DRINK :{G=m}Refresco
@ -119,11 +119,11 @@ STR_QUANTITY_WHEAT :{WEIGHT_LONG} d
STR_QUANTITY_RUBBER :{VOLUME_LONG} de caucho
STR_QUANTITY_SUGAR :{WEIGHT_LONG} de azúcar
STR_QUANTITY_TOYS :{COMMA}{NBSP}juguete{P "" s}
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de dulces
STR_QUANTITY_SWEETS :{COMMA}{NBSP}bolsa{P "" s} de caramelos
STR_QUANTITY_COLA :{VOLUME_LONG} de cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} de algodón dulce
STR_QUANTITY_BUBBLES :{COMMA} burbuja{P "" s}
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de caramelo{P "" s}
STR_QUANTITY_TOFFEE :{WEIGHT_LONG} de tofe{P "" s}
STR_QUANTITY_BATTERIES :{COMMA} pila{P "" s}
STR_QUANTITY_PLASTIC :{VOLUME_LONG} de plástico
STR_QUANTITY_FIZZY_DRINKS :{COMMA} refresco{P "" s}
@ -1577,7 +1577,7 @@ STR_CONFIG_SETTING_STATUSBAR_POS :Posición de la
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Posición horizontal de la barra de estado en la parte inferior de la pantalla
STR_CONFIG_SETTING_SNAP_RADIUS :Radio de fijación de ventana: {STRING}
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distancia máxima entre ventanas antes de que la ventana que se está moviendo sea alineada automáticamente con las ventanas cercanas
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" es}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :deshabilitado
STR_CONFIG_SETTING_SOFT_LIMIT :Máximo número de ventanas sin anclar: {STRING}
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Número máximo de ventanas sin anclar que pueden estar abiertas antes de que las más antiguas se cierren automáticamente para dejar paso a las nuevas
@ -2939,7 +2939,7 @@ STR_NEWGRF_BROKEN :{WHITE}Es proba
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}Ha cambiado el estado 'vagón motorizado' para '{1:ENGINE}' cuando no estaba dentro de un depósito
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}Ha cambiado la longitud del vehículo para '{1:ENGINE}' cuando no estaba dentro de un depósito
STR_NEWGRF_BROKEN_CAPACITY :{WHITE}Ha cambiado la capacidad del vehículo para '{1:ENGINE}' fuera de un depósito o mientras no se estaba remodelando
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Puede ser debido a problemas con los NewGRF. El juego puede fallar
STR_BROKEN_VEHICLE_LENGTH :{WHITE}El tren '{VEHICLE}' perteneciente a '{COMPANY}' tiene una longitud incorrecta. Esto puede ser debido a problemas con los NewGRF. El juego puede desincronizarse o, incluso, fallar por completo
STR_NEWGRF_BUGGY :{WHITE}El NewGRF '{0:STRING}' da información incorrecta
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}La información de carga/reforma para '{1:ENGINE}' difiere de la de lista de compra después de la construcción. Esto puede causar que la renovación/reemplazo automático no haga la reforma correcta
@ -4552,8 +4552,8 @@ STR_INDUSTRY_NAME_WATER_TOWER :{G=f}Torre de A
STR_INDUSTRY_NAME_FACTORY_2 :{G=f}Fábrica
STR_INDUSTRY_NAME_FARM_2 :{G=f}Granja
STR_INDUSTRY_NAME_LUMBER_MILL :{G=m}Aserradero
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón Dulce
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Dulces
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :{G=m}Bosque de Algodón de Azúcar
STR_INDUSTRY_NAME_CANDY_FACTORY :{G=f}Fábrica de Caramelos
STR_INDUSTRY_NAME_BATTERY_FARM :{G=f}Granja de Pilas
STR_INDUSTRY_NAME_COLA_WELLS :{G=m}Pozos de Cola
STR_INDUSTRY_NAME_TOY_SHOP :{G=f}Tienda de Juguetes
@ -4561,7 +4561,7 @@ STR_INDUSTRY_NAME_TOY_FACTORY :{G=f}Fábrica d
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :{G=f}Fuentes de Plástico
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :{G=f}Fábrica de Refrescos
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :{G=m}Generador de Burbujas
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Caramelos
STR_INDUSTRY_NAME_TOFFEE_QUARRY :{G=f}Cantera de Tofe
STR_INDUSTRY_NAME_SUGAR_MINE :{G=f}Mina de Azúcar
############ WARNING, using range 0x6000 for strings that are stored in the savegame
@ -4651,11 +4651,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@ -4681,11 +4681,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@ -4713,11 +4713,11 @@ STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Cisterna de Agu
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Vagón de Fruta
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Vagón de Caucho
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Vagón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón Dulce
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Vagoneta de Algodón de Azúcar
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Vagoneta de Tofe
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Vagón de Burbujas
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cisterna de Cola
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Dulces
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Vagón de Caramelos
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Vagón de Juguetes
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Vagón de Pilas
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Vagón de Refrescos
@ -4786,18 +4786,18 @@ STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Camión de Azú
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :Camión de Cola MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Camión de Cola Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Camión de Cola Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón Dulce MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón Dulce Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón Dulce Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Caramelos MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Caramelos Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Caramelos Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :Camión de Algodón de Azúcar MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Camión de Algodón de Azúcar Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Camión de Algodón de Azúcar Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :Camión de Tofe MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Camión de Tofe Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Camión de Tofe Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :Furgón de Juguetes MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Furgón de Juguetes Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Furgón de Juguetes Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Dulces MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Dulces Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Dulces Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :Camión de Caramelos MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Camión de Caramelos Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Camión de Caramelos Wizzowow
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :Camión de Pilas MightyMover
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Camión de Pilas Powernaught
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Camión de Pilas Wizzowow

@ -286,7 +286,7 @@ STR_SORT_BY_TYPE :Tür
STR_SORT_BY_TRANSPORTED :Taşınan
STR_SORT_BY_NUMBER :Numara
STR_SORT_BY_PROFIT_LAST_YEAR :Geçen seneki kar
STR_SORT_BY_PROFIT_THIS_YEAR :Bu seneki kar
STR_SORT_BY_PROFIT_THIS_YEAR :Bu yılki kar
STR_SORT_BY_AGE :Yaş
STR_SORT_BY_RELIABILITY :Güvenilirlik
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Her kargo için toplam kapasite
@ -1373,6 +1373,8 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Kapalı
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Sol tık ile ekran kaydır: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Sol fare tuşuyla sürükleyerek harita kaydırma özelliğini etkinleştir. Özellikle dokunmatik-ekran kullanırken kaydırma yapmak için kullanılabilir.
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Sağ tıklama ile pencereyi kapat: {STRING}
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :İçerisinde sağ tıklandığında pencereyi kapatır. Sağ tıklandığında ipuçları gösterimini devre dışı bırakır!
STR_CONFIG_SETTING_AUTOSAVE :Otomatik kaydet: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Otomatik oyun kaydetme sıklığını seçin
@ -1762,6 +1764,7 @@ STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}İndiril
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}YZ ve Oyun betik ayarlarını göster
STR_INTRO_TOOLTIP_QUIT :{BLACK}'OpenTTD' den çık
STR_INTRO_BASESET :{BLACK}Geçerli seçimdeki temel grafik setinin {NUM} örneği eksik. Lütfen temel setin güncellemelerini kontrol edin.
STR_INTRO_TRANSLATION :{BLACK}Bu çeviride {NUM} eksik metin var. Çevirmen olarak kaydolarak OpenTTD'nin iyileştirilmesine yardım edin. Ayrıntılar için readme.txt'ye bakın.
# Quit window
@ -2497,7 +2500,7 @@ STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Haritaya
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Arazi Yapımı
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalik koy
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Haritaya kayalık koy
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Çöl alanı tanımla.{}Kaldırmak için CTRL'yi basılı tut
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}yükseltme/alçaltma alanını arttır
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Yükseltme/alçaltma alanını arttır
@ -2782,7 +2785,7 @@ STR_GENERATION_WORLD_GENERATION :{BLACK}Harita
STR_GENERATION_RIVER_GENERATION :{BLACK}Nehir oluşturma
STR_GENERATION_TREE_GENERATION :{BLACK}Ağaç üretimi
STR_GENERATION_OBJECT_GENERATION :{BLACK}Nesne oluşturma
STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalik alan oluştur
STR_GENERATION_CLEARING_TILES :{BLACK}Engebeli ve kayalık alan oluştur
STR_GENERATION_SETTINGUP_GAME :{BLACK}Oyun ayarlanıyor
STR_GENERATION_PREPARING_TILELOOP :{BLACK}tile-loop çalıştırılıyor
STR_GENERATION_PREPARING_SCRIPT :{BLACK}Betik çalıştırılıyor
@ -3171,7 +3174,7 @@ STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Uçağı
# Waypoint/buoy view window
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzegaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü güzergaha ortala. Ctrl ile tıklama güzegahın konumunu gösteren yeni bir pencere açar
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Ara nokta adını değiştir
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Ana görünümü şamandıra konumuna ortala. Ctrl ile tıklama şamandıranın konumunu gösteren yeni bir pencere açar
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Şamandıra adını değiştir
@ -3294,6 +3297,11 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}İstenen
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}İstenenler: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_REQUIRES :{BLACK}Gereken
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT :{YELLOW}{CARGO_LONG} {BLACK}bekliyor
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_AMOUNT_TEXT :{YELLOW}{CARGO_LONG}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Üretir: {YELLOW}{STRING}{STRING}
@ -3362,6 +3370,10 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Bütün araçla
STR_GROUP_RENAME_CAPTION :{BLACK}Grubun ismini değiştir
STR_GROUP_PROFIT_THIS_YEAR :Bu yılki kar:
STR_GROUP_PROFIT_LAST_YEAR :Geçen yılki kar:
STR_GROUP_OCCUPANCY :Şu anki kullanım:
STR_GROUP_OCCUPANCY_VALUE :%{NUM}
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Yeni Tren
@ -3394,6 +3406,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tüm kargo tür
STR_PURCHASE_INFO_ALL_BUT :Şunlar hariç tümü: {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Aza. Çekim Gücü: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Menzil: {GOLD}{COMMA} kare
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Uçak türü: {GOLD}{STRING}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Tren seçim listesi. Bilgi için araç tıklayın. Ctrl+Tıklama araç türünün gizlenmesini açar/kapatır
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Karayolu araçları seçim listesi. Bilgi için araca tıklayın. Ctrl+Tıklama araç türünün gizlenmesini açar/kapatır
@ -3494,7 +3507,7 @@ STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}Geminin
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}Uçağın bir kopyasını oluşturur. Önce bu düğmeye sonra da hangarın içindeki veya dışındaki bir uçaga tıklayın. Ctrl-tıklama talimatları paylaştırır. Shift ile tıklama satın almadan tahmini maliyeti gösterir
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Tren garını göster. Ctrl ile tıklama garın konumunu gösteren yeni bir pencere açar
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl+Tıklama garajın konumunu gösteren yeni bir pencere açar
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Kara taşıtı garajını göster. Ctrl ile tıklama garajın konumunu gösteren yeni bir pencere açar
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Tersaneyi göster. Ctrl ile tıklama tershanenin konumunu gösteren yeni bir pencere açar
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Hangarı göster. Ctrl ile tıklama hangarın konumunu gösteren yeni bir pencere açar
@ -3525,9 +3538,13 @@ STR_ENGINE_PREVIEW_SHIP :gemi
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monoray lokomotifi
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev lokomotifi
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}Bakım: {CURRENCY_LONG}/sene{}Kapasite: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}Çalışma Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Fiyat: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER}{}İşletme Gideri: {CURRENCY_LONG}/yıl{}Kapasite: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Maliyet: {CURRENCY_LONG} Ağırlık: {WEIGHT_SHORT}{}Hız: {VELOCITY} Güç: {POWER} Azami Tork: {6:FORCE}{}İşletme Gideri: {4:CURRENCY_LONG}/yıl{}Kapasite: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING}{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}//yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}, {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Maliyet: {CURRENCY_LONG} Azami Hız: {VELOCITY}{}Uçak türü: {STRING} Menzil: {COMMA} kare{}Kapasite: {CARGO_LONG}{}İşletme Gideri: {CURRENCY_LONG}/yıl
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Değiştir {STRING} - {STRING}
@ -3650,6 +3667,8 @@ STR_VEHICLE_INFO_AGE :{COMMA} sene ({
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} sene ({COMMA})
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Azami Hız: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_MAX_SPEED_TYPE :{BLACK}Azami hız: {LTBLUE}{VELOCITY} {BLACK}Uçak türü: {LTBLUE}{STRING}
STR_VEHICLE_INFO_MAX_SPEED_TYPE_RANGE :{BLACK}Azami hız: {LTBLUE}{VELOCITY} {BLACK}Uçak türü: {LTBLUE}{STRING} {BLACK}Menzil: {LTBLUE}{COMMA} kare
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_SHORT} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Ağırlık: {LTBLUE}{WEIGHT_SHORT} {BLACK}Güç: {LTBLUE}{POWER}{BLACK} Azami Hız: {LTBLUE}{VELOCITY} {BLACK}Azami Tork: {LTBLUE}{FORCE}
@ -4240,7 +4259,7 @@ STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Birden f
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Diğer yerimine çok yakın
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Buraya tren yerimi yapılamaz...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Şamandıra yerlestirilemez...
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Buraya şamandıra yerleştirilemez...
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Yerimi adı değiştirilemedi...
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Tren yerimi kaldırılamaz...
@ -4452,7 +4471,7 @@ STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}Araç bu
# Sign related errors
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... çok fazla tabela var
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamiyor...
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Buraya tabela konulamıyor...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Tabela adı değiştirilemiyor...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Tabelayı silemezsiniz...

@ -1372,6 +1372,7 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Tắt
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Cuộn chuột trái: {STRING}
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Cho phép cuộn bản đồ bằng cách kéo với nút trái chuột. Tùy chọn này sẽ hữu ích khi dùng màn hình cảm ứng
STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE :Đóng cửa số khi click chuột phải: {STRING}
STR_CONFIG_SETTING_AUTOSAVE :Tự động save: {STRING}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Chọn chu kỳ giữa mỗi lần tự động save
@ -2589,6 +2590,7 @@ STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Tên sâ
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Hàng hoá chấp nhận: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
STR_LANG_AREA_INFORMATION_RAIL_TYPE :{BLACK}Kiểu đường ray: {LTBLUE}{STRING}
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Giới hạn tốc độ đường ray: {LTBLUE}{VELOCITY}
STR_LANG_AREA_INFORMATION_ROAD_SPEED_LIMIT :{BLACK}Hạn chế tốc độ đường bộ: {LTBLUE}{VELOCITY}
@ -3292,6 +3294,8 @@ STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Yêu c
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Yêu cầu: {YELLOW}{STRING}{STRING}, {STRING}{STRING}, {STRING}{STRING}
############ range for requires ends
STR_INDUSTRY_VIEW_ACCEPT_CARGO :{YELLOW}{STRING}
STR_INDUSTRY_VIEW_ACCEPT_CARGO_TEXT :{YELLOW}{STRING}{STRING}
############ range for produces starts
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Sản xuất: {YELLOW}{STRING}{STRING}
@ -3360,6 +3364,7 @@ STR_GROUP_REMOVE_ALL_VEHICLES :Xoá tất cả
STR_GROUP_RENAME_CAPTION :{BLACK}Đổi tên nhóm
STR_GROUP_PROFIT_LAST_YEAR :Lợi nhuận năm trước:
# Build vehicle window
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :Tàu Hỏa Mới
@ -3392,6 +3397,7 @@ STR_PURCHASE_INFO_ALL_TYPES :Tất cả ki
STR_PURCHASE_INFO_ALL_BUT :Tất cả trừ {CARGO_LIST}
STR_PURCHASE_INFO_MAX_TE :{BLACK}Lực kéo tối đa: {GOLD}{FORCE}
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Tầm xa: {GOLD}{COMMA} ô
STR_PURCHASE_INFO_AIRCRAFT_TYPE :{BLACK}Kiểu máy bay: {GOLD}{STRING}
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Danh sách tàu hỏa có thể chọn. Click vào tàu hỏa để xem thông tin. Ctrl+Click để ẩn/hiện loại được chọn
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Danh sách xe có thể chọn. Click vào xe để xem thông tin. Ctrl+Click để ẩn/hiện loại được chọn
@ -3526,6 +3532,7 @@ STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :đầu máy đ
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Giá thành: {CURRENCY_LONG} Tải trọng: {WEIGHT_SHORT}{}Tốc độ: {VELOCITY} Công suất: {POWER}{}Chi phí hoạt động: {CURRENCY_LONG}/năm{}Sức chứa: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Giá: {CURRENCY_LONG} Nặng: {WEIGHT_SHORT}{}Tốc độ: {VELOCITY} Công suất: {POWER} Max. T.E.: {6:FORCE}{}Giá vận hành: {4:CURRENCY_LONG}/yr{}Năng suất: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAP_RUNCOST :{BLACK}Giá thành: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm
STR_ENGINE_PREVIEW_COST_MAX_SPEED_TYPE_RANGE_CAP_RUNCOST :{BLACK}Giá: {CURRENCY_LONG} Tốc độ tối đa: {VELOCITY}{}Kiểu máy bay: {STRING} Tầm xa: {COMMA} ô{}Sức chứa: {CARGO_LONG}{}Chi phí hoạt động: {CURRENCY_LONG}/năm
# Autoreplace window
STR_REPLACE_VEHICLES_WHITE :{WHITE}Thay thế {STRING} - {STRING}

@ -77,7 +77,6 @@ protected:
Point GetStationMiddle(const Station *st) const;
void DrawForwBackLinks(Point pta, StationID sta, Point ptb, StationID stb) const;
void AddLinks(const Station *sta, const Station *stb);
void DrawLinks(const DrawPixelInfo *dpi) const;
void DrawStationDots(const DrawPixelInfo *dpi) const;

@ -1007,10 +1007,12 @@ struct QueryStringWindow : public Window
switch (widget) {
case WID_QS_DEFAULT:
this->editbox.text.DeleteAll();
/* FALL THROUGH */
FALLTHROUGH;
case WID_QS_OK:
this->OnOk();
/* FALL THROUGH */
FALLTHROUGH;
case WID_QS_CANCEL:
delete this;
break;
@ -1160,7 +1162,8 @@ struct QueryWindow : public Window {
this->proc(this->parent, true);
this->proc = NULL;
}
/* FALL THROUGH */
FALLTHROUGH;
case WKC_ESC:
delete this;
return ES_HANDLED;

@ -124,7 +124,7 @@ void MusicDriver_ExtMidi::DoPlay()
case -1:
DEBUG(driver, 0, "extmidi: couldn't fork: %s", strerror(errno));
/* FALL THROUGH */
FALLTHROUGH;
default:
this->song[0] = '\0';

@ -242,7 +242,7 @@ void MusicDriver_QtMidi::Stop()
case QT_STATE_PLAY:
StopSong();
/* FALL THROUGH */
FALLTHROUGH;
case QT_STATE_STOP:
DisposeMovie(_quicktime_movie);
@ -267,13 +267,13 @@ void MusicDriver_QtMidi::PlaySong(const char *filename)
case QT_STATE_PLAY:
StopSong();
DEBUG(driver, 3, "qtmidi: previous tune stopped");
/* FALL THROUGH */
FALLTHROUGH;
case QT_STATE_STOP:
DisposeMovie(_quicktime_movie);
DEBUG(driver, 3, "qtmidi: previous tune disposed");
_quicktime_state = QT_STATE_IDLE;
/* FALL THROUGH */
FALLTHROUGH;
case QT_STATE_IDLE:
LoadMovieForMIDIFile(filename, &_quicktime_movie);
@ -294,7 +294,7 @@ void MusicDriver_QtMidi::StopSong()
switch (_quicktime_state) {
case QT_STATE_IDLE:
/* FALL THROUGH */
FALLTHROUGH;
case QT_STATE_STOP:
DEBUG(driver, 3, "qtmidi: stop requested, but already idle");

@ -252,17 +252,20 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo
*dst = c;
dst = &c->next;
}
/* FALL THROUGH */
}
FALLTHROUGH;
case 3:
info->game_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
info->start_date = Clamp(p->Recv_uint32(), 0, MAX_DATE);
/* FALL THROUGH */
FALLTHROUGH;
case 2:
info->companies_max = p->Recv_uint8 ();
info->companies_on = p->Recv_uint8 ();
info->spectators_max = p->Recv_uint8 ();
/* FALL THROUGH */
FALLTHROUGH;
case 1:
p->Recv_string(info->server_name, sizeof(info->server_name));
p->Recv_string(info->server_revision, sizeof(info->server_revision));

@ -492,10 +492,13 @@ struct NetworkChatWindow : public Window {
virtual void OnClick(Point pt, int widget, int click_count)
{
switch (widget) {
/* Send */
case WID_NC_SENDBUTTON: SendChat(this->message_editbox.text.buf, this->dtype, this->dest);
/* FALL THROUGH */
case WID_NC_CLOSE: /* Cancel */ delete this; break;
case WID_NC_SENDBUTTON: /* Send */
SendChat(this->message_editbox.text.buf, this->dtype, this->dest);
FALLTHROUGH;
case WID_NC_CLOSE: /* Cancel */
delete this;
break;
}
}

@ -965,7 +965,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CHAT(Packet *p)
/* For speaking to company or giving money, we need the company-name */
case NETWORK_ACTION_GIVE_MONEY:
if (!Company::IsValidID(ci_to->client_playas)) return NETWORK_RECV_STATUS_OKAY;
/* FALL THROUGH */
FALLTHROUGH;
case NETWORK_ACTION_CHAT_COMPANY: {
StringID str = Company::IsValidID(ci_to->client_playas) ? STR_COMPANY_NAME : STR_NETWORK_SPECTATORS;
SetDParam(0, ci_to->client_playas);

@ -908,7 +908,8 @@ public:
}
return ES_HANDLED;
}
/* FALL THROUGH, space is pressed and filter is focused. */
/* space is pressed and filter is focused. */
FALLTHROUGH;
default:
return ES_NOT_HANDLED;

@ -2053,7 +2053,8 @@ struct NetworkJoinStatusWindow : Window {
progress = 15; // We don't have the final size yet; the server is still compressing!
break;
}
/* FALL THROUGH */
FALLTHROUGH;
default: // Waiting is 15%, so the resting receivement of map is maximum 70%
progress = 15 + _network_join_bytes * (100 - 15) / _network_join_bytes_total;
}
@ -2182,7 +2183,7 @@ struct NetworkCompanyPasswordWindow : public Window {
switch (widget) {
case WID_NCP_OK:
this->OnOk();
/* FALL THROUGH */
FALLTHROUGH;
case WID_NCP_CANCEL:
delete this;

@ -1361,7 +1361,8 @@ void NetworkServerSendChat(NetworkAction action, DestType desttype, int dest, co
}
default:
DEBUG(net, 0, "[server] received unknown chat destination type %d. Doing broadcast instead", desttype);
/* FALL THROUGH */
FALLTHROUGH;
case DESTTYPE_BROADCAST:
FOR_ALL_CLIENT_SOCKETS(cs) {
cs->SendChat(action, from_id, false, msg, data);
@ -1396,7 +1397,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p)
switch (action) {
case NETWORK_ACTION_GIVE_MONEY:
if (!Company::IsValidID(ci->client_playas)) break;
/* FALL THROUGH */
FALLTHROUGH;
case NETWORK_ACTION_CHAT:
case NETWORK_ACTION_CHAT_CLIENT:
case NETWORK_ACTION_CHAT_COMPANY:

@ -2969,7 +2969,7 @@ static ChangeInfoResult CargoChangeInfo(uint cid, int numinfo, int prop, ByteRea
case 0x0B: cs->town_effect = TE_FOOD; break;
default:
grfmsg(1, "CargoChangeInfo: Unknown town growth substitute value %d, setting to none.", substitute_type);
/* FALL THROUGH */
FALLTHROUGH;
case 0xFF: cs->town_effect = TE_NONE; break;
}
break;
@ -4094,7 +4094,7 @@ static ChangeInfoResult RailTypeChangeInfo(uint id, int numinfo, int prop, ByteR
RailType rt = GetRailTypeByLabel(BSWAP32(label), false);
if (rt != INVALID_RAILTYPE) {
switch (prop) {
case 0x0F: SetBit(rti->powered_railtypes, rt); // Powered implies compatible.
case 0x0F: SetBit(rti->powered_railtypes, rt); FALLTHROUGH; // Powered implies compatible.
case 0x0E: SetBit(rti->compatible_railtypes, rt); break;
case 0x18: SetBit(rti->introduction_required_railtypes, rt); break;
case 0x19: SetBit(rti->introduces_railtypes, rt); break;
@ -4211,7 +4211,7 @@ static ChangeInfoResult RailTypeReserveInfo(uint id, int numinfo, int prop, Byte
break;
}
grfmsg(1, "RailTypeReserveInfo: Ignoring property 1D for rail type %u because no label was set", id + i);
/* FALL THROUGH */
FALLTHROUGH;
case 0x0E: // Compatible railtype list
case 0x0F: // Powered railtype list
@ -4350,7 +4350,7 @@ static bool HandleChangeInfoResult(const char *caller, ChangeInfoResult cir, uin
case CIR_UNKNOWN:
grfmsg(0, "%s: Unknown property 0x%02X of feature 0x%02X, disabling", caller, property, feature);
/* FALL THROUGH */
FALLTHROUGH;
case CIR_INVALID_ID: {
/* No debug message for an invalid ID, as it has already been output */

@ -1032,8 +1032,9 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
if (this->editable && this->active_sel != NULL) SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
break;
}
/* FALL THROUGH, with double click. */
/* With double click, continue */
}
FALLTHROUGH;
case WID_NS_REMOVE: { // Remove GRF
if (this->active_sel == NULL || !this->editable) break;
@ -1087,8 +1088,9 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
if (this->editable && this->avail_sel != NULL && !HasBit(this->avail_sel->flags, GCF_INVALID)) SetObjectToPlaceWnd(SPR_CURSOR_MOUSE, PAL_NONE, HT_DRAG, this);
break;
}
/* FALL THROUGH, with double click. */
/* With double click, continue */
}
FALLTHROUGH;
case WID_NS_ADD:
if (this->avail_sel == NULL || !this->editable || HasBit(this->avail_sel->flags, GCF_INVALID)) break;
@ -1225,10 +1227,12 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
}
this->avails.ForceRebuild();
/* FALL THROUGH */
FALLTHROUGH;
case GOID_NEWGRF_LIST_EDITED:
this->preset = -1;
/* FALL THROUGH */
FALLTHROUGH;
case GOID_NEWGRF_PRESET_LOADED: {
/* Update scrollbars */
int i = 0;

@ -128,7 +128,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte param_setID, byte layout
case 0xFFFFFFFF: // current grf
GrfID = GetIndustrySpec(current->type)->grf_prop.grffile->grfid;
/* FALL THROUGH */
FALLTHROUGH;
default: // use the grfid specified in register 100h
SetBit(param_setID, 7); // bit 7 means it is not an old type

@ -48,9 +48,11 @@ struct IndustriesResolverObject : public ResolverObject {
case VSG_SCOPE_PARENT: {
TownScopeResolver *tsr = this->GetTown();
if (tsr != NULL) return tsr;
/* FALL-THROUGH */
}
default: return ResolverObject::GetScope(scope, relative);
FALLTHROUGH;
default:
return ResolverObject::GetScope(scope, relative);
}
}
};

@ -232,7 +232,7 @@ static uint32 GetCountAndDistanceOfClosestInstance(byte local_id, uint32 grfid,
case 0xFFFFFFFF: // current grf
grf_id = grfid;
/* FALL THROUGH */
FALLTHROUGH;
default: // use the grfid specified in register 100h
idx = _object_mngr.GetID(local_id, grf_id);

@ -128,10 +128,11 @@ struct ObjectResolverObject : public ResolverObject {
case VSG_SCOPE_PARENT: {
TownScopeResolver *tsr = this->GetTown();
if (tsr != NULL) return tsr;
/* FALL-THROUGH */
}
FALLTHROUGH;
default: return ResolverObject::GetScope(scope, relative);
default:
return ResolverObject::GetScope(scope, relative);
}
}

@ -59,8 +59,8 @@ struct StationResolverObject : public ResolverObject {
case VSG_SCOPE_PARENT: {
TownScopeResolver *tsr = this->GetTown();
if (tsr != NULL) return tsr;
/* FALL-THROUGH */
}
FALLTHROUGH;
default:
return ResolverObject::GetScope(scope, relative);

@ -772,7 +772,8 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case OSL_PLATFORM_NEAR_END:
case OSL_PLATFORM_MIDDLE:
if (v->type != VEH_TRAIN) return CMD_ERROR;
/* FALL THROUGH */
FALLTHROUGH;
case OSL_PLATFORM_FAR_END:
break;
@ -880,7 +881,8 @@ CommandCost CmdInsertOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case OCV_LOAD_PERCENTAGE:
case OCV_RELIABILITY:
if (new_order.GetConditionValue() > 100) return CMD_ERROR;
/* FALL THROUGH */
FALLTHROUGH;
default:
if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) return CMD_ERROR;
break;
@ -1466,7 +1468,8 @@ CommandCost CmdModifyOrder(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
case OCV_LOAD_PERCENTAGE:
case OCV_RELIABILITY:
if (order->GetConditionValue() > 100) order->SetConditionValue(100);
/* FALL THROUGH */
FALLTHROUGH;
default:
if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) order->SetConditionComparator(OCC_EQUALS);
break;

@ -841,7 +841,7 @@ public:
case VIWD_AUTOREPLACE:
/* Autoreplace replaced the vehicle */
this->vehicle = Vehicle::Get(this->window_number);
/* FALL THROUGH */
FALLTHROUGH;
case VIWD_CONSIST_CHANGED:
/* Vehicle composition was changed. */

@ -486,7 +486,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
/* Finish if we already exceeded the maximum path cost (i.e. when
* searching for the nearest depot). */
if (m_max_cost > 0 && (parent_cost + segment_entry_cost + segment_cost) > m_max_cost) {
end_segment_reason |= ESRB_MAX_COST_EXCEEDED;
end_segment_reason |= ESRB_PATH_TOO_LONG;
}
/* Move to the next tile/trackdir. */
@ -563,7 +563,7 @@ no_entry_cost: // jump here at the beginning if the node has no parent (it is th
} // for (;;)
/* Don't consider path any further it if exceeded max_cost. */
if (end_segment_reason & ESRB_MAX_COST_EXCEEDED) return false;
if (end_segment_reason & ESRB_PATH_TOO_LONG) return false;
bool target_seen = false;
if ((end_segment_reason & ESRB_POSSIBLE_TARGET) != ESRB_NONE) {

@ -140,7 +140,8 @@ public:
* waypoint. */
Yapf().DisableCache(true);
}
/* FALL THROUGH */
FALLTHROUGH;
case OT_GOTO_STATION:
m_destTile = CalcClosestStationTile(v->current_order.GetDestination(), v->tile, v->current_order.IsType(OT_GOTO_STATION) ? STATION_RAIL : STATION_WAYPOINT);
m_dest_station_id = v->current_order.GetDestination();

@ -19,7 +19,6 @@ enum EndSegmentReason {
ESR_RAIL_TYPE, ///< the next tile has a different rail type than our tiles
ESR_INFINITE_LOOP, ///< infinite loop detected
ESR_SEGMENT_TOO_LONG, ///< the segment is too long (possible infinite loop)
ESR_MAX_COST_EXCEEDED, ///< maximum cost is exceeded
ESR_CHOICE_FOLLOWS, ///< the next tile contains a choice (the track splits to more than one segments)
ESR_DEPOT, ///< stop in the depot (could be a target next time)
ESR_WAYPOINT, ///< waypoint encountered (could be a target next time)
@ -44,7 +43,6 @@ enum EndSegmentReasonBits {
ESRB_RAIL_TYPE = 1 << ESR_RAIL_TYPE,
ESRB_INFINITE_LOOP = 1 << ESR_INFINITE_LOOP,
ESRB_SEGMENT_TOO_LONG = 1 << ESR_SEGMENT_TOO_LONG,
ESRB_MAX_COST_EXCEEDED = 1 << ESR_MAX_COST_EXCEEDED,
ESRB_CHOICE_FOLLOWS = 1 << ESR_CHOICE_FOLLOWS,
ESRB_DEPOT = 1 << ESR_DEPOT,
ESRB_WAYPOINT = 1 << ESR_WAYPOINT,
@ -65,7 +63,7 @@ enum EndSegmentReasonBits {
ESRB_CACHED_MASK = ESRB_DEAD_END | ESRB_RAIL_TYPE | ESRB_INFINITE_LOOP | ESRB_SEGMENT_TOO_LONG | ESRB_CHOICE_FOLLOWS | ESRB_DEPOT | ESRB_WAYPOINT | ESRB_STATION | ESRB_SAFE_TILE,
/* Reasons to abort pathfinding in this direction. */
ESRB_ABORT_PF_MASK = ESRB_DEAD_END | ESRB_PATH_TOO_LONG | ESRB_MAX_COST_EXCEEDED | ESRB_INFINITE_LOOP | ESRB_FIRST_TWO_WAY_RED,
ESRB_ABORT_PF_MASK = ESRB_DEAD_END | ESRB_PATH_TOO_LONG | ESRB_INFINITE_LOOP | ESRB_FIRST_TWO_WAY_RED,
};
DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits)
@ -73,7 +71,7 @@ DECLARE_ENUM_AS_BIT_SET(EndSegmentReasonBits)
inline CStrA ValueStr(EndSegmentReasonBits bits)
{
static const char * const end_segment_reason_names[] = {
"DEAD_END", "RAIL_TYPE", "INFINITE_LOOP", "SEGMENT_TOO_LONG", "MAX_COST_EXCEEDED", "CHOICE_FOLLOWS",
"DEAD_END", "RAIL_TYPE", "INFINITE_LOOP", "SEGMENT_TOO_LONG", "CHOICE_FOLLOWS",
"DEPOT", "WAYPOINT", "STATION", "SAFE_TILE",
"PATH_TOO_LONG", "FIRST_TWO_WAY_RED", "LOOK_AHEAD_END", "TARGET_REACHED"
};

@ -554,8 +554,8 @@ CommandCost CmdBuildSingleRail(TileIndex tile, DoCommandFlag flags, uint32 p1, u
if (IsLevelCrossing(tile) && GetCrossingRailBits(tile) == trackbit) {
return_cmd_error(STR_ERROR_ALREADY_BUILT);
}
/* FALL THROUGH */
}
FALLTHROUGH;
default: {
/* Will there be flat water on the lower halftile? */
@ -2444,33 +2444,60 @@ static void DrawTile_Track(TileInfo *ti)
SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
switch (GetRailDepotDirection(ti->tile)) {
case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(ground + RTO_X, PAL_NONE); break;
case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(ground + RTO_Y, PAL_NONE); break;
default: break;
case DIAGDIR_NE:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SW:
DrawGroundSprite(ground + RTO_X, PAL_NONE);
break;
case DIAGDIR_NW:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SE:
DrawGroundSprite(ground + RTO_Y, PAL_NONE);
break;
default:
break;
}
if (_settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) {
SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
switch (GetRailDepotDirection(ti->tile)) {
case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH); break;
case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH); break;
default: break;
case DIAGDIR_NE:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SW:
DrawGroundSprite(overlay + RTO_X, PALETTE_CRASH);
break;
case DIAGDIR_NW:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SE:
DrawGroundSprite(overlay + RTO_Y, PALETTE_CRASH);
break;
default:
break;
}
}
} else {
/* PBS debugging, draw reserved tracks darker */
if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasDepotReservation(ti->tile)) {
switch (GetRailDepotDirection(ti->tile)) {
case DIAGDIR_NE: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SW: DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH); break;
case DIAGDIR_NW: if (!IsInvisibilitySet(TO_BUILDINGS)) break; // else FALL THROUGH
case DIAGDIR_SE: DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH); break;
default: break;
case DIAGDIR_NE:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SW:
DrawGroundSprite(rti->base_sprites.single_x, PALETTE_CRASH);
break;
case DIAGDIR_NW:
if (!IsInvisibilitySet(TO_BUILDINGS)) break;
FALLTHROUGH;
case DIAGDIR_SE:
DrawGroundSprite(rti->base_sprites.single_y, PALETTE_CRASH);
break;
default:
break;
}
}
}

@ -154,7 +154,7 @@ static void ConvertTownOwner()
if (GB(_m[tile].m5, 4, 2) == ROAD_TILE_CROSSING && HasBit(_m[tile].m3, 7)) {
_m[tile].m3 = OWNER_TOWN;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_TUNNELBRIDGE:
if (_m[tile].m1 & 0x80) SetTileOwner(tile, OWNER_TOWN);

@ -186,7 +186,7 @@ void AfterLoadCompanyStats()
}
}
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_OBJECT:
if (GetWaterClass(tile) == WATER_CLASS_CANAL) {

@ -433,8 +433,8 @@ void AfterLoadVehicles(bool part_of_load)
RoadVehicle *rv = RoadVehicle::From(v);
rv->roadtype = HasBit(EngInfo(v->First()->engine_type)->misc_flags, EF_ROAD_TRAM) ? ROADTYPE_TRAM : ROADTYPE_ROAD;
rv->compatible_roadtypes = RoadTypeToRoadTypes(rv->roadtype);
/* FALL THROUGH */
}
FALLTHROUGH;
case VEH_TRAIN:
case VEH_SHIP:

@ -40,7 +40,8 @@ ScriptError::ScriptErrorMapString ScriptError::error_map_string = ScriptError::S
case TEXT_TAB_SPECIAL:
if (index < 0xE4) break; // Player name
/* FALL THROUGH */
FALLTHROUGH;
case TEXT_TAB_TOWN:
if (index < 0xC0) break; // Town name
/* These strings are 'random' and have no meaning.

@ -183,7 +183,8 @@ static int ParseIntList(const char *p, int *items, int maxitems)
/* Do not accept multiple commas between numbers */
if (!comma) return -1;
comma = false;
/* FALL THROUGH */
FALLTHROUGH;
case ' ':
p++;
break;

@ -504,7 +504,8 @@ static SigSegState UpdateSignalsInBuffer(Owner owner)
_tbdset.Add(tile, INVALID_DIAGDIR); // start from depot inside
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_STATION:
case MP_ROAD:
if ((TrackStatusToTrackBits(GetTileTrackStatus(tile, TRANSPORT_RAIL, 0)) & _enterdir_to_trackbits[dir]) != TRACK_BIT_NONE) {
@ -513,7 +514,8 @@ static SigSegState UpdateSignalsInBuffer(Owner owner)
_tbdset.Add(tile + TileOffsByDiagDir(dir), ReverseDiagDir(dir));
break;
}
/* FALL THROUGH */
FALLTHROUGH;
default:
/* jump to next tile */
tile = tile + TileOffsByDiagDir(dir);

@ -514,7 +514,7 @@ struct SignWindow : Window, SignList {
case WID_QES_OK:
if (RenameSign(this->cur_sign, this->name_editbox.text.buf)) break;
/* FALL THROUGH */
FALLTHROUGH;
case WID_QES_CANCEL:
delete this;

@ -1229,10 +1229,12 @@ void SmallMapWindow::RebuildColourIndexIfNecessary()
if (tbl->show_on_map && tbl->type == _smallmap_industry_highlight) {
legend_colour = _smallmap_industry_highlight_state ? PC_WHITE : PC_BLACK;
}
/* FALL THROUGH */
FALLTHROUGH;
case SMT_LINKSTATS:
SetDParam(0, tbl->legend);
/* FALL_THROUGH */
FALLTHROUGH;
case SMT_OWNER:
if (this->map_type != SMT_OWNER || tbl->company != INVALID_COMPANY) {
if (this->map_type == SMT_OWNER) SetDParam(0, tbl->company);
@ -1246,7 +1248,8 @@ void SmallMapWindow::RebuildColourIndexIfNecessary()
}
break;
}
/* FALL_THROUGH */
FALLTHROUGH;
default:
if (this->map_type == SMT_CONTOUR) SetDParam(0, tbl->height * TILE_HEIGHT_STEP);
/* Anything that is not an industry or a company is using normal process */
@ -1465,7 +1468,6 @@ int SmallMapWindow::GetPositionOnLegend(Point pt)
break;
case WID_SM_ENABLE_ALL:
/* FALL THROUGH */
case WID_SM_DISABLE_ALL: {
LegendAndColour *tbl = NULL;
switch (this->map_type) {

@ -818,7 +818,7 @@ static void *HandleInvalidSpriteRequest(SpriteID sprite, SpriteType requested, S
switch (requested) {
case ST_NORMAL:
if (sprite == SPR_IMG_QUERY) usererror("Uhm, would you be so kind not to load a NewGRF that makes the 'query' sprite a non-normal sprite?");
/* FALL THROUGH */
FALLTHROUGH;
case ST_FONT:
return GetRawSprite(SPR_IMG_QUERY, ST_NORMAL, allocator);
case ST_RECOLOUR:

@ -3091,7 +3091,8 @@ static void TileLoop_Station(TileIndex tile)
case STATION_DOCK:
if (!IsTileFlat(tile)) break; // only handle water part
/* FALL THROUGH */
FALLTHROUGH;
case STATION_OILRIG: //(station part)
case STATION_BUOY:
TileLoop_Water(tile);

@ -152,6 +152,17 @@
* is the format string, second argument is start of values passed to printf. */
#define WARN_FORMAT(string, args) __attribute__ ((format (printf, string, args)))
#define FINAL final
/* Use fallthrough attribute where supported */
#if __GNUC__ >= 7
#if __cplusplus > 201402L // C++17
#define FALLTHROUGH [[fallthrough]]
#else
#define FALLTHROUGH __attribute__((fallthrough))
#endif
#else
#define FALLTHROUGH
#endif
#endif /* __GNUC__ || __clang__ */
#if defined(__WATCOMC__)
@ -160,6 +171,7 @@
#define GCC_PACK
#define WARN_FORMAT(string, args)
#define FINAL
#define FALLTHROUGH
#include <malloc.h>
#endif /* __WATCOMC__ */
@ -231,6 +243,13 @@
#define WARN_FORMAT(string, args)
#define FINAL sealed
/* fallthrough attribute, VS 2017 */
#if (_MSC_VER >= 1910)
#define FALLTHROUGH [[fallthrough]]
#else
#define FALLTHROUGH
#endif
#if defined(WINCE)
int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap);
#endif

@ -80,12 +80,14 @@ static void GenerateRockyArea(TileIndex end, TileIndex start)
switch (GetTileType(tile)) {
case MP_TREES:
if (GetTreeGround(tile) == TREE_GROUND_SHORE) continue;
/* FALL THROUGH */
FALLTHROUGH;
case MP_CLEAR:
MakeClear(tile, CLEAR_ROCKS, 3);
break;
default: continue;
default:
continue;
}
MarkTileDirtyByTile(tile);
success = true;

@ -197,7 +197,8 @@ struct TimetableWindow : Window {
this->deparr_time_width = GetStringBoundingBox(STR_JUST_DATE_TINY).width;
this->deparr_abbr_width = max(GetStringBoundingBox(STR_TIMETABLE_ARRIVAL_ABBREVIATION).width, GetStringBoundingBox(STR_TIMETABLE_DEPARTURE_ABBREVIATION).width);
size->width = WD_FRAMERECT_LEFT + this->deparr_abbr_width + 10 + this->deparr_time_width + WD_FRAMERECT_RIGHT;
/* FALL THROUGH */
FALLTHROUGH;
case WID_VT_ARRIVAL_DEPARTURE_SELECTION:
case WID_VT_TIMETABLE_PANEL:
resize->height = FONT_HEIGHT_NORMAL;

@ -1244,7 +1244,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
case TL_3X3_GRID: // Use 2x2 grid afterwards!
GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir));
/* FALL THROUGH */
FALLTHROUGH;
case TL_2X2_GRID:
rcmd = GetTownRoadGridElement(t1, tile, target_dir);
@ -1253,7 +1253,7 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
case TL_BETTER_ROADS: // Use original afterwards!
GrowTownWithExtraHouse(t1, TileAddByDiagDir(house_tile, target_dir));
/* FALL THROUGH */
FALLTHROUGH;
case TL_ORIGINAL:
/* Allow a house at the edge. 60% chance or
@ -3259,7 +3259,7 @@ Town *ClosestTownFromTile(TileIndex tile, uint threshold)
return town;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_HOUSE:
return Town::GetByTile(tile);

@ -267,9 +267,10 @@ public:
this->sel_index = y;
this->SetDirty();
}
/* FALL THROUGH, when double-clicking. */
/* When double-clicking, continue */
if (click_count == 1 || y < 0) break;
}
FALLTHROUGH;
case WID_TA_EXECUTE:
DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));

@ -2502,6 +2502,7 @@ public:
case OT_GOTO_DEPOT:
/* Skip service in depot orders when the train doesn't need service. */
if ((order->GetDepotOrderType() & ODTFB_SERVICE) && !this->v->NeedsServicing()) break;
FALLTHROUGH;
case OT_GOTO_STATION:
case OT_GOTO_WAYPOINT:
this->v->current_order = *order;
@ -3608,7 +3609,7 @@ static bool TrainApproachingLineEnd(Train *v, bool signal, bool reverse)
* for other directions, it will be 1, 3, 5, ..., 15 */
switch (v->direction) {
case DIR_N : x = ~x + ~y + 25; break;
case DIR_NW: x = y; // FALL THROUGH
case DIR_NW: x = y; FALLTHROUGH;
case DIR_NE: x = ~x + 16; break;
case DIR_E : x = ~x + y + 9; break;
case DIR_SE: x = y; break;

@ -375,7 +375,8 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
msg = STR_ERROR_CAN_T_BUILD_ON_WATER;
continue;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_CLEAR: {
if (IsBridgeAbove(tile)) {
msg = STR_ERROR_SITE_UNSUITABLE;
@ -680,7 +681,7 @@ static void TileLoop_Trees(TileIndex tile)
SetTreeGrowth(tile, 0);
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case 2: { // add a neighbouring tree
/* Don't plant extra trees if that's not allowed. */

@ -1269,7 +1269,7 @@ bool Vehicle::HandleBreakdown()
SetWindowDirty(WC_VEHICLE_VIEW, this->index);
SetWindowDirty(WC_VEHICLE_DETAILS, this->index);
/* FALL THROUGH */
FALLTHROUGH;
case 1:
/* Aircraft breakdowns end only when arriving at the airport */
if (this->type == VEH_AIRCRAFT) return false;

@ -817,8 +817,8 @@ struct RefitWindow : public Window {
Vehicle *v = Vehicle::Get(this->window_number);
this->selected_vehicle = v->index;
this->num_vehicles = UINT8_MAX;
/* FALL THROUGH */
}
FALLTHROUGH;
case 2: { // The vehicle selection has changed; rebuild the entire list.
if (!gui_scope) break;
@ -843,8 +843,8 @@ struct RefitWindow : public Window {
this->information_width = max_width;
this->ReInit();
}
/* FALL THROUGH */
}
FALLTHROUGH;
case 1: // A new cargo has been selected.
if (!gui_scope) break;
@ -905,8 +905,8 @@ struct RefitWindow : public Window {
if (_ctrl_pressed) this->num_vehicles = UINT8_MAX;
break;
}
/* FALL THROUGH */
}
FALLTHROUGH;
default:
/* Clear the selection. */
@ -940,8 +940,8 @@ struct RefitWindow : public Window {
this->InvalidateData(1);
if (click_count == 1) break;
/* FALL THROUGH */
}
FALLTHROUGH;
case WID_VR_REFIT: // refit button
if (this->cargo != NULL) {
@ -2638,8 +2638,7 @@ public:
str = STR_VEHICLE_STATUS_LEAVING;
break;
}
/* FALL THROUGH, if aircraft. Does this even happen? */
FALLTHROUGH;
default:
if (v->GetNumManualOrders() == 0) {
str = STR_VEHICLE_STATUS_NO_ORDERS_VEL;

@ -156,7 +156,7 @@ bool GenerateVehicleSortList(VehicleList *list, const VehicleListIdentifier &vli
}
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case VL_STANDARD:
FOR_ALL_VEHICLES(v) {

@ -610,7 +610,7 @@ static bool QZ_PollEvent()
* the mouse position programmatically, which would trigger OS X to show
* the default arrow cursor if the events are propagated. */
if (_cursor.fix_at) break;
/* FALL THROUGH */
FALLTHROUGH;
default:
[ NSApp sendEvent:event ];

@ -680,7 +680,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
case WM_PALETTECHANGED:
if ((HWND)wParam == hwnd) return 0;
/* FALL THROUGH */
FALLTHROUGH;
case WM_QUERYNEWPALETTE: {
HDC hDC = GetWindowDC(hwnd);

@ -2633,8 +2633,8 @@ static int CalcHeightdiff(HighLightStyle style, uint distance, TileIndex start_t
byte style_t = (byte)(TileX(end_tile) > TileX(start_tile));
start_tile = TILE_ADD(start_tile, ToTileIndexDiff(heightdiff_area_by_dir[style_t]));
end_tile = TILE_ADD(end_tile, ToTileIndexDiff(heightdiff_area_by_dir[2 + style_t]));
/* FALL THROUGH */
}
FALLTHROUGH;
case HT_POINT:
h0 = TileHeight(start_tile);
@ -2979,7 +2979,7 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
case VPM_X_LIMITED: // Drag in X direction (limited size).
limit = (_thd.sizelimit - 1) * TILE_SIZE;
/* FALL THROUGH */
FALLTHROUGH;
case VPM_FIX_X: // drag in Y direction
x = sx;
@ -2988,7 +2988,7 @@ void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
case VPM_Y_LIMITED: // Drag in Y direction (limited size).
limit = (_thd.sizelimit - 1) * TILE_SIZE;
/* FALL THROUGH */
FALLTHROUGH;
case VPM_FIX_Y: // drag in X direction
y = sy;
@ -3026,7 +3026,7 @@ calc_heightdiff_single_direction:;
limit = (_thd.sizelimit - 1) * TILE_SIZE;
x = sx + Clamp(x - sx, -limit, limit);
y = sy + Clamp(y - sy, -limit, limit);
/* FALL THROUGH */
FALLTHROUGH;
case VPM_X_AND_Y: // drag an X by Y area
if (_settings_client.gui.measure_tooltip) {

@ -437,7 +437,7 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
MakeSea(tile);
break;
}
/* FALL THROUGH */
FALLTHROUGH;
default:
MakeCanal(tile, _current_company, Random());
@ -1015,7 +1015,7 @@ FloodingBehaviour GetFloodingBehaviour(TileIndex tile)
Slope tileh = GetTileSlope(tile);
return (IsSlopeWithOneCornerRaised(tileh) ? FLOOD_ACTIVE : FLOOD_DRYUP);
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_STATION:
case MP_INDUSTRY:
case MP_OBJECT:
@ -1064,7 +1064,7 @@ void DoFloodTile(TileIndex target)
flooded = true;
break;
}
/* FALL THROUGH */
FALLTHROUGH;
case MP_CLEAR:
if (DoCommand(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR).Succeeded()) {

@ -2287,8 +2287,8 @@ void NWidgetLeaf::SetupSmallestSize(Window *w, bool init_array)
Dimension sprite_size = GetSpriteSize(_current_text_dir == TD_RTL ? SPR_IMG_DELETE_RIGHT : SPR_IMG_DELETE_LEFT);
size.width = max(size.width, 30 + sprite_size.width);
size.height = max(sprite_size.height, GetStringBoundingBox("_").height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM);
/* FALL THROUGH */
}
FALLTHROUGH;
case WWT_PUSHBTN: {
static const Dimension extra = {WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT, WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM};
padding = &extra;

@ -1277,26 +1277,33 @@ static uint GetWindowZPriority(const Window *w)
switch (w->window_class) {
case WC_ENDSCREEN:
++z_priority;
FALLTHROUGH;
case WC_HIGHSCORE:
++z_priority;
FALLTHROUGH;
case WC_TOOLTIPS:
++z_priority;
FALLTHROUGH;
case WC_DROPDOWN_MENU:
++z_priority;
FALLTHROUGH;
case WC_MAIN_TOOLBAR:
case WC_STATUS_BAR:
++z_priority;
FALLTHROUGH;
case WC_OSK:
++z_priority;
FALLTHROUGH;
case WC_QUERY_STRING:
case WC_SEND_NETWORK_MSG:
++z_priority;
FALLTHROUGH;
case WC_ERRMSG:
case WC_CONFIRM_POPUP_QUERY:
@ -1304,6 +1311,7 @@ static uint GetWindowZPriority(const Window *w)
case WC_NETWORK_STATUS_WINDOW:
case WC_SAVE_PRESET:
++z_priority;
FALLTHROUGH;
case WC_GENERATE_LANDSCAPE:
case WC_SAVELOAD:
@ -1315,15 +1323,19 @@ static uint GetWindowZPriority(const Window *w)
case WC_AI_SETTINGS:
case WC_TEXTFILE:
++z_priority;
FALLTHROUGH;
case WC_CONSOLE:
++z_priority;
FALLTHROUGH;
case WC_NEWS_WINDOW:
++z_priority;
FALLTHROUGH;
default:
++z_priority;
FALLTHROUGH;
case WC_MAIN_WINDOW:
return z_priority;
@ -2867,7 +2879,7 @@ static void MouseLoop(MouseClick click, int mousewheel)
if (!scrollwheel_scrolling || w == NULL || w->window_class != WC_SMALLMAP) break;
/* We try to use the scrollwheel to scroll since we didn't touch any of the buttons.
* Simulate a right button click so we can get started. */
/* FALL THROUGH */
FALLTHROUGH;
case MC_RIGHT: DispatchRightClickEvent(w, x - w->left, y - w->top); break;

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