Merge branch 'master' into infrastructure_sharing

Conflicts:
	src/aircraft_cmd.cpp
	src/economy.cpp
	src/lang/english.txt
	src/order_gui.cpp
	src/roadveh_cmd.cpp
	src/saveload/saveload.cpp
	src/settings.cpp
	src/settings_gui.cpp
	src/train_cmd.cpp
pull/3/head
Jonathan G Rennison 9 years ago
commit a4ad4130a6

@ -1,3 +1,7 @@
This is the license which applies to OpenTTD with the exception of some
3rd party modules. See readme.txt for details
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991

@ -97,7 +97,7 @@ EXCLUDE_PATTERNS = */3rdparty */.svn */script/api
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
IMAGE_PATH =./docs/
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
@ -202,7 +202,7 @@ SKIP_FUNCTION_MACROS = YES
# Configuration::additions related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE = openttd.tag
GENERATE_TAGFILE = objs/openttd.tag
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
PERL_PATH = /usr/bin/perl

@ -10,13 +10,9 @@
#
# The revision is needed for the bundle name and creating an OSX application bundle.
ifdef REVISION
REV := $(REVISION)
else
# Detect the revision
VERSIONS := $(shell AWK="$(AWK)" "$(ROOT_DIR)/findversion.sh")
REV := $(shell echo "$(VERSIONS)" | cut -f 1 -d' ')
endif
# Make sure we have something in REV
ifeq ($(REV),)
@ -30,11 +26,13 @@ endif
# An OSX application bundle needs the data files, lang files and openttd executable in a different location.
ifdef OSXAPP
AI_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/ai
GAME_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/game
BASESET_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/baseset
LANG_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/Resources/lang
TTD_DIR = $(BUNDLE_DIR)/$(OSXAPP)/Contents/MacOS
else
AI_DIR = $(BUNDLE_DIR)/ai
GAME_DIR = $(BUNDLE_DIR)/game
BASESET_DIR = $(BUNDLE_DIR)/baseset
LANG_DIR = $(BUNDLE_DIR)/lang
TTD_DIR = $(BUNDLE_DIR)
@ -49,6 +47,7 @@ bundle: all
$(Q)mkdir -p "$(BUNDLE_DIR)/scripts"
$(Q)mkdir -p "$(TTD_DIR)"
$(Q)mkdir -p "$(AI_DIR)"
$(Q)mkdir -p "$(GAME_DIR)"
$(Q)mkdir -p "$(BASESET_DIR)"
$(Q)mkdir -p "$(LANG_DIR)"
ifdef OSXAPP
@ -63,6 +62,7 @@ ifeq ($(OS),UNIX)
endif
$(Q)cp "$(BIN_DIR)/$(TTD)" "$(TTD_DIR)/"
$(Q)cp "$(BIN_DIR)/ai/"compat_*.nut "$(AI_DIR)/"
$(Q)cp "$(BIN_DIR)/game/"compat_*.nut "$(GAME_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.grf "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obg "$(BASESET_DIR)/"
$(Q)cp "$(BIN_DIR)/baseset/"*.obs "$(BASESET_DIR)/"
@ -73,7 +73,6 @@ endif
$(Q)cp "$(ROOT_DIR)/COPYING" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/known-bugs.txt" "$(BUNDLE_DIR)/"
$(Q)cp "$(ROOT_DIR)/docs/multiplayer.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/docs/32bpp.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/changelog.txt" "$(BUNDLE_DIR)/"
ifdef MAN_DIR
$(Q)mkdir -p "$(BUNDLE_DIR)/man/"
@ -91,9 +90,9 @@ endif
ifeq ($(TTD), openttd.exe)
$(Q)unix2dos "$(BUNDLE_DIR)/docs/"* "$(BUNDLE_DIR)/readme.txt" "$(BUNDLE_DIR)/COPYING" "$(BUNDLE_DIR)/changelog.txt" "$(BUNDLE_DIR)/known-bugs.txt"
ifeq ($(OS), DOS)
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.txt" "$(BUNDLE_DIR)/docs/"
ifndef STRIP
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi.exe" "$(TTD_DIR)/"
$(Q)cp "$(ROOT_DIR)/os/dos/cwsdpmi/cwsdpmi.exe" "$(TTD_DIR)/"
endif
endif
endif

@ -5,21 +5,20 @@
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Building requires GRFCodec and NFORenum. Older versions of GRFCodec are
# known to miscompile the graphics.
# Building requires GRFCodec.
#
# Recent nightlies (including sources) of both can be found at:
# Recent versions (including sources) can be found at:
# http://www.openttd.org/download-grfcodec
# http://www.openttd.org/download-nforenum
#
# The mercurial repository of both can be found at:
# The mercurial repository can be found at:
# http://hg.openttdcoop.org/grfcodec
# http://hg.openttdcoop.org/nforenum
#
ROOT_DIR = !!ROOT_DIR!!
GRF_DIR = $(ROOT_DIR)/media/extra_grf
BASESET_DIR = $(ROOT_DIR)/media/baseset
LANG_DIR = $(ROOT_DIR)/src/lang
BIN_DIR = !!BIN_DIR!!/baseset
OBJS_DIR = !!GRF_OBJS_DIR!!
OS = !!OS!!
@ -36,6 +35,7 @@ endif
GRFCODEC := !!GRFCODEC!!
NFORENUM := !!NFORENUM!!
CC_BUILD := !!CC_BUILD!!
MD5SUM := $(shell [ "$(OS)" = "OSX" ] && echo "md5 -r" || echo "md5sum")
# Some "should not be changed" settings.
@ -44,7 +44,7 @@ PNG_FILES := $(GRF_DIR)/*.png $(GRF_DIR)/rivers/*.png
# Build the GRF.
ifdef GRFCODEC
all: $(BIN_DIR)/openttd.grf
all: $(BIN_DIR)/openttd.grf $(BIN_DIR)/orig_dos.obg $(BIN_DIR)/orig_dos_de.obg $(BIN_DIR)/orig_win.obg $(BIN_DIR)/orig_dos.obs $(BIN_DIR)/orig_win.obs $(BIN_DIR)/no_sound.obs $(BIN_DIR)/orig_win.obm $(BIN_DIR)/no_music.obm
else
all:
endif
@ -53,20 +53,33 @@ endif
$(OBJS_DIR)/sprites:
$(Q)-mkdir "$@"
# Generic
$(BIN_DIR)/openttd.grf: $(OBJS_DIR)/openttd.grf
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
$(E) '$(STAGE) Updating base graphics sets'
$(Q) for grf in $(BIN_DIR)/orig*.obg; do sed 's/^OPENTTD.GRF = [0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $$grf > $$grf.tmp && mv $$grf.tmp $$grf; done
$(OBJS_DIR)/langfiles.tmp: $(LANG_DIR)/*.txt
$(E) '$(STAGE) Collecting baseset translations'
$(Q) cat $^ > $@
$(BIN_DIR)/%.obg: $(BASESET_DIR)/%.obg $(BIN_DIR)/openttd.grf $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) sed 's/^OPENTTD.GRF = *[0-9a-f]*$$/OPENTTD.GRF = '`$(MD5SUM) $(BIN_DIR)/openttd.grf | sed 's@ .*@@'`'/' $< > $@.tmp
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $@.tmp >$@
$(Q) rm $@.tmp
$(BIN_DIR)/%.obs: $(BASESET_DIR)/%.obs $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
# Yeah, we'd like to use -i in the sed, but Mac OS X's sed and GNU sed just can't agree on the usage of -i. In any case either one of them fails.
$(OBJS_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites
$(BIN_DIR)/%.obm: $(BASESET_DIR)/%.obm $(OBJS_DIR)/langfiles.tmp $(BASESET_DIR)/translations.awk
$(E) '$(STAGE) Updating $(notdir $@)'
$(Q) awk -v langfiles='$(OBJS_DIR)/langfiles.tmp' -f $(BASESET_DIR)/translations.awk $< >$@
# Compile extra grf
$(BIN_DIR)/openttd.grf: $(PNG_FILES) $(NFO_FILES) $(OBJS_DIR)/sprites $(GRF_DIR)/assemble_nfo.awk
$(E) '$(STAGE) Assembling openttd.nfo'
$(Q)-cp $(PNG_FILES) $(OBJS_DIR)/sprites 2> /dev/null
$(Q) gcc -I$(GRF_DIR) -C -E - < "$(GRF_DIR)/openttd.nfo" | sed -e '/^#/d' -e '/^$$/d' > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) awk -f $(GRF_DIR)/assemble_nfo.awk $(GRF_DIR)/openttd.nfo > $(OBJS_DIR)/sprites/openttd.nfo
$(Q) $(NFORENUM) -s $(OBJS_DIR)/sprites/openttd.nfo
$(E) '$(STAGE) Compiling openttd.grf'
$(Q) $(GRFCODEC) -n -s -e -p1 $(OBJS_DIR)/openttd.grf
$(Q)cp $(OBJS_DIR)/openttd.grf $(BIN_DIR)/openttd.grf
# Clean up temporary files.
clean:

@ -41,7 +41,6 @@ TTDS = $(SRC_DIRS:%=%/$(TTD))
OS = !!OS!!
OSXAPP = !!OSXAPP!!
LIPO = !!LIPO!!
REVISION = !!REVISION!!
AWK = !!AWK!!
SORT = !!SORT!!
DISTCC = !!DISTCC!!
@ -145,17 +144,15 @@ mrproper:
# output of profiling
$(Q)rm -f $(BIN_DIR)/gmon.out
# output of generating 'API' documentation
$(Q)rm -f $(ROOT_DIR)/openttd.tag
$(Q)rm -rf $(ROOT_DIR)/docs/source
# output of generating AI API documentation
$(Q)rm -f $(SRC_DIR)/ai/api/openttd.tag
$(Q)rm -rf $(ROOT_DIR)/docs/aidocs
$(Q)rm -rf $(ROOT_DIR)/docs/gamedocs
# directories created by OpenTTD on regression testing
$(Q)rm -rf $(BIN_DIR)/ai/regression/content_download $(BIN_DIR)/ai/regression/save $(BIN_DIR)/ai/regression/scenario
distclean: mrproper
maintainer-clean: distclean
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf
$(Q)rm -f $(BIN_DIR)/baseset/openttd.grf $(BIN_DIR)/baseset/*.obg $(BIN_DIR)/baseset/*.obs $(BIN_DIR)/baseset/*.obm
depend:
@for dir in $(SRC_DIRS); do \

@ -14,6 +14,7 @@ LANGS_SRC = $(shell ls $(LANG_DIR)/*.txt)
LANGS = $(LANGS_SRC:$(LANG_DIR)/%.txt=%.lng)
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS_BUILD= !!CXXFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STRGEN_FLAGS = !!STRGEN_FLAGS!!
STAGE = !!STAGE!!
@ -42,25 +43,25 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen_base.o: $(SRC_DIR)/strgen/strgen_base.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSTRGEN -c -o $@ $<
lang/english.txt: $(LANG_DIR)/english.txt
$(Q)mkdir -p lang
@ -68,7 +69,7 @@ lang/english.txt: $(LANG_DIR)/english.txt
$(STRGEN): alloc_func.o string.o strgen_base.o strgen.o getoptdata.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(LDFLAGS_BUILD) $^ -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $^ -o $@
table/strings.h: lang/english.txt $(STRGEN)
$(E) '$(STAGE) Generating $@'
@ -87,7 +88,7 @@ endian_host.h: $(ENDIAN_CHECK)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
depend:

@ -10,6 +10,7 @@ ENDIAN_CHECK = !!ENDIAN_CHECK!!
SRC_DIR = !!SRC_DIR!!
CXX_BUILD = !!CXX_BUILD!!
CFLAGS_BUILD = !!CFLAGS_BUILD!!
CXXFLAGS_BUILD = !!CXXFLAGS_BUILD!!
LDFLAGS_BUILD = !!LDFLAGS_BUILD!!
STAGE = !!STAGE!!
SETTING_OBJS_DIR = !!SETTING_OBJS_DIR!!
@ -27,29 +28,29 @@ endif
all: table/settings.h
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp
settingsgen.o: $(SRC_DIR)/settingsgen/settingsgen.cpp $(SRC_DIR)/string_func.h $(SRC_DIR)/strings_type.h $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/ini_type.h $(SRC_DIR)/core/smallvec_type.hpp $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h
alloc_func.o: $(SRC_DIR)/core/alloc_func.cpp endian_host.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h
getoptdata.o: $(SRC_DIR)/misc/getoptdata.cpp $(SRC_DIR)/misc/getoptdata.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/misc/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
string.o: $(SRC_DIR)/string.cpp endian_host.h
string.o: $(SRC_DIR)/string.cpp endian_host.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h
ini_load.o: $(SRC_DIR)/ini_load.cpp $(SRC_DIR)/core/alloc_func.hpp $(SRC_DIR)/core/mem_func.hpp $(SRC_DIR)/ini_type.h $(SRC_DIR)/string_func.h $(SRC_DIR)/safeguards.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) -DSETTINGSGEN -c -o $@ $<
$(SETTINGSGEN): alloc_func.o string.o ini_load.o settingsgen.o getoptdata.o
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(LDFLAGS_BUILD) $^ -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $^ -o $@
table/settings.h: $(SETTINGSGEN) $(SRC_DIR)/table/settings.h.preamble $(SRC_DIR)/table/settings.h.postamble $(SRC_DIR)/table/*.ini
$(E) '$(STAGE) Generating $@'
@ -64,7 +65,7 @@ endian_host.h: $(ENDIAN_CHECK)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
depend:

@ -229,10 +229,22 @@ $(OBJS_C): %.o: $(SRC_DIR)/%.c $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.c=%.c)'
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
$(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(filter-out %sse2.o, $(filter-out %ssse3.o, $(filter-out %sse4.o, $(OBJS_CPP)))): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -o $@ $<
$(filter %sse2.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -msse2 -o $@ $<
$(filter %ssse3.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -mssse3 -o $@ $<
$(filter %sse4.o, $(OBJS_CPP)): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_HOST) $(CFLAGS) $(CXXFLAGS) -c -msse4.1 -o $@ $<
$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
@ -276,7 +288,7 @@ endian_target.h: $(ENDIAN_CHECK) $(CONFIG_CACHE_ENDIAN)
$(ENDIAN_CHECK): $(SRC_DIR)/endian_check.cpp
$(E) '$(STAGE) Compiling and Linking $@'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $< -o $@
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) $(CXXFLAGS_BUILD) $(LDFLAGS_BUILD) $< -o $@
# Revision files

@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("0.7 API compatability in effect:");
AILog.Info("0.7 API compatibility in effect:");
AILog.Info(" - AITown::GetLastMonthProduction's behaviour has slightly changed.");
AILog.Info(" - AISubsidy::GetDestination returns STATION_INVALID for awarded subsidies.");
AILog.Info(" - AISubsidy::GetSource returns STATION_INVALID for awarded subsidies.");

@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.0 API compatability in effect.");
AILog.Info("1.0 API compatibility in effect.");
AIRoad._BuildRoadStation <- AIRoad.BuildRoadStation;
AIRoad.BuildRoadStation <- function(tile, front, road_veh_type, station_id)

@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.1 API compatability in effect.");
AILog.Info("1.1 API compatibility in effect.");
AICompany.GetCompanyValue <- function(company)
{

@ -7,4 +7,4 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.2 API compatability in effect.");
AILog.Info("1.2 API compatibility in effect.");

@ -6,3 +6,5 @@
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.3 API compatibility in effect.");

@ -0,0 +1,10 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.4 API compatibility in effect.");

@ -0,0 +1,10 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
AILog.Info("1.5 API compatibility in effect.");

@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

@ -2,12 +2,12 @@
# $Id$
if ! [ -f ai/regression/regression.nut ]; then
if ! [ -f ai/regression/completeness.sh ]; then
echo "Make sure you are in the root of OpenTTD before starting this script."
exit 1
fi
cat ai/regression/regression.nut | tr ';' '\n' | awk '
cat ai/regression/tst_*/main.nut | tr ';' '\n' | awk '
/^function/ {
for (local in locals) {
delete locals[local]
@ -61,7 +61,7 @@ cat ai/regression/regression.nut | tr ';' '\n' | awk '
}
' | sed 's/ //g' | sort | uniq > tmp.in_regression
grep 'DefSQ.*Method' ../src/ai/api/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
grep 'DefSQ.*Method' ../src/script/api/ai/*.hpp.sq | grep -v 'AIError::' | grep -v 'AIAbstractList::Valuate' | grep -v '::GetClassName' | sed 's/^[^,]*, &//g;s/,[^,]*//g' | sort > tmp.in_api
diff -u tmp.in_regression tmp.in_api | grep -v '^+++' | grep '^+' | sed 's/^+//'

@ -4,9 +4,9 @@ class Regression extends AIInfo {
function GetAuthor() { return "OpenTTD NoAI Developers Team"; }
function GetName() { return "Regression"; }
function GetShortName() { return "REGR"; }
function GetDescription() { return "This runs regression-tests on all commands. On the same map the result should always be the same."; }
function GetDescription() { return "This runs regression-tests on some commands. On the same map the result should always be the same."; }
function GetVersion() { return 1; }
function GetAPIVersion() { return "1.3"; }
function GetAPIVersion() { return "1.6"; }
function GetDate() { return "2007-03-18"; }
function CreateInstance() { return "Regression"; }
}

@ -2,14 +2,11 @@
# $Id$
if ! [ -f ai/regression/regression.nut ]; then
if ! [ -f ai/regression/run.sh ]; then
echo "Make sure you are in the root of OpenTTD before starting this script."
exit 1
fi
cp ai/regression/regression.nut ai/regression/main.nut
cp ai/regression/regression_info.nut ai/regression/info.nut
if [ -f scripts/game_start.scr ]; then
mv scripts/game_start.scr scripts/game_start.scr.regression
fi
@ -22,27 +19,46 @@ fi
if [ "$1" = "-g" ]; then
gdb="gdb --ex run --args "
fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav
if [ -d "ai/regression/tst_$1" ]; then
tests="ai/regression/tst_$1"
elif [ -d "ai/regression/tst_$2" ]; then
tests="ai/regression/tst_$2"
else
./openttd -x -c ai/regression/regression.cfg $params -g ai/regression/regression.sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
tests=ai/regression/tst_*
fi
ret=0
if [ -z "$gdb" ]; then
res="`diff -ub ai/regression/regression.txt tmp.regression`"
if [ -z "$res" ]; then
echo "Regression test passed!"
for tst in $tests; do
echo -n "Running $tst... "
# Make sure that only one info.nut is present for each test run. Otherwise openttd gets confused.
cp ai/regression/regression_info.nut $tst/info.nut
sav=$tst/test.sav
if ! [ -f $sav ]; then
sav=ai/regression/empty.sav
fi
if [ -n "$gdb" ]; then
$gdb ./openttd -x -c ai/regression/regression.cfg $params -g $sav
else
echo "Regression test failed! Difference:"
echo "$res"
ret=1
./openttd -x -c ai/regression/regression.cfg $params -g $sav -d script=2 -d misc=9 2>&1 | awk '{ gsub("0x(\\(nil\\)|0+)(x0)?", "0x00000000", $0); gsub("^dbg: \\[script\\]", "", $0); gsub("^ ", "ERROR: ", $0); gsub("ERROR: \\[1\\] ", "", $0); gsub("\\[P\\] ", "", $0); print $0; }' | grep -v '^dbg: \[.*\]' > tmp.regression
fi
if [ -z "$gdb" ]; then
res="`diff -ub $tst/result.txt tmp.regression`"
if [ -z "$res" ]; then
echo "passed!"
else
echo "failed! Difference:"
echo "$res"
ret=1
fi
fi
echo ""
echo "Regression test done"
fi
rm -f ai/regression/main.nut ai/regression/info.nut
rm $tst/info.nut
done
if [ -f scripts/game_start.scr.regression ]; then
mv scripts/game_start.scr.regression scripts/game_start.scr

@ -972,48 +972,7 @@ function Regression::Order()
print(" SetStopLocation(): " + AIOrder.SetStopLocation(20, 0, AIOrder.STOPLOCATION_MIDDLE));
print(" GetStopLocation(): " + AIOrder.GetStopLocation(20, 0));
local list = AIStationList_Vehicle(12);
print("");
print("--StationList_Vehicle--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoRating, 1);
print(" CargoRating(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
print(" DistanceManhattanToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
print(" DistanceSquareToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.IsWithinTownInfluence, 0);
print(" IsWithinTownInfluence(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list = AIVehicleList_Station(3);
local list = AIVehicleList_Station(3);
print("");
print("--VehicleList_Station--");
@ -1234,10 +1193,6 @@ function Regression::Station()
print(" GetLocation(1000): " + AIStation.GetLocation(1000));
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
print(" GetStationID(34411): " + AIStation.GetStationID(34411));
print(" GetCargoWaiting(0, 0): " + AIStation.GetCargoWaiting(0, 0));
print(" GetCargoWaiting(1000, 0): " + AIStation.GetCargoWaiting(1000, 0));
print(" GetCargoWaiting(0, 1000): " + AIStation.GetCargoWaiting(0, 1000));
print(" GetStationID(33411): " + AIStation.GetStationID(33411));
print(" HasRoadType(3, TRAM): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_TRAM));
print(" HasRoadType(3, ROAD): " + AIStation.HasRoadType(3, AIRoad.ROADTYPE_ROAD));
@ -1254,25 +1209,42 @@ function Regression::Station()
print(" GetNearestTown(): " + AIStation.GetNearestTown(10000));
print(" GetNearestTown(): " + AIStation.GetNearestTown(3));
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
print("");
print("--StationList--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
print("--CargoWaiting--");
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
print(" GetCargoWaiting(" + station0 + ", " + cargo + "): " +
AIStation.GetCargoWaiting(station0, cargo));
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
print(" GetCargoWaitingFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
print(" GetCargoWaitingVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFrom(station0, station1, cargo));
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
print(" GetCargoWaitingFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
AIStation.GetCargoWaitingFromVia(station0, station1, station2, cargo));
}
}
}
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
print("");
print("--CargoPlanned--");
for (local cargo = 0; cargo <= 1000; cargo += 1000) {
for (local station0 = 0; station0 <= 1000; station0 += 1000) {
print(" GetCargoPlanned(" + station0 + ", " + cargo + "): " +
AIStation.GetCargoPlanned(station0, cargo));
for (local station1 = 0; station1 <= 1000; station1 += 1000) {
print(" GetCargoPlannedFrom(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
print(" GetCargoPlannedVia(" + station0 + ", " + station1 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFrom(station0, station1, cargo));
for (local station2 = 0; station2 <= 1000; station2 += 1000) {
print(" GetCargoPlannedFromVia(" + station0 + ", " + station1 + ", " + station2 + ", " + cargo + "): " +
AIStation.GetCargoPlannedFromVia(station0, station1, station2, cargo));
}
}
}
}
}

@ -88,9 +88,9 @@
abs( 21): 21
--AIBase--
Rand(): 1259692483
Rand(): -1289244298
Rand(): -1572996668
Rand(): -54346916
Rand(): -937374575
Rand(): 823953997
RandRange(0): 0
RandRange(0): 0
RandRange(0): 0
@ -98,12 +98,12 @@
RandRange(1): 0
RandRange(1): 0
RandRange(2): 1
RandRange(2): 0
RandRange(2): 1
RandRange(1000000): 36500
RandRange(1000000): 300101
RandRange(1000000): 418369
Chance(1, 2): true
RandRange(2): 1
RandRange(1000000): 966676
RandRange(1000000): 289525
RandRange(1000000): 170283
Chance(1, 2): false
Chance(1, 2): true
Chance(1, 2): false
@ -420,144 +420,144 @@
1098 => 46116
1099 => 46158
Randomize ListDump:
1 => 966621566
2 => -606766557
1000 => -1138727825
1001 => -749544262
1002 => 2004771271
1003 => 686734186
1004 => 923274744
1005 => -1672035149
1006 => -1642064950
1007 => 1363389551
1008 => -559500928
1009 => 1656196991
1010 => 1655354425
1011 => -1027156689
1012 => 1952644328
1013 => 1217870217
1014 => 242274100
1015 => 201816080
1016 => 2127464758
1017 => 446043650
1018 => -319728455
1019 => 204701002
1020 => -571265398
1021 => -1422217131
1022 => -391208397
1023 => -1822628371
1024 => -1499755350
1025 => -1422137641
1026 => 1621693134
1027 => -1428728134
1028 => -147587573
1029 => 681719500
1030 => 1172011190
1031 => -1834344882
1032 => 1157634586
1033 => 1902133676
1034 => -1967780161
1035 => -1618025531
1036 => -810220453
1037 => 1582854921
1038 => -410004643
1039 => 1159917159
1040 => -1377804984
1041 => -738843914
1042 => -1578756103
1043 => -464090986
1044 => 1711504679
1045 => 545330655
1046 => 379462570
1047 => 514511099
1048 => -1813251176
1049 => 1424958266
1051 => -825255131
1052 => 539054595
1053 => -1764192010
1054 => -1243277769
1055 => 2017874281
1056 => -1972353607
1057 => 1879761467
1058 => 1638986560
1059 => -1832287507
1060 => -492411882
1061 => 658940812
1062 => -1044199400
1063 => 1586504918
1064 => -125492611
1065 => -1562883174
1066 => -1013778441
1067 => 1560228607
1068 => -550265689
1069 => 524767105
1070 => -713387661
1071 => 1425927738
1072 => 942653932
1073 => 1233220698
1074 => 1313602368
1075 => -140318584
1076 => 1199179892
1077 => 91450916
1078 => -1471626821
1079 => -552692855
1080 => -801295697
1081 => 1307607393
1082 => -2111765574
1083 => 1773729008
1084 => -81987003
1085 => -1090790034
1086 => -843700327
1087 => -1306436740
1088 => 735656985
1089 => -1933491876
1090 => 642759863
1091 => 255293949
1092 => -1052469001
1093 => -1043605053
1094 => -2080328201
1095 => -1825196581
1096 => -1789181164
1097 => -1636072563
1098 => -111321262
1099 => 1979741000
1 => -200078348
2 => -29799264
1000 => 1630721656
1001 => 959306175
1002 => 1527421791
1003 => 1259692483
1004 => -1289244298
1005 => -1572996668
1006 => -2069479746
1007 => -1819131606
1008 => -1007163964
1009 => -1185394870
1010 => -1471365065
1011 => 364354366
1012 => -1478084253
1013 => 405281367
1014 => -11170062
1015 => 156767750
1016 => 1288924796
1017 => 1796884876
1018 => -1947073702
1019 => -1999614238
1020 => -231292809
1021 => 966621566
1022 => -606766557
1023 => -1138727825
1024 => -749544262
1025 => 2004771271
1026 => 686734186
1027 => 923274744
1028 => -1672035149
1029 => -1642064950
1030 => 1363389551
1031 => -559500928
1032 => 1656196991
1033 => 1655354425
1034 => -1027156689
1035 => 1952644328
1036 => 1217870217
1037 => 242274100
1038 => 201816080
1039 => 2127464758
1040 => 446043650
1041 => -319728455
1042 => 204701002
1043 => -571265398
1044 => -1422217131
1045 => -391208397
1046 => -1822628371
1047 => -1499755350
1048 => -1422137641
1049 => 1621693134
1051 => -1428728134
1052 => -147587573
1053 => 681719500
1054 => 1172011190
1055 => -1834344882
1056 => 1157634586
1057 => 1902133676
1058 => -1967780161
1059 => -1618025531
1060 => -810220453
1061 => 1582854921
1062 => -410004643
1063 => 1159917159
1064 => -1377804984
1065 => -738843914
1066 => -1578756103
1067 => -464090986
1068 => 1711504679
1069 => 545330655
1070 => 379462570
1071 => 514511099
1072 => -1813251176
1073 => 1424958266
1074 => -825255131
1075 => 539054595
1076 => -1764192010
1077 => -1243277769
1078 => 2017874281
1079 => -1972353607
1080 => 1879761467
1081 => 1638986560
1082 => -1832287507
1083 => -492411882
1084 => 658940812
1085 => -1044199400
1086 => 1586504918
1087 => -125492611
1088 => -1562883174
1089 => -1013778441
1090 => 1560228607
1091 => -550265689
1092 => 524767105
1093 => -713387661
1094 => 1425927738
1095 => 942653932
1096 => 1233220698
1097 => 1313602368
1098 => -140318584
1099 => 1199179892
KeepTop(10):
1 => 966621566
2 => -606766557
1000 => -1138727825
1001 => -749544262
1002 => 2004771271
1003 => 686734186
1004 => 923274744
1005 => -1672035149
1006 => -1642064950
1007 => 1363389551
1 => -200078348
2 => -29799264
1000 => 1630721656
1001 => 959306175
1002 => 1527421791
1003 => 1259692483
1004 => -1289244298
1005 => -1572996668
1006 => -2069479746
1007 => -1819131606
KeepBottom(8):
1000 => -1138727825
1001 => -749544262
1002 => 2004771271
1003 => 686734186
1004 => 923274744
1005 => -1672035149
1006 => -1642064950
1007 => 1363389551
1000 => 1630721656
1001 => 959306175
1002 => 1527421791
1003 => 1259692483
1004 => -1289244298
1005 => -1572996668
1006 => -2069479746
1007 => -1819131606
RemoveBottom(2):
1000 => -1138727825
1001 => -749544262
1002 => 2004771271
1003 => 686734186
1004 => 923274744
1005 => -1672035149
1000 => 1630721656
1001 => 959306175
1002 => 1527421791
1003 => 1259692483
1004 => -1289244298
1005 => -1572996668
RemoveTop(2):
1002 => 2004771271
1003 => 686734186
1004 => 923274744
1005 => -1672035149
1002 => 1527421791
1003 => 1259692483
1004 => -1289244298
1005 => -1572996668
RemoveList({1003, 1004}):
1002 => 2004771271
1005 => -1672035149
1002 => 1527421791
1005 => -1572996668
KeepList({1003, 1004, 1005}):
1005 => -1672035149
1005 => -1572996668
AddList({1005, 4000, 4001, 4002}):
1005 => 1005
4000 => 8000
@ -588,7 +588,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
SetName(): false
GetLastErrorString(): ERR_NAME_IS_NOT_UNIQUE
GetName(): Regression
GetPresidentName(): I. McAlpine
GetPresidentName(): E. McAlpine
SetPresidentName(): true
GetPresidentName(): Regression AI
GetBankBalance(): 100000
@ -877,7 +877,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetName(): Wooden rail bridge
GetMaxSpeed(): 32
GetPrice(): 450
GetMaxLength(): 102
GetMaxLength(): 66
GetMinLength(): 2
Bridge 1
IsValidBridge(): true
@ -905,14 +905,14 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetName(): Steel suspension rail bridge
GetMaxSpeed(): 96
GetPrice(): 1042
GetMaxLength(): 102
GetMaxLength(): 66
GetMinLength(): 5
Bridge 5
IsValidBridge(): true
GetName(): Steel suspension rail bridge
GetMaxSpeed(): 112
GetPrice(): 1081
GetMaxLength(): 102
GetMaxLength(): 66
GetMinLength(): 5
Bridge 6
IsValidBridge(): true
@ -1012,9 +1012,9 @@ ERROR: IsEnd() is invalid as Begin() is never called
1 => 630
0 => 450
MaxLength ListDump:
5 => 102
4 => 102
0 => 102
5 => 66
4 => 66
0 => 66
3 => 12
8 => 11
7 => 10
@ -5079,7 +5079,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetPlaneType(): -1
Engine 211
IsValidEngine(): true
GetName(): Yate Cargo ship
GetName(): Yate Cargo Ship
GetCargoType(): 5
CanRefitCargo(): true
GetCapacity(): 160
@ -7384,7 +7384,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
HasRoadType(Road): true
HasRoadType(Tram): false
GetNeighbourRoadCount(): 2
RemoveRoad(): true
RemoveRoad(): false
RemoveRoad(): true
RemoveRoad(): false
RemoveRoad(): true
@ -7487,9 +7487,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetLocation(1000): -1
GetStationID(33411): 4
GetStationID(34411): 65535
GetCargoWaiting(0, 0): 0
GetCargoWaiting(1000, 0): -1
GetCargoWaiting(0, 1000): -1
GetStationID(33411): 4
HasRoadType(3, TRAM): false
HasRoadType(3, ROAD): false
@ -7504,17 +7501,81 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetNearestTown(): 65535
GetNearestTown(): 10
--StationList--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
--CargoWaiting--
GetCargoWaiting(0, 0): 0
GetCargoWaitingFrom(0, 0, 0): 0
GetCargoWaitingVia(0, 0, 0): 0
GetCargoWaitingFromVia(0, 0, 0, 0): 0
GetCargoWaitingFromVia(0, 0, 1000, 0): -1
GetCargoWaitingFrom(0, 1000, 0): -1
GetCargoWaitingVia(0, 1000, 0): -1
GetCargoWaitingFromVia(0, 1000, 0, 0): -1
GetCargoWaitingFromVia(0, 1000, 1000, 0): -1
GetCargoWaiting(1000, 0): -1
GetCargoWaitingFrom(1000, 0, 0): -1
GetCargoWaitingVia(1000, 0, 0): -1
GetCargoWaitingFromVia(1000, 0, 0, 0): -1
GetCargoWaitingFromVia(1000, 0, 1000, 0): -1
GetCargoWaitingFrom(1000, 1000, 0): -1
GetCargoWaitingVia(1000, 1000, 0): -1
GetCargoWaitingFromVia(1000, 1000, 0, 0): -1
GetCargoWaitingFromVia(1000, 1000, 1000, 0): -1
GetCargoWaiting(0, 1000): -1
GetCargoWaitingFrom(0, 0, 1000): -1
GetCargoWaitingVia(0, 0, 1000): -1
GetCargoWaitingFromVia(0, 0, 0, 1000): -1
GetCargoWaitingFromVia(0, 0, 1000, 1000): -1
GetCargoWaitingFrom(0, 1000, 1000): -1
GetCargoWaitingVia(0, 1000, 1000): -1
GetCargoWaitingFromVia(0, 1000, 0, 1000): -1
GetCargoWaitingFromVia(0, 1000, 1000, 1000): -1
GetCargoWaiting(1000, 1000): -1
GetCargoWaitingFrom(1000, 0, 1000): -1
GetCargoWaitingVia(1000, 0, 1000): -1
GetCargoWaitingFromVia(1000, 0, 0, 1000): -1
GetCargoWaitingFromVia(1000, 0, 1000, 1000): -1
GetCargoWaitingFrom(1000, 1000, 1000): -1
GetCargoWaitingVia(1000, 1000, 1000): -1
GetCargoWaitingFromVia(1000, 1000, 0, 1000): -1
GetCargoWaitingFromVia(1000, 1000, 1000, 1000): -1
--CargoPlanned--
GetCargoPlanned(0, 0): 0
GetCargoPlannedFrom(0, 0, 0): 0
GetCargoPlannedVia(0, 0, 0): 0
GetCargoPlannedFromVia(0, 0, 0, 0): 0
GetCargoPlannedFromVia(0, 0, 1000, 0): -1
GetCargoPlannedFrom(0, 1000, 0): -1
GetCargoPlannedVia(0, 1000, 0): -1
GetCargoPlannedFromVia(0, 1000, 0, 0): -1
GetCargoPlannedFromVia(0, 1000, 1000, 0): -1
GetCargoPlanned(1000, 0): -1
GetCargoPlannedFrom(1000, 0, 0): -1
GetCargoPlannedVia(1000, 0, 0): -1
GetCargoPlannedFromVia(1000, 0, 0, 0): -1
GetCargoPlannedFromVia(1000, 0, 1000, 0): -1
GetCargoPlannedFrom(1000, 1000, 0): -1
GetCargoPlannedVia(1000, 1000, 0): -1
GetCargoPlannedFromVia(1000, 1000, 0, 0): -1
GetCargoPlannedFromVia(1000, 1000, 1000, 0): -1
GetCargoPlanned(0, 1000): -1
GetCargoPlannedFrom(0, 0, 1000): -1
GetCargoPlannedVia(0, 0, 1000): -1
GetCargoPlannedFromVia(0, 0, 0, 1000): -1
GetCargoPlannedFromVia(0, 0, 1000, 1000): -1
GetCargoPlannedFrom(0, 1000, 1000): -1
GetCargoPlannedVia(0, 1000, 1000): -1
GetCargoPlannedFromVia(0, 1000, 0, 1000): -1
GetCargoPlannedFromVia(0, 1000, 1000, 1000): -1
GetCargoPlanned(1000, 1000): -1
GetCargoPlannedFrom(1000, 0, 1000): -1
GetCargoPlannedVia(1000, 0, 1000): -1
GetCargoPlannedFromVia(1000, 0, 0, 1000): -1
GetCargoPlannedFromVia(1000, 0, 1000, 1000): -1
GetCargoPlannedFrom(1000, 1000, 1000): -1
GetCargoPlannedVia(1000, 1000, 1000): -1
GetCargoPlannedFromVia(1000, 1000, 0, 1000): -1
GetCargoPlannedFromVia(1000, 1000, 1000, 1000): -1
--Tile--
HasTreeOnTile(): false
@ -8951,7 +9012,7 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetWagonEngineType(): 27
GetWagonAge(): 1
GetWagonEngineType(): 27
GetWagonAge(): 1
GetWagonAge(): 0
GetWagonEngineType(): 65535
GetWagonAge(): -1
--Errors--
@ -9106,30 +9167,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
SetStopLocation(): true
GetStopLocation(): 1
--StationList_Vehicle--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
CargoRating(1) ListDump:
5 => 69
4 => 69
DistanceManhattanToTile(30000) ListDump:
5 => 106
4 => 96
DistanceSquareToTile(30000) ListDump:
5 => 8818
4 => 7058
IsWithinTownInfluence(0) ListDump:
5 => 0
4 => 0
--VehicleList_Station--
Count(): 1
Location ListDump:
@ -9148,9 +9185,6 @@ ERROR: IsEnd() is invalid as Begin() is never called
GetDestinationType(): 1
GetDestinationIndex(): 7
GetCargoType(): 0
GetNextEvent: instance
GetEventType: 6
Unknown Event
IsEventWaiting: false
--Math--

@ -0,0 +1,216 @@
/* $Id$ */
class Regression extends AIController {
function Start();
};
function Regression::StationList()
{
local list = AIStationList(AIStation.STATION_BUS_STOP + AIStation.STATION_TRUCK_STOP);
print("");
print("--StationList--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_Cargo()
{
print("");
print("--StationList_Cargo--");
for (local mode = AIStationList_Cargo.CM_WAITING; mode <= AIStationList_Cargo.CM_PLANNED; ++mode) {
print(" " + mode);
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA ; ++selector) {
print(" " + selector);
local list = AIStationList_Cargo(mode, selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
}
};
function Regression::StationList_CargoPlanned()
{
print("");
print("--StationList_CargoPlanned--");
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
print(" " + selector);
local list = AIStationList_CargoPlanned(selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
};
function Regression::StationList_CargoPlannedByFrom()
{
print("");
print("--StationList_CargoPlannedByFrom--");
local list = AIStationList_CargoPlannedByFrom(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedByVia()
{
print("");
print("--StationList_CargoPlannedByVia--");
local list = AIStationList_CargoPlannedByVia(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedViaByFrom()
{
print("");
print("--StationList_CargoPlannedViaByFrom--");
local list = AIStationList_CargoPlannedViaByFrom(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoPlannedFromByVia()
{
print("");
print("--StationList_CargoPlannedFromByVia--");
local list = AIStationList_CargoPlannedFromByVia(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaiting()
{
print("");
print("--StationList_CargoWaiting--");
for (local selector = AIStationList_Cargo.CS_BY_FROM; selector <= AIStationList_Cargo.CS_FROM_BY_VIA; ++selector) {
print(" " + selector);
local list = AIStationList_CargoWaiting(selector, 6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
};
function Regression::StationList_CargoWaitingByFrom()
{
print("");
print("--StationList_CargoWaitingByFrom--");
local list = AIStationList_CargoWaitingByFrom(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingByVia()
{
print("");
print("--StationList_CargoWaitingByVia--");
local list = AIStationList_CargoWaitingByVia(2, 0);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingViaByFrom()
{
print("");
print("--StationList_CargoWaitingViaByFrom--");
local list = AIStationList_CargoWaitingViaByFrom(6, 0, 7);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_CargoWaitingFromByVia()
{
print("");
print("--StationList_CargoWaitingFromByVia--");
local list = AIStationList_CargoWaitingFromByVia(2, 0, 2);
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
};
function Regression::StationList_Vehicle()
{
local list = AIStationList_Vehicle(12);
print("");
print("--StationList_Vehicle--");
print(" Count(): " + list.Count());
list.Valuate(AIStation.GetLocation);
print(" Location ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 0);
print(" CargoWaiting(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoWaiting, 1);
print(" CargoWaiting(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetCargoRating, 1);
print(" CargoRating(1) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceManhattanToTile, 30000);
print(" DistanceManhattanToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.GetDistanceSquareToTile, 30000);
print(" DistanceSquareToTile(30000) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
list.Valuate(AIStation.IsWithinTownInfluence, 0);
print(" IsWithinTownInfluence(0) ListDump:");
for (local i = list.Begin(); !list.IsEnd(); i = list.Next()) {
print(" " + i + " => " + list.GetValue(i));
}
}
function Regression::Start()
{
StationList();
StationList_Cargo();
StationList_CargoPlanned();
StationList_CargoPlannedByFrom();
StationList_CargoPlannedByVia();
StationList_CargoPlannedViaByFrom();
StationList_CargoPlannedFromByVia();
StationList_CargoWaiting();
StationList_CargoWaitingByFrom();
StationList_CargoWaitingByVia();
StationList_CargoWaitingViaByFrom();
StationList_CargoWaitingFromByVia();
StationList_Vehicle();
}

@ -0,0 +1,127 @@
--StationList--
Count(): 5
Location ListDump:
6 => 42341
2 => 41831
7 => 41825
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
7 => 6
6 => 6
2 => 3
5 => 0
4 => 0
CargoWaiting(1) ListDump:
7 => 0
6 => 0
5 => 0
4 => 0
2 => 0
--StationList_Cargo--
0
0
6 => 6
1
6 => 2
2
2 => 4
7 => 2
3
1
0
7 => 18
6 => 16
2 => 7
1
6 => 8
2 => 3
2
2 => 16
6 => 14
7 => 11
3
6 => 10
2 => 8
--StationList_CargoPlanned--
0
7 => 18
6 => 16
2 => 7
1
6 => 8
2 => 3
2
2 => 16
6 => 14
7 => 11
3
6 => 10
2 => 8
--StationList_CargoPlannedByFrom--
7 => 8
6 => 8
2 => 7
--StationList_CargoPlannedByVia--
2 => 16
6 => 7
--StationList_CargoPlannedViaByFrom--
6 => 8
2 => 3
--StationList_CargoPlannedFromByVia--
6 => 10
2 => 8
--StationList_CargoWaiting--
0
6 => 6
1
6 => 2
2
2 => 4
7 => 2
3
--StationList_CargoWaitingByFrom--
2 => 3
--StationList_CargoWaitingByVia--
6 => 3
--StationList_CargoWaitingViaByFrom--
6 => 2
--StationList_CargoWaitingFromByVia--
6 => 3
--StationList_Vehicle--
Count(): 2
Location ListDump:
5 => 33421
4 => 33411
CargoWaiting(0) ListDump:
5 => 0
4 => 0
CargoWaiting(1) ListDump:
5 => 0
4 => 0
CargoRating(1) ListDump:
5 => -1
4 => -1
DistanceManhattanToTile(30000) ListDump:
5 => 106
4 => 96
DistanceSquareToTile(30000) ListDump:
5 => 8818
4 => 7058
IsWithinTownInfluence(0) ListDump:
5 => 0
4 => 0
ERROR: The script died unexpectedly.

@ -10,34 +10,52 @@ fallback = true
description = A music pack without actual music.
description.af_ZA = 'n Musiek stel sonder enige musiek.
description.ar_EG = مجموعة موسيقى بدون موسيقى
description.be_BY = "Пусты" набор музычнага афармлення, які не зьмяшчае ніякай музыкі.
description.bg_BG = Празен музикален пакет.
description.ca_ES = Un joc de música sense cap música.
description.cs_CZ = Prázná hudební sada.
description.da_DA = En musikpakke uden musik.
description.cy_GB = Pecyn cerddoriaeth heb unrhyw gerddoriaeth ynddo.
description.da_DK = En musikpakke uden musik.
description.de_DE = Ein Musikset ohne Musik.
description.el_GR = Ένα πάκετο μουσικής χωρίς πραγματική μουσική.
description.en_GB = A music pack without actual music.
description.en_AU = A music pack without actual music.
description.en_US = A music pack without actual music.
description.es_ES = Un conjunto de música vacío.
description.et_ET = Muusikakomplekt ilma igasuguse muusikata.
description.et_EE = Muusikakogu ilma muusikata.
description.fi_FI = Musiikkipaketti, jossa ei ole musiikkia.
description.fr_FR = Un pack de musiques sans musiques.
description.ga_IE = Pacáiste ceoil gan aon cheol iarbhír ann.
description.gd_GB = Pacaid ciùil anns nach eil fonn sam bith.
description.gl_ES = Un conxunto de músicas sen ningunha música.
description.hr_HR = Muzički paket bez ikakve muzike.
description.hu_HU = Zenei alapcsomag zene nélkül.
description.id_ID = Paket musik tanpa berisi musik.
description.id_ID = Paket musik tanpa musik sungguhan.
description.is_IS = Tónlistarpakki sem er í raun án tónlistar.
description.it_IT = Un pacchetto musicale non contenente alcuna musica.
description.ja_JP = 空の音楽パック
description.ko_KR = 실제 음악이 없는 음악 목록입니다.
description.la_VA = Sarcina musicae sine ulla musica.
description.lb_LU = E Musikpack ouni aktuell Musik.
description.lt_LT = Muzikos pakas be muzikos.
description.lv_LV = Mūzikas kopa bez mūzikas
description.nb_NO = En musikkpakke uten noe musikk.
description.nl_NL = Een muziekset zonder muziek.
description.nn_NO = Ei musikkpakke utan noko musikk.
description.pl_PL = Zestaw utworów muzycznych nie zawierający żadnej muzyki.
description.pt_BR = Um pacote de músicas sem músicas.
description.pt_PT = Um conjunto de música vazio.
description.ro_RO = Un set de muzică fără muzică inclusă.
description.ru_RU = "Пустой" набор музыкального оформления, не содержащий никакой музыки.
description.sk_SK = Sada hudby neobsahujúca hudbu.
description.sl_SL = Glasbeni paket z vključeno glasbo.
description.sl_SI = Glasbeni paket z vključeno glasbo.
description.sr_RS = Prazan skup muzičkih numera.
description.sv_SE = Ett musikpaket utan någon musik.
description.ta_IN = இசை இல்லாத இசைத்தொகுப்பு.
description.th_TH = ชุดเพลงประกอบแบบไม่มีเสียงเพลง
description.tr_TR = Müzik içermeyen boş bir müzik paketi.
description.uk_UA = Порожній набір музики.
description.vi_VN = Gói âm nhạc này không có nhạc nào.
description.zh_CN = 一个没有实际内容的音乐包.
description.zh_TW = 不含任何音樂的音樂集。
[files]

@ -10,34 +10,52 @@ fallback = true
description = A sound pack without any sounds.
description.af_ZA = 'n Klank stel sonder enige klanke.
description.ar_EG = مجموعة صوت بدوت اصوات مضافة
description.be_BY = "Пусты" набор гукавога афармленьня, які не зьмяшчае ніякіх гукаў.
description.bg_BG = Празен звуков пакет.
description.ca_ES = Un joc de sons sense cap so.
description.cs_CZ = Prázdná sada zvuků.
description.da_DA = En lydpakke uden lyde.
description.cy_GB = Pecyn sain heb unrhyw effeithiau sain ynddo.
description.da_DK = En lydpakke uden lyde.
description.de_DE = Basissounds ohne Sound.
description.el_GR = Ένα πάκετο ήχων χώρις ήχους.
description.en_GB = A sound pack without any sounds.
description.en_AU = A sound pack without any sounds.
description.en_US = A sound pack without any sounds.
description.es_ES = Un conjunto de sonidos vacío.
description.et_ET = Ilma häälteta helipakk.
description.fi_FI = Äänipaketti ilman ääniä.
description.et_EE = Helikogu ilma helideta.
description.eu_ES = Soinurik gabeko soinu pakete bat
description.fi_FI = Äänipaketti, jossa ei ole ääniä.
description.fr_FR = Un pack de sons sans sons.
description.ga_IE = Pacáiste fuaimeanna gan aon fhuaimeanna ann.
description.gd_GB = Pacaid fhuaimean anns nach eil fuaim sam bith.
description.gl_ES = Un conxunto de sons sen ningún son
description.hr_HR = Zvučni paket bez ikakvih zvukova.
description.hu_HU = Hang alapcsomag hangok nélkül.
description.id_ID = Paket efek suara tanpa berisi suara.
description.id_ID = Paket efek suara tanpa suara apapun.
description.is_IS = Hljóðpakki án hljóðs.
description.it_IT = Un pacchetto sonoro non contenente alcun suono.
description.ja_JP = 空の効果音パック
description.ko_KR = 아무런 효과음도 없는 효과음 팩입니다.
description.la_VA = Sarcina sonorum sine ullis sonis.
description.lb_LU = E Soundpack ouni iergendee Sound.
description.lt_LT = Garsų pakas be jokių garsų.
description.nb_NO = En lydpakke uten noen lyder.
description.nl_NL = Een geluidset zonder geluid.
description.nn_NO = Ei lydpakke utan nokon lydar.
description.pl_PL = Zestaw dźwięków nie zawierający żadnych dźwięków.
description.pt_BR = Um pacote de sons sem sons.
description.pt_PT = Um conjunto de sons vazio.
description.ro_RO = Un set de sunete fără nici un sunet inclus.
description.ru_RU = "Пустой" набор звукового оформления, не содержащий никаких звуков.
description.sk_SK = Zvuková sada neobsahujúca zvuky.
description.sl_SL = Zvočni paket brez zvoka.
description.sl_SI = Zvočni paket brez zvoka.
description.sr_RS = Prazan skup zvukova.
description.sv_SE = Ett ljudpaket utan några ljud.
description.ta_IN = ஒலிகள் இல்லாத ஒலி தொகுப்பு.
description.th_TH = ชุดเสียงแบบไร้เสียง
description.tr_TR = Ses içermeyen boş bir ses kümesi.
description.uk_UA = Порожній набір звуків.
description.vi_VN = Gói âm thanh này không có âm thanh nào.
description.zh_CN = 一个空的音效包.
description.zh_TW = 不含任何音效的音效集。
[files]

Binary file not shown.

@ -11,34 +11,51 @@ palette = DOS
description = Original Transport Tycoon Deluxe DOS edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro DOS).
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
description.cy_GB = Graffeg gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS.
description.en_GB = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_AU = Original Transport Tycoon Deluxe DOS edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS.
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS grafiikat.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Grafaigeachd aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS.
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Gráficos originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS).
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico DOS.
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico DOS.
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan.
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü grafikleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的圖形。
[files]
@ -55,7 +72,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF = c36f871b2bdf6dc964101541d2ede4aa
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -10,34 +10,51 @@ version = 0
description = Original Transport Tycoon Deluxe DOS edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة الدوس
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за DOS.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a DOS.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro DOS).
description.da_DA = Originallyd fra Transport Tycoon Deluxe DOS-version.
description.cy_GB = Effeithiau sain gwreiddiol fersiwn DOS o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe DOS-version.
description.de_DE = Original Transport Tycoon Deluxe DOS Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση DOS.
description.en_GB = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_AU = Original Transport Tycoon Deluxe DOS edition sounds.
description.en_US = Original Transport Tycoon Deluxe DOS edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión DOS.
description.et_ET = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS äänet.
description.et_EE = Algse Transport Tycoon Deluxe DOSi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen DOS-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán DOS.
description.gd_GB = Fuaimean aig an deasachadh DOS tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe DOS izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS verziójának hangjai.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version DOS).
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi DOS.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe DOS útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (DOS)
description.ko_KR = 오리지널 트랜스포트 타이쿤 도스 에디션의 효과음입니다.
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe DOS.
description.lb_LU = Original Transport Tycoon Deluxe DOS Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe DOS leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for DOS.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for DOS.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe DOS.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição DOS.
description.pt_PT = Sons originais da edição DOS de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru DOS.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (DOS).
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice DOS.
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice DOS.
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, DOS-utgåvan.
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS sürümü sesleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe DOS edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe DOS edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên DOS
description.zh_CN = 运输大亨DOS豪华版原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版的音效。
[files]

@ -11,34 +11,51 @@ palette = DOS
description = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe DOS (German) uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الالمانية نسخة الدوس
description.be_BY = Арыґінальная ґрафіка зь нямецкай версіі Transport Tycoon Deluxe для DOS.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за DOS (немски) .
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a DOS (Alemany).
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (německá verze pro DOS).
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
description.cy_GB = Graffeg gwreiddiol fersiwn DOS (Almaenig) o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe DOS (Tysk) version.
description.de_DE = Original Transport Tycoon Deluxe DOS (Deutsch) Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση DOS (Γερμανικό).
description.en_GB = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_AU = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.en_US = Original Transport Tycoon Deluxe DOS (German) edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión DOS (Alemán).
description.et_ET = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe DOS (Saksalainen) grafiikat.
description.et_EE = Algse Transport Tycoon Deluxe DOSi (Saksa) versiooni graafika.
description.fi_FI = Alkuperäiset Saksassa julkaistun Transport Tycoon Deluxen DOS-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version DOS allemande).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán DOS (Gearmánach).
description.gd_GB = Grafaigeachd aig an deasachadh DOS (Gearmailteach) tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal (alemá) de Transport Tycoon Deluxe para DOS.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe DOS (Njemački) izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe DOS (német) verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi DOS (Jerman).
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe DOS (þýsku) útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe (tedesco), edizione DOS.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (DOS・ドイツ版)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 도스 에디션(독일)의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe DOS (Germanica).
description.lb_LU = Original Transport Tycoon Deluxe DOS (Däitsch) Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe DOS (Vokiečių) leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for DOS (tysk).
description.nl_NL = Originele graphics van de Duitse Transport Tycoon Deluxe DOS-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for DOS (tysk).
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe DOS (German).
description.pt_BR = Gráficos Originais do Transport Tycoon Deluxe, Edição DOS alemã.
description.pt_PT = Gráficos originais da edição DOS (Alemã) de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru DOS (ediţia germană).
description.ru_RU = Оригинальная графика из немецкой версии Transport Tycoon Deluxe для DOS.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (DOS) (v jazyku nemčina).
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za nemško različico DOS.
description.sr_RS = Originalni skup grafika nemačkog Transport Tycoon Deluxe DOS izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, DOS-utgåvan (tyska).
description.tr_TR = Orijinal Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் DOS (செருமன்) பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้นตำหรับของ Transport Tycoon Deluxe DOS (German) edition
description.tr_TR = Özgün Transport Tycoon Deluxe DOS (Almanca) sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe DOS edition (німецького).
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên DOS (tiếng Đức)
description.zh_CN = 运输大亨DOS豪华德语版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe DOS 版 (德國版) 的圖形。
[files]
@ -55,7 +72,7 @@ TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF = c36f871b2bdf6dc964101541d2ede4aa
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -11,34 +11,51 @@ palette = Windows
description = Original Transport Tycoon Deluxe Windows edition graphics.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe grafieke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الرسومية نسخة وندوز
description.be_BY = Арыґінальная ґрафіка з Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални графики на Transport Tycoon Deluxe за Windows.
description.ca_ES = Gràfics originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada grafik Transport Tycoon Deluxe (verze pro Windows).
description.da_DA = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
description.cy_GB = Graffeg gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originalgrafik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basisgrafiken.
description.el_GR = Αρχικά γραφικά από το Transport Tycoon Deluxe έκδοση Windows.
description.en_GB = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_AU = Original Transport Tycoon Deluxe Windows edition graphics.
description.en_US = Original Transport Tycoon Deluxe Windows edition graphics.
description.es_ES = Gráficos originales de Transport Tycoon Deluxe versión Windows.
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows grafiikat.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni graafika.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version grafiikat.
description.fr_FR = Graphiques originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Grafaicí bunaidhTransport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Grafaigeachd aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Graficos da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna grafika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának grafikája.
description.id_ID = Grafik orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega grafíkin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Grafica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 グラフィック (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 그래픽입니다.
description.la_VA = Graphica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Grafik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo grafika.
description.nb_NO = Original grafikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele graphics van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original grafikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja grafik dla Transport Tycoon Deluxe Windows.
description.pt_BR = Gráficos Originais do Transport Tycoon, Edição Windows.
description.pt_PT = Gráficos originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul grafic original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальная графика из Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná grafika Transport Tycoon Deluxe (Windows).
description.sl_SL = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
description.sl_SI = Originalna grafika Transport Tycoon Deluxe za različico oken(windows).
description.sr_RS = Originalni skup grafika Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalgrafiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü grafikleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு அசைவூட்டங்கள்.
description.th_TH = กราฟฟิกต้ำตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü grafikleri.
description.uk_UA = Оригінальна графіка з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Đồ họa gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = 运输大亨Windows豪华版原版图形包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的圖形。
[files]
@ -55,7 +72,7 @@ TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF = c36f871b2bdf6dc964101541d2ede4aa
OPENTTD.GRF = 505d96061556d3bb5cec6234096ec5bc
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -10,34 +10,52 @@ version = 1
description = Original Transport Tycoon Deluxe Windows edition music.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe musiek.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الموسيقية نسخة وندوز
description.be_BY = Арыґінальны набор музычнага афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинална музика на Transport Tycoon Deluxe за Windows.
description.ca_ES = Música Original de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní hudba Transport Tycoon Deluxe (verze pro Windows).
description.da_DA = Originalmusik fra Transport Tycoon Deluxe Windows-version.
description.cy_GB = Cerddoriaeth gwreiddiol fersion Windows o Transport Tycoon Deluxe.
description.da_DK = Originalmusik fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Musikset.
description.el_GR = Αρχική μουσική από το Transport Tycoon Deluxe έκδοση Windows.
description.en_GB = Original Transport Tycoon Deluxe Windows edition music.
description.en_AU = Original Transport Tycoon Deluxe Windows edition music.
description.en_US = Original Transport Tycoon Deluxe Windows edition music.
description.es_ES = Música original de Transport Tycoon Deluxe versión Windows.
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxe Windows musiikki.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni muusika.
description.fi_FI = Alkuperäinen Transport Tycoon Deluxen Windows-version musiikki.
description.fr_FR = Musiques originales de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Ceol bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Ceòl aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Música da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalna muzika za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának zenéje.
description.id_ID = Musik pengiring orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega tónlistin úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Musica originale di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 音楽 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 음악입니다.
description.la_VA = Musica ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Musik.
description.lt_LT = Originali Transport Tycoon Deluxe Windows leidimo muzika.
description.lv_LV = Oriģinālā Transport Tycoon Deluxe Windows izdevuma mūzika.
description.nb_NO = Original musikk fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele muziek van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Original musikk frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja utworów muzycznych w Transport Tycoon Deluxe Windows.
description.pt_BR = Música Original do Transport Tycoon Deluxe, Edição Windows
description.pt_PT = Música original da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de muzică original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe.
description.ru_RU = Оригинальный набор музыкального оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodná hudba z Transport Tycoon Deluxe (Windows).
description.sl_SL = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
description.sl_SI = Originalna glasba Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup muzičkih numera Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalmusiken från Transport Tycoon Deluxe, Windows-utgåvan.
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü müzikleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு இசை.
description.th_TH = เพลงต้นตำหรับชอง Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü müzikleri.
description.uk_UA = Оригінальна музика з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Nhạc gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe运输大亨Windows豪华版的原版音乐包
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音樂。
[files]

@ -10,34 +10,51 @@ version = 0
description = Original Transport Tycoon Deluxe Windows edition sounds.
description.af_ZA = Oorspronklike Transport Tycoon Deluxe Windows uitgawe klanke.
description.ar_EG = النسخة الاصلية من ترانسبورت تايكون ديلوكس الصوتية نسخة وندوز
description.be_BY = Арыґінальны набор гукавога афармленьня з гульні Transport Tycoon Deluxe для Windows.
description.bg_BG = Оригинални звуци на Transport Tycoon Deluxe за Windows.
description.ca_ES = Sons originals de Transport Tycoon Deluxe per a Windows.
description.cs_CZ = Původní sada zvuků Transport Tycoon Deluxe (verze pro Windows).
description.da_DA = Originallyd fra Transport Tycoon Deluxe Windows-version.
description.cy_GB = Effeithiau sain gwreiddiol fersiwn Windows o Transport Tycoon Deluxe.
description.da_DK = Originallyd fra Transport Tycoon Deluxe Windows-version.
description.de_DE = Original Transport Tycoon Deluxe Windows Basissounds.
description.el_GR = Αρχικοί ήχοι από το Transport Tycoon Deluxe έκδοση Windows.
description.en_GB = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_AU = Original Transport Tycoon Deluxe Windows edition sounds.
description.en_US = Original Transport Tycoon Deluxe Windows edition sounds.
description.es_ES = Sonidos originales de Transport Tycoon Deluxe versión Windows.
description.et_ET = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxe Windows äänet.
description.et_EE = Algse Transport Tycoon Deluxe Windowsi versiooni helid.
description.fi_FI = Alkuperäiset Transport Tycoon Deluxen Windows-version äänet.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.ga_IE = Fuaimeanna bunaidh Transport Tycoon Deluxe, eagrán Windows.
description.gd_GB = Fuaimean aig an deasachadh Windows tùsail aig Transport Tycoon Deluxe.
description.gl_ES = Sons da edición orixinal de Transport Tycoon Deluxe para Windows.
description.hr_HR = Originalni zvukovi za Transport Tycoon Deluxe Windows izdanje.
description.hu_HU = Az eredeti Transport Tycoon Deluxe Windows verziójának hangjai.
description.fr_FR = Sons originaux de Transport Tycoon Deluxe (version Windows).
description.id_ID = Efek suara orisinil Transport Tycoon Deluxe versi Windows.
description.is_IS = Upprunalega hljóðið úr Transport Tycoon Deluxe Windows útgáfunni.
description.it_IT = Suoni originali di Transport Tycoon Deluxe, edizione Windows.
description.ja_JP = Transport Tycoon Deluxe オリジナル版 効果音 (Windows)
description.ko_KR = 오리지널 트랜스포트 타이쿤 디럭스 윈도 에디션의 효과음입니다.
description.la_VA = Soni ex editione originale Transport Tycoon Deluxe Windows.
description.lb_LU = Original Transport Tycoon Deluxe Windows Editioun Sound.
description.lt_LT = Originalūs Transport Tycoon Deluxe Windows leidimo garsai.
description.nb_NO = Originale lyder fra Transport Tycoon Deluxe for Windows.
description.nl_NL = Originele geluiden van de Transport Tycoon Deluxe Windows-versie.
description.nn_NO = Originale lydar frå Transport Tycoon Deluxe for Windows.
description.pl_PL = Oryginalna edycja dźwięków dla Transport Tycoon Deluxe Windows.
description.pt_BR = Sons Originais do Transport Tycoon Deluxe, Edição Windows.
description.pt_PT = Sons originais da edição Windows de Transport Tycoon Deluxe.
description.ro_RO = Setul de sunete original al Transport Tycoon Deluxe pentru Windows.
description.ru_RU = Оригинальный набор звукового оформления из игры Transport Tycoon Deluxe для Windows.
description.sk_SK = Pôvodné zvuky Transport Tycoon Deluxe (Windows).
description.sl_SL = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
description.sl_SI = Originalni zvoki Transport Tycoon Deluxe različice oken(windows).
description.sr_RS = Originalni skup zvukova Transport Tycoon Deluxe Windows izdanja.
description.sv_SE = Originalljuden från Transport Tycoon Deluxe, Windows-utgåvan.
description.tr_TR = Orijinal Transport Tycoon Deluxe Windows sürümü sesleri.
description.ta_IN = அசல் டிரான்ஸ்ஃபோர்ட் டைகூன் டீலக்ஸ் விண்டோஸ் பதிப்பு ஒலிகள்.
description.th_TH = เสียงต้นตำหรับของ Transport Tycoon Deluxe Windows edition
description.tr_TR = Özgün Transport Tycoon Deluxe Windows sürümü sesleri.
description.uk_UA = Оригінальний набір звуків з Transport Tycoon Deluxe Windows edition.
description.vi_VN = Âm thanh gốc từ phiên bản Transport Tycoon Deluxe trên Windows
description.zh_CN = Transport Tycoon Deluxe Windows (运输大亨Windows豪华版)的原版音效包.
description.zh_TW = 原版 Transport Tycoon Deluxe Windows 版的音效。
[files]

@ -0,0 +1,25 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.2 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
{
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}

@ -0,0 +1,25 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.3 API compatibility in effect.");
GSTown._SetGrowthRate <- GSTown.SetGrowthRate;
GSTown.SetGrowthRate <- function(town_id, days_between_town_growth)
{
/* Growth rate 0 caused resetting the custom growth rate. While this was undocumented, it was used nevertheless (ofc). */
if (days_between_town_growth == 0) days_between_town_growth = GSTown.TOWN_GROWTH_NORMAL;
return GSTown._SetGrowthRate(town_id, days_between_town_growth);
}
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}

@ -0,0 +1,17 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.4 API compatibility in effect.");
/* 1.5 adds a game element reference to the news. */
GSNews._Create <- GSNews.Create;
GSNews.Create <- function(type, text, company)
{
return GSNews._Create(type, text, company, GSNews.NR_NONE, 0);
}

@ -0,0 +1,10 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
GSLog.Info("1.5 API compatibility in effect.");

@ -0,0 +1,8 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

File diff suppressed because it is too large Load Diff

@ -72,6 +72,7 @@ set_default() {
with_zlib="1"
with_lzma="1"
with_lzo2="1"
with_xdg_basedir="1"
with_png="1"
enable_builtin_depend="1"
with_makedepend="0"
@ -91,6 +92,7 @@ set_default() {
with_ccache="1"
with_nforenum="1"
with_grfcodec="1"
with_sse="1"
save_params_array="
build
@ -145,6 +147,7 @@ set_default() {
with_zlib
with_lzma
with_lzo2
with_xdg_basedir
with_png
enable_builtin_depend
with_makedepend
@ -164,7 +167,8 @@ set_default() {
with_ccache
with_grfcodec
with_nforenum
CC CXX CFLAGS CXXFLAGS LDFLAGS"
with_sse
CC CXX CFLAGS CXXFLAGS LDFLAGS CFLAGS_BUILD CXXFLAGS_BUILD LDFLAGS_BUILD"
}
detect_params() {
@ -197,21 +201,21 @@ detect_params() {
--cpu-type) prev_p="cpu_type";;
--cpu-type=*) cpu_type="$optarg";;
--cc-build) prevp_p="cc_build";;
--cc-build) prev_p="cc_build";;
--cc-build=*) cc_build="$optarg";;
--cc-host) prevp_p="cc_host";;
--cc-host) prev_p="cc_host";;
--cc-host=*) cc_host="$optarg";;
--cxx-build) prevp_p="cxx_build";;
--cxx-build) prev_p="cxx_build";;
--cxx-build=*) cxx_build="$optarg";;
--cxx-host) prevp_p="cxx_host";;
--cxx-host) prev_p="cxx_host";;
--cxx-host=*) cxx_host="$optarg";;
--windres) prevp_p="windres";;
--windres) prev_p="windres";;
--windres=*) windres="$optarg";;
--awk) prevp_p="awk";;
--awk) prev_p="awk";;
--awk=*) awk="$optarg";;
--strip) prevp_p="strip";;
--strip) prev_p="strip";;
--strip=*) strip="$optarg";;
--lipo) prevp_p="lipo";;
--lipo) prev_p="lipo";;
--lipo=*) lipo="$optarg";;
--endian) prev_p="endian";;
@ -219,52 +223,53 @@ detect_params() {
--prefix-dir) prevp_p="prefix-dir";;
--prefix-dir=*) prefix_dir="$optarg";;
# Alias --prefix with --prefix-dir, for compatibility with GNU autotools
--prefix-dir | --prefix) prev_p="prefix_dir";;
--prefix-dir=* | --prefix=*) prefix_dir="$optarg";;
--binary-dir) prevp_p="binary-dir";;
--binary-dir) prev_p="binary_dir";;
--binary-dir=*) binary_dir="$optarg";;
--data-dir) prevp_p="data-dir";;
--data-dir) prev_p="data_dir";;
--data-dir=*) data_dir="$optarg";;
--doc-dir) prevp_p="doc-dir";;
--doc-dir) prev_p="doc_dir";;
--doc-dir=*) doc_dir="$optarg";;
--icon-dir) prevp_p="icon-dir";;
--icon-dir) prev_p="icon_dir";;
--icon-dir=*) icon_dir="$optarg";;
--icon-theme-dir) prevp_p="icon-theme-dir";;
--icon-theme-dir) prev_p="icon_theme_dir";;
--icon-theme-dir=*) icon_theme_dir="$optarg";;
--without-icon-theme) icon_theme_dir="";;
--menu-dir) prevp_p="menu_dir";;
--menu-dir) prev_p="menu_dir";;
--menu-dir=*) menu_dir="$optarg";;
--without-menu-entry) menu_dir="";;
--menu-name) prevp_p="menu_name";;
--menu-name) prev_p="menu_name";;
--menu-name=*) menu_name="$optarg";;
--binary-name) prevp_p="binary_name";;
--binary-name) prev_p="binary_name";;
--binary-name=*) binary_name="$optarg";;
--man-dir) prevp_p="man_dir";;
--man-dir) prev_p="man_dir";;
--man-dir=*) man_dir="$optarg";;
--personal-dir) prevp_p="personal-dir";;
--personal-dir) prev_p="personal_dir";;
--personal-dir=*) personal_dir="$optarg";;
--without-personal-dir) personal_dir="";;
--shared-dir) prevp_p="shared-dir";;
--shared-dir) prev_p="shared_dir";;
--shared-dir=*) shared_dir="$optarg";;
--without-shared-dir) shared_dir="";;
--install-dir) prevp_p="install-dir";;
--install-dir) prev_p="install_dir";;
--install-dir=*) install_dir="$optarg";;
--menu-group) prevp_p="menu_group";;
--menu-group) prev_p="menu_group";;
--menu-group=*) menu_group="$optarg";;
@ -346,6 +351,13 @@ detect_params() {
--without-liblzo2) with_lzo2="0";;
--with-liblzo2=*) with_lzo2="$optarg";;
--with-xdg-basedir) with_xdg_basedir="2";;
--without-xdg-basedir) with_xdg_basedir="0";;
--with-xdg-basedir=*) with_xdg_basedir="$optarg";;
--with-libxdg-basedir) with_xdg_basedir="2";;
--without-libxdg-basedir) with_xdg_basedir="0";;
--with-libxdg-basedir=*) with_xdg_basedir="$optarg";;
--with-png) with_png="2";;
--without-png) with_png="0";;
--with-png=*) with_png="$optarg";;
@ -437,11 +449,18 @@ detect_params() {
--with-threads) with_threads="1";;
--with-threads=*) with_threads="$optarg";;
--without-sse) with_sse="0";;
--with-sse) with_sse="1";;
--with-sse=*) with_sse="$optarg";;
CC=* | --CC=*) CC="$optarg";;
CXX=* | --CXX=*) CXX="$optarg";;
CFLAGS=* | --CFLAGS=*) CFLAGS="$optarg";;
CXXFLAGS=* | --CXXFLAGS=*) CXXFLAGS="$optarg";;
LDFLAGS=* | --LDFLAGS=*) LDFLAGS="$optarg";;
CFLAGS_BUILD=* | --CFLAGS_BUILD=* | --CFLAGS-BUILD=*) CFLAGS_BUILD="$optarg";;
CXXFLAGS_BUILD=* | --CXXFLAGS_BUILD=* | --CXXFLAGS-BUILD=*) CXXFLAGS_BUILD="$optarg";;
LDFLAGS_BUILD=* | --LDFLAGS_BUILD=* | --LDFLAGS-BUILD=*) LDFLAGS_BUILD="$optarg";;
--ignore-extra-parameters) ignore_extra_parameters="1";;
@ -507,10 +526,10 @@ check_params() {
log 1 " PREPROCESSOR is only available for OSX"
exit 1
fi
# OS only allows DETECT, UNIX, OSX, FREEBSD, OPENBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then
# OS only allows DETECT, UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
if [ -z "`echo $os | egrep '^(DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP)$'`" ]; then
log 1 "configure: error: invalid option --os=$os"
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]"
log 1 " Available options are: --os=[DETECT|UNIX|OSX|FREEBSD|DRAGONFLY|OPENBSD|NETBSD|HPUX|MORPHOS|BEOS|HAIKU|SUNOS|CYGWIN|MINGW|OS2|DOS|WINCE|PSP]"
exit 1
fi
# cpu_type can be either 32 or 64
@ -574,6 +593,7 @@ check_params() {
check_makedepend
detect_cputype
detect_sse_capable_architecture
if [ "$enable_static" = "1" ]; then
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "DOS" ]; then
@ -814,6 +834,7 @@ check_params() {
fi
fi
detect_xdg_basedir
detect_png
detect_freetype
detect_fontconfig
@ -841,7 +862,7 @@ check_params() {
endian="PREPROCESSOR"
fi
log 1 "checking endianess... $endian"
log 1 "checking endianness... $endian"
# Suppress language errors when there is a version defined, indicating a release
# It just isn't pretty if any release produces warnings in the languages.
@ -1008,9 +1029,15 @@ check_params() {
if [ -d "$ROOT_DIR/.svn" ] && [ -n "`svn help 2>/dev/null`" ]; then
log 1 "checking revision... svn detection"
elif [ -d "$ROOT_DIR/../.svn" ] && [ -n "`svn help 2>/dev/null`" ] && [ -n "`LC_ALL=C svn info $ROOT_DIR/.. | grep '^URL:.*tags$'`" ]; then
# subversion changed its behaviour; now not all folders have a .svn folder,
# but only the root folder. Since making tags requires a (sparse) checkout
# of the tags folder, the folder of the tag does not have a .svn folder
# anymore and this fails to detect the subversion repository checkout.
log 1 "checking revision... svn detection (tag)"
elif [ -d "$ROOT_DIR/.git" ] && [ -n "`git help 2>/dev/null`" ]; then
log 1 "checking revision... git detection"
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`hg help 2>/dev/null`" ]; then
elif [ -d "$ROOT_DIR/.hg" ] && [ -n "`HGPLAIN= hg help 2>/dev/null`" ]; then
log 1 "checking revision... hg detection"
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
log 1 "checking revision... source tarball"
@ -1027,7 +1054,7 @@ check_params() {
fi
if [ "$doc_dir" = "1" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
doc_dir="share/doc/openttd"
else
doc_dir="$data_dir/docs"
@ -1037,7 +1064,7 @@ check_params() {
fi
if [ "$icon_theme_dir" = "1" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
icon_theme_dir="share/icons/hicolor"
else
icon_theme_dir=""
@ -1071,7 +1098,7 @@ check_params() {
if [ "$man_dir" = "1" ]; then
# add manpage on UNIX systems
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OSX" ]; then
man_dir="share/man/man6"
else
man_dir=""
@ -1082,7 +1109,7 @@ check_params() {
if [ "$menu_dir" = "1" ]; then
# add a freedesktop menu item only for some UNIX systems
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
if [ "$os" = "UNIX" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ]; then
menu_dir="share/applications"
else
menu_dir=""
@ -1299,8 +1326,8 @@ make_compiler_cflags() {
flags="$flags -Wall -Wno-multichar -Wsign-compare -Wundef"
flags="$flags -Wwrite-strings -Wpointer-arith"
flags="$flags -W -Wno-unused-parameter -Wformat=2"
flags="$flags -Wredundant-decls"
flags="$flags -W -Wno-unused-parameter -Wredundant-decls"
flags="$flags -Wformat=2 -Wformat-security"
if [ $enable_assert -eq 0 ]; then
# Do not warn about unused variables when building without asserts
@ -1346,6 +1373,12 @@ make_compiler_cflags() {
cxxflags="$cxxflags -std=gnu++0x"
fi
if [ $cc_version -eq 45 ]; then
# Prevent optimisation supposing enums are in a range specified by the standard
# For details, see http://gcc.gnu.org/PR43680
flags="$flags -fno-tree-vrp"
fi
if [ $cc_version -ge 47 ]; then
# Disable -Wnarrowing which gives many warnings, such as:
# warning: narrowing conversion of '...' from 'unsigned int' to 'int' inside { } [-Wnarrowing]
@ -1386,11 +1419,11 @@ make_compiler_cflags() {
make_cflags_and_ldflags() {
# General CFlags for BUILD
CFLAGS_BUILD=""
CFLAGS_BUILD="$CFLAGS_BUILD"
# Special CXXFlags for BUILD
CXXFLAGS_BUILD=""
CXXFLAGS_BUILD="$CXXFLAGS_BUILD"
# LDFLAGS for BUILD
LDFLAGS_BUILD=""
LDFLAGS_BUILD="$LDFLAGS_BUILD"
# FEATURES for BUILD (lto)
FEATURES_BUILD=""
# General CFlags for HOST
@ -1408,6 +1441,7 @@ make_cflags_and_ldflags() {
make_compiler_cflags "$cc_host" "CFLAGS" "CXXFLAGS" "LDFLAGS" "FEATURES"
CFLAGS="$CFLAGS -D$os"
CFLAGS_BUILD="$CFLAGS_BUILD -D$os"
if [ "$enable_debug" = "0" ]; then
# No debug, add default stuff
@ -1417,19 +1451,17 @@ make_cflags_and_ldflags() {
LDFLAGS="$LDFLAGS -noixemul"
fi
CFLAGS="-O2 -fomit-frame-pointer $CFLAGS"
if [ "$enable_profiling" = "0" ]; then
# -fomit-frame-pointer and -pg do not go well together (gcc errors they are incompatible)
CFLAGS="-fomit-frame-pointer $CFLAGS"
fi
CFLAGS="-O2 $CFLAGS"
else
OBJS_SUBDIR="debug"
# Each debug level reduces the optimization by a bit
if [ $enable_debug -ge 1 ]; then
CFLAGS="$CFLAGS -g -D_DEBUG"
if basename "$cc_host" | grep "gcc" &>/dev/null; then
# Define only when compiling with GCC, some
# GLIBC versions use GNU extensions in a way
# that breaks build with at least ICC
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi
if [ "$os" = "PSP" ]; then
CFLAGS="$CFLAGS -G0"
fi
@ -1444,6 +1476,22 @@ make_cflags_and_ldflags() {
fi
fi
if [ $enable_debug -le 2 ]; then
cc_host_is_gcc=`basename "$cc_host" | grep "gcc" &>/dev/null`
if [ -n "$cc_host_is_gcc" ]; then
# Define only when compiling with GCC. Some GLIBC versions use GNU
# extensions in a way that breaks build with at least ICC.
# This requires -O1 or more, so debug level 3 (-O0) is excluded.
CFLAGS="$CFLAGS -D_FORTIFY_SOURCE=2"
fi
cc_build_is_gcc=`basename "$cc_build" | grep "gcc" &>/dev/null`
if [ -n "$cc_build_is_gcc" ]; then
# Just add -O1 to the tools needed for building.
CFLAGS_BUILD="$CFLAGS_BUILD -D_FORTIFY_SOURCE=2 -O1"
fi
fi
if [ "$os" = "OSX" ] && [ $cc_version -eq 40 ]; then
# Apple's GCC 4.0 has a compiler bug for x86_64 with (higher) optimization,
# wrongly optimizing ^= in loops. This disables the failing optimisation.
@ -1451,13 +1499,16 @@ make_cflags_and_ldflags() {
fi
if [ "$enable_profiling" != "0" ]; then
CFLAGS="$CFLAGS -p"
CFLAGS="$CFLAGS -pg"
LDFLAGS="$LDFLAGS -pg"
fi
if [ "$with_threads" = "0" ]; then
CFLAGS="$CFLAGS -DNO_THREADS"
fi
if [ "$with_sse" = "1" ]; then
CFLAGS="$CFLAGS -DWITH_SSE"
fi
if [ "`echo $1 | cut -c 1-3`" != "icc" ]; then
if [ "$os" = "CYGWIN" ]; then
@ -1465,23 +1516,29 @@ make_cflags_and_ldflags() {
LDFLAGS="$LDFLAGS -mwin32"
fi
if [ "$os" = "MINGW" ] || [ "$os" = "CYGWIN" ]; then
flags="$flags -mno-cygwin"
if [ $cc_version -lt 46 ]; then
flags="$flags -mno-cygwin"
LDFLAGS="$LDFLAGS -mno-cygwin"
fi
if [ "$enable_console" != "0" ]; then
LDFLAGS="$LDFLAGS -mno-cygwin -Wl,--subsystem,console"
LDFLAGS="$LDFLAGS -Wl,--subsystem,console"
else
LDFLAGS="$LDFLAGS -mno-cygwin -Wl,--subsystem,windows"
LDFLAGS="$LDFLAGS -Wl,--subsystem,windows"
fi
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32"
LIBS="$LIBS -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 -limm32"
if [ $cc_version -ge 44 ]; then
LDFLAGS_BUILD="$LDFLAGS_BUILD -static-libgcc -static-libstdc++"
fi
if [ $cc_version -ge 47 ]; then
CFLAGS="$CFLAGS -mno-ms-bitfields"
fi
fi
fi
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "FREEBSD" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
if [ "$os" != "CYGWIN" ] && [ "$os" != "HAIKU" ] && [ "$os" != "OPENBSD" ] && [ "$os" != "MINGW" ] && [ "$os" != "MORPHOS" ] && [ "$os" != "OSX" ] && [ "$os" != "DOS" ] && [ "$os" != "WINCE" ] && [ "$os" != "PSP" ] && [ "$os" != "OS2" ]; then
LIBS="$LIBS -lpthread"
fi
@ -1508,10 +1565,6 @@ make_cflags_and_ldflags() {
LIBS="$LIBS -pthread"
fi
if [ "$os" = "FREEBSD" ]; then
LIBS="$LIBS -lpthread"
fi
if [ "$os" = "OSX" ]; then
LDFLAGS="$LDFLAGS -framework Cocoa"
@ -1530,7 +1583,7 @@ make_cflags_and_ldflags() {
LDFLAGS="$OSX_LD_SYSROOT $LDFLAGS"
fi
if [ "$enable_universal" = "0" ] && [ $cc_version -ge 40 ]; then
if [ "$enable_universal" = "0" ] && [ $cc_version -gt 40 ]; then
# Only set the min version when not doing an universal build.
# Universal builds set the version elsewhere.
if [ "$cpu_type" = "64" ]; then
@ -1553,7 +1606,7 @@ make_cflags_and_ldflags() {
fi
# Most targets act like UNIX, just with some additions
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
if [ "$os" = "BEOS" ] || [ "$os" = "HAIKU" ] || [ "$os" = "OSX" ] || [ "$os" = "MORPHOS" ] || [ "$os" = "FREEBSD" ] || [ "$os" = "DRAGONFLY" ] || [ "$os" = "OPENBSD" ] || [ "$os" = "NETBSD" ] || [ "$os" = "HPUX" ] || [ "$os" = "SUNOS" ] || [ "$os" = "OS2" ]; then
CFLAGS="$CFLAGS -DUNIX"
fi
# And others like Windows
@ -1629,6 +1682,17 @@ make_cflags_and_ldflags() {
CFLAGS="$CFLAGS -DWITH_LZO"
fi
if [ -n "$xdg_basedir_config" ]; then
CFLAGS="$CFLAGS -DWITH_XDG_BASEDIR"
CFLAGS="$CFLAGS `$xdg_basedir_config --cflags | tr '\n\r' ' '`"
if [ "$enable_static" != "0" ]; then
LIBS="$LIBS `$xdg_basedir_config --libs --static | tr '\n\r' ' '`"
else
LIBS="$LIBS `$xdg_basedir_config --libs | tr '\n\r' ' '`"
fi
fi
# 64bit machines need -D_SQ64
if [ "$cpu_type" = "64" ] && [ "$enable_universal" = "0" ]; then
CFLAGS="$CFLAGS -D_SQ64"
@ -1637,17 +1701,18 @@ make_cflags_and_ldflags() {
if [ -n "$png_config" ]; then
CFLAGS="$CFLAGS -DWITH_PNG"
CFLAGS="$CFLAGS `$png_config --cppflags --I_opts | tr '\n\r' ' '`"
CFLAGS="$CFLAGS `$png_config --cflags | tr '\n\r' ' '`"
# The extra flags are unneeded for latest libpng-config, but some versions are so broken...
if [ "$enable_static" != "0" ]; then
if [ "$os" = "OSX" ]; then
LIBS="$LIBS `$png_config --prefix`/lib/libpng.a"
# fontconfig_config goes via pkg-config on all systems, which doesn't know --prefix
# Also, despite the reason we link to the .a file ourself (because we can't use -static), we do need to ask pkg-config about possible other deps
LIBS="$LIBS `$png_config --variable=prefix`/lib/libpng.a `$png_config --libs --static | sed s@-lpng[0-9]*@@`"
else
LIBS="$LIBS `$png_config --static --ldflags | tr '\n\r' ' '`"
LIBS="$LIBS `$png_config --libs --static | tr '\n\r' ' '`"
fi
else
LIBS="$LIBS `$png_config --ldflags | tr '\n\r' ' '`"
LIBS="$LIBS `$png_config --libs | tr '\n\r' ' '`"
fi
fi
@ -1690,9 +1755,9 @@ make_cflags_and_ldflags() {
# Some icu-configs have the 'feature' of not adding a space where others do add the space
if [ "$static_icu" != "0" ]; then
LIBS="$LIBS `$icu_config --ldflags-searchpath` `$icu_config --ldflags-libsonly | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' ' | sed s/licu/lsicu/g`"
else
LIBS="$LIBS `$icu_config --ldflags-searchpath` `$icu_config --ldflags-libsonly | tr '\n\r' ' '`"
LIBS="$LIBS `$icu_config --ldflags-searchpath` `($icu_config --ldflags-libsonly; $icu_config --ldflags-layout) | tr '\n\r' ' '`"
fi
fi
@ -1726,7 +1791,7 @@ make_cflags_and_ldflags() {
fi
fi
if [ "$have_non_const_iconv" != "no" ]; then
if [ "$os" != "OSX" ] && [ "$have_non_const_iconv" != "no" ]; then
CFLAGS="$CFLAGS -DHAVE_NON_CONST_ICONV"
fi
fi
@ -1771,6 +1836,7 @@ make_cflags_and_ldflags() {
if [ "$enable_assert" = "0" ]; then
CFLAGS="$CFLAGS -DNDEBUG"
CFLAGS_BUILD="$CFLAGS_BUILD -DNDEBUG"
fi
if [ "$enable_desync_debug" != "0" ]; then
@ -1806,6 +1872,9 @@ make_cflags_and_ldflags() {
fi
fi
log 1 "using CFLAGS_BUILD... $CFLAGS_BUILD"
log 1 "using CXXFLAGS_BUILD... $CXXFLAGS_BUILD"
log 1 "using LDFLAGS_BUILD... $LDFLAGS_BUILD"
log 1 "using CFLAGS... $CFLAGS"
log 1 "using CXXFLAGS... $CXXFLAGS"
log 1 "using LDFLAGS... $LIBS $LDFLAGS"
@ -2130,6 +2199,30 @@ check_makedepend() {
log 1 "checking makedepend... $makedepend"
}
check_version() {
# $1 - requested version (major.minor)
# $2 - version we got (major.minor)
if [ -z "$2" ]; then
return 0
fi
req_major=`echo $1 | cut -d. -f1`
got_major=`echo $2 | cut -d. -f1`
if [ $got_major -lt $req_major ]; then
return 0
elif [ $got_major -gt $req_major ]; then
return 1
fi
req_minor=`echo $1 | cut -d. -f2`
got_minor=`echo $2 | cut -d. -f2`
if [ $got_minor -lt $req_minor ]; then
return 0
fi
return 1
}
detect_awk() {
# Not all awks allow gsub(), so we test for that here! It is in fact all we need...
@ -2171,52 +2264,54 @@ detect_awk() {
detect_os() {
if [ "$os" = "DETECT" ]; then
# Detect UNIX, OSX, FREEBSD, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
# Detect UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, HPUX, MORPHOS, BEOS, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP
# Try first via dumpmachine, then via uname
os=`echo "$host" | tr '[A-Z]' '[a-z]' | $awk '
/linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit}
/openbsd/ { print "OPENBSD"; exit}
/netbsd/ { print "NETBSD"; exit}
/hp-ux/ { print "HPUX"; exit}
/morphos/ { print "MORPHOS"; exit}
/beos/ { print "BEOS"; exit}
/haiku/ { print "HAIKU"; exit}
/sunos/ { print "SUNOS"; exit}
/solaris/ { print "SUNOS"; exit}
/cygwin/ { print "CYGWIN"; exit}
/mingw/ { print "MINGW"; exit}
/os2/ { print "OS2"; exit}
/dos/ { print "DOS"; exit}
/wince/ { print "WINCE"; exit}
/psp/ { print "PSP"; exit}
/linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit}
/dragonfly/ { print "DRAGONFLY"; exit}
/openbsd/ { print "OPENBSD"; exit}
/netbsd/ { print "NETBSD"; exit}
/hp-ux/ { print "HPUX"; exit}
/morphos/ { print "MORPHOS"; exit}
/beos/ { print "BEOS"; exit}
/haiku/ { print "HAIKU"; exit}
/sunos/ { print "SUNOS"; exit}
/solaris/ { print "SUNOS"; exit}
/cygwin/ { print "CYGWIN"; exit}
/mingw/ { print "MINGW"; exit}
/os2/ { print "OS2"; exit}
/dos/ { print "DOS"; exit}
/wince/ { print "WINCE"; exit}
/psp/ { print "PSP"; exit}
'`
if [ -z "$os" ]; then
os=`LC_ALL=C uname | tr '[A-Z]' '[a-z]' | $awk '
/linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit}
/openbsd/ { print "OPENBSD"; exit}
/netbsd/ { print "NETBSD"; exit}
/hp-ux/ { print "HPUX"; exit}
/morphos/ { print "MORPHOS"; exit}
/beos/ { print "BEOS"; exit}
/haiku/ { print "HAIKU"; exit}
/sunos/ { print "SUNOS"; exit}
/cygwin/ { print "CYGWIN"; exit}
/mingw/ { print "MINGW"; exit}
/os\/2/ { print "OS2"; exit}
/gnu/ { print "UNIX"; exit}
/linux/ { print "UNIX"; exit}
/darwin/ { print "OSX"; exit}
/freebsd/ { print "FREEBSD"; exit}
/dragonfly/ { print "DRAGONFLY"; exit}
/openbsd/ { print "OPENBSD"; exit}
/netbsd/ { print "NETBSD"; exit}
/hp-ux/ { print "HPUX"; exit}
/morphos/ { print "MORPHOS"; exit}
/beos/ { print "BEOS"; exit}
/haiku/ { print "HAIKU"; exit}
/sunos/ { print "SUNOS"; exit}
/cygwin/ { print "CYGWIN"; exit}
/mingw/ { print "MINGW"; exit}
/os\/2/ { print "OS2"; exit}
/gnu/ { print "UNIX"; exit}
'`
fi
if [ -z "$os" ]; then
log 1 "detecting OS... none detected"
log 1 "I couldn't detect your OS. Please use --os=OS to force one"
log 1 "Allowed values are: UNIX, OSX, FREEBSD, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP"
log 1 "Allowed values are: UNIX, OSX, FREEBSD, DRAGONFLY, OPENBSD, NETBSD, MORPHOS, HPUX, BEOS, HAIKU, SUNOS, CYGWIN, MINGW, OS2, DOS, WINCE, and PSP"
exit 1
fi
@ -2624,42 +2719,64 @@ detect_libtimidity() {
detect_library "$with_libtimidity" "libtimidity" "libtimidity.a" "" "timidity.h"
}
detect_lzma() {
detect_pkg_config() {
# $1 - config-param ($with_lzma value)
# $2 - package name ('liblzma')
# $3 - config name ('lzma_config', sets $lzma_config)
# $4 - minimum module version ('2.3')
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_lzma" = "0" ]; then
log 1 "checking liblzma... disabled"
if [ "$1" = "0" ]; then
log 1 "checking $2... disabled"
lzma_config=""
eval "$3=\"\""
return 0
fi
if [ "$with_lzma" = "1" ] || [ "$with_lzma" = "" ] || [ "$with_lzma" = "2" ]; then
lzma_config="pkg-config liblzma"
log 2 "detecting $2"
if [ "$1" = "1" ] || [ "$1" = "" ] || [ "$1" = "2" ]; then
pkg_config_call="pkg-config $2"
else
lzma_config="$with_lzma"
pkg_config_call="$1"
fi
version=`$lzma_config --modversion 2>/dev/null`
version=`$pkg_config_call --modversion 2>/dev/null`
ret=$?
log 2 "executing $lzma_config --modversion"
check_version "$4" "$version"
version_ok=$?
log 2 "executing $pkg_config_call --modversion"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking liblzma... not found"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking $2... needs at least version $4, $2 NOT enabled"
else
log 1 "checking $2... not found"
fi
# It was forced, so it should be found.
if [ "$with_lzma" != "1" ]; then
log 1 "configure: error: pkg-config liblzma couldn't be found"
log 1 "configure: error: you supplied '$with_lzma', but it seems invalid"
if [ "$1" != "1" ]; then
log 1 "configure: error: pkg-config $2 couldn't be found"
log 1 "configure: error: you supplied '$1', but it seems invalid"
exit 1
fi
lzma_config=""
eval "$3=\"\""
return 0
fi
log 1 "checking liblzma... found"
eval "$3=\"$pkg_config_call\""
log 1 "checking $2... found"
}
detect_lzma() {
detect_pkg_config "$with_lzma" "liblzma" "lzma_config" "5.0"
}
detect_xdg_basedir() {
detect_pkg_config "$with_xdg_basedir" "libxdg-basedir" "xdg_basedir_config" "1.2"
}
detect_png() {
@ -2686,33 +2803,7 @@ detect_png() {
return 0
fi
if [ "$with_png" = "1" ] || [ "$with_png" = "" ] || [ "$with_png" = "2" ]; then
png_config="libpng-config"
else
png_config="$with_png"
fi
version=`$png_config --version 2>/dev/null`
ret=$?
log 2 "executing $png_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ]; then
log 1 "checking libpng... not found"
# It was forced, so it should be found.
if [ "$with_png" != "1" ]; then
log 1 "configure: error: libpng-config couldn't be found"
log 1 "configure: error: you supplied '$with_png', but it seems invalid"
exit 1
fi
png_config=""
return 0
fi
log 1 "checking libpng... found"
detect_pkg_config "$with_png" "libpng" "png_config" "1.2"
}
detect_freetype() {
@ -2807,38 +2898,7 @@ detect_fontconfig() {
return 0
fi
if [ "$with_fontconfig" = "1" ] || [ "$with_fontconfig" = "" ] || [ "$with_fontconfig" = "2" ]; then
fontconfig_config="pkg-config fontconfig"
else
fontconfig_config="$with_fontconfig"
fi
version=`$fontconfig_config --modversion 2>/dev/null`
ret=$?
shortversion=`echo $version | cut -c 1,3`
log 2 "executing $fontconfig_config --modversion"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$shortversion" -le "22" ]; then
if [ -n "$shortversion" ] && [ "$shortversion" -le "22" ]; then
log 1 "checking libfontconfig... needs at least version 2.3.0, fontconfig NOT enabled"
else
log 1 "checking libfontconfig... not found"
fi
# It was forced, so it should be found.
if [ "$with_fontconfig" != "1" ]; then
log 1 "configure: error: fontconfig-config couldn't be found"
log 1 "configure: error: you supplied '$with_fontconfig', but it seems invalid"
exit 1
fi
fontconfig_config=""
return 0
fi
log 1 "checking libfontconfig... found"
detect_pkg_config "$with_fontconfig" "fontconfig" "fontconfig_config" "2.3"
}
detect_icu() {
@ -2864,13 +2924,14 @@ detect_icu() {
version=`$icu_config --version 2>/dev/null`
ret=$?
shortversion=`echo $version | cut -c 1,3`
check_version '3.6' "$version"
version_ok=$?
log 2 "executing $icu_config --version"
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$shortversion" -lt "36" ]; then
if [ -n "$shortversion" ] && [ "$shortversion" -lt "36" ]; then
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version_ok" != "1" ]; then
if [ -n "$version" ] && [ "$version_ok" != "1" ]; then
log 1 "checking libicu... needs at least version 3.6.0, icu NOT enabled"
else
log 1 "checking libicu... not found"
@ -2879,7 +2940,7 @@ detect_icu() {
# It was forced, so it should be found.
if [ "$with_icu" != "1" ]; then
log 1 "configure: error: icu-config couldn't be found"
log 1 "configure: error: you supplied '$with_icuconfig', but it seems invalid"
log 1 "configure: error: you supplied '$with_icu', but it seems invalid"
exit 1
fi
@ -3120,9 +3181,9 @@ detect_grfcodec() {
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
log 1 "checking grfcodec... needs at least version 5.1.4 (r913), disabled"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "985" ]; then
if [ -n "$version" ] && [ "$version" -lt "985" ]; then
log 1 "checking grfcodec... needs at least version 6.0.5 (r985), disabled"
else
log 1 "checking grfcodec... not found"
fi
@ -3162,9 +3223,9 @@ detect_nforenum() {
log 2 " returned $version"
log 2 " exit code $ret"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "913" ]; then
if [ -n "$version" ] && [ "$version" -lt "913" ]; then
log 1 "checking nforenum... needs at least version 5.1.4 (r913), disabled"
if [ -z "$version" ] || [ "$ret" != "0" ] || [ "$version" -lt "985" ]; then
if [ -n "$version" ] && [ "$version" -lt "985" ]; then
log 1 "checking nforenum... needs at least version 6.0.5 (r985), disabled"
else
log 1 "checking nforenum... not found"
fi
@ -3203,6 +3264,40 @@ detect_cputype() {
rm -f tmp.64bit tmp.64bit.cpp
}
detect_sse_capable_architecture() {
# 0 means no, 1 is auto-detect, 2 is force
if [ "$with_sse" = "0" ]; then
log 1 "checking SSE... disabled"
return
fi
echo "#define _SQ64 1" > tmp.sse.cpp
echo "#include <xmmintrin.h>" >> tmp.sse.cpp
echo "#include <smmintrin.h>" >> tmp.sse.cpp
echo "#include <tmmintrin.h>" >> tmp.sse.cpp
echo "int main() { return 0; }" >> tmp.sse.cpp
execute="$cxx_host -msse4.1 $CFLAGS tmp.sse.cpp -o tmp.sse 2>&1"
sse="`eval $execute 2>/dev/null`"
ret=$?
log 2 "executing $execute"
log 2 " returned $sse"
log 2 " exit code $ret"
if [ "$ret" = "0" ]; then
log 1 "detecting SSE... found"
else
# It was forced, so it should be found.
if [ "$with_sse" != "1" ]; then
log 1 "configure: error: SSE couln't be found"
log 1 "configure: error: you force enabled SSE, but it seems unavailable"
exit 1
fi
log 1 "detecting SSE... not found"
with_sse="0"
fi
rm -f tmp.sse tmp.exe tmp.sse.cpp
}
make_sed() {
T_CFLAGS="$CFLAGS"
T_CXXFLAGS="$CXXFLAGS"
@ -3380,7 +3475,7 @@ generate_settings() {
}
generate_grf() {
STAGE="[GRF]"
STAGE="[BASESET]"
make_sed
@ -3430,7 +3525,7 @@ generate_src_osx() {
CFLAGS="-isysroot $osx_sdk_path $CFLAGS_orig"
LDFLAGS="-Wl,-syslibroot,$osx_sdk_path $LDFLAGS_orig"
fi
CFLAGS="$CFLAGS -D_SQ64 -DHAVE_NON_CONST_ICONV -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
CFLAGS="$CFLAGS -D_SQ64 -DNO_QUICKTIME -UENABLE_COCOA_QUICKDRAW"
LIBS="`echo $LIBS | sed 's/-framework QuickTime//'`"
fi
@ -3495,9 +3590,9 @@ showhelp() {
echo " --awk=AWK the awk to use in configure [awk]"
echo " --lipo=LIPO the lipo to use (OSX ONLY) [HOST-lipo]"
echo " --os=OS the OS we are compiling for [DETECT]"
echo " DETECT/UNIX/OSX/FREEBSD/OPENBSD/NETBSD/"
echo " MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/MINGW/OS2/"
echo " DOS/WINCE/PSP/HAIKU"
echo " DETECT/UNIX/OSX/FREEBSD/DRAGONFLY/OPENBSD/"
echo " NETBSD/MORPHOS/HPUX/BEOS/SUNOS/CYGWIN/"
echo " MINGW/OS2/DOS/WINCE/PSP/HAIKU"
echo " --endian=ENDIAN set the endian of the HOST (AUTO/LE/BE)"
echo ""
echo "Paths:"
@ -3573,13 +3668,16 @@ showhelp() {
echo " --with-cocoa enables COCOA video driver (OSX ONLY)"
echo " --with-sdl[=sdl-config] enables SDL video driver support"
echo " --with-zlib[=zlib.a] enables zlib support"
echo " --with-liblzma[=liblzma.a] enables liblzma support"
echo " --with-liblzma[=\"pkg-config liblzma\"]"
echo " enables liblzma support"
echo " --with-liblzo2[=liblzo2.a] enables liblzo2 support"
echo " --with-png[=libpng-config] enables libpng support"
echo " --with-freetype[=freetype-config]"
echo " enables libfreetype support"
echo " --with-fontconfig[=pkg-config fontconfig]"
echo " --with-fontconfig[=\"pkg-config fontconfig\"]"
echo " enables fontconfig support"
echo " --with-xdg-basedir[=\"pkg-config libxdg-basedir\"]"
echo " enables XDG base directory support"
echo " --with-icu[=icu-config] enables icu (used for right-to-left support)"
echo " --static-icu try to link statically (libsicu instead of"
echo " libicu; can fail as the new name is guessed)"
@ -3589,6 +3687,9 @@ showhelp() {
echo " --with-makedepend[=makedepend] enables makedepend support"
echo " --with-ccache enables ccache support"
echo " --with-distcc enables distcc support"
echo " --without-grfcodec disable usage of grfcodec and re-generation of base sets"
echo " --without-threads disable threading support"
echo " --without-sse disable SSE support (x86/x86_64 only)"
echo ""
echo "Some influential environment variables:"
echo " CC C compiler command"
@ -3599,6 +3700,9 @@ showhelp() {
echo " LDFLAGS linker flags, e.g. -L<lib dir> if you"
echo " have libraries in a nonstandard"
echo " directory <lib dir>"
echo " CFLAGS_BUILD C compiler flags for build time tool generation"
echo " CXXFLAGS_BUILD C++ compiler flags for build time tool generation"
echo " LDFLAGS_BUILD linker flags for build time tool generation"
echo ""
echo "Use these variables to override the choices made by 'configure' or to help"
echo "it to find libraries and programs with nonstandard names/locations."

1
configure vendored

@ -129,6 +129,7 @@ AWKCOMMAND='
if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
if ($0 == "SSE" && "'$with_sse'" != "1") { next; }
skip += 1;

@ -1,44 +0,0 @@
32bpp and OpenTTD
Last updated: 2007-06-13
------------------------------------------------------------------------
Table of contents
-----------------
1.0) About
2.0) The format
1.0) About
---- -----
OpenTTD has 32bpp support. This means: OpenTTD still is 8bpp, but it has the
posibility to override the graphics with 32bpp. This means that it isn't a
replacement of grf or newgrf, but simply an addition. If you want to use 32bpp
graphics of a newgrf, you do need the newgrf itself too (with 8bpp graphics).
2.0) The format
---- ----------
32bpp images are stored in PNG. They should go in:
data/sprites/<grfname>/<SpriteID>.png
For example, a grfname would be 'openttd' (without .grf, lowercase), and the
SpriteID 3, to override the 3rd sprite in openttd.grf with a 32bpp version.
The format of this PNG can be almost anything, but we advise to use RGBA
format. Alpha-channel is fully supported.
As the core of OpenTTD is 8bpp, and because you of course want company colours
in your images, you will need to add a mask for every sprite that needs colour
remapping. The name is simular as above, only you have to put a 'm' behind the
SpriteID. This image should be a 8bpp palette image, where the palette is the
OpenTTD palette. Upon load of the PNG, the mask is loaded too, and overrides
the RGB (not the Alpha) of the original PNG image, and replacing it with a
8bpp color remapped and converted to 32bpp.
Another thing that OpenTTD needs in your png, is 2 tEXt chunks: x_offs and
y_offs. This to define the x- and y-offset, of course. Use the tool we supply
to add this information. Sadly enough most graphical editors trashes those
chunks upon save, so you have to readd it every time you save your image.
Your images should be the same as the grf, in size.

@ -150,7 +150,8 @@ Table of contents
Note: No additional authentication is required for rcon commands.
The server will reply with a ADMIN_PACKET_SERVER_RCON packet. Applications
The server will reply with one or more ADMIN_PACKET_SERVER_RCON packets.
Finally an ADMIN_PACKET_ADMIN_RCON_END packet will be sent. Applications
will not receive the answer twice if they have asked for the AdminUpdateType
ADMIN_UPDATE_CONSOLE, as the result is not printed on the servers console
(just like clients rcon commands).
@ -160,6 +161,13 @@ Table of contents
Chat from the server itself will only be sent to the admin network when it
was not sent from the admin network.
Note that when content is queried or updated via rcon, the processing
happens asynchronously. But the ADMIN_PACKET_ADMIN_RCON_END packet is sent
already right after the content is requested as there's no immediate output.
Thus other packages and the output of content rcon command may be sent at
an arbitrary later time, mixing into the output of other console activity,
e.g. also of possible subsequent other rcon commands sent.
5.0) Sending chat
---- ------------

@ -0,0 +1,268 @@
Some explanations about Desyncs
Last updated: 2014-02-23
------------------------------------------------------------------------
Table of contents
-----------------
1.0) Desync theory
* 1.1) OpenTTD multiplayer architecture
* 1.2) What is a Desync and how is it detected
* 1.3) Typical causes of Desyncs
2.0) What to do in case of a Desync
* 2.1) Cache debugging
* 2.2) Desync recording
3.0) Evaluating the Desync records
* 3.1) Replaying
* 3.2) Evaluation the replay
* 3.3) Comparing savegames
1.1) OpenTTD multiplayer architecture
---- --------------------------------
OpenTTD has a huge gamestate, which changes all of the time.
The savegame contains the complete gamestate at a specific point
in time. But this state changes completely each tick: Vehicles move
and trees grow.
However, most of these changes in the gamestate are deterministic:
Without a player interfering a vehicle follows its orders always
in the same way, and trees always grow the same.
In OpenTTD multiplayer synchronisation works by creating a savegame
when clients join, and then transfering that savegame to the client,
so it has the complete gamestate at a fixed point in time.
Afterwards clients only receive 'commands', that is: Stuff which is
not predictable, like
- player actions
- AI actions
- GameScript actions
- Admin Port command
- rcon commands
- ...
These commands contain the information on how to execute the command,
and when to execute it. Time is measured in 'network frames'.
Mind that network frames to not match ingame time. Network frames
also run while the game is paused, to give a defined behaviour to
stuff that is executing while the game is paused.
The deterministic part of the gamestate is run by the clients on
their own. All they get from the server is the instruction to
run the gamestate up to a certain network time, which basically
says that there are no commands scheduled in that time.
When a client (which includes the server itself) wants to execute
a command (i.e. a non-predictable action), it does this by
- calling DoCommandP resp. DoCommandPInternal
- These functions first do a local test-run of the command to
check simple preconditions. (Just to give the client an
immediate response without bothering the server and waiting for
the response.) The test-run may not actually change the
gamestate, all changes must be discarded.
- If the local test-run succeeds the command is sent to the server.
- The server inserts the command into the command queue, which
assigns a network frame to the commands, i.e. when it shall be
executed on all clients.
- Enhanced with this specific timestamp, the command is send to all
clients, which execute the command simultaneously in the same
network frame in the same order.
1.2) What is a Desync and how is it detected
---- ---------------------------------------
In the ideal case all clients have the same gamestate as the server
and run in sync. That is, vehicle movement is the same on all
clients, and commands are executed the same everywhere and
have the same results.
When a Desync happens, it means that the gamestates on the clients
(including the server) are no longer the same. Just imagine
that a vehicle picks the left line instead of the right line at
a junction on one client.
The important thing here is, that noone notices when a Desync
occurs. The desync client will continue to simulate the gamestate
and execute commands from the server. Once the gamestate differs
it will increasingly spiral out of control: If a vehicle picks a
different route, it will arrive at a different time at a station,
which will load different cargo, which causes other vehicles to
load other stuff, which causes industries to notice different
servicing, which causes industries to change production, ...
the client could run all day in a different universe.
To limit how long a Desync can remain unnoticed, the server
transfers some checksums every now and then for the gamestate.
Currently this checksum is the state of the random number
generator of the game logic. A lot of things in OpenTTD depend
on the RNG, and if the gamestate differs, it is likely that the
RNG is called at different times, and the state differs when
checked.
The clients compare this 'checksum' with the checksum of their
own gamestate at the specific network frame. If they differ,
the client disconnects with a Desync error.
The important thing here is: The detection of the Desync is
only an ultimate failure detection. It does not give any
indication on when the Desync happened. The Desync may after
all have occurred long ago, and just did not affect the checksum
up to now. The checksum may have matched 10 times or more
since the Desync happend, and only now the Desync has spiraled
enough to finally affect the checksum. (There was once a desync
which was only noticed by the checksum after 20 game years.)
1.3) Typical causes of Desyncs
---- -------------------------
Desyncs can be caused by the following scenarios:
- The savegame does not describe the complete gamestate.
- Some information which affects the progression of the
gamestate is not saved in the savegame.
- Some information which affects the progression of the
gamestate is not loaded from the savegame.
This includes the case that something is not completely
reset before loading the savegame, so data from the
previous game is carried over to the new one.
- The gamestate does not behave deterministic.
- Cache mismatch: The game logic depends on some cached
values, which are not invalidated properly. This is
the usual case for NewGRF-specific Desyncs.
- Undefined behaviour: The game logic performs multiple
things in an undefined order or with an undefined
result. E.g. when sorting something with a key while
some keys are equal. Or some computation that depends
on the CPU architecture (32/64 bit, little/big endian).
- The gamestate is modified when it shall not be modified.
- The test-run of a command alters the gamestate.
- The gamestate is altered by a player or script without
using commands.
2.1) Cache debugging
---- ---------------
Desyncs which are caused by inproper cache validation can
often be found by enabling cache validation:
- Start OpenTTD with '-d desync=2'.
- This will enable validation of caches every tick.
That is, cached values are recomputed every tick and compared
to the cached value.
- Differences are logged to 'commands-out.log' in the autosave
folder.
Mind that this type of debugging can also be done in singleplayer.
2.2) Desync recording
---- ----------------
If you have a server, which happens to encounter Desyncs often,
you can enable recording of the gamestate alterations. This
will later allow the replay the gamestate and locate the Desync
cause.
There are two levels of Desync recording, which are enabled
via '-d desync=2' resp. '-d desync=3'. Both will record all
commands to a file 'commands-out.log' in the autosave folder.
If you have the savegame from the start of the server, and
this command log you can replay the whole game. (see Section 3.1)
If you do not start the server from a savegame, there will
also be a savegame created just after a map has been generated.
The savegame will be named 'dmp_cmds_*.sav' and be put into
the autosave folder.
In addition to that '-d desync=3' also creates regular savegames
at defined spots in network time. (more defined than regular
autosaves). These will be created in the autosave folder
and will also be named 'dmp_cmds_*.sav'.
These saves allow comparing the gamestate with the original
gamestate during replaying, and thus greatly help debugging.
However, they also take a lot of disk space.
3.1) Replaying
---- ---------
To replay a Desync recording, you need these files:
- The savegame from when the server was started, resp.
the automatically created savegame from when the map
was generated.
- The 'commands-out.log' file.
- Optionally the 'dmp_cmds_*.sav'.
Put these files into a safe spot. (Not your autosave folder!)
Next, prepare your OpenTTD for replaying:
- Get the same version of OpenTTD as the original server was running.
- Uncomment/enable the define 'DEBUG_DUMP_COMMANDS' in
'src/network/network_func.h'.
(DEBUG_FAILED_DUMP_COMMANDS is explained later)
- Put the 'commands-out.log' into the root save folder, and rename
it to 'commands.log'.
- Run 'openttd -D -d desync=3 -g startsavegame.sav'.
This replays the server log and creates new 'commands-out.log'
and 'dmp_cmds_*.sav' in your autosave folder.
3.2) Evaluation the replay
---- ---------------------
The replaying will also compare the checksums which are part of
the 'commands-out.log' with the replayed gamestate.
If they differ, it will trigger a 'NOT_REACHED'.
If the replay succeeds without mismatch, that is the replay reproduces
the original server state:
- Repeat the replay starting from incrementally later 'dmp_cmds_*.sav'
while truncating the 'commands.log' at the beginning appropriately.
The 'dmp_cmds_*.sav' can be your own ones from the first reply, or
the ones from the original server (if you have them).
(This simulates the view of joining clients during the game.)
- If one of those replays fails, you have located the Desync between
the last dmp_cmds that reproduces the replay and the first one
that fails.
If the replay does not succeed without mismatch, you can check the logs
whether there were failed commands. Then you may try to replay with
DEBUG_FAILED_DUMP_COMMANDS enabled. If the replay then fails, the
command test-run of the failed command modified the game state.
If you have the original 'dmp_cmds_*.sav', you can also compare those
savegames with your own ones from the replay. You can also comment/disable
the 'NOT_REACHED' mentioned above, to get another 'dmp_cmds_*.sav' from
the replay after the mismatch has already been detected.
See Section 3.2 on how to compare savegames.
If the saves differ you have located the Desync between the last dmp_cmds
that match and the first one that does not. The difference of the saves
may point you in the direction of what causes it.
If the replay succeeds without mismatch, and you do not have any
'dmp_cmd_*.sav' from the original server, it is a lost case.
Enable creation of the 'dmp_cmd_*.sav' on the server, and wait for the
next Desync.
Finally, you can also compare the 'commands-out.log' from the original
server with the one from the replay. They will differ in stuff like
dates, and the original log will contain the chat, but otherwise they
should match.
3.2) Comparing savegames
---- -------------------
The binary form of the savegames from the original server and from
your replay will always differ:
- The savegame contains paths to used NewGRF files.
- The gamelog will log your loading of the savegame.
- The savegame data of AIs and the Gamescript will differ.
Scripts are not run during the replay, only their recorded commands
are replayed. Their internal state will thus not change in the
replay and will differ.
To compare savegame more semantically, there exist some ugly hackish
tools at:
http://devs.openttd.org/~frosch/texts/zpipe.c
http://devs.openttd.org/~frosch/texts/printhunk.c
The first one decompresses OpenTTD savegames. The second one creates
a textual representation of an uncompressed savegame, by parsing hunks
and arrays and such. With both tools you need to be a bit careful
since they work on stdin and stdout, which may not deal well with
binary data.
If you have the textual representation of the savegames, you can
compare them with regular diff tools.

@ -15,20 +15,60 @@
For a graphical representation of the tile-layout have a look at
<a href="landscape_grid.html">Landscape grid</a> page.
</p>
<p>Eight attributes (counting &quot;<span style="font-weight: bold;">type_height</span>&quot;) hold the informations about a tile.<BR>
<p>Nine attributes (counting &quot;<span style="font-weight: bold;">type</span>&quot; and
&quot;<span style="font-weight: bold;">height</span>&quot;) hold the informations about a tile.<BR>
These attributes are referred to as
&quot;<span style="font-weight: bold;">type_height</span>",
&quot;<span style="font-weight: bold;">type</span>",
&quot;<span style="font-weight: bold;">height</span>",
&quot;<span style="font-weight: bold;">m1</span>&quot;, &quot;<span style="font-weight: bold;">m2</span>&quot;,
&quot;<span style="font-weight: bold;">m3</span>&quot;, &quot;<span style="font-weight: bold;">m4</span>&quot;,
&quot;<span style="font-weight: bold;">m5</span>&quot;, &quot;<span style="font-weight: bold;">m6</span>&quot;
and "<span style="font-weight: bold;">m7</span>".<br>
The most important value is the class of a tile, stored in the upper 4 bits
of the <span style="font-weight: bold;">type_height</span> attribute. The lower 4 bits are used to encode the height and
slope data.
of the <span style="font-weight: bold;">type</span> attribute.
</p>
Frequently repeating patterns:
<ul>
<li><span style="font-weight: bold;">type</span>
<ul>
<li>
<a name="type"></a>
Bits 7..4:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">The tile type.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>Ground</td></tr>
<tr><td><tt>01</tt></td><td>Railway tracks</td></tr>
<tr><td><tt>02</tt></td><td>Roads</td></tr>
<tr><td><tt>03</tt></td><td>Town building</td></tr>
<tr><td><tt>04</tt></td><td>Trees</td></tr>
<tr><td><tt>05</tt></td><td>Station tiles</td></tr>
<tr><td><tt>06</tt></td><td>Water</td></tr>
<tr><td><tt>07</tt></td><td>Void</td></tr>
<tr><td><tt>08</tt></td><td>Industries</td></tr>
<tr><td><tt>09</tt></td><td>Tunnel / bridge</td></tr>
<tr><td><tt>0A</tt></td><td>Objects</td></tr>
</table>
</li>
Bits 3..2:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
</table>
<li>
<a name="tropic_zone"></a>
Bits 1..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
<tr><td><tt>01</tt></td><td>desert</td></tr>
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
</table>
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
</li>
</ul>
<li><span style="font-weight: bold;">m1</span>
<ul>
<li>
@ -58,32 +98,6 @@
</li>
</ul>
</li>
<li><span style="font-weight: bold;">m6</span>
<ul>
<li>
<a name="bridge_direction"></a>
Bits 7..6:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Presence and direction of bridge above, for tiles that support this.</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>no bridge</td></tr>
<tr><td><tt>01</tt></td><td>Axis X (North-East)</td></tr>
<tr><td><tt>02</tt></td><td>Axis Y (South-West)</td></tr>
</table>
Some tiles, such as houses do not support bridges over them and use these bits for other purposes.
</li>
<li>
<a name="tropic_zone"></a>
Bits 1..0:
<table border="1" style="width: 30em;">
<tr bgcolor="#CCCCCC"><td colspan="2">Only meaningfull in tropic climate. It contains the definition of the available zones</td></tr>
<tr><td style="width: 5em;"><tt>00</tt></td><td>normal</td></tr>
<tr><td><tt>01</tt></td><td>desert</td></tr>
<tr><td><tt>02</tt></td><td>rain forest</td></tr>
</table>
In any other climate these 2 bits are theoretically free of use, however using them does not seem useful.
</li>
</ul>
</li>
<li><span style="font-weight: bold;">m7:</span><br>
Animation frame/state. Used for houses, industries, objects and stations.
</li>
@ -196,9 +210,7 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 4..2: type of hedge on NW border of the tile</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@ -510,8 +522,6 @@
<li>m5 bit 4: pbs reservation state</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@ -539,6 +549,7 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bits 7 clear: road or level-crossing
<ul>
<li>m6 bits 5..3:
@ -573,7 +584,6 @@
</tr>
</table>
</li>
<li>m3 bits 7..4: <a href="#OwnershipInfo">owner</a> of road type 1 (tram); OWNER_NONE (<tt>10</tt>) is stored as OWNER_TOWN (<tt>0F</tt>)
<li>m5 bit 6 clear: road
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
@ -640,7 +650,7 @@
<ul>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the depot</li>
<li>m2: Depot index</li>
<li>m5 bits 3..0: exit towards:
<li>m5 bits 1..0: exit towards:
<table>
<tr>
<td><tt>0</tt>&nbsp; </td>
@ -663,10 +673,9 @@
</tr>
</table>
</li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of the road type 0 (normal road)</li>
</ul>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@ -713,7 +722,6 @@
<li>bits 7..2 : lift position (for houses type 04 and 05)</li>
</ul>
</li>
<li>bits 1..0 : tropic zone specifier</li>
</ul>
</li>
<li>m7 :
@ -835,7 +843,6 @@
</tr>
</table>
</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@ -969,7 +976,6 @@
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy, waypoint)</li>
<li>m6 bit 2: pbs reservation state for railway stations/waypoints</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road (road stops)</li>
<li>m7 bits 7..6: present road types (road stops)</li>
<li>m7: animation frame (railway stations/waypoints, airports)</li>
@ -1082,8 +1088,6 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
</ul>
</td>
</tr>
@ -1101,7 +1105,7 @@
<tr bgcolor="#CCCCCC">
<td valign=top nowrap><strong><a name="Class8"><tt> 8</tt></a></strong></td>
<td><strong>Industry tile </strong></td>
<td><strong>Industries </strong></td>
</tr>
<tr>
<td valign=top nowrap>&nbsp;</td>
@ -1425,7 +1429,6 @@
</li>
<li>m6 bits 5..3: random triggers (NewGRF)</li>
<li>m6 bit 2: bit 8 of type (see m5)</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation frame</li>
</ul>
</td>
@ -1576,8 +1579,6 @@
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7 bits 4..0: <a href="#OwnershipInfo">owner</a> of road</li>
<li>m7 bit 5 set = on snow or desert</li>
<li>m7 bits 7..6: present road types for road</li>
@ -1593,41 +1594,12 @@
<td valign=top nowrap>&nbsp;</td>
<td>
<ul>
<li>m1 bits 6..5 : Water class (sea, canal, river or land)
<li>m1 bits 6..5 : Water class (sea, canal, river or land)</li>
<li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> of the object (for lighthouses and transmitters normally <tt>10</tt>)</li>
<li>m2: index into the array of objects
<li>m3: random bits
<li>m5: tile type:
<table>
<tr>
<td nowrap valign=top><tt>00</tt>&nbsp; </td>
<td align=left>transmitter</td>
</tr>
<tr>
<td nowrap valign=top><tt>01</tt>&nbsp; </td>
<td align=left>lighthouse</td>
</tr>
<tr>
<td nowrap valign=top><tt>02</tt>&nbsp; </td>
<td align=left>company statue
</tr>
<tr>
<td nowrap valign=top><tt>03</tt>&nbsp; </td>
<td align=left>company-owned land</td>
</tr>
<tr>
<td nowrap valign=top><tt>04</tt><tt></tt>&nbsp; </td>
<td align=left>company headquarters</td>
</tr>
</table>
</li>
<li>m6 bits 7..6 : Possibility of a bridge above, in the <a href="#bridge_direction">direction specified</a></li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation counter
<li>m2: index into the array of objects, bits 0 to 15 (upper bits in m5)</li>
<li>m3: random bits</li>
<li>m5: index into the array of objects, bits 16 to 23 (lower bits in m2)</li>
<li>m7: animation counter</li>
</ul>
</td>
</tr>

@ -17,7 +17,7 @@
</head>
<body style="direction: ltr;">
<h3 style="font-weight: bold;">Landscape</h3>
<span style="font-weight: bold;"></span>Six attributes hold the information about a tile.
<span style="font-weight: bold;"></span>Nine attributes hold the information about a tile.
This can be seen in the <a href="landscape.html">Landscape</a> document. This page tries to give an overview of used and free bits of
the array so you can quickly see what is used and what is not.
<ul>
@ -28,13 +28,14 @@ the array so you can quickly see what is used and what is not.
</ul>
<p>
<ul>
<li><span style="font-weight: bold;">type_height</span> - 8 bits in size, stores tile height (lower 4 bits) and tile class (upper 4 bits)</li>
<li><span style="font-weight: bold;">type</span> - 8 bits in size, tile class (bits 4..7), bridge (bits 2..3) tropic zone (bits 0..1, only valid in tropic climate)</li>
<li><span style="font-weight: bold;">height</span> - 8 bits in size, stores tile height</li>
<li><span style="font-weight: bold;">m1</span> - 8 bits in size, used to identify the owner of that tile (eg piece of rail, bridge, etc.)</li>
<li><span style="font-weight: bold;">m2</span> - 16 bits in size, used to identify the index of the given tile (object) in the (object-)array</li>
<li><span style="font-weight: bold;">m3</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m4</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m5</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, special meaning : lower 2 bits only valid in tropic climate, upper 2 bits for bridges</li>
<li><span style="font-weight: bold;">m6</span> - 8 bits in size, is used for general storage</li>
<li><span style="font-weight: bold;">m7</span> - 8 bits in size, is used for general storage</li>
</ul>
@ -42,7 +43,8 @@ the array so you can quickly see what is used and what is not.
<tbody>
<tr>
<th colspan=2>class</th>
<th>type_height (8)</th>
<th>type (8)</th>
<th>height (8)</th>
<th>m1 (8)</th>
<th>m2 (16)</th>
<th>m3 (8)</th>
@ -55,6 +57,7 @@ the array so you can quickly see what is used and what is not.
<td colspan=2 class="caption">bits</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">FEDC BA98 7654 3210</td>
<td class="bits">7654 3210</td>
<td class="bits">7654 3210</td>
@ -66,69 +69,75 @@ the array so you can quickly see what is used and what is not.
<td rowspan="2">0</td>
<td class="caption">ground</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits">XXXX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">farmland</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
<td class="bits"><span class="free">OOO</span>X XX<span class="free">OO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>1</td>
<td class="caption">rail</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX <span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">rail with signals</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO</span> XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">depot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits"><span class="free">OOOO</span> XXXX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">O</span>XXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">O</span>X <span class="free">OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>2</td>
<td class="caption">road</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
</tr>
<tr>
@ -136,10 +145,11 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX<span class="free"> OOO</span>X</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
@ -147,46 +157,50 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXX<span class="free">O OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXX<span class="free">O</span> XXXX</td>
</tr>
<tr>
<td>3</td>
<td class="caption">house</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XX<span class="free">O</span><span class="option">~ ~~</span>XX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="abuse">X XXXX</span></td>
<td class="bits"><span class="abuse">XXXX XX</span>XX</td>
<td class="bits"><span class="abuse">XXXX XX</span><span class="free">OO</span></td>
<td class="bits">XXXX <span class="abuse">XXXX</span></td>
</tr>
<tr>
<td>4</td>
<td class="caption">trees</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span><span class="option">~ ~~~~</span></td>
<td class="bits"><span class="free">OOOO OOO</span>X XXXX XXXX</td>
<td class="bits"><span class="option">~~</span>XX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XX<span class="free">OO O</span>XXX</td>
<td class="bits"><span class="free">OOOO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=7>5</td>
<td class="caption">rail station</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
@ -199,16 +213,18 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td class="caption">road stop</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XX<span class="free">O</span>X XXXX</td>
</tr>
<tr>
@ -216,10 +232,11 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~</span>XXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
@ -227,10 +244,11 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX <span class="free">OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
@ -238,10 +256,11 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
@ -249,69 +268,75 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="option">~~~~ ~~~~</span></td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">OOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td rowspan=3>6</td>
<td class="caption">sea, shore</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="option">~~</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">canal, river</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td class="caption">shipdepot</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">-inherit-</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
</tr>
<tr>
<td>8</td>
<td class="caption">industry</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXX<span class="free">O</span> <span class="abuse">XXXX</span></td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XXXX</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td rowspan=2>9</td>
<td class="caption">tunnel entrance</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOO</span>X XXXX</td>
<td class="bits"><span class="free">OOOO OOOO OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">X<span class="free">OO</span>X XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits">XXXX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td>bridge ramp</td>
@ -321,19 +346,21 @@ the array so you can quickly see what is used and what is not.
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">-inherit-</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">-inherit-</td>
<td class="bits"><span class="free">OO</span>XX XX<span class="free">OO</span></td>
<td class="bits">-inherit-</td>
</tr>
<tr>
<td rowspan=2>A</td>
<td class="caption">objects</td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">O</span>XXX XXXX</td>
<td class="bits">XXXX XXXX XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
<td class="bits">XX<span class="free">OO OO</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
</tbody>

@ -0,0 +1,30 @@
Some clarifications about the link graph
----------------------------------------
InitializeLinkGraphs joins all threads, so if the game is abandoned
with some threads still running, they're joined as soon as the next game
(possibly the title game) is started. See also InitializeGame.
The MCF (multi-commodity flow) algorithm can be quite CPU-hungry as it's
NP-hard and takes exponential time (though with a very small constant
factor) in the number of nodes.
This is why it is run in a separate thread where possible. However after
some time the thread is joined and if it hasn't finished by then the game
will hang. This problem gets worse if we are running on a platform without
threads. However, as those are usually the ones with less CPU power I
assume the contention for the CPU would make the game hard to play even
with threads or even without cargodist (autosave ...). I might be wrong,
but I won't put any work into this before someone shows me some problem.
You can configure the link graph recalculation time. A link graph
recalculation time of X days means that each link graph job has X days
to run before it is joined. The downside is that the flow stats won't be
updated before the job is finished and thus a high value means less
updates and longer times until changes in capacities are accounted for.
If you play a very large map with a complicated link graph you may want to
raise the time setting to avoid lags. The same holds for systems with slow
CPUs.
Another option to avoid excessive lags is to reduce the accuracy of link
graph calculations. Generally the accuracy is inversely correlated to the
CPU requirements of the MCF algorithm.

@ -1,112 +1,152 @@
.\" Hey, EMACS: -*- nroff -*-
.\" Please adjust this date whenever revising the manpage.
.Dd May 31, 2011
.Dd October 13, 2014
.Dt OPENTTD 6
.Os
.Sh NAME
.Nm openttd
.Nd An open source clone of the Microprose game "Transport Tycoon Deluxe"
.Nd open source clone of the Microprose game \(lqTransport Tycoon Deluxe\(rq
.Sh SYNOPSIS
.Nm
.Op Fl efhx
.Op Fl b Ar blitter
.Op Fl c Ar config_file
.Op Fl d Ar [level | cat=lvl[,...]]
.Op Fl D Ar [host][:port]
.Op Fl g Ar [savegame]
.Op Fl d Op Ar level | Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
.Op Fl D Oo Ar host Oc Ns Op : Ns Ar port
.Op Fl g Op Ar savegame
.Op Fl G Ar seed
.Op Fl I Ar graphicsset
.Op Fl l Ar host[:port]
.Op Fl l Ar host Ns Op : Ns Ar port
.Op Fl m Ar driver
.Op Fl M Ar musicset
.Op Fl n Ar host[:port][#player]
.Op Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
.Op Fl p Ar password
.Op Fl P Ar password
.Op Fl q Ar savegame
.Op Fl r Ar widthxheight
.Op Fl r Ar width Ns x Ns Ar height
.Op Fl s Ar driver
.Op Fl S Ar soundset
.Op Fl t Ar year
.Op Fl v Ar driver
.Sh OPTIONS
.Bl -tag -width ".Fl n Ar host[:port][#player]"
.Bl -tag -width "-n host[:port][#player]"
.It Fl b Ar blitter
Set the blitter, see
Select the blitter
.Ar blitter ;
see
.Fl h
for a full list
for a full list.
.It Fl c Ar config_file
Use 'config_file' instead of 'openttd.cfg'
Use
.Ar config_file
instead of
.Pa openttd.cfg .
.It Fl d Ar [level]
Set debug verbosity for all categories to
.Ar level
or 1 if omitted
.It Fl d Ar cat=level[,...]
Set debug verbosity for a specific category
.It Fl D Ar [host][:port]
Start a dedicated server. Sets network debug level to 6. If you want to change this, use
.Ar level ,
or 1 if omitted.
.It Fl d Ar cat Ns = Ns Ar lvl Ns Op , Ns Ar ...
Set debug verbosity to
.Ar lvl
for a specific category
.Ar cat .
.It Fl D Oo Ar host Oc Ns Op : Ns Ar port
Start a dedicated server.
.Pp
Network debug level will be set to 6.
If you want to change this, set
.Fl d
after
.Fl D
.It Fl G Ar seed
Seed the pseudo random number generator
after setting
.Fl D .
.It Fl e
Start in world editor mode
Start in world editor mode.
.It Fl f
Fork into background (dedicated server only, see
.Fl D )
.It Fl g Ar [savegame]
.Fl D ) .
.It Fl g Op Ar savegame
Load
.Ar savegame
at start or start a new game if omitted. The
at start or start a new game if omitted.
.Ar savegame
must be either absolute or relative to the current path or one of the search paths.
must be either an absolute path or one relative to the current path or one of
the search paths.
.It Fl G Ar seed
Seed the pseudo random number generator with
.Ar seed .
.It Fl h
Display a summary of all options and lists all the available AIs, blitters, sound, music and video drivers, graphics sets and sound sets.
Display a summary of all options and list all the available AIs, blitters,
sound, music and video drivers, graphics sets and sound sets.
.It Fl I Ar graphicsset
Set the graphics set, see
Select the graphics set
.Ar graphicsset ;
see
.Fl h
for a full list
.It Fl l Ar host[:port]
Redirect DEBUG(), See
.Fl D
for a full list.
.It Fl l Ar host Ns Op : Ns Ar port
Redirect
.Fn DEBUG
output; see
.Fl D .
.It Fl m Ar driver
Set the music driver, see
Select the music driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl M Ar musicset
Set the music set, see
Select the music set
.Ar musicset ;
see
.Fl h
for a full list
.It Fl n Ar host[:port][#player]
Join a network game, optionally specify a port to connect to and player to play as
for a full list.
.It Fl n Ar host Ns Oo : Ns Ar port Oc Ns Op # Ns Ar player
Join a network game, optionally specifying a port to connect to and player to
play as.
.It Fl p Ar password
Password used to join server. Only useful with
.Fl n
Password used to join server.
Only useful with
.Fl n .
.It Fl P Ar password
Password used to join company. Only useful with
.Fl n
Password used to join company.
Only useful with
.Fl n .
.It Fl q Ar savegame
Write some information about the savegame and exit
.It Fl r Ar widthxheight
Set the resolution
Write some information about the specified savegame and exit.
.It Fl r Ar width Ns x Ns Ar height
Set the resolution to
.Ar width
\(mu
.Ar height
pixels.
.It Fl s Ar driver
Set the sound driver, see
Select the sound driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl S Ar soundset
Set the sound set, see
Select the sound set
.Ar soundset ;
see
.Fl h
for a full list
for a full list.
.It Fl t Ar year
Set the starting year
Set the starting year to
.Ar year .
.It Fl v Ar driver
Set the video driver, see
Select the video driver
.Ar driver ;
see
.Fl h
for a full list
for a full list.
.It Fl x
Do not automatically save to config file on exit
Do not automatically save to config file on exit.
.El
.Sh SEE ALSO
http://wiki.openttd.org/, http://www.openttd.org
.Lk https://wiki.openttd.org "Wiki"
(includes community maintained manual),
.Lk https://forum.openttd.org "Forum",
.Lk https://www.openttd.org "News"
.Sh HISTORY
Transport Tycoon Deluxe was written by Chris Sawyer and published by Microprose.
.Nm

@ -70,7 +70,7 @@ ROOT_DIR=`pwd`
# Determine if we are using a modified version
# Assume the dir is not modified
MODIFIED="0"
if [ -d "$ROOT_DIR/.svn" ]; then
if [ -d "$ROOT_DIR/.svn" ] || [ -d "$ROOT_DIR/../.svn" ]; then
# We are an svn checkout
if [ -n "`svnversion | grep 'M'`" ]; then
MODIFIED="2"
@ -106,21 +106,21 @@ elif [ -d "$ROOT_DIR/.git" ]; then
fi
elif [ -d "$ROOT_DIR/.hg" ]; then
# We are a hg checkout
if [ -n "`hg status | grep -v '^?'`" ]; then
if [ -n "`HGPLAIN= hg status | grep -v '^?'`" ]; then
MODIFIED="2"
fi
HASH=`LC_ALL=C hg id -i | cut -c1-12`
HASH=`LC_ALL=C HGPLAIN= hg id -i | cut -c1-12`
REV="h`echo $HASH | cut -c1-8`"
BRANCH="`hg branch | sed 's@^default$@@'`"
TAG="`hg id -t | grep -v 'tip$'`"
BRANCH="`HGPLAIN= hg branch | sed 's@^default$@@'`"
TAG="`HGPLAIN= hg id -t | grep -v 'tip$'`"
if [ -n "$TAG" ]; then
BRANCH=""
REV="$TAG"
fi
REV_NR=`LC_ALL=C hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
REV_NR=`LC_ALL=C HGPLAIN= hg log -f -k "(svn r" -l 1 --template "{desc|firstline}\n" | grep "^(svn r[0-9]*)" | sed "s@.*(svn r\([0-9]*\)).*@\1@"`
if [ -z "$REV_NR" ]; then
# No rev? Maybe it is a custom hgsubversion clone
REV_NR=`LC_ALL=C hg parent --template="{svnrev}"`
REV_NR=`LC_ALL=C HGPLAIN= hg parent --template="{svnrev}"`
fi
elif [ -f "$ROOT_DIR/.ottdrev" ]; then
# We are an exported source bundle

@ -1,14 +1,13 @@
OpenTTD's known bugs
Last updated: 2012-04-15
Release version: 1.2.0
Last updated: 2015-02-24
Release version: 1.5.0-beta2
------------------------------------------------------------------------
Table of contents
-----------------
1.0) About
2.0) Known bugs in this release
* 2.1) Known bugs that will not be solved
2.0) Known bugs
1.0) About
@ -17,37 +16,13 @@ All bugs listed below are marked as known. Please do not submit any bugs
that are the same as these. If you do, do not act surprised, because
we WILL flame you!!
Of course if you have more knowledge about any of these bugs, have more
specifics, we welcome you to report them. React to the given bug indicated
by the number below on http://bugs.openttd.org.
2.0) Known bugs in this release
---- --------------------------
The following bugs are known to exist in this release and we intend to
fix them. Some bugs are known but are not fixable or fixing them would
cause further problems. Those bugs can be found in the "Known bugs that
will not be solved" section.
The bugs in this section all refer to a ticket in our bug tracking system
that you can find at: http://bugs.openttd.org
If the bugs are closed but still listed here it means that the bug is fixed
and that the nightlies and next major release will not have that bug.
Issues prefixed with [OSX] are required to be fixed before we consider
officially supporting Mac OS X again. For now it remains unsupported and
we only apply bug fixes provided by the community but we are unable to fix
these bugs ourselves.
- 5154 Crash about old language when there is an error in misc settings
- 4857 [OSX] No support for detecting mono space font
- 4847 [OSX] No support for bootstrap downloading of base graphics
- 4744 [OSX] Crash when switching to full screen with OS X Lion
- 4689 [OSX] Crash when hiding window after coming from full screen
- 4420 [OSX] OS' mouse pointer still shows
- 2484 [OSX] Cannot enter CJK characters
2.1) Known bugs that will not be solved
The current list of known bugs that we intend to fix can be found in our
bug tracking system at: http://bugs.openttd.org
Also check the closed bugs when searching for your bug in this system as
we might have fixed the bug in the mean time.
2.0) Known bugs
---- ----------------------------------
This section lists all known bugs that we do not intend to fix and the
reasons why we think that fixing them is infeasible. We might make some
@ -58,12 +33,13 @@ No suitable AI can be found
If you have no AIs and an AI is started the so-called 'dummy' AI will
be loaded. This AI does nothing but writing a message on the AI debug
window and showing a red warning. There are basically two solutions
for this problem: you must change the settings so no AI is started,
this is done in the difficulty settings window. The other solution is
acquiring (downloading) some AI. The easiest way to do this is via
the "Check Online Content" button in the main (intro) menu or via
"AI Settings" -> "Select AI" -> "Check Online Content" which is also
accessed via the main menu.
for this problem: Either you set the number of AI players to 0 so that
no AI is started. You find that setting at the top of the window in the
"AI / Game Scripts Settings" window.
The other solution is acquiring (downloading) some AI. The easiest way
to do this is via the "Check Online Content" button in the main (intro)
menu or directly in the "AI / Game Scripts Settings" dialogue via the
"Check Online Content" button.
After a while of playing, colours get corrupted
In Windows 7 the background slideshow corrupts the colour mapping of
@ -428,3 +404,52 @@ Mouse cursor going missing with SDL [FS#4997]:
We cannot fix this problem as SDL simply does not provide the
required information in these corner cases. This is a bug in SDL
and as such there is little that we can do about it.
Inconsistent catchment areas [FS#5661]:
Due to performance decisions the catchment area for cargo accepted
by a station for delivery to houses or industries differs from the
catchment area for cargo that is delivered to stations from houses
or industries.
Conceptually they work the same, but the effect in game differs.
They work by finding the closest destination "around" the source
which is within a certain distance. This distance depends on the
type of station, e.g. road stops have a smaller catchment area than
large airports. In both cases the bounding box, the smallest
rectangle that contains all tiles of something, is searched for the
target of the cargo, and then spiraling outwards finding the closest
tile of the target.
In the case of a station with two tiles spread far apart with a house
that is within the station's bounding box, it would be possible that
the spiraling search from the house does not reach one of the station
tiles before the search ends, i.e. all tiles within that distance
are searched. So the house does not deliver cargo to the station. On
the other hand, the station will deliver cargo because the house
falls within the bounding box, and thus search area.
It is possible to make these consistent, but then cargo from a house
to a station needs to search up to 32 tiles around itself, i.e. 64
by 64 tiles, to find all possible stations it could deliver to
instead of 10 by 10 tiles (40 times more tiles). Alternatively the
search from a station could be changed to use the actual tiles, but
that would require considering checking 10 by 10 tiles for each of
the tiles of a station, instead of just once.
Trains might not stop at platforms that are currently being changed [FS#5553]:
If you add tiles to or remove tiles from a platform while a train is
approaching to stop at the same platform, that train can miss the place
where it's supposed to stop and pass the station without stopping. This
is caused by the fact that the train is considered to already have stopped
if it's beyond its assigned stopping location. We can't let the train stop
just anywhere in the station because then it would never leave the station
if you have the same station in the order list multiple times in a row or
if there is only one station in the order list (see FS#5684).
Some houses and industries are not affected by transparency [FS#5817]:
Some of the default houses and industries (f.e. the iron ore mine) are
not affected by the transparency options. This is because the graphics do
not (completely) separate the ground from the building.
This is a bug of the original graphics, and unfortunately cannot be
fixed with OpenGFX for the sake of maintaining compatibility with the
original graphics.

@ -0,0 +1,50 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoMusic
shortname = NULL
version = 0
fallback = true
!! description STR_BASEMUSIC_NONE_DESCRIPTION
[files]
theme =
old_0 =
old_1 =
old_2 =
old_3 =
old_4 =
old_5 =
old_6 =
old_7 =
old_8 =
old_9 =
new_0 =
new_1 =
new_2 =
new_3 =
new_4 =
new_5 =
new_6 =
new_7 =
new_8 =
new_9 =
ezy_0 =
ezy_1 =
ezy_2 =
ezy_3 =
ezy_4 =
ezy_5 =
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
[names]
[origin]
default = This file was part of your OpenTTD installation.

@ -0,0 +1,18 @@
; $Id$
;
; This represents more or less nothingness
;
[metadata]
name = NoSound
shortname = NULL
version = 2
fallback = true
!! description STR_BASESOUNDS_NONE_DESCRIPTION
[files]
samples =
[md5s]
[origin]
default = This file was part of your OpenTTD installation.

@ -0,0 +1,31 @@
; $Id$
;
; This represents the original graphics as on the non-German Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDD
version = 1
palette = DOS
!! description STR_BASEGRAPHICS_DOS_DESCRIPTION
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = e30e8a398ae86c03dc534a8ac7dfb3b6
OPENTTD.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

@ -0,0 +1,19 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe DOS CD.
;
[metadata]
name = original_dos
shortname = TTDO
version = 0
!! description STR_BASESOUNDS_DOS_DESCRIPTION
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 422ea3dd074d2859bb51639a6e0e85da
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -0,0 +1,31 @@
; $Id$
;
; This represents the original graphics as on the German Transport
; Tycoon Deluxe DOS CD. It contains one broken sprite.
;
[metadata]
name = original_dos_de
shortname = TTDD
version = 0
palette = DOS
!! description STR_BASEGRAPHICS_DOS_DE_DESCRIPTION
[files]
base = TRG1.GRF
logos = TRGI.GRF
arctic = TRGC.GRF
tropical = TRGH.GRF
toyland = TRGT.GRF
extra = OPENTTD.GRF
[md5s]
TRG1.GRF = 9311676280e5b14077a8ee41c1b42192
TRGI.GRF = da6a6c9dcc451eec88d79211437b76a8
TRGC.GRF = ed446637e034104c5559b32c18afe78d
TRGH.GRF = ee6616fb0e6ef6b24892c58c93d86fc9
TRGT.GRF = fcde1d7e8a74197d72a62695884b909e
OPENTTD.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

@ -0,0 +1,31 @@
; $Id$
;
; This represents the original graphics as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 0
palette = Windows
!! description STR_BASEGRAPHICS_WIN_DESCRIPTION
[files]
base = TRG1R.GRF
logos = TRGIR.GRF
arctic = TRGCR.GRF
tropical = TRGHR.GRF
toyland = TRGTR.GRF
extra = OPENTTD.GRF
[md5s]
TRG1R.GRF = b04ce593d8c5016e07473a743d7d3358
TRGIR.GRF = 0c2484ff6be49fc63a83be6ab5c38f32
TRGCR.GRF = 3668f410c761a050b5e7095a2b14879b
TRGHR.GRF = 06bf2b7a31766f048baac2ebe43457b1
TRGTR.GRF = de53650517fe661ceaa3138c6edb0eb8
OPENTTD.GRF =
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.
OPENTTD.GRF = This file was part of your OpenTTD installation.

@ -0,0 +1,94 @@
; $Id$
;
; This represents the original music as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDW
version = 1
!! description STR_BASEMUSIC_WIN_DESCRIPTION
[files]
theme = GM_TT00.GM
old_0 = GM_TT02.GM
old_1 = GM_TT06.GM
old_2 = GM_TT03.GM
old_3 = GM_TT12.GM
old_4 = GM_TT08.GM
old_5 = GM_TT13.GM
old_6 = GM_TT14.GM
old_7 = GM_TT10.GM
old_8 =
old_9 =
new_0 = GM_TT04.GM
new_1 = GM_TT01.GM
new_2 = GM_TT05.GM
new_3 = GM_TT15.GM
new_4 = GM_TT11.GM
new_5 = GM_TT16.GM
new_6 = GM_TT09.GM
new_7 =
new_8 =
new_9 =
ezy_0 = GM_TT18.GM
ezy_1 = GM_TT19.GM
ezy_2 = GM_TT21.GM
ezy_3 = GM_TT17.GM
ezy_4 = GM_TT20.GM
ezy_5 = GM_TT07.GM
ezy_6 =
ezy_7 =
ezy_8 =
ezy_9 =
[md5s]
GM_TT00.GM = 45cfec1b9d8c7a0ad45e755833cbf221
GM_TT01.GM = ab14ed3392d848abd2a2e90a9d75d121
GM_TT02.GM = dd4f696e4be5987ce738257b08b50171
GM_TT03.GM = a1bfde23343df9e4063419bf29c166b8
GM_TT04.GM = 4e6943aa0c455203d76c79389054747d
GM_TT05.GM = cee281cb85a2e2343552d97640545a47
GM_TT06.GM = 26d1de5efa8675f94065784e9d539e49
GM_TT07.GM = 6f2691e17558f552ec4c565e4ab7139c
GM_TT08.GM = a42bf2cb3340a822f1a69646fc7a487d
GM_TT09.GM = eb35761a58a8df3c59ed8929cce13916
GM_TT10.GM = 42fecd686720a785d20a78590c466a82
GM_TT11.GM = 50ef1ef02e49d2112786dd45e69dc3ee
GM_TT12.GM = 4ce707a0e0e72419f0681dd9bd95271b
GM_TT13.GM = e765753be29d889ec818f38009103619
GM_TT14.GM = 270e2d63bd32b95a4d007ce15a6ce45f
GM_TT15.GM = 89e116a1c0c69f1845cc903a9bfbe460
GM_TT16.GM = f824e2371b3bedfe61aad4b9c62dd6be
GM_TT17.GM = 1b23eebb0796c1ab99cd97fa7082cf7b
GM_TT18.GM = 15650de3bad645d0e88c4f5c7a2df92a
GM_TT19.GM = 7aec079e15bd09588660b85545ac4dfc
GM_TT20.GM = 1509097889dee617aa1e9a1738a5a930
GM_TT21.GM = a8d0aaad02e1a762d8d54cf81da56bab
[names]
GM_TT00.GM = Tycoon DELUXE Theme
GM_TT01.GM = Snarl Up
GM_TT02.GM = Easy Driver
GM_TT03.GM = Little Red Diesel
GM_TT04.GM = City Groove
GM_TT05.GM = Aliens Ate My Railway
GM_TT06.GM = Stoke It
GM_TT07.GM = Don't Walk!
GM_TT08.GM = Sawyer's Tune
GM_TT09.GM = Fell Apart On Me
GM_TT10.GM = Can't Get There From Here
GM_TT11.GM = Hard Drivin'
GM_TT12.GM = Road Hog
GM_TT13.GM = Hold That Train!
GM_TT14.GM = Broomer's Oil Rag
GM_TT15.GM = Goss Groove
GM_TT16.GM = Small Town
GM_TT17.GM = Cruise Control
GM_TT18.GM = Stroll On
GM_TT19.GM = Funk Central
GM_TT20.GM = Jammit
GM_TT21.GM = Movin' On
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -0,0 +1,19 @@
; $Id$
;
; This represents the original sounds as on the Transport
; Tycoon Deluxe for Windows CD.
;
[metadata]
name = original_windows
shortname = TTDO
version = 0
!! description STR_BASESOUNDS_WIN_DESCRIPTION
[files]
samples = SAMPLE.CAT
[md5s]
SAMPLE.CAT = 9212e81e72badd4bbe1eaeae66458e10
[origin]
default = You can find it on your Transport Tycoon Deluxe CD-ROM.

@ -0,0 +1,69 @@
# $Id: openttd.desktop.translation.awk 24100 2012-04-08 14:29:31Z rubidium $
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
#
# Awk script to extract translations for baseset descriptions
# from lang files for insertion into .obg/obs/obm files.
# If there is no translation, there is no output.
#
# The input file is scanned for the pattern
# !! <ini-key> <STR_id>
#
# The lang files (passed as variable 'langfiles') are scanned for <STR_id> and
# the translations are added to the output file:
# <ini-key>.<iso-code> = <translation>
#
# Simple insertion sort since not all AWKs have a sort implementation
function isort(A) {
n = 0
for (val in A) {
n++;
}
for (i = 2; i <= n; i++) {
j = i;
hold = A[j]
while (A[j - 1] > hold) {
j--;
A[j + 1] = A[j]
}
A[j] = hold
}
return n
}
/^!!/ {
ini_key = $2;
str_id = $3;
file = langfiles
while ((getline < file) > 0) {
if (match($0, "##isocode") > 0) {
lang = $2;
} else if (match($0, "^" str_id " *:") > 0) {
sub("^[^:]*:", "", $0)
i++;
if (lang == "en_GB") {
texts[i] = ini_key " = "$0;
} else {
texts[i] = ini_key "." lang " = "$0;
}
}
}
close(file);
count = isort(texts);
for (i = 1; i <= count; i++) {
print texts[i]
}
next
}
{ print }

@ -0,0 +1,32 @@
# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
BEGIN {
# Very basic variant function; barely any error checking.
# Just use the first argument as the file to start from when assembling everything
path = ARGV[1];
gsub("[^/\\\\]*$", "", path);
assemble(ARGV[1]);
}
# Recursive function for assembling by means of resolving the #includes.
function assemble(filename) {
while ((getline < filename) > 0) {
if (NF == 2 && $1 == "#include" ) {
# Remove the quotes.
gsub("[\"'<>]", "", $2);
assemble(path $2);
} else {
print $0;
}
}
if (close(filename) < 0) {
print "Could not open " filename > "/dev/stderr";
exit -1;
}
}

@ -104,3 +104,4 @@
#include "rivers/tropic.nfo"
#include "rivers/toyland.nfo"
#include "tunnel_portals.nfo"
#include "palette.nfo"

@ -7,7 +7,7 @@
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "OpenTTD GUI graphics"
-1 * 3 05 15 A2
-1 * 3 05 15 \b 175 // OPENTTD_SPRITE_COUNT
-1 sprites/openttdgui.png 8bpp 66 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 146 8 64 31 -31 7 normal
-1 sprites/openttdgui.png 8bpp 226 8 64 31 -31 7 normal
@ -170,3 +170,16 @@
-1 sprites/openttdgui.png 8bpp 194 440 13 10 0 -2 normal
-1 sprites/openttdgui.png 8bpp 215 440 9 10 0 0 normal
-1 sprites/openttdgui.png 8bpp 232 440 8 10 0 0 normal
-1 sprites/openttdgui.png 8bpp 248 440 8 8 0 0 normal
-1 sprites/openttdgui.png 8bpp 264 440 8 8 0 0 normal
-1 sprites/openttdgui.png 8bpp 280 440 8 8 0 0 normal
-1 sprites/openttdgui.png 8bpp 296 440 8 8 0 0 normal
-1 sprites/openttdgui.png 8bpp 312 440 14 10 0 0 normal
-1 sprites/openttdgui.png 8bpp 328 440 14 10 0 0 normal
-1 sprites/openttdgui.png 8bpp 348 440 8 8 0 0 normal
-1 sprites/openttdgui.png 8bpp 362 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 388 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 414 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 440 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 466 440 20 20 0 0 normal
-1 sprites/openttdgui.png 8bpp 490 440 20 20 0 0 normal

Binary file not shown.

Before

Width:  |  Height:  |  Size: 24 KiB

After

Width:  |  Height:  |  Size: 26 KiB

@ -0,0 +1,20 @@
//
// $Id$
//
// This file is part of OpenTTD.
// OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
// OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
//
-1 * 0 0C "All black palette"
-1 * 0 05 18 01
-1 * 0 00 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01 01
01

@ -47,7 +47,7 @@
-1 sprites/shore.png 8bpp 82 200 64 32 -31 -1 normal
-1 sprites/shore.png 8bpp 162 200 64 31 -31 -8 normal
-1 * 6 07 83 01 \7! 03 0C
-1 * 44 0C "Missing shore tile graphics for the toyland climate"
-1 * 52 0C "Missing shore tile graphics for the toyland climate"
-1 * 3 05 0D 0A
-1 sprites/shore.png 8bpp 290 200 64 15 -31 0 normal
-1 sprites/shore.png 8bpp 370 200 64 31 -31 -8 normal

@ -9,3 +9,4 @@ Exec=!!TTD!!
Terminal=false
Categories=!!MENU_GROUP!!
Comment=A clone of Transport Tycoon Deluxe
Keywords=game;simulation;transport;tycoon;deluxe;economics;multiplayer;money;train;ship;bus;truck;aircraft;cargo;

@ -1,236 +1,476 @@
openttd (1.5.0~beta2-0) unstable; urgency=low
* New upstream release 1.5.0-beta2
-- OpenTTD <info@openttd.org> Tue, 24 Feb 2015 21:00:00 +0100
openttd (1.5.0~beta1-0) unstable; urgency=low
* New upstream release 1.5.0-beta1
-- OpenTTD <info@openttd.org> Wed, 24 Dec 2014 21:00:00 +0100
openttd (1.4.4-0) unstable; urgency=low
* New upstream release 1.4.4
-- OpenTTD <info@openttd.org> Tue, 21 Oct 2014 21:00:00 +0200
openttd (1.4.4~RC1-0) unstable; urgency=low
* New upstream release 1.4.4-RC1
-- OpenTTD <info@openttd.org> Wed, 08 Oct 2014 19:00:00 +0200
openttd (1.4.3-0) unstable; urgency=low
* New upstream release 1.4.3
-- OpenTTD <info@openttd.org> Tue, 23 Sep 2014 21:00:00 +0200
openttd (1.4.3~RC2-0) unstable; urgency=low
* New upstream release 1.4.3-RC2
-- OpenTTD <info@openttd.org> Sun, 14 Sep 2014 19:00:00 +0200
openttd (1.4.3~RC1-0) unstable; urgency=low
* New upstream release 1.4.3-RC1
-- OpenTTD <info@openttd.org> Sun, 07 Sep 2014 19:00:00 +0200
openttd (1.4.2-0) unstable; urgency=low
* New upstream release 1.4.2
-- OpenTTD <info@openttd.org> Sat, 16 Aug 2014 21:00:00 +0200
openttd (1.4.2~RC2-0) unstable; urgency=low
* New upstream release 1.4.2-RC2
-- OpenTTD <info@openttd.org> Sun, 03 Aug 2014 18:00:00 +0200
openttd (1.4.2~RC1-0) unstable; urgency=low
* New upstream release 1.4.2-RC1
-- OpenTTD <info@openttd.org> Thu, 03 Jul 2014 21:00:00 +0200
openttd (1.4.1-0) unstable; urgency=low
* New upstream release 1.4.1
-- OpenTTD <info@openttd.org> Mon, 02 Jun 2014 21:00:00 +0200
openttd (1.4.1~RC2-0) unstable; urgency=low
* New upstream release 1.4.1-RC2
-- OpenTTD <info@openttd.org> Sun, 18 May 2014 21:00:00 +0200
openttd (1.4.1~RC1-0) unstable; urgency=low
* New upstream release 1.4.1-RC1
-- OpenTTD <info@openttd.org> Sun, 04 May 2014 21:00:00 +0200
openttd (1.4.0-0) unstable; urgency=low
* New upstream release 1.4.0
-- OpenTTD <info@openttd.org> Tue, 01 Apr 2014 21:00:00 +0200
openttd (1.4.0~RC1-0) unstable; urgency=low
* New upstream release 1.4.0-RC1
-- OpenTTD <info@openttd.org> Tue, 17 Mar 2014 21:00:00 +0100
openttd (1.4.0~beta5-0) unstable; urgency=low
* New upstream release 1.4.0-beta5
-- OpenTTD <info@openttd.org> Tue, 25 Feb 2014 10:15:00 +0100
openttd (1.4.0~beta4-0) unstable; urgency=low
* New upstream release 1.4.0-beta4
-- OpenTTD <info@openttd.org> Thu, 06 Feb 2014 21:00:00 +0100
openttd (1.4.0~beta3-0) unstable; urgency=low
* New upstream release 1.4.0-beta3
-- OpenTTD <info@openttd.org> Tue, 21 Jan 2014 21:00:00 +0100
openttd (1.4.0~beta2-0) unstable; urgency=low
* New upstream release 1.4.0-beta2
-- OpenTTD <info@openttd.org> Tue, 07 Jan 2014 21:00:00 +0100
openttd (1.4.0~beta1-0) unstable; urgency=low
* New upstream release 1.4.0-beta1
-- OpenTTD <info@openttd.org> Tue, 24 Dec 2013 00:00:00 +0100
openttd (1.3.3-0) unstable; urgency=low
* New upstream release 1.3.3
-- OpenTTD <info@openttd.org> Fri, 29 Nov 2013 19:00:00 +0100
openttd (1.3.3~RC2-0) unstable; urgency=low
* New upstream release 1.3.3-RC2
-- OpenTTD <info@openttd.org> Sun, 24 Nov 2013 19:00:00 +0100
openttd (1.3.3~RC1-0) unstable; urgency=low
* New upstream release 1.3.3-RC1
-- OpenTTD <info@openttd.org> Sun, 17 Nov 2013 19:00:00 +0100
openttd (1.3.2-0) unstable; urgency=low
* New upstream release 1.3.2
-- OpenTTD <info@openttd.org> Sat, 27 Jul 2013 18:00:00 +0200
openttd (1.3.2~RC2-0) unstable; urgency=low
* New upstream release 1.3.2-RC2
-- OpenTTD <info@openttd.org> Sat, 13 Jul 2013 12:00:00 +0200
openttd (1.3.2~RC1-0) unstable; urgency=low
* New upstream release 1.3.2-RC1
-- OpenTTD <info@openttd.org> Sun, 30 Jun 2013 12:00:00 +0200
openttd (1.3.1-0) unstable; urgency=low
* New upstream release 1.3.1
-- OpenTTD <info@openttd.org> Sat, 01 Jun 2013 00:00:00 +0300
openttd (1.3.1~RC1-0) unstable; urgency=low
* New upstream release 1.3.1-RC1
-- OpenTTD <info@openttd.org> Fri, 17 May 2013 22:00:00 +0200
openttd (1.3.0-0) unstable; urgency=low
* New upstream release 1.3.0
-- OpenTTD <info@openttd.org> Mon, 01 Apr 2013 00:00:00 +0200
openttd (1.3.0~RC3) unstable; urgency=low
* New upstream release 1.3.0-RC3
-- OpenTTD <info@openttd.org> Mon, 18 Mar 2013 00:00:00 +0100
openttd (1.3.0~RC2) unstable; urgency=low
* New upstream release 1.3.0-RC2
-- OpenTTD <info@openttd.org> Tue, 05 Mar 2013 00:00:00 +0100
openttd (1.3.0~RC1) unstable; urgency=low
* New upstream release 1.3.0-RC1
-- OpenTTD <info@openttd.org> Tue, 19 Feb 2013 00:00:00 +0100
openttd (1.3.0~beta2) unstable; urgency=low
* New upstream release 1.3.0-beta2
-- OpenTTD <info@openttd.org> Thu, 07 Feb 2013 00:00:00 +0100
openttd (1.3.0~beta1) unstable; urgency=low
* New upstream release 1.3.0-beta1
-- OpenTTD <info@openttd.org> Mon, 24 Dec 2012 00:00:00 +0100
openttd (1.2.3) unstable; urgency=low
* New upstream release 1.2.3
-- OpenTTD <info@openttd.org> Thu, 01 Nov 2012 00:00:00 +0200
openttd (1.2.3~RC1) unstable; urgency=low
* New upstream release 1.2.3-RC1
-- OpenTTD <info@openttd.org> Wed, 17 Oct 2012 00:00:00 +0200
openttd (1.2.2) unstable; urgency=low
* New upstream release 1.2.2
-- OpenTTD <info@openttd.org> Thu, 16 Aug 2012 20:00:00 +0200
openttd (1.2.2~RC1) unstable; urgency=low
* New upstream release 1.2.2-RC1
-- OpenTTD <info@openttd.org> Wed, 01 Aug 2012 00:00:00 +0200
openttd (1.2.1) unstable; urgency=low
* New upstream release 1.2.1
-- OpenTTD <info@openttd.org> Fri, 01 Jun 2012 00:00:00 +0200
openttd (1.2.1~RC1) unstable; urgency=low
* New upstream release 1.2.1-RC1
-- OpenTTD <info@openttd.org> Wed, 16 Apr 2012 22:00:00 +0200
openttd (1.2.0) unstable; urgency=low
* New upstream release 1.2.0
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 Apr 2012 14:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 15 Apr 2012 14:00:00 +0200
openttd (1.2.0~RC4) unstable; urgency=low
* New upstream release 1.2.0-RC4
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Apr 2012 00:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 01 Apr 2012 00:00:00 +0200
openttd (1.2.0~RC3) unstable; urgency=low
* New upstream release 1.2.0-RC3
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 18 Mar 2012 18:00:00 +0100
-- OpenTTD <info@openttd.org> Sun, 18 Mar 2012 18:00:00 +0100
openttd (1.2.0~RC2) unstable; urgency=low
* New upstream release 1.2.0-RC2
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Mar 2012 18:00:00 +0100
-- OpenTTD <info@openttd.org> Sun, 04 Mar 2012 18:00:00 +0100
openttd (1.2.0~RC1) unstable; urgency=low
* New upstream release 1.2.0-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 19 Feb 2012 23:00:00 +0100
-- OpenTTD <info@openttd.org> Sun, 19 Feb 2012 23:00:00 +0100
openttd (1.2.0~beta4) unstable; urgency=low
* New upstream release 1.2.0-beta4
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 04 Feb 2012 16:00:00 +0100
-- OpenTTD <info@openttd.org> Sat, 04 Feb 2012 16:00:00 +0100
openttd (1.2.0~beta3) unstable; urgency=low
* New upstream release 1.2.0-beta3
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 21 Jan 2012 16:00:00 +0100
-- OpenTTD <info@openttd.org> Sat, 21 Jan 2012 16:00:00 +0100
openttd (1.2.0~beta2) unstable; urgency=low
* New upstream release 1.2.0-beta2
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 07 Jan 2012 00:00:00 +0100
-- OpenTTD <info@openttd.org> Sat, 07 Jan 2012 00:00:00 +0100
openttd (1.2.0~beta1) unstable; urgency=low
* New upstream release 1.2.0-beta1
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 24 Dec 2011 00:00:00 +0100
-- OpenTTD <info@openttd.org> Sat, 24 Dec 2011 00:00:00 +0100
openttd (1.1.4) unstable; urgency=low
* New upstream release 1.1.4
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 05 Dec 2011 00:00:00 +0400
-- OpenTTD <info@openttd.org> Mon, 05 Dec 2011 00:00:00 +0400
openttd (1.1.4-RC1) unstable; urgency=low
* New upstream release 1.1.4-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 20 Nov 2011 17:00:00 +0100
-- OpenTTD <info@openttd.org> Sun, 20 Nov 2011 17:00:00 +0100
openttd (1.1.3) unstable; urgency=low
* New upstream release 1.1.3
-- Matthijs Kooijman <matthijs@stdin.nl> Thu, 15 Sep 2011 21:00:00 +0200
-- OpenTTD <info@openttd.org> Thu, 15 Sep 2011 21:00:00 +0200
openttd (1.1.3-RC1) unstable; urgency=low
* New upstream release 1.1.3-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 04 Sep 2011 17:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 04 Sep 2011 17:00:00 +0200
openttd (1.1.2) unstable; urgency=low
* New upstream release 1.1.2
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Aug 2011 17:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 14 Aug 2011 17:00:00 +0200
openttd (1.1.2~RC2) unstable; urgency=low
* New upstream release 1.1.2-RC2
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 30 Jul 2011 21:00:00 +0200
-- OpenTTD <info@openttd.org> Sat, 30 Jul 2011 21:00:00 +0200
openttd (1.1.2~RC1) unstable; urgency=low
* New upstream release 1.1.2-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 24 Jul 2011 21:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 24 Jul 2011 21:00:00 +0200
openttd (1.1.1) unstable; urgency=low
* New upstream release 1.1.1
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 01 Jun 2011 00:00:00 +0200
-- OpenTTD <info@openttd.org> Wed, 01 Jun 2011 00:00:00 +0200
openttd (1.1.1~RC1) unstable; urgency=low
* New upstream release 1.1.1-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 15 May 2011 21:00:00 +0200
-- OpenTTD <info@openttd.org> Sun, 15 May 2011 21:00:00 +0200
openttd (1.1.0) unstable; urgency=low
* New upstream release 1.1.0
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 01 Apr 2011 00:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 01 Apr 2011 00:00:00 +0100
openttd (1.1.0~RC3) unstable; urgency=low
* New upstream release 1.1.0-RC3
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Mar 2011 22:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 18 Mar 2011 22:00:00 +0100
openttd (1.1.0~RC2) unstable; urgency=low
* New upstream release 1.1.0-RC2
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Mar 2011 22:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 04 Mar 2011 22:00:00 +0100
openttd (1.1.0~RC1) unstable; urgency=low
* New upstream release 1.1.0-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 18 Feb 2011 22:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 18 Feb 2011 22:00:00 +0100
openttd (1.1.0~beta5) unstable; urgency=low
* New upstream release 1.1.0-beta5
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 04 Feb 2011 22:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 04 Feb 2011 22:00:00 +0100
openttd (1.1.0~beta4) unstable; urgency=low
* New upstream release 1.1.0-beta4
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 21 Jan 2011 00:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 21 Jan 2011 00:00:00 +0100
openttd (1.1.0~beta3) unstable; urgency=low
* New upstream release 1.1.0-beta3
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 09 Jan 2011 18:00:00 +0100
-- OpenTTD <info@openttd.org> Sun, 09 Jan 2011 18:00:00 +0100
openttd (1.1.0~beta2) unstable; urgency=low
* New upstream release 1.1.0-beta2
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 31 Dec 2010 18:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 31 Dec 2010 18:00:00 +0100
openttd (1.1.0~beta1) unstable; urgency=low
* New upstream release 1.1.0-beta1
-- Matthijs Kooijman <matthijs@stdin.nl> Fri, 24 Dec 2010 00:00:00 +0100
-- OpenTTD <info@openttd.org> Fri, 24 Dec 2010 00:00:00 +0100
openttd (1.0.5-0) unstable; urgency=low
* New upstream release 1.0.5
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 20 Nov 2010 21:00:00 +0000
-- OpenTTD <info@openttd.org> Sat, 20 Nov 2010 21:00:00 +0000
openttd (1.0.5~rc2-0) unstable; urgency=low
* New upstream release 1.0.5~rc2
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 14 Nov 2010 15:00:00 +0000
-- OpenTTD <info@openttd.org> Sun, 14 Nov 2010 15:00:00 +0000
openttd (1.0.5~rc1-0) unstable; urgency=low
* New upstream release 1.0.5-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 31 Oct 2010 15:00:00 +0000
-- OpenTTD <info@openttd.org> Sun, 31 Oct 2010 15:00:00 +0000
openttd (1.0.4-0) unstable; urgency=low
* New upstream release 1.0.4
-- Matthijs Kooijman <matthijs@stdin.nl> Tue, 14 Sep 2010 20:00:00 +0000
-- OpenTTD <info@openttd.org> Tue, 14 Sep 2010 20:00:00 +0000
openttd (1.0.4~rc1-0) unstable; urgency=low
* New upstream release 1.0.4-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Mon, 30 Aug 2010 20:00:00 +0000
-- OpenTTD <info@openttd.org> Mon, 30 Aug 2010 20:00:00 +0000
openttd (1.0.3-0) unstable; urgency=low
* New upstream release 1.0.3
-- Matthijs Kooijman <matthijs@stdin.nl> Sun, 01 Aug 2010 00:00:00 +0000
-- OpenTTD <info@openttd.org> Sun, 01 Aug 2010 00:00:00 +0000
openttd (1.0.3~rc1-0) unstable; urgency=low
* New upstream release 1.0.3-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jul 2010 17:37:21 +0000
-- OpenTTD <info@openttd.org> Sat, 05 Jul 2010 17:37:21 +0000
openttd (1.0.2-0) unstable; urgency=low
* New upstream release 1.0.2
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 19 Jun 2010 18:36:21 +0000
-- OpenTTD <info@openttd.org> Sat, 19 Jun 2010 18:36:21 +0000
openttd (1.0.2~rc1-0) unstable; urgency=low
* New upstream release 1.0.2-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 05 Jun 2010 23:36:21 +0000
-- OpenTTD <info@openttd.org> Sat, 05 Jun 2010 23:36:21 +0000
openttd (1.0.1-0) unstable; urgency=low
* New upstream release 1.0.1
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 01 May 2010 00:00:00 +0200
-- OpenTTD <info@openttd.org> Sat, 01 May 2010 00:00:00 +0200
openttd (1.0.1~rc2-0) unstable; urgency=low
* New upstream release 1.0.1-RC2
-- Matthijs Kooijman <matthijs@stdin.nl> Wed, 21 Apr 2010 21:36:21 +0200
-- OpenTTD <info@openttd.org> Wed, 21 Apr 2010 21:36:21 +0200
openttd (1.0.1~rc1-0) unstable; urgency=low
* New upstream release 1.0.1-RC1
-- Matthijs Kooijman <matthijs@stdin.nl> Sat, 17 Apr 2010 23:36:21 +0000
-- OpenTTD <info@openttd.org> Sat, 17 Apr 2010 23:36:21 +0000
openttd (1.0.0-1) unstable; urgency=low

@ -3,11 +3,10 @@ Section: games
Priority: optional
Maintainer: Matthijs Kooijman <matthijs@stdin.nl>
Uploaders: Jordi Mallach <jordi@debian.org>
DM-Upload-Allowed: yes
Build-Depends: debhelper (>= 7.0.50), libsdl-dev, zlib1g-dev, libpng-dev, libfreetype6-dev, libfontconfig-dev, libicu-dev, liblzma-dev, liblzo2-dev
Standards-Version: 3.8.4
Vcs-Browser: http://git.debian.org/?p=collab-maint/openttd.git
Vcs-Git: git://git.debian.org/collab-maint/openttd.git
Vcs-Browser: http://anonscm.debian.org/gitweb/?p=collab-maint/openttd.git
Vcs-Git: git://anonscm.debian.org/collab-maint/openttd.git
Homepage: http://www.openttd.org/
Package: openttd

@ -1,77 +1,106 @@
This package was debianized by Matthijs Kooijman <matthijs@stdin.nl>
on Wed, 15 Sep 2004 00:24:01 +0200.
Upstream author: Ludvig Strigeus (ludde) and many others.
Upstream homepage: http://www.openttd.org
Copyright © 2004-2009 Ludvig Strigeous and others.
OpenTTD License:
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2.0 as
published by the Free Software Foundation;
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this package; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
On Debian systems, the complete text of the GNU General Public License
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
This package contains an embedded version of the "Squirrel" programming
language, which is shipped under the following license:
Copyright (c) 2003-2009 Alberto Demichelis
This software is provided 'as-is', without any
express or implied warranty. In no event will the
authors be held liable for any damages arising from
the use of this software.
Permission is granted to anyone to use this software
for any purpose, including commercial applications,
and to alter it and redistribute it freely, subject
to the following restrictions:
1. The origin of this software must not be
misrepresented; you must not claim that
you wrote the original software. If you
use this software in a product, an
acknowledgment in the product
documentation would be appreciated but is
not required.
2. Altered source versions must be plainly
marked as such, and must not be
misrepresented as being the original
software.
3. This notice may not be removed or
altered from any source distribution.
This package contains an implementation of the md5 hash algorithm, which
is shipped under the following license:
Copyright (C) 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: OpenTTD
Upstream-Contact: info@openttd.org, #openttd on irc.oftc.net
Source: http://www.openttd.org
Files: *
Copyright: © 2004-2012 Ludvig Strigeous and others.
License: GPL-2.0
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License version 2.0 as
published by the Free Software Foundation;
.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
.
You should have received a copy of the GNU General Public License
along with this package; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
.
On Debian systems, the complete text of the GNU General Public License
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
Files: src/3rdparty/squirrel/*
Copyright: © 2003-2009 Alberto Demichelis
License: Zlib
Files: src/3rdparty/md5/*
Copyright: © 1999, 2000, 2002 Aladdin Enterprises. All rights reserved.
License: Zlib
License: Zlib
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
.
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software in
a product, an acknowledgment in the product documentation would be
appreciated but is not required.
.
2. Altered source versions must be plainly marked as such, and must not
be misrepresented as being the original software.
.
3. This notice may not be removed or altered from any source
distribution.
Files: os/dos/exe2coff/*
Copyright: © 1998 DJ Delorie
License: GPL-2.0 with additional restrictions
This document is Copyright (C) DJ Delorie and may be distributed
verbatim, but changing it is not allowed.
.
Source code copyright DJ Delorie is distributed under the terms of the
GNU General Public Licence, with the following exceptions:
.
* Sources used to build crt0.o, gcrt0.o, libc.a, libdbg.a, and
libemu.a are distributed under the terms of the GNU Library General
Public License, rather than the GNU GPL.
.
* Any existing copyright or authorship information in any given source
file must remain intact. If you modify a source file, a notice to that
effect must be added to the authorship information in the source file.
.
* Runtime binaries, as provided by DJ in DJGPP, may be distributed
without sources ONLY if the recipient is given sufficient information
to obtain a copy of djgpp themselves. This primarily applies to
go32-v2.exe, emu387.dxe, and stubedit.exe.
.
* Runtime objects and libraries, as provided by DJ in DJGPP, when
linked into an application, may be distributed without sources ONLY
if the recipient is given sufficient information to obtain a copy of
djgpp themselves. This primarily applies to crt0.o and libc.a.
.
On Debian systems, the complete text of the GNU General Public License
version 2 can be found in `/usr/share/common-licenses/GPL-2'.
Comment:
Given only the exe2coff.c file is distributed in the source distribution (and
nothing in Debian binary distribution), it seems only the 2nd condition
applies.
Files: os/dos/cwsdpmi/*
Source: http://homer.rice.edu/~sandmann/cwsdpmi/index.html
Copyright: © 1995-2000 Charles W Sandmann (sandmann@clio.rice.edu)
License: Custom binary-only license
This is release 5. The files in this binary distribution may be redistributed
under the GPL (with source) or without the source code provided:
.
* CWSDPMI.EXE or CWSDPR0.EXE are not modified in any way except via CWSPARAM.
.
* CWSDSTUB.EXE internal contents are not modified in any way except via
CWSPARAM or STUBEDIT. It may have a COFF image plus data appended to it.
.
* Notice to users that they have the right to receive the source code and/or
binary updates for CWSDPMI. Distributors should indicate a site for the
source in their documentation.
Comment:
Files are distributed as binary only, so the second option in the license
("without source code provided: ...") is applicable.

@ -1,2 +1,2 @@
?package(openttd):needs="X11" section="Games/Simulation" title="OpenTTD"\
command="/usr/share/games/openttd/openttd-wrapper" icon="/usr/share/pixmaps/openttd.32.xpm"
command="/usr/games/openttd" icon="/usr/share/pixmaps/openttd.32.xpm"

@ -4,7 +4,7 @@
# Use debhelper default for all targets (but some are overridden below).
%:
dh $@
dh --parallel $@
DEB_HOST_GNU_TYPE=$(shell dpkg-architecture -qDEB_HOST_GNU_TYPE)
DEB_BUILD_GNU_TYPE=$(shell dpkg-architecture -qDEB_BUILD_GNU_TYPE)
@ -12,21 +12,29 @@ ifneq ($(DEB_HOST_GNU_TYPE),$(DEB_BUILD_GNU_TYPE))
CROSS= --build $(DEB_BUILD_GNU_TYPE) --host $(DEB_HOST_GNU_TYPE)
endif
# This prevents linking uselessly to libicudata and silences a warning
# in the build process.
DEB_LDFLAGS_MAINT_APPEND="-Wl,-as-needed"
# Enable all hardening options (since openttd offers a network-listening
# service that handles untrusted data).
DEB_BUILD_MAINT_OPTIONS=hardening=+all
# Load buildflags (this uses dpkg-buildflags). Note that we don't export
# them, but instead pass them to ./configure explicitly.
include /usr/share/dpkg/buildflags.mk
# Pass custom options to configure. Since it's not autoconf but a custom
# script, some of the option names are slightly different. We also need
# to be explicit about the dependencies, in case we're not running in a
# clean build root.
override_dh_auto_configure:
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --without-iconv --disable-strip CFLAGS="$(CFLAGS) -g" LDFLAGS="$(LDFLAGS) -Wl,-as-needed"
./configure $(CROSS) --prefix-dir=/usr --install-dir=debian/openttd --without-allegro --with-zlib --with-sdl --with-png --with-freetype --with-fontconfig --with-icu --with-liblzo2 --with-lzma --without-xdg-basedir --without-iconv --disable-strip CFLAGS="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS="$(LDFLAGS)" CFLAGS_BUILD="$(CFLAGS) $(CPPFLAGS)" CXXFLAGS_BUILD="$(CXXFLAGS) $(CPPFLAGS)" LDFLAGS_BUILD="$(LDFLAGS)"
# Do some extra installation
override_dh_auto_install:
$(MAKE) install DO_NOT_INSTALL_CHANGELOG=1 DO_NOT_INSTALL_LICENSE=1
# Install the wrapper and make it executable
install -d debian/openttd/usr/share/games/openttd/
install -m755 debian/openttd-wrapper debian/openttd/usr/share/games/openttd/
# Don't do testing. Because the OpenTTD Makefile always does dependency
# generation (even on invalid targets), dh_auto_test thinks there is a
# "test" target, while there isn't.

@ -0,0 +1,3 @@
The files in this directory are not licensed under the same terms as the
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
and in this directory or subdirectories as well.

@ -0,0 +1,3 @@
The files in this directory are not licensed under the same terms as the
rest of OpenTTD. Licensing details can be found in OpenTTD's readme.txt
and in this directory or subdirectories as well.

@ -3,9 +3,9 @@
# $Id$
cd `dirname $0`
cc -o exe2coff exe2coff.c || exit
cc -o exe2coff/exe2coff exe2coff/exe2coff.c || exit
cp $1 binary.exe || exit
./exe2coff binary.exe || exit
cat cwsdstub.exe binary > binary.exe || exit
./exe2coff/exe2coff binary.exe || exit
cat cwsdpmi/cwsdstub.exe binary > binary.exe || exit
mv binary.exe $1
rm binary exe2coff
rm binary exe2coff/exe2coff

Binary file not shown.

@ -1,6 +1,6 @@
@echo off
set OPENTTD_VERSION=1.3.0-alpha
set OPENTTD_VERSION=1.6.0
set OPENSFX_VERSION=0.8.0
set NOSOUND_VERSION=0.8.0
set OPENGFX_VERSION=1.2.0

@ -17,9 +17,9 @@
#
Name: openttd
Version: 1.2.beta4
Version: 1.6.beta1
Release: 0
%define srcver 1.2.0-beta4
%define srcver 1.6.0-beta1
Summary: An open source reimplementation of Chris Sawyer's Transport Tycoon Deluxe
License: GPL-2.0
Group: Amusements/Games/Strategy/Other
@ -227,11 +227,13 @@ gtk-update-icon-cache %{_datadir}/icons/hicolor &>/dev/null || :
%dir %{_datadir}/%{name}/baseset
%dir %{_datadir}/%{name}/scripts
%dir %{_datadir}/%{name}/ai
%dir %{_datadir}/%{name}/game
%{_datadir}/doc/%{name}/*
%{_datadir}/%{name}/lang/*
%{_datadir}/%{name}/baseset/*
%{_datadir}/%{name}/scripts/*
%{_datadir}/%{name}/ai/*
%{_datadir}/%{name}/game/*
%doc %{_mandir}/man6/%{name}.6.*
%files gui

@ -1,9 +1,9 @@
# Version numbers to update
!define APPV_MAJOR 1
!define APPV_MINOR 3
!define APPV_MINOR 6
!define APPV_MAINT 0
!define APPV_BUILD 0
!define APPV_EXTRA "-alpha"
!define APPV_EXTRA "-beta1"
!define APPNAME "OpenTTD" ; Define application name
!define APPVERSION "${APPV_MAJOR}.${APPV_MINOR}.${APPV_MAINT}${APPV_EXTRA}" ; Define application version
@ -124,6 +124,10 @@ Section "!OpenTTD" Section1
SetOutPath "$INSTDIR\ai\"
File ${PATH_ROOT}bin\ai\compat_*.nut
; Copy Game Script files
SetOutPath "$INSTDIR\game\"
File ${PATH_ROOT}bin\game\compat_*.nut
; Copy data files
SetOutPath "$INSTDIR\baseset\"
File ${PATH_ROOT}bin\baseset\*.grf
@ -143,9 +147,6 @@ Section "!OpenTTD" Section1
File ${PATH_ROOT}docs\multiplayer.txt
Push "$INSTDIR\docs\multiplayer.txt"
Call unix2dos
File ${PATH_ROOT}docs\32bpp.txt
Push "$INSTDIR\docs\32bpp.txt"
Call unix2dos
; Copy the rest of the stuff
SetOutPath "$INSTDIR\"
@ -217,7 +218,6 @@ Section "!OpenTTD" Section1
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Known-bugs.lnk" "$INSTDIR\known-bugs.txt"
CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Docs"
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\Multiplayer.lnk" "$INSTDIR\docs\multiplayer.txt"
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Docs\32bpp.lnk" "$INSTDIR\docs\32bpp.txt"
CreateDirectory "$SMPROGRAMS\$SHORTCUTS\Scripts"
CreateShortCut "$SMPROGRAMS\$SHORTCUTS\Scripts\Readme.lnk" "$INSTDIR\scripts\readme.txt"
!insertmacro MUI_STARTMENU_WRITE_END
@ -402,6 +402,9 @@ Section "Uninstall"
; AI files
Delete "$INSTDIR\ai\compat_*.nut"
; Game Script files
Delete "$INSTDIR\game\compat_*.nut"
; Baseset files
Delete "$INSTDIR\baseset\opntitle.dat"
Delete "$INSTDIR\baseset\openttd.grf"
@ -473,6 +476,7 @@ Section "Uninstall"
RMDir "$SMPROGRAMS\$SHORTCUTS\Docs\"
RMDir "$SMPROGRAMS\$SHORTCUTS"
RMDir "$INSTDIR\ai"
RMDir "$INSTDIR\game"
RMDir "$INSTDIR\data"
RMDir "$INSTDIR\baseset"
RMDir "$INSTDIR\gm"
@ -541,15 +545,22 @@ FunctionEnd
;-------------------------------------------------------------------------------
; Determine windows version, returns "win9x" if Win9x/Me/2000/XP SP2- or "winnt" for the rest on the stack
Function GetWindowsVersion
GetVersion::WindowsPlatformArchitecture
Pop $R0
IntCmp $R0 64 WinNT 0
ClearErrors
StrCpy $R0 "win9x"
${If} ${IsNT}
${If} ${IsWinXP}
${AndIf} ${AtLeastServicePack} 3
${OrIf} ${AtLeastWin2003}
StrCpy $R0 "winnt"
GoTo WinNT
${EndIf}
${EndIf}
GoTo Done
WinNT:
StrCpy $R0 "winnt"
Done:
Push $R0
FunctionEnd

@ -177,6 +177,9 @@ Function DetermineSVNVersion()
' Make sure index is in sync with disk
Set oExec = WshShell.Exec("git update-index --refresh")
If Err.Number = 0 Then
' StdOut and StdErr share a 4kB buffer so prevent it from filling up as we don't care about the output
oExec.StdOut.Close
oExec.StdErr.Close
' Wait till the application is finished ...
Do While oExec.Status = 0
WScript.Sleep 10

@ -77,7 +77,7 @@ safety_check() {
done
}
grep '\.h' "$ROOT_DIR/source.list" | grep -v '../objs/langs/table/strings.h\|../objs/settings/table/settings.h' | sed 's/ //' | sort > tmp.headers.source.list
grep '\.h' "$ROOT_DIR/source.list" | grep -v '../objs/langs/table/strings.h\|../objs/settings/table/settings.h' | sed 's/ //g' | sort > tmp.headers.source.list
find "$ROOT_DIR/src" \( -iname "*.h" -or -iname "*.hpp" \) -and -not -ipath "*/.svn/*" | sed "s~$ROOT_DIR/src/~~" | sort > tmp.headers.src
if [ -n "`diff tmp.headers.source.list tmp.headers.src`" ]; then
echo "The following headers are missing in source.list and not in /src/ or vice versa."

@ -173,6 +173,7 @@ Function load_main_data(filename, ByRef vcxproj, ByRef filters, ByRef files)
line = "MSVC" Or _
line = "DIRECTMUSIC" Or _
line = "AI" Or _
line = "SSE" Or _
line = "HAVE_THREAD" _
) Then skip = skip + 1
deep = deep + 1

@ -59,6 +59,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\arabic_egypt.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating basque language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\basque.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating belarusian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
@ -131,6 +137,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\estonian.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\faroese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating faroese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\faroese.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\finnish.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating finnish language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
@ -143,6 +155,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\french.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\gaelic.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating gaelic language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\gaelic.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\galician.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating galician language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
@ -209,6 +227,12 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\korean.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\latin.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latin language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\latin.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\latvian.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating latvian language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
@ -305,6 +329,18 @@
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\swedish.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\tamil.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating tamil language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\tamil.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\thai.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating thai language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>
<AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\src\lang\english.txt;..\objs\strgen\strgen.exe;%(AdditionalInputs)</AdditionalInputs>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\bin\lang\thai.lng;%(Outputs)</Outputs>
</CustomBuild>
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating traditional_chinese language file</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang "%(FullPath)"</Command>

@ -13,6 +13,9 @@
<CustomBuild Include="..\src\lang\arabic_egypt.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\basque.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\belarusian.txt">
<Filter>Translations</Filter>
</CustomBuild>
@ -49,12 +52,18 @@
<CustomBuild Include="..\src\lang\estonian.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\faroese.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\finnish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\french.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\gaelic.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\galician.txt">
<Filter>Translations</Filter>
</CustomBuild>
@ -88,6 +97,9 @@
<CustomBuild Include="..\src\lang\korean.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\latin.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\latvian.txt">
<Filter>Translations</Filter>
</CustomBuild>
@ -136,6 +148,12 @@
<CustomBuild Include="..\src\lang\swedish.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\tamil.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\thai.txt">
<Filter>Translations</Filter>
</CustomBuild>
<CustomBuild Include="..\src\lang\traditional_chinese.txt">
<Filter>Translations</Filter>
</CustomBuild>

@ -93,6 +93,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\basque.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating basque language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\basque.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\belarusian.txt"
>
@ -273,6 +288,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\faroese.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating faroese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\faroese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\finnish.txt"
>
@ -303,6 +333,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\gaelic.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gaelic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\gaelic.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\galician.txt"
>
@ -468,6 +513,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\latin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating latin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\latin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\latvian.txt"
>
@ -708,6 +768,36 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\tamil.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating tamil language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\tamil.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\thai.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating thai language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\thai.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\traditional_chinese.txt"
>

@ -94,6 +94,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\basque.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating basque language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\basque.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\belarusian.txt"
>
@ -274,6 +289,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\faroese.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating faroese language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\faroese.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\finnish.txt"
>
@ -304,6 +334,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\gaelic.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating gaelic language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\gaelic.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\galician.txt"
>
@ -469,6 +514,21 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\latin.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating latin language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\latin.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\latvian.txt"
>
@ -709,6 +769,36 @@
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\tamil.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating tamil language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\tamil.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\thai.txt"
>
<FileConfiguration
Name="Debug|Win32"
>
<Tool
Name="VCCustomBuildTool"
Description="Generating thai language file"
CommandLine="..\objs\strgen\strgen.exe -s ..\src\lang -d ..\bin\lang &quot;$(InputPath)&quot;&#x0D;&#x0A;exit 0&#x0D;&#x0A;"
AdditionalDependencies="..\src\lang\english.txt;..\objs\strgen\strgen.exe"
Outputs="..\bin\lang\thai.lng"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\src\lang\traditional_chinese.txt"
>

@ -102,7 +102,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -131,7 +131,7 @@
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -156,7 +156,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@ -176,7 +176,7 @@
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -204,7 +204,7 @@
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;WITH_ASSERT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<ExceptionHandling>Sync</ExceptionHandling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
@ -233,7 +233,7 @@
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -256,7 +256,7 @@
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\objs\langs;..\objs\settings;..\src\3rdparty\squirrel\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;WITH_SSE;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR="OpenTTD";_SQ64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader>
@ -280,7 +280,7 @@
<Culture>0x0809</Culture>
</ResourceCompile>
<Link>
<AdditionalDependencies>winmm.lib;ws2_32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>winmm.lib;ws2_32.lib;imm32.lib;libpng.lib;zlibstat.lib;lzo2.lib;liblzma.lib;libfreetype2.lib;icuuc.lib;icuin.lib;icudt.lib;icule.lib;iculx.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SuppressStartupBanner>true</SuppressStartupBanner>
<IgnoreSpecificDefaultLibraries>LIBCMT.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -296,18 +296,22 @@
<ClCompile Include="..\src\articulated_vehicles.cpp" />
<ClCompile Include="..\src\autoreplace.cpp" />
<ClCompile Include="..\src\bmp.cpp" />
<ClCompile Include="..\src\cargoaction.cpp" />
<ClCompile Include="..\src\cargomonitor.cpp" />
<ClCompile Include="..\src\cargopacket.cpp" />
<ClCompile Include="..\src\cargotype.cpp" />
<ClCompile Include="..\src\cheat.cpp" />
<ClCompile Include="..\src\command.cpp" />
<ClCompile Include="..\src\console.cpp" />
<ClCompile Include="..\src\console_cmds.cpp" />
<ClCompile Include="..\src\cpu.cpp" />
<ClCompile Include="..\src\crashlog.cpp" />
<ClCompile Include="..\src\currency.cpp" />
<ClCompile Include="..\src\date.cpp" />
<ClCompile Include="..\src\debug.cpp" />
<ClCompile Include="..\src\dedicated.cpp" />
<ClCompile Include="..\src\depot.cpp" />
<ClCompile Include="..\src\disaster_vehicle.cpp" />
<ClCompile Include="..\src\driver.cpp" />
<ClCompile Include="..\src\economy.cpp" />
<ClCompile Include="..\src\effectvehicle.cpp" />
@ -316,10 +320,13 @@
<ClCompile Include="..\src\fileio.cpp" />
<ClCompile Include="..\src\fios.cpp" />
<ClCompile Include="..\src\fontcache.cpp" />
<ClCompile Include="..\src\fontdetection.cpp" />
<ClCompile Include="..\src\base_consist.cpp" />
<ClCompile Include="..\src\gamelog.cpp" />
<ClCompile Include="..\src\genworld.cpp" />
<ClCompile Include="..\src\gfx.cpp" />
<ClCompile Include="..\src\gfxinit.cpp" />
<ClCompile Include="..\src\gfx_layout.cpp" />
<ClCompile Include="..\src\goal.cpp" />
<ClCompile Include="..\src\ground_vehicle.cpp" />
<ClCompile Include="..\src\heightmap.cpp" />
@ -329,6 +336,13 @@
<ClCompile Include="..\src\ini.cpp" />
<ClCompile Include="..\src\ini_load.cpp" />
<ClCompile Include="..\src\landscape.cpp" />
<ClCompile Include="..\src\linkgraph\demands.cpp" />
<ClCompile Include="..\src\linkgraph\flowmapper.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphjob.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraphschedule.cpp" />
<ClCompile Include="..\src\linkgraph\mcf.cpp" />
<ClCompile Include="..\src\linkgraph\refresh.cpp" />
<ClCompile Include="..\src\map.cpp" />
<ClCompile Include="..\src\misc.cpp" />
<ClCompile Include="..\src\mixer.cpp" />
@ -343,7 +357,6 @@
<ClCompile Include="..\src\network\network_udp.cpp" />
<ClCompile Include="..\src\openttd.cpp" />
<ClCompile Include="..\src\order_backup.cpp" />
<ClCompile Include="..\src\os_timer.cpp" />
<ClCompile Include="..\src\pbs.cpp" />
<ClCompile Include="..\src\progress.cpp" />
<ClCompile Include="..\src\rail.cpp" />
@ -361,8 +374,11 @@
<ClCompile Include="..\src\station.cpp" />
<ClCompile Include="..\src\strgen\strgen_base.cpp" />
<ClCompile Include="..\src\string.cpp" />
<ClCompile Include="..\src\stringfilter.cpp" />
<ClCompile Include="..\src\strings.cpp" />
<ClCompile Include="..\src\story.cpp" />
<ClCompile Include="..\src\subsidy.cpp" />
<ClCompile Include="..\src\textbuf.cpp" />
<ClCompile Include="..\src\texteff.cpp" />
<ClCompile Include="..\src\tgp.cpp" />
<ClCompile Include="..\src\tile_map.cpp" />
@ -371,6 +387,7 @@
<ClCompile Include="..\src\vehicle.cpp" />
<ClCompile Include="..\src\vehiclelist.cpp" />
<ClCompile Include="..\src\viewport.cpp" />
<ClCompile Include="..\src\viewport_sprite_sorter_sse4.cpp" />
<ClCompile Include="..\src\waypoint.cpp" />
<ClCompile Include="..\src\widget.cpp" />
<ClCompile Include="..\src\window.cpp" />
@ -389,6 +406,8 @@
<ClInclude Include="..\src\bmp.h" />
<ClInclude Include="..\src\bridge.h" />
<ClInclude Include="..\src\cargo_type.h" />
<ClInclude Include="..\src\cargoaction.h" />
<ClInclude Include="..\src\cargomonitor.h" />
<ClInclude Include="..\src\cargopacket.h" />
<ClInclude Include="..\src\cargotype.h" />
<ClInclude Include="..\src\cheat_func.h" />
@ -406,6 +425,7 @@
<ClInclude Include="..\src\console_gui.h" />
<ClInclude Include="..\src\console_internal.h" />
<ClInclude Include="..\src\console_type.h" />
<ClInclude Include="..\src\cpu.h" />
<ClInclude Include="..\src\crashlog.h" />
<ClInclude Include="..\src\currency.h" />
<ClInclude Include="..\src\date_func.h" />
@ -419,6 +439,7 @@
<ClInclude Include="..\src\depot_type.h" />
<ClInclude Include="..\src\direction_func.h" />
<ClInclude Include="..\src\direction_type.h" />
<ClInclude Include="..\src\disaster_vehicle.h" />
<ClInclude Include="..\src\music\dmusic.h" />
<ClInclude Include="..\src\driver.h" />
<ClInclude Include="..\src\economy_base.h" />
@ -436,10 +457,13 @@
<ClInclude Include="..\src\fileio_type.h" />
<ClInclude Include="..\src\fios.h" />
<ClInclude Include="..\src\fontcache.h" />
<ClInclude Include="..\src\fontdetection.h" />
<ClInclude Include="..\src\base_consist.h" />
<ClInclude Include="..\src\gamelog.h" />
<ClInclude Include="..\src\gamelog_internal.h" />
<ClInclude Include="..\src\genworld.h" />
<ClInclude Include="..\src\gfx_func.h" />
<ClInclude Include="..\src\gfx_layout.h" />
<ClInclude Include="..\src\gfx_type.h" />
<ClInclude Include="..\src\gfxinit.h" />
<ClInclude Include="..\src\goal_base.h" />
@ -463,6 +487,18 @@
<ClInclude Include="..\src\landscape.h" />
<ClInclude Include="..\src\landscape_type.h" />
<ClInclude Include="..\src\language.h" />
<ClInclude Include="..\src\linkgraph\demands.h" />
<ClInclude Include="..\src\linkgraph\flowmapper.h" />
<ClInclude Include="..\src\linkgraph\init.h" />
<ClInclude Include="..\src\linkgraph\linkgraph.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_gui.h" />
<ClInclude Include="..\src\linkgraph\linkgraph_type.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob.h" />
<ClInclude Include="..\src\linkgraph\linkgraphjob_base.h" />
<ClInclude Include="..\src\linkgraph\linkgraphschedule.h" />
<ClInclude Include="..\src\linkgraph\mcf.h" />
<ClInclude Include="..\src\linkgraph\refresh.h" />
<ClInclude Include="..\src\livery.h" />
<ClInclude Include="..\src\map_func.h" />
<ClInclude Include="..\src\map_type.h" />
@ -536,11 +572,13 @@
<ClInclude Include="..\src\road_type.h" />
<ClInclude Include="..\src\roadstop_base.h" />
<ClInclude Include="..\src\roadveh.h" />
<ClInclude Include="..\src\safeguards.h" />
<ClInclude Include="..\src\screenshot.h" />
<ClInclude Include="..\src\sdl.h" />
<ClInclude Include="..\src\sound\sdl_s.h" />
<ClInclude Include="..\src\video\sdl_v.h" />
<ClInclude Include="..\src\settings_func.h" />
<ClInclude Include="..\src\settings_gui.h" />
<ClInclude Include="..\src\settings_internal.h" />
<ClInclude Include="..\src\settings_type.h" />
<ClInclude Include="..\src\ship.h" />
@ -563,9 +601,13 @@
<ClInclude Include="..\src\station_type.h" />
<ClInclude Include="..\src\statusbar_gui.h" />
<ClInclude Include="..\src\stdafx.h" />
<ClInclude Include="..\src\story_base.h" />
<ClInclude Include="..\src\story_type.h" />
<ClInclude Include="..\src\strgen\strgen.h" />
<ClInclude Include="..\src\string_base.h" />
<ClInclude Include="..\src\string_func.h" />
<ClInclude Include="..\src\string_type.h" />
<ClInclude Include="..\src\stringfilter_type.h" />
<ClInclude Include="..\src\strings_func.h" />
<ClInclude Include="..\src\strings_type.h" />
<ClInclude Include="..\src\subsidy_base.h" />
@ -574,6 +616,7 @@
<ClInclude Include="..\src\tar_type.h" />
<ClInclude Include="..\src\terraform_gui.h" />
<ClInclude Include="..\src\textbuf_gui.h" />
<ClInclude Include="..\src\textbuf_type.h" />
<ClInclude Include="..\src\texteff.hpp" />
<ClInclude Include="..\src\textfile_gui.h" />
<ClInclude Include="..\src\textfile_type.h" />
@ -604,6 +647,7 @@
<ClInclude Include="..\src\vehicle_type.h" />
<ClInclude Include="..\src\vehiclelist.h" />
<ClInclude Include="..\src\viewport_func.h" />
<ClInclude Include="..\src\viewport_sprite_sorter.h" />
<ClInclude Include="..\src\viewport_type.h" />
<ClInclude Include="..\src\water.h" />
<ClInclude Include="..\src\waypoint_base.h" />
@ -633,6 +677,7 @@
<ClCompile Include="..\src\core\math_func.cpp" />
<ClInclude Include="..\src\core\math_func.hpp" />
<ClInclude Include="..\src\core\mem_func.hpp" />
<ClInclude Include="..\src\core\multimap.hpp" />
<ClInclude Include="..\src\core\overflowsafe_type.hpp" />
<ClCompile Include="..\src\core\pool_func.cpp" />
<ClInclude Include="..\src\core\pool_func.hpp" />
@ -640,6 +685,8 @@
<ClCompile Include="..\src\core\random_func.cpp" />
<ClInclude Include="..\src\core\random_func.hpp" />
<ClInclude Include="..\src\core\smallmap_type.hpp" />
<ClInclude Include="..\src\core\smallmatrix_type.hpp" />
<ClInclude Include="..\src\core\smallstack_type.hpp" />
<ClInclude Include="..\src\core\smallvec_type.hpp" />
<ClInclude Include="..\src\core\sort_func.hpp" />
<ClInclude Include="..\src\core\string_compare_type.hpp" />
@ -665,6 +712,7 @@
<ClCompile Include="..\src\highscore_gui.cpp" />
<ClCompile Include="..\src\industry_gui.cpp" />
<ClCompile Include="..\src\intro_gui.cpp" />
<ClCompile Include="..\src\linkgraph\linkgraph_gui.cpp" />
<ClCompile Include="..\src\main_gui.cpp" />
<ClCompile Include="..\src\misc_gui.cpp" />
<ClCompile Include="..\src\music_gui.cpp" />
@ -686,6 +734,7 @@
<ClCompile Include="..\src\smallmap_gui.cpp" />
<ClCompile Include="..\src\station_gui.cpp" />
<ClCompile Include="..\src\statusbar_gui.cpp" />
<ClCompile Include="..\src\story_gui.cpp" />
<ClCompile Include="..\src\subsidy_gui.cpp" />
<ClCompile Include="..\src\terraform_gui.cpp" />
<ClCompile Include="..\src\textfile_gui.cpp" />
@ -724,6 +773,7 @@
<ClInclude Include="..\src\widgets\highscore_widget.h" />
<ClInclude Include="..\src\widgets\industry_widget.h" />
<ClInclude Include="..\src\widgets\intro_widget.h" />
<ClInclude Include="..\src\widgets\link_graph_legend_widget.h" />
<ClInclude Include="..\src\widgets\main_widget.h" />
<ClInclude Include="..\src\widgets\misc_widget.h" />
<ClInclude Include="..\src\widgets\music_widget.h" />
@ -743,6 +793,7 @@
<ClInclude Include="..\src\widgets\smallmap_widget.h" />
<ClInclude Include="..\src\widgets\station_widget.h" />
<ClInclude Include="..\src\widgets\statusbar_widget.h" />
<ClInclude Include="..\src\widgets\story_widget.h" />
<ClInclude Include="..\src\widgets\subsidy_widget.h" />
<ClInclude Include="..\src\widgets\terraform_widget.h" />
<ClInclude Include="..\src\widgets\timetable_widget.h" />
@ -758,7 +809,6 @@
<ClCompile Include="..\src\clear_cmd.cpp" />
<ClCompile Include="..\src\company_cmd.cpp" />
<ClCompile Include="..\src\depot_cmd.cpp" />
<ClCompile Include="..\src\disaster_cmd.cpp" />
<ClCompile Include="..\src\group_cmd.cpp" />
<ClCompile Include="..\src\industry_cmd.cpp" />
<ClCompile Include="..\src\misc_cmd.cpp" />
@ -785,6 +835,7 @@
<ClCompile Include="..\src\saveload\airport_sl.cpp" />
<ClCompile Include="..\src\saveload\animated_tile_sl.cpp" />
<ClCompile Include="..\src\saveload\autoreplace_sl.cpp" />
<ClCompile Include="..\src\saveload\cargomonitor_sl.cpp" />
<ClCompile Include="..\src\saveload\cargopacket_sl.cpp" />
<ClCompile Include="..\src\saveload\cheat_sl.cpp" />
<ClCompile Include="..\src\saveload\company_sl.cpp" />
@ -797,6 +848,7 @@
<ClCompile Include="..\src\saveload\group_sl.cpp" />
<ClCompile Include="..\src\saveload\industry_sl.cpp" />
<ClCompile Include="..\src\saveload\labelmaps_sl.cpp" />
<ClCompile Include="..\src\saveload\linkgraph_sl.cpp" />
<ClCompile Include="..\src\saveload\map_sl.cpp" />
<ClCompile Include="..\src\saveload\misc_sl.cpp" />
<ClCompile Include="..\src\saveload\newgrf_sl.cpp" />
@ -814,6 +866,7 @@
<ClCompile Include="..\src\saveload\station_sl.cpp" />
<ClCompile Include="..\src\saveload\storage_sl.cpp" />
<ClCompile Include="..\src\saveload\strings_sl.cpp" />
<ClCompile Include="..\src\saveload\story_sl.cpp" />
<ClCompile Include="..\src\saveload\subsidy_sl.cpp" />
<ClCompile Include="..\src\saveload\town_sl.cpp" />
<ClCompile Include="..\src\saveload\vehicle_sl.cpp" />
@ -832,6 +885,7 @@
<ClInclude Include="..\src\table\elrail_data.h" />
<ClInclude Include="..\src\table\engines.h" />
<ClInclude Include="..\src\table\genland.h" />
<ClInclude Include="..\src\table\heightmap_colours.h" />
<ClInclude Include="..\src\table\industry_land.h" />
<ClInclude Include="..\src\table\landscape_sprite.h" />
<ClInclude Include="..\src\table\newgrf_debug_data.h" />
@ -846,6 +900,7 @@
<ClInclude Include="..\src\table\sprites.h" />
<ClInclude Include="..\src\table\station_land.h" />
<ClInclude Include="..\src\table\strgen_tables.h" />
<ClInclude Include="..\src\table\string_colours.h" />
<ClInclude Include="..\src\..\objs\langs\table\strings.h" />
<ClInclude Include="..\src\table\town_land.h" />
<ClInclude Include="..\src\table\townname.h" />
@ -901,13 +956,8 @@
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@ -985,6 +1036,9 @@
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@ -117,6 +117,12 @@
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@ -255,9 +300,6 @@
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@ -2790,6 +3000,9 @@
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@ -102,7 +102,7 @@
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@ -131,7 +131,7 @@
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@ -156,7 +156,7 @@
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<Link>
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@ -204,7 +204,7 @@
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@ -233,7 +233,7 @@
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<Link>
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@ -256,7 +256,7 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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@ -280,7 +280,7 @@
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<Link>
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@ -52,7 +52,7 @@
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@ -87,7 +87,7 @@
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@ -156,7 +156,7 @@
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_LZO;WITH_LZMA;LZMA_API_STATIC;WITH_PNG;WITH_FREETYPE;WITH_ICU;U_STATIC_IMPLEMENTATION;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\&quot;OpenTTD\&quot;"
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@ -184,7 +184,7 @@
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@ -257,7 +257,7 @@
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@ -292,7 +292,7 @@
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@ -362,7 +362,7 @@
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@ -392,7 +392,7 @@
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@ -454,6 +454,14 @@
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@ -478,6 +486,10 @@
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>
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@ -567,10 +595,10 @@
>
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<File
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+ >
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>
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>
@ -1107,10 +1203,10 @@
>
</File>
<File
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+ >
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>
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@ -1126,6 +1222,54 @@
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@ -1418,6 +1562,10 @@
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@ -1438,6 +1586,10 @@
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>
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@ -1526,10 +1678,22 @@
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>
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@ -1538,6 +1702,10 @@
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>
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@ -1810,6 +1986,10 @@
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@ -1838,6 +2018,14 @@
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@ -1942,6 +2130,10 @@
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>
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>
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@ -2026,6 +2218,10 @@
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>
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>
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<File
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@ -2182,6 +2378,10 @@
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@ -2258,6 +2458,10 @@
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>
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>
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<File
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@ -2322,10 +2526,6 @@
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>
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>
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<File
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>
@ -2434,6 +2634,10 @@
RelativePath=".\..\src\saveload\autoreplace_sl.cpp"
>
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>
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<File
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@ -2482,6 +2686,10 @@
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@ -156,7 +156,7 @@
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@ -362,7 +362,7 @@
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@ -392,7 +392,7 @@
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@ -53,7 +53,7 @@
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@ -155,7 +155,7 @@
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@ -183,7 +183,7 @@
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@ -290,7 +290,7 @@
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@ -359,7 +359,7 @@
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@ -389,7 +389,7 @@
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@ -451,6 +451,14 @@
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@ -475,6 +483,10 @@
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>
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@ -547,6 +571,10 @@
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@ -583,6 +611,34 @@
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>
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RelativePath=".\..\src\texteff.hpp"
>
@ -1687,6 +1859,10 @@
RelativePath=".\..\src\viewport_func.h"
>
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RelativePath=".\..\src\viewport_sprite_sorter.h"
>
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<File
RelativePath=".\..\src\viewport_type.h"
>
@ -1807,6 +1983,10 @@
RelativePath=".\..\src\core\mem_func.hpp"
>
</File>
<File
RelativePath=".\..\src\core\multimap.hpp"
>
</File>
<File
RelativePath=".\..\src\core\overflowsafe_type.hpp"
>
@ -1835,6 +2015,14 @@
RelativePath=".\..\src\core\smallmap_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallmatrix_type.hpp"
>
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<File
RelativePath=".\..\src\core\smallstack_type.hpp"
>
</File>
<File
RelativePath=".\..\src\core\smallvec_type.hpp"
>
@ -1939,6 +2127,10 @@
RelativePath=".\..\src\intro_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\linkgraph\linkgraph_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\main_gui.cpp"
>
@ -2023,6 +2215,10 @@
RelativePath=".\..\src\statusbar_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\story_gui.cpp"
>
</File>
<File
RelativePath=".\..\src\subsidy_gui.cpp"
>
@ -2179,6 +2375,10 @@
RelativePath=".\..\src\widgets\intro_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\link_graph_legend_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\main_widget.h"
>
@ -2255,6 +2455,10 @@
RelativePath=".\..\src\widgets\statusbar_widget.h"
>
</File>
<File
RelativePath=".\..\src\widgets\story_widget.h"
>
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<File
RelativePath=".\..\src\widgets\subsidy_widget.h"
>
@ -2319,10 +2523,6 @@
RelativePath=".\..\src\depot_cmd.cpp"
>
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<File
RelativePath=".\..\src\disaster_cmd.cpp"
>
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<File
RelativePath=".\..\src\group_cmd.cpp"
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@ -2431,6 +2631,10 @@
RelativePath=".\..\src\saveload\autoreplace_sl.cpp"
>
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<File
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>
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<File
RelativePath=".\..\src\saveload\cargopacket_sl.cpp"
>
@ -2479,6 +2683,10 @@
RelativePath=".\..\src\saveload\labelmaps_sl.cpp"
>
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<File
RelativePath=".\..\src\saveload\linkgraph_sl.cpp"
>
</File>
<File
RelativePath=".\..\src\saveload\map_sl.cpp"
>
@ -2547,6 +2755,10 @@
RelativePath=".\..\src\saveload\strings_sl.cpp"
>
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<File
RelativePath=".\..\src\saveload\story_sl.cpp"
>
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<File
RelativePath=".\..\src\saveload\subsidy_sl.cpp"
>
@ -2623,6 +2835,10 @@
RelativePath=".\..\src\table\genland.h"
>
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<File
RelativePath=".\..\src\table\heightmap_colours.h"
>
</File>
<File
RelativePath=".\..\src\table\industry_land.h"
>
@ -2679,6 +2895,10 @@
RelativePath=".\..\src\table\strgen_tables.h"
>
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<File
RelativePath=".\..\src\table\string_colours.h"
>
</File>
<File
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>
@ -2915,34 +3135,14 @@
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdaux.h"
>
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<File
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>
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<File
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>
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<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdio.h"
>
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<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdmath.h"
>
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<File
RelativePath=".\..\src\3rdparty\squirrel\sqstdlib\sqstdstream.h"
>
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<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdstring.h"
>
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<File
RelativePath=".\..\src\3rdparty\squirrel\include\sqstdsystem.h"
>
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RelativePath=".\..\src\3rdparty\squirrel\squirrel\sqstring.h"
>
@ -3127,6 +3327,10 @@
RelativePath=".\..\src\script\api\script_cargolist.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_cargomonitor.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_company.hpp"
>
@ -3271,6 +3475,18 @@
RelativePath=".\..\src\script\api\script_stationlist.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_story_page.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_storypagelist.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_storypageelementlist.hpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_subsidy.hpp"
>
@ -3375,6 +3591,10 @@
RelativePath=".\..\src\script\api\script_cargolist.cpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_cargomonitor.cpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_company.cpp"
>
@ -3515,6 +3735,18 @@
RelativePath=".\..\src\script\api\script_stationlist.cpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_story_page.cpp"
>
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<File
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>
</File>
<File
RelativePath=".\..\src\script\api\script_storypageelementlist.cpp"
>
</File>
<File
RelativePath=".\..\src\script\api\script_subsidy.cpp"
>
@ -3587,6 +3819,14 @@
RelativePath=".\..\src\blitter\32bpp_anim.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_anim_sse4.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_anim_sse4.hpp"
>
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<File
RelativePath=".\..\src\blitter\32bpp_base.cpp"
>
@ -3611,6 +3851,38 @@
RelativePath=".\..\src\blitter\32bpp_simple.hpp"
>
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<File
RelativePath=".\..\src\blitter\32bpp_sse_func.hpp"
>
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<File
RelativePath=".\..\src\blitter\32bpp_sse_type.h"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_sse2.cpp"
>
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<File
RelativePath=".\..\src\blitter\32bpp_sse2.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_sse4.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_sse4.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_ssse3.cpp"
>
</File>
<File
RelativePath=".\..\src\blitter\32bpp_ssse3.hpp"
>
</File>
<File
RelativePath=".\..\src\blitter\8bpp_base.cpp"
>
@ -4131,6 +4403,10 @@
RelativePath=".\..\src\pathfinder\yapf\yapf_ship.cpp"
>
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<File
RelativePath=".\..\src\pathfinder\yapf\yapf_type.hpp"
>
</File>
</Filter>
<Filter
Name="Video"

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