Revert #11606: Don't auto-build past tunnelbridge ends

This reverts commit 59f6c199bf.
pull/678/head
rubidium42 3 months ago
parent ebd258b404
commit e0e0d5f8fb

@ -886,32 +886,22 @@ static CommandCost CmdRailTrackHelper(DoCommandFlag flags, TileIndex tile, TileI
if (ret.Failed()) return ret; if (ret.Failed()) return ret;
bool had_success = false; bool had_success = false;
bool under_tunnelbridge = false;
CommandCost last_error = CMD_ERROR; CommandCost last_error = CMD_ERROR;
for (;;) { for (;;) {
/* Don't try to place rail between tunnelbridge ends */ ret = remove ? Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile, TrackdirToTrack(trackdir)) : Command<CMD_BUILD_SINGLE_RAIL>::Do(flags, tile, railtype, TrackdirToTrack(trackdir), auto_remove_signals);
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
under_tunnelbridge = !under_tunnelbridge;
} else if (!under_tunnelbridge) {
if (remove) {
ret = Command<CMD_REMOVE_SINGLE_RAIL>::Do(flags, tile, TrackdirToTrack(trackdir));
} else {
ret = Command<CMD_BUILD_SINGLE_RAIL>::Do(flags, tile, railtype, TrackdirToTrack(trackdir), auto_remove_signals);
}
if (ret.Failed()) {
last_error = ret;
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT && !remove) {
if (fail_on_obstacle) return last_error;
if (had_success) break; // Keep going if we haven't constructed any rail yet, skipping the start of the drag
}
/* Ownership errors are more important. */ if (ret.Failed()) {
if (last_error.GetErrorMessage() == STR_ERROR_OWNED_BY && remove) break; last_error = ret;
} else { if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT && !remove) {
had_success = true; if (fail_on_obstacle) return last_error;
total_cost.AddCost(ret); if (had_success) break; // Keep going if we haven't constructed any rail yet, skipping the start of the drag
} }
/* Ownership errors are more important. */
if (last_error.GetErrorMessage() == STR_ERROR_OWNED_BY && remove) break;
} else {
had_success = true;
total_cost.AddCost(ret);
} }
if (tile == end_tile) break; if (tile == end_tile) break;

@ -1007,55 +1007,49 @@ CommandCost CmdBuildLongRoad(DoCommandFlag flags, TileIndex end_tile, TileIndex
bool had_bridge = false; bool had_bridge = false;
bool had_tunnel = false; bool had_tunnel = false;
bool had_success = false; bool had_success = false;
bool under_tunnelbridge = false;
/* Start tile is the first tile clicked by the user. */ /* Start tile is the first tile clicked by the user. */
for (;;) { for (;;) {
/* Don't try to place road between tunnelbridge ends */ RoadBits bits = AxisToRoadBits(axis);
if (IsTileType(tile, MP_TUNNELBRIDGE)) {
under_tunnelbridge = !under_tunnelbridge; /* Determine which road parts should be built. */
} else if (!under_tunnelbridge) { if (!is_ai && start_tile != end_tile) {
RoadBits bits = AxisToRoadBits(axis); /* Only build the first and last roadbit if they can connect to something. */
if (tile == end_tile && !CanConnectToRoad(tile, rt, dir)) {
/* Determine which road parts should be built. */ bits = DiagDirToRoadBits(ReverseDiagDir(dir));
if (!is_ai && start_tile != end_tile) { } else if (tile == start_tile && !CanConnectToRoad(tile, rt, ReverseDiagDir(dir))) {
/* Only build the first and last roadbit if they can connect to something. */ bits = DiagDirToRoadBits(dir);
if (tile == end_tile && !CanConnectToRoad(tile, rt, dir)) {
bits = DiagDirToRoadBits(ReverseDiagDir(dir));
} else if (tile == start_tile && !CanConnectToRoad(tile, rt, ReverseDiagDir(dir))) {
bits = DiagDirToRoadBits(dir);
}
} else {
/* Road parts only have to be built at the start tile or at the end tile. */
if (tile == end_tile && !end_half) bits &= DiagDirToRoadBits(ReverseDiagDir(dir));
if (tile == start_tile && start_half) bits &= DiagDirToRoadBits(dir);
} }
} else {
/* Road parts only have to be built at the start tile or at the end tile. */
if (tile == end_tile && !end_half) bits &= DiagDirToRoadBits(ReverseDiagDir(dir));
if (tile == start_tile && start_half) bits &= DiagDirToRoadBits(dir);
}
CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, bits, rt, drd, 0); CommandCost ret = Command<CMD_BUILD_ROAD>::Do(flags, tile, bits, rt, drd, 0);
if (ret.Failed()) { if (ret.Failed()) {
last_error = ret; last_error = ret;
if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT) { if (last_error.GetErrorMessage() != STR_ERROR_ALREADY_BUILT) {
if (is_ai) return last_error; if (is_ai) return last_error;
if (had_success) break; // Keep going if we haven't constructed any road yet, skipping the start of the drag if (had_success) break; // Keep going if we haven't constructed any road yet, skipping the start of the drag
} }
} else { } else {
had_success = true; had_success = true;
/* Only pay for the upgrade on one side of the bridges and tunnels */ /* Only pay for the upgrade on one side of the bridges and tunnels */
if (IsTileType(tile, MP_TUNNELBRIDGE)) { if (IsTileType(tile, MP_TUNNELBRIDGE)) {
if (IsBridge(tile)) { if (IsBridge(tile)) {
if (!had_bridge || GetTunnelBridgeDirection(tile) == dir) { if (!had_bridge || GetTunnelBridgeDirection(tile) == dir) {
cost.AddCost(ret); cost.AddCost(ret);
}
had_bridge = true;
} else { // IsTunnel(tile)
if (!had_tunnel || GetTunnelBridgeDirection(tile) == dir) {
cost.AddCost(ret);
}
had_tunnel = true;
} }
} else { had_bridge = true;
cost.AddCost(ret); } else { // IsTunnel(tile)
if (!had_tunnel || GetTunnelBridgeDirection(tile) == dir) {
cost.AddCost(ret);
}
had_tunnel = true;
} }
} else {
cost.AddCost(ret);
} }
} }

Loading…
Cancel
Save