(svn r568) -newgrf: Make @wagover bool, simplifying stuff. (pasky)

-newgrf: "More debugging and severity levels consolidation. (pasky)
pull/155/head
celestar 20 years ago
parent 20e9a8061d
commit e31f37d578

@ -65,6 +65,22 @@ static const int _vehshifts[4] = {
};
/* Debugging messages policy:
*
* These should be the severities used for direct DEBUG() calls
* (there is room for exceptions, but you have to have a good cause):
*
* 0..2 - dedicated to grfmsg()
* 3
* 4
* 5
* 6 - action handler entry reporting - one per action
* 7 - basic action progress reporting - in loops, only single one allowed
* 8 - more detailed progress reporting - less important stuff, in deep loops etc
* 9 - extremely detailed progress reporting - detailed reports inside of deep loops and so
*/
enum grfmsg_severity {
GMS_NOTICE,
GMS_WARN,
@ -822,7 +838,7 @@ static void NewSpriteGroup(byte *buf, int len)
group->loaded_count = numloaded;
group->loading_count = numloading;
DEBUG(grf, 7) ("NewSpriteGroup: New SpriteGroup 0x%02hhx, %u views, %u loaded, %u loading, sprites %u - %u",
DEBUG(grf, 6) ("NewSpriteGroup: New SpriteGroup 0x%02hhx, %u views, %u loaded, %u loading, sprites %u - %u",
setid, group->sprites_per_set, group->loaded_count, group->loading_count,
_spriteset_start - _cur_grffile->sprite_offset,
_spriteset_start + (_spriteset_numents * (numloaded + numloading)) - _cur_grffile->sprite_offset);
@ -864,18 +880,21 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
static int last_engines_count;
uint8 feature;
uint8 idcount;
int wagover;
bool wagover;
uint8 cidcount;
int c, i;
check_length(len, 7, "VehicleMapSpriteGroup");
feature = buf[1];
idcount = buf[2] & 0x7F;
wagover = buf[2] & 0x80;
wagover = (buf[2] & 0x80) == 0x80;
check_length(len, 3 + idcount, "VehicleMapSpriteGroup");
cidcount = buf[3 + idcount];
check_length(len, 4 + idcount + cidcount * 3, "VehicleMapSpriteGroup");
DEBUG(grf, 6) ("VehicleMapSpriteGroup: Feature %d, %d ids, %d cids, wagon override %d.",
feature, idcount, cidcount, wagover);
if (feature == GSF_STATION) {
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Stations unsupported, skipping.");
return;
@ -903,14 +922,13 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
last_engines_count = idcount;
}
if (wagover != 0) {
if (wagover) {
if (last_engines_count == 0) {
grfmsg(GMS_ERROR, "VehicleMapSpriteGroup: WagonOverride: No engine to do override with.");
return;
} else {
DEBUG(grf, 4) ("VehicleMapSpriteGroup: WagonOverride: %u engines, %u wagons.",
last_engines_count, idcount);
}
DEBUG(grf, 6) ("VehicleMapSpriteGroup: WagonOverride: %u engines, %u wagons.",
last_engines_count, idcount);
}
@ -925,10 +943,14 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
return;
}
DEBUG(grf, 7) ("VehicleMapSpriteGroup: [%d] Engine %d...", i, engine);
for (c = 0; c < cidcount; c++) {
uint8 ctype = grf_load_byte(&bp);
uint16 groupid = grf_load_word(&bp);
DEBUG(grf, 8) ("VehicleMapSpriteGroup: * [%d] Cargo type %x, group id %x", c, ctype, groupid);
if (groupid >= _spritesset_count) {
grfmsg(GMS_WARN, "VehicleMapSpriteGroup: Spriteset %x out of range %x, skipping.", groupid, _spritesset_count);
return;
@ -937,7 +959,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
if (ctype == 0xFF)
ctype = CID_PURCHASE;
if (wagover != 0) {
if (wagover) {
// TODO: No multiple cargo types per vehicle yet. --pasky
SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count);
} else {
@ -951,6 +973,8 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
byte *bp = buf + 4 + idcount + cidcount * 3;
uint16 groupid = grf_load_word(&bp);
DEBUG(grf, 8) ("-- Default group id %x", groupid);
for (i = 0; i < idcount; i++) {
uint8 engine = buf[3 + i] + _vehshifts[feature];
@ -960,7 +984,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
return;
}
if (wagover != 0) {
if (wagover) {
// TODO: No multiple cargo types per vehicle yet. --pasky
SetWagonOverrideSprites(engine, &_spritesset[groupid], last_engines, last_engines_count);
} else {
@ -999,6 +1023,9 @@ static void VehicleNewName(byte *buf, int len)
id = buf[4] + _vehshifts[feature];
endid = id + buf[3];
DEBUG(grf, 6) ("VehicleNewName: About to rename engines %d..%d (feature %d) in language 0x%x.",
id, endid, feature, lang);
if (lang & 0x80) {
grfmsg(GMS_WARN, "VehicleNewName: No support for changing in-game texts. Skipping.");
return;
@ -1006,6 +1033,7 @@ static void VehicleNewName(byte *buf, int len)
if (!(lang & 3)) {
/* XXX: If non-English name, silently skip it. */
DEBUG(grf, 7) ("VehicleNewName: Skipping non-English name.");
return;
}
@ -1013,8 +1041,12 @@ static void VehicleNewName(byte *buf, int len)
for (; id < endid && len > 0; id++) {
int ofs = strlen(buf) + 1;
if (ofs < 128)
if (ofs < 128) {
DEBUG(grf, 8) ("VehicleNewName: %d <- %s", id, buf);
SetCustomEngineName(id, buf);
} else {
DEBUG(grf, 7) ("VehicleNewName: Too long a name (%d)", ofs);
}
buf += ofs, len -= ofs;
}
}
@ -1517,11 +1549,11 @@ void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage)
if ((action == 0x00) /*|| (action == 0x03)*/ || (action == 0x04)
|| (action == 0x05) || (action == 0x07)) {
DEBUG (grf, 5) ("DecodeSpecialSprite: Action: %x, Stage 0, Skipped", action);
DEBUG (grf, 7) ("DecodeSpecialSprite: Action: %x, Stage 0, Skipped", action);
/* Do nothing. */
} else if (action < NUM_ACTIONS) {
DEBUG (grf, 5) ("DecodeSpecialSprite: Action: %x, Stage 0", action);
DEBUG (grf, 7) ("DecodeSpecialSprite: Action: %x, Stage 0", action);
handlers[action](buf, num);
} else {
@ -1546,16 +1578,16 @@ void DecodeSpecialSprite(const char *filename, int num, int spriteid, int stage)
error("File ``%s'' lost in cache.\n", filename);
if (!(_cur_grffile->flags & 0x0001)) {
DEBUG (grf, 5) ("DecodeSpecialSprite: Action: %x, Stage 1, Not activated", action);
DEBUG (grf, 7) ("DecodeSpecialSprite: Action: %x, Stage 1, Not activated", action);
/* Do nothing. */
} else if ((action == 0x00) /*|| (action == 0x03)*/ || (action == 0x04) || (action == 0x05)
|| (action == 0x07) || (action == 0x08) || (action == 0x09) || (action == 0x0A)) {
DEBUG (grf, 5) ("DecodeSpecialSprite: Action: %x, Stage 1", action);
DEBUG (grf, 7) ("DecodeSpecialSprite: Action: %x, Stage 1", action);
handlers[action](buf, num);
} else if (action < NUM_ACTIONS) {
DEBUG (grf, 5) ("DecodeSpecialSprite: Action: %x, Stage 1, Skipped", action);
DEBUG (grf, 7) ("DecodeSpecialSprite: Action: %x, Stage 1, Skipped", action);
/* Do nothing. */
} else {

Loading…
Cancel
Save