Commit Graph

577 Commits (5b7db9d849df52c7144434ed57ff5664572d6eac)

Author SHA1 Message Date
Jonathan G Rennison a54416afbc Add GRF variable to use extra station names even when default names remain 2 years ago
Jonathan G Rennison c4d90a150e Documentation: Fix typo in NML roadstops doc 2 years ago
Jonathan G Rennison 272c93486c Documentation: Fix name of RST_GENERAL_FLAG_DRIVE_THROUGH_ONLY 2 years ago
Jonathan G Rennison 8a9afd4621 Add road stops flag for drive-through stops only 2 years ago
Jonathan G Rennison ad0dc6dc87 Add road stops flag to disable drawing catenary 2 years ago
Jonathan G Rennison 156e53a519 Documentation: Reference road stops from main NewGRF pages 2 years ago
Jonathan G Rennison 95fb19490b Documentation: Add note about road stop parent scope 2 years ago
Jonathan G Rennison 13f93ee678 Documentation: Add syntax example for road stops NML 2 years ago
Jonathan G Rennison 998d92fa37 Documentation: Add NML road stop nearby_tile_is_drive_through variable 2 years ago
Jonathan G Rennison e24d7c88bc Add road stop flag to not show one-way road overlays 2 years ago
Jonathan G Rennison 2ce5a93527 Add road stop variables for one-way road info 2 years ago
Jonathan G Rennison d7bc18e5ac Documentation: Add NML road stops documentation 2 years ago
Jonathan G Rennison cb573a1523 Add road stop property to set cost multipliers 2 years ago
Jonathan G Rennison ff2640c0e3 Add more sub parts to road stop var 68 2 years ago
Jonathan G Rennison ad046bdf22 Add a waypoint ground draw flag to NewGRF road stops
Adjust overlay draw conditions
2 years ago
Jonathan G Rennison ede2ceb9b9 Documentation: Initial road stops NewGRF documentation 2 years ago
Jonathan G Rennison 1084bb8566 Initial support for NewGRF road stops (bus and lorry stops) 2 years ago
Jonathan G Rennison a3c003546b Implement extended NewGRF variable parameter support 2 years ago
Jonathan G Rennison 0db0c16f95 Documentation: Fix A2VM subchunk labels 2 years ago
Jonathan G Rennison bb6786ccec Documentation: Add NML documentation for global vars
Fix typo
2 years ago
Jonathan G Rennison 5fd2610f69 Documentation: Fix type/height columns in landscape grid 2 years ago
Jonathan G Rennison d4f11eca42 Add NewGRF object properties to set viewport map mode/smallmap tile type 2 years ago
Jonathan G Rennison a03453da49 Add properties to set lighthouse and transmitter generation amounts 2 years ago
Jonathan G Rennison eeef6c485a Initial implementation of NewGRF feature ID mapping 2 years ago
Jonathan G Rennison c3c55db02b Implement road ground types for road waypoints 2 years ago
Jonathan G Rennison 7ff885fc96 Add replacement sprites for road waypoint buildings
Add action 5 sprite replacement support
2 years ago
Jonathan G Rennison b4fc0b4dc5 Initial implementation of road waypoints 2 years ago
Jonathan G Rennison ace75f6864 Widen station type field in map array 2 years ago
Jonathan G Rennison 66a1275e4b Documentation: Fix feature name for object inclined edge foundations 2 years ago
Jonathan G Rennison 7f846aad04 Documentation: Update landscape docs for object foundation type 2 years ago
Jonathan G Rennison 22e72b1ecd Documentation: NFO/NML docs on object additions 2 years ago
Jonathan G Rennison 15955bc279 Documentation: Initial NFO docs on variable remapping 2 years ago
Jonathan G Rennison d69657846c Add Action 5 remappable type for misc GUI sprites 2 years ago
Jonathan G Rennison 579c71dd44 Script: Add ScriptRoad methods related to road types 2 years ago
Jonathan G Rennison bfe7bbebd8 Documentation: Add object properties to NewGRF additions docs 2 years ago
Jonathan G Rennison 06fa1ae332 Add object shore/flooding support, adjust handling of foundations
Add info to debug window
2 years ago
Jonathan G Rennison 924ffb013f Add NewGRF object property/flag to use land as object ground sprite
This handles variable ground densities, snow/desert, etc.
3 years ago
Jonathan G Rennison 74bfe4e6d2 Allow placing routing restrictions on tunnel/bridge entrance/exit signals
No reserve through support
3 years ago
Jonathan G Rennison 3ef1a0943b Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/chuvash.txt
#	src/lang/czech.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/german.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/latvian.txt
#	src/lang/russian.txt
#	src/tree_gui.cpp
#	src/vehicle.cpp
3 years ago
Jonathan G Rennison 324e90e5ac Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/arabic_egypt.txt
#	src/lang/english.txt
#	src/lang/greek.txt
#	src/network/core/tcp_connect.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings/gui_settings.ini
#	src/town_cmd.cpp
#	src/widgets/rail_widget.h
3 years ago
Jonathan G Rennison 9e1bb3eea7 Merge tag '12.0-beta2' into jgrpp-beta
# Conflicts:
#	docs/landscape_grid.html
#	src/lang/simplified_chinese.txt
#	src/network/network_server.cpp
#	src/station_cmd.cpp
3 years ago
Jonathan G Rennison faf32200cf Merge tag '12.0-beta1' into jgrpp-beta
# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/build_vehicle_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/fios.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/network/core/game_info.cpp
#	src/network/core/game_info.h
#	src/network/core/tcp_game.cpp
#	src/network/core/tcp_game.h
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_coordinator.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_engine.cpp
#	src/openttd.cpp
#	src/rev.cpp.in
#	src/settings_type.h
#	src/train.h
#	src/train_cmd.cpp
3 years ago
Jonathan G Rennison f764fcfb1f Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/console_cmds.cpp
#	src/debug.cpp
#	src/lang/vietnamese.txt
#	src/network/core/address.cpp
#	src/network/core/address.h
#	src/network/core/config.h
#	src/network/core/os_abstraction.cpp
#	src/network/core/os_abstraction.h
#	src/network/core/tcp_listen.h
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_gamelist.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf.cpp
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings/network_settings.ini
3 years ago
Patric Stout 928e6a04e2
Doc: update multiplayer documentation with latest changes (#9552)
Although several places were fixed during the PR making the change,
not all made it in this document.

While at it, removed all kinds of Markdown warnings by an excessive
usage of spacebar in this document.
3 years ago
Jonathan G Rennison 5d351a14d2 Add new signal type: no-entry signal
This is only passable in one direction, but does not have a signal
or show an aspect in the opposite direction

Add a setting for whether this is shown in the signal UI.
Off by default.
3 years ago
Jonathan G Rennison 16f2ef227b Store tunnel/bridge signal spacing on tile, adjust spacing to fit length 3 years ago
Jonathan G Rennison 67c1e0dd11 Documentation: Fix/rearrange tunnel/bridge landscape docs 3 years ago
Jonathan G Rennison b2ef6c0de8 Add implementation of multi-aspect signalling and GRF support
Requires realistic braking

See: #247
3 years ago
Jonathan G Rennison 9cce8c0622 DocumentationL Update NML additions 3 years ago
Jonathan G Rennison f1fde8c684 Enable recolouring of custom signal graphics (global and per-railtype) 3 years ago