Fix display of ships entering viewports on an aqueduct

pull/663/head
Jonathan G Rennison 3 months ago
parent 9e807d2072
commit cb5c6abc00

@ -1115,7 +1115,7 @@ static void ShipController(Ship *v)
v->x_pos = gp.x; v->x_pos = gp.x;
v->y_pos = gp.y; v->y_pos = gp.y;
v->UpdatePosition(); v->UpdatePosition();
if ((v->vehstatus & VS_HIDDEN) == 0) v->Vehicle::UpdateViewport(true); if ((v->vehstatus & VS_HIDDEN) == 0) v->UpdateViewport(true, false);
return; return;
} }
/* Bridge exit */ /* Bridge exit */

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