Add signal style flag for unconditional reserve through

Add map bits for unconditional reserve through
Adjust signal aspect/state handling
pull/400/head
Jonathan G Rennison 2 years ago
parent 7ae06124ae
commit bdd73a19a1

@ -510,6 +510,8 @@
<li>m4 bits 7..4: bit clear = signal 3..0 shows red</li>
<li style="color: blue">m6 bits 7..4: signal style for signal 0 and 1</li>
<li style="color: blue">m6 bits 3..0: signal style for signal 2 and 3</li>
<li style="color: blue">m7 bits 7: reserve through always set for signal 0 or 1</li>
<li style="color: blue">m7 bits 6: reserve through always set for signal 2 or 3</li>
<li style="color: blue">m7 bits 5..3: signal aspect for signal 0 or 1 (only valid if signal is present and not red, and multi-aspect signalling is in effect)</li>
<li style="color: blue">m7 bits 2..0: signal aspect for signal 2 or 3 (only valid if signal is present and not red, and multi-aspect signalling is in effect)</li>
</ul>

@ -114,7 +114,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits"><span class="used" title="Signals colors">XXXX</span> <span class="used" title="Ground type: fences, snow, desert">XXXX</span></td>
<td class="bits"><span class="used" title="Rail tile type: rail, rail with signals, depot">O1</span> <span class="used" title="Track pieces">XXXXXX</span></td>
<td class="bits"><span class="patch" title="Signal styles">PPPP PPPP</span></td>
<td class="bits"><span class="free">OO</span> <span class="patch" title="Signal aspects">PPPPPP</span></td>
<td class="bits"><span class="patch" title="Signal always reserve through">PP</span> <span class="patch" title="Signal aspects">PPPPPP</span></td>
</tr>
<tr>
<td class="caption">depot</td>

@ -466,6 +466,11 @@ item (FEAT_GLOBALVARS) {
the signal aspect with respect to the signals either side (i.e. function like a banner repeater).
</td>
</tr>
<tr><td>style_always_reserve_through</td><td>0 or 1</td>
<td>
Set whether reserve through is unconditionally enabled for the most recently defined style (defined using the define_style property).
</td>
</tr>
<tr><td>no_default_style</td><td>0 or 1</td>
<td>
When enabled, custom signal graphics from this GRF are only used for custom signal styles, not the default style

@ -438,6 +438,13 @@
The Action 0 Id field is not used, the value is ignored.
</p>
<p>This is indicated by the feature name: <font face="monospace">action0_signals_style</font>, version 1</p>
<h4 id="signals_style_always_reserve_through">Set custom signal style always reserve through mode (mappable property: signals_style_always_reserve_through)</h4>
<p>This applies to the most recent custom signal style defined using the <a href="#signals_define_style">signals_define_style</a> property.<br />
When enabled, signals using this style have reserve through unconditionally enabled.</p>
<p>The property length is 1 byte. 0 is disabled (default). 1 is enabled.<br />
The Action 0 Id field is not used, the value is ignored.
</p>
<p>This is indicated by the feature name: <font face="monospace">action0_signals_style</font>, version 1</p>
<h4 id="signals_no_default_style">Set whether custom signal sprites should not be used for the default signal style (mappable property: signals_no_default_style)</h4>
<p>This applies to <a href="#a3signals_custom_signal_sprites">Action 2/3 Signals (Feature 0E) custom signal sprites</a> for this GRF.<br />
When enabled, this GRF is not used for the default signal style, it is only used for custom signal styles defined with <a href="#signals_define_style">signals_define_style</a>.</p>

@ -4234,6 +4234,15 @@ static ChangeInfoResult SignalsChangeInfo(uint id, int numinfo, int prop, const
break;
}
case A0RPI_SIGNALS_STYLE_ALWAYS_RESERVE_THROUGH: {
if (MappedPropertyLengthMismatch(buf, 1, mapping_entry)) break;
uint8 value = buf->ReadByte();
if (_cur.grffile->current_new_signal_style != nullptr) {
SB(_cur.grffile->current_new_signal_style->style_flags, NSSF_ALWAYS_RESERVE_THROUGH, 1, (value != 0 ? 1 : 0));
}
break;
}
default:
ret = HandleAction0PropertyDefault(buf, prop);
break;

@ -95,6 +95,7 @@ extern const GRFPropertyMapDefinition _grf_action0_remappable_properties[] = {
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_DEFINE_STYLE, "signals_define_style"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_STYLE_NAME, "signals_style_name"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_STYLE_NO_ASPECT_INCREASE, "signals_style_no_aspect_increase"),
GRFPropertyMapDefinition(GSF_SIGNALS, A0RPI_SIGNALS_STYLE_ALWAYS_RESERVE_THROUGH, "signals_style_always_reserve_through"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_USE_LAND_GROUND, "object_use_land_ground"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_EDGE_FOUNDATION_MODE, "object_edge_foundation_mode"),
GRFPropertyMapDefinition(GSF_OBJECTS, A0RPI_OBJECT_FLOOD_RESISTANT, "object_flood_resistant"),

@ -39,6 +39,7 @@ enum Action0RemapPropertyIds {
A0RPI_SIGNALS_DEFINE_STYLE,
A0RPI_SIGNALS_STYLE_NAME,
A0RPI_SIGNALS_STYLE_NO_ASPECT_INCREASE,
A0RPI_SIGNALS_STYLE_ALWAYS_RESERVE_THROUGH,
A0RPI_OBJECT_USE_LAND_GROUND,
A0RPI_OBJECT_EDGE_FOUNDATION_MODE,
A0RPI_OBJECT_FLOOD_RESISTANT,

@ -46,7 +46,7 @@ static uint8 MapSignalStyle(uint8 style)
switch (variable) {
case 0x40: return GetTerrainType(this->tile, this->context);
case A2VRI_SIGNALS_SIGNAL_RESTRICTION_INFO:
return GetNewSignalsRestrictedSignalsInfo(this->prog, this->tile);
return GetNewSignalsRestrictedSignalsInfo(this->prog, this->tile, this->signal_style);
case A2VRI_SIGNALS_SIGNAL_CONTEXT:
return GetNewSignalsSignalContext(this->signal_context, this->tile);
case A2VRI_SIGNALS_SIGNAL_STYLE: return MapSignalStyle(this->signal_style);
@ -86,13 +86,15 @@ NewSignalsResolverObject::NewSignalsResolverObject(const GRFFile *grffile, TileI
this->root_spritegroup = grffile != nullptr ? grffile->new_signals_group : nullptr;
}
uint GetNewSignalsRestrictedSignalsInfo(const TraceRestrictProgram *prog, TileIndex tile)
uint GetNewSignalsRestrictedSignalsInfo(const TraceRestrictProgram *prog, TileIndex tile, uint8 signal_style)
{
if (prog == nullptr) return 0;
uint result = 1;
if ((prog->actions_used_flags & TRPAUF_RESERVE_THROUGH_ALWAYS) && !IsTileType(tile, MP_TUNNELBRIDGE)) result |= 2;
if ((prog->actions_used_flags & TRPAUF_REVERSE) && !IsTileType(tile, MP_TUNNELBRIDGE)) result |= 4;
uint result = 0;
if (signal_style != 0 && HasBit(_always_reserve_through_style_mask, signal_style)) result |= 2;
if (prog != nullptr) {
result |= 1;
if ((prog->actions_used_flags & TRPAUF_RESERVE_THROUGH_ALWAYS) && !IsTileType(tile, MP_TUNNELBRIDGE)) result |= 2;
if ((prog->actions_used_flags & TRPAUF_REVERSE) && !IsTileType(tile, MP_TUNNELBRIDGE)) result |= 4;
}
return result;
}

@ -26,6 +26,7 @@ enum {
enum NewSignalStyleFlags {
NSSF_NO_ASPECT_INC = 0,
NSSF_ALWAYS_RESERVE_THROUGH = 1,
};
struct NewSignalStyle {
@ -82,7 +83,7 @@ struct NewSignalsResolverObject : public ResolverObject {
GrfSpecFeature GetFeature() const override;
};
uint GetNewSignalsRestrictedSignalsInfo(const TraceRestrictProgram *prog, TileIndex tile);
uint GetNewSignalsRestrictedSignalsInfo(const TraceRestrictProgram *prog, TileIndex tile, uint8 signal_style);
inline uint GetNewSignalsSignalContext(CustomSignalSpriteContext signal_context, TileIndex tile)
{

@ -55,7 +55,7 @@
return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE;
}
case A2VRI_RAILTYPE_SIGNAL_RESTRICTION_INFO:
return GetNewSignalsRestrictedSignalsInfo(this->prog, this->tile);
return GetNewSignalsRestrictedSignalsInfo(this->prog, this->tile, 0);
case A2VRI_RAILTYPE_SIGNAL_CONTEXT:
return GetNewSignalsSignalContext(this->signal_context, this->tile);
}

@ -1259,10 +1259,10 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
/* PBS signal on next trackdir? Conditionally safe position. */
if (HasPbsSignalOnTrackdir(ft.m_new_tile, td)) {
if (GetSignalType(ft.m_new_tile, TrackdirToTrack(td)) == SIGTYPE_NO_ENTRY) return include_line_end;
if (GetSignalAlwaysReserveThrough(ft.m_new_tile, TrackdirToTrack(td))) return false;
if (IsRestrictedSignal(ft.m_new_tile)) {
const TraceRestrictProgram *prog = GetExistingTraceRestrictProgram(ft.m_new_tile, TrackdirToTrack(td));
if (prog && prog->actions_used_flags & TRPAUF_RESERVE_THROUGH) {
if (prog->actions_used_flags & TRPAUF_RESERVE_THROUGH_ALWAYS) return false;
TraceRestrictProgramResult out;
prog->Execute(v, TraceRestrictProgramInput(ft.m_new_tile, td, &VehiclePosTraceRestrictPreviousSignalCallback, nullptr), out);
if (out.flags & TRPRF_RESERVE_THROUGH) {

@ -1720,6 +1720,7 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
SetSignalType(tile, track, sigtype);
SetSignalVariant(tile, track, sigvar);
SetSignalStyle(tile, track, signal_style);
UpdateSignalReserveThroughBit(tile, track, false);
}
/* Subtract old signal infrastructure count. */
@ -1755,6 +1756,8 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
}
if (sigtype == SIGTYPE_NO_ENTRY) CycleSignalSide(tile, track);
UpdateSignalReserveThroughBit(tile, track, false);
}
} else if (ctrl_pressed) {
@ -1794,6 +1797,7 @@ CommandCost CmdBuildSingleSignal(TileIndex tile, DoCommandFlag flags, uint32 p1,
FreeSignalProgram(SignalReference(tile, track));
SetSignalType(tile, track, sigtype);
SetSignalStyle(tile, track, signal_style);
UpdateSignalReserveThroughBit(tile, track, false);
}
/* Add new signal infrastructure count. */

@ -397,6 +397,11 @@ static inline void SetSignalAspect(TileIndex t, Track track, uint8 aspect)
SB(_me[t].m7, pos, 3, aspect);
}
static inline bool NonZeroSignalStylePossiblyOnTile(TileIndex t)
{
return _me[t].m6 != 0;
}
static inline uint8 GetSignalStyle(TileIndex t, Track track)
{
assert_tile(GetRailTileType(t) == RAIL_TILE_SIGNALS, t);
@ -411,6 +416,20 @@ static inline void SetSignalStyle(TileIndex t, Track track, uint8 style)
SB(_me[t].m6, pos, 4, style);
}
static inline bool GetSignalAlwaysReserveThrough(TileIndex t, Track track)
{
assert_tile(GetRailTileType(t) == RAIL_TILE_SIGNALS, t);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 7 : 6;
return HasBit(_me[t].m7, pos);
}
static inline void SetSignalAlwaysReserveThrough(TileIndex t, Track track, bool reserve_through)
{
assert_tile(GetRailTileType(t) == RAIL_TILE_SIGNALS, t);
byte pos = (track == TRACK_LOWER || track == TRACK_RIGHT) ? 7 : 6;
SB(_me[t].m7, pos, 1, reserve_through ? 1 : 0);
}
/**
* Set the states of the signals (Along/AgainstTrackDir)
* @param tile the tile to set the states for

@ -4078,6 +4078,10 @@ bool AfterLoadGame()
}
}
if (SlXvIsFeatureMissing(XSLFI_REALISTIC_TRAIN_BRAKING, 8)) {
_aspect_cfg_hash = 0;
}
InitializeRoadGUI();
/* This needs to be done after conversion. */

@ -151,7 +151,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
{ XSLFI_ANIMATED_TILE_EXTRA, XSCF_NULL, 1, 1, "animated_tile_extra", nullptr, nullptr, nullptr },
{ XSLFI_NEWGRF_INFO_EXTRA, XSCF_NULL, 1, 1, "newgrf_info_extra", nullptr, nullptr, nullptr },
{ XSLFI_INDUSTRY_CARGO_ADJ, XSCF_IGNORABLE_UNKNOWN, 1, 1, "industry_cargo_adj", nullptr, nullptr, nullptr },
{ XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 7, 7, "realistic_train_braking", nullptr, nullptr, "VLKA" },
{ XSLFI_REALISTIC_TRAIN_BRAKING,XSCF_NULL, 8, 8, "realistic_train_braking", nullptr, nullptr, "VLKA" },
{ XSLFI_INFLATION_FIXED_DATES, XSCF_IGNORABLE_ALL, 1, 1, "inflation_fixed_dates", nullptr, nullptr, nullptr },
{ XSLFI_WATER_FLOODING, XSCF_NULL, 2, 2, "water_flooding", nullptr, nullptr, nullptr },
{ XSLFI_MORE_HOUSES, XSCF_NULL, 2, 2, "more_houses", nullptr, nullptr, nullptr },

@ -31,6 +31,7 @@
uint8 _extra_aspects = 0;
uint64 _aspect_cfg_hash = 0;
uint16 _non_aspect_inc_style_mask = 0;
uint16 _always_reserve_through_style_mask = 0;
uint16 _no_tunnel_bridge_style_mask = 0;
bool _signal_sprite_oversized = false;
@ -382,6 +383,10 @@ static SigInfo ExploreSegment(Owner owner)
if (_extra_aspects > 0) {
info.out_signal_tile = tile;
info.out_signal_trackdir = trackdir;
if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC && GetSignalAlwaysReserveThrough(tile, track) &&
GetSignalStateByTrackdir(tile, trackdir) == SIGNAL_STATE_RED) {
info.flags |= SF_PBS;
}
}
/* if it is a presignal EXIT in OUR direction, count it */
@ -856,6 +861,10 @@ static void UpdateSignalsAroundSegment(SigInfo info)
// Progsig dependencies
MarkDependencidesForUpdate(SignalReference(tile, track));
} else if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC && GetSignalAlwaysReserveThrough(tile, track)) {
/* for reserve through signals, add block to the global set */
DiagDirection exitdir = TrackdirToExitdir(ReverseTrackdir(trackdir));
_globset.Add(tile, exitdir); // do not check for full global set, first update all signals
}
SetSignalStateByTrackdir(tile, trackdir, newstate);
refresh = true;
@ -1503,6 +1512,7 @@ static bool DetermineExtraAspectsVariable()
_non_aspect_inc_style_mask = 0;
_no_tunnel_bridge_style_mask = 0;
_always_reserve_through_style_mask = 0;
if (_settings_game.vehicle.train_braking_model == TBM_REALISTIC) {
for (RailType r = RAILTYPE_BEGIN; r != RAILTYPE_END; r++) {
@ -1517,6 +1527,10 @@ static bool DetermineExtraAspectsVariable()
SetBit(_non_aspect_inc_style_mask, i + 1);
SetBit(_no_tunnel_bridge_style_mask, i + 1);
}
if (HasBit(_new_signal_styles[i].style_flags, NSSF_ALWAYS_RESERVE_THROUGH)) {
SetBit(_always_reserve_through_style_mask, i + 1);
SetBit(_no_tunnel_bridge_style_mask, i + 1);
}
}
}
@ -1525,6 +1539,7 @@ static bool DetermineExtraAspectsVariable()
SimpleChecksum64 checksum;
checksum.Update(SimpleHash32(_extra_aspects));
checksum.Update(SimpleHash32(_non_aspect_inc_style_mask));
checksum.Update(SimpleHash32(_always_reserve_through_style_mask));
if (checksum.state != _aspect_cfg_hash) {
_aspect_cfg_hash = checksum.state;
@ -1539,7 +1554,9 @@ void UpdateExtraAspectsVariable()
bool changed = DetermineExtraAspectsVariable();
if (changed) {
UpdateAllSignalReserveThroughBits();
if (_extra_aspects > 0) UpdateAllSignalAspects();
UpdateAllBlockSignals();
MarkWholeScreenDirty();
}
}
@ -1548,3 +1565,41 @@ void InitialiseExtraAspectsVariable()
{
DetermineExtraAspectsVariable();
}
void UpdateSignalReserveThroughBit(TileIndex tile, Track track, bool update_signal)
{
bool reserve_through = false;
if (NonZeroSignalStylePossiblyOnTile(tile) && _always_reserve_through_style_mask != 0 &&
HasBit(_always_reserve_through_style_mask, GetSignalStyle(tile, track))) {
reserve_through = true;
} else {
if (IsRestrictedSignal(tile)) {
const TraceRestrictProgram *prog = GetExistingTraceRestrictProgram(tile, track);
if (prog && prog->actions_used_flags & TRPAUF_RESERVE_THROUGH_ALWAYS) reserve_through = true;
}
}
if (reserve_through != GetSignalAlwaysReserveThrough(tile, track)) {
SetSignalAlwaysReserveThrough(tile, track, reserve_through);
if (update_signal && _settings_game.vehicle.train_braking_model == TBM_REALISTIC) {
AddTrackToSignalBuffer(tile, track, GetTileOwner(tile));
UpdateSignalsInBuffer();
}
}
}
void UpdateAllSignalReserveThroughBits()
{
TileIndex tile = 0;
do {
if (IsTileType(tile, MP_RAILWAY) && HasSignals(tile)) {
TrackBits bits = GetTrackBits(tile);
do {
Track track = RemoveFirstTrack(&bits);
if (HasSignalOnTrack(tile, track)) {
UpdateSignalReserveThroughBit(tile, track, false);
}
} while (bits != TRACK_BIT_NONE);
}
} while (++tile != MapSize());
}

@ -22,6 +22,7 @@
extern uint8 _extra_aspects;
extern uint64 _aspect_cfg_hash;
extern uint16 _non_aspect_inc_style_mask;
extern uint16 _always_reserve_through_style_mask;
extern uint16 _no_tunnel_bridge_style_mask;
extern bool _signal_sprite_oversized;
@ -192,4 +193,7 @@ inline uint8 GetForwardAspectFollowingTrackAndIncrement(TileIndex tile, Trackdir
return std::min<uint8>(GetForwardAspectFollowingTrack(tile, trackdir) + 1, _extra_aspects + 1);
}
void UpdateSignalReserveThroughBit(TileIndex tile, Track track, bool update_signal);
void UpdateAllSignalReserveThroughBits();
#endif /* SIGNAL_FUNC_H */

@ -1313,6 +1313,8 @@ bool TraceRestrictRemoveProgramMapping(TraceRestrictRefId ref)
// Found
TraceRestrictProgram *prog = _tracerestrictprogram_pool.Get(iter->second.program_id);
bool update_reserve_through = (prog->actions_used_flags & TRPAUF_RESERVE_THROUGH_ALWAYS);
// check to see if another mapping needs to be removed as well
// do this before decrementing the refcount
bool remove_other_mapping = prog->refcount == 2 && prog->items.empty();
@ -1329,14 +1331,25 @@ bool TraceRestrictRemoveProgramMapping(TraceRestrictRefId ref)
if (remove_other_mapping) {
TraceRestrictRemoveProgramMapping(const_cast<const TraceRestrictProgram *>(prog)->GetRefIdsPtr()[0]);
}
if (update_reserve_through) UpdateSignalReserveThroughBit(tile, track, true);
return true;
} else {
return false;
}
}
void TraceRestrictCheckRefreshSignals(const TraceRestrictProgram *prog, TileIndex tile, size_t old_size, TraceRestrictProgramActionsUsedFlags old_actions_used_flags)
void TraceRestrictCheckRefreshSignals(const TraceRestrictProgram *prog, size_t old_size, TraceRestrictProgramActionsUsedFlags old_actions_used_flags)
{
if (((old_actions_used_flags ^ prog->actions_used_flags) & TRPAUF_RESERVE_THROUGH_ALWAYS)) {
const TraceRestrictRefId *data = prog->GetRefIdsPtr();
for (uint i = 0; i < prog->refcount; i++) {
TileIndex tile = GetTraceRestrictRefIdTileIndex(data[i]);
Track track = GetTraceRestrictRefIdTrack(data[i]);
if (IsTileType(tile, MP_RAILWAY)) UpdateSignalReserveThroughBit(tile, track, true);
}
}
if (_network_dedicated) return;
if (!((old_actions_used_flags ^ prog->actions_used_flags) & (TRPAUF_RESERVE_THROUGH_ALWAYS | TRPAUF_REVERSE))) return;
@ -1740,7 +1753,7 @@ CommandCost CmdProgramSignalTraceRestrict(TileIndex tile, DoCommandFlag flags, u
// so delete it, as it's redundant
TraceRestrictRemoveProgramMapping(MakeTraceRestrictRefId(tile, track));
} else {
TraceRestrictCheckRefreshSignals(prog, tile, old_size, old_actions_used_flags);
TraceRestrictCheckRefreshSignals(prog, old_size, old_actions_used_flags);
}
// update windows
@ -1821,6 +1834,8 @@ CommandCost CmdProgramSignalTraceRestrictProgMgmt(TileIndex tile, DoCommandFlag
}
prog->items = source_prog->items; // copy
prog->Validate();
TraceRestrictCheckRefreshSignals(prog, 0, static_cast<TraceRestrictProgramActionsUsedFlags>(0));
}
break;
}
@ -1841,7 +1856,7 @@ CommandCost CmdProgramSignalTraceRestrictProgMgmt(TileIndex tile, DoCommandFlag
prog->items.insert(prog->items.end(), source_prog->items.begin(), source_prog->items.end()); // append
prog->Validate();
TraceRestrictCheckRefreshSignals(prog, tile, old_size, old_actions_used_flags);
TraceRestrictCheckRefreshSignals(prog, old_size, old_actions_used_flags);
}
break;
}

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