(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on

pull/155/head
rubidium 13 years ago
parent d5eeab43b7
commit 3481ca0f57

@ -17,6 +17,8 @@
#include "news_func.h"
#include "cmd_helper.h"
#include "command_func.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_base.h"
#include "network/network_admin.h"
#include "ai/ai.hpp"
@ -33,6 +35,7 @@
#include "smallmap_gui.h"
#include "game/game.hpp"
#include "table/strings.h"
CompanyByte _local_company; ///< Company controlled by the human player at this client. Can also be #COMPANY_SPECTATOR.
CompanyByte _current_company; ///< Company currently doing an action.

@ -11,7 +11,10 @@
#include "stdafx.h"
#include "console_internal.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_admin.h"
#include "debug.h"
#include "console_func.h"
#include "settings_type.h"

@ -11,9 +11,12 @@
#include "stdafx.h"
#include "console_internal.h"
#include "debug.h"
#include "engine_func.h"
#include "landscape.h"
#include "saveload/saveload.h"
#include "network/network.h"
#include "network/network_func.h"
#include "network/network_base.h"
#include "network/network_admin.h"
#include "network/network_client.h"

@ -12,6 +12,8 @@
#include "stdafx.h"
#include <stdarg.h>
#include "console_func.h"
#include "debug.h"
#include "string_func.h"
#include "fileio_func.h"
#include "settings_type.h"

@ -13,6 +13,7 @@
#include "core/alloc_func.hpp"
#include "core/mem_func.hpp"
#include "ini_type.h"
#include "string_func.h"
/**
* Construct a new in-memory item of an Ini file.

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