Commit Graph

216 Commits (a7d8ad0004e00e1d917d636f4d69fd58f5edbfa3)

Author SHA1 Message Date
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 18 years ago
belugas 26a5b62865 (svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme 18 years ago
Darkvater d9ee10d3b8 (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
- Also add this capability to settings
18 years ago
tron 12d252d9bd (svn r3831) Add and use GetRailDepotDirection() 18 years ago
tron 929fae7b68 (svn r3816) Use existing accessors 18 years ago
bjarni 96641f462e (svn r3811) -Fix: [autoreplace]: (FS#67) autoreplacing trains now keep their tile length instead of their pixel length 18 years ago
peter1138 9c7f09322e (svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai) 18 years ago
tron 2181a72e9e (svn r3787) Use DirToDiagDir() instead of >> 1 19 years ago
tron ecabf8a5f0 (svn r3784) Add a type and functions to handle direction changes 19 years ago
tron fbe939b31f (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends 19 years ago
tron 4270026b42 (svn r3757) -Feature: Delete news items about vehicles, when they get stale
This is used to delete
- all news about a vehicle, when it gets deleted
- "vehicle has stopped in depot" news, when it gets started
- "vehicle has invalid orders" news, when the orders get changed
19 years ago
tron 40fd4377b0 (svn r3747) Change HASBIT() to return 0/1 instead of 0/value of tested bit, because the name suggests it does the former and current behavior broke in some places in very subtle ways (for example HASBIT(x, 0) != HASBIT(y, 1) doesn't work, returning a bool after HASBIT(x, 9) neither) 19 years ago
peter1138 741fc26522 (svn r3717) - [2cc] Add 2cc colour maps and use for newgrf engines requiring them. Currently the second colour is fixed to be the player's colour. 19 years ago
peter1138 24217d5c8d (svn r3701) [2cc] move vehicle/engine palette functions out of header file and document the remaining definitions 19 years ago
Darkvater 45e85d2eb2 (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 19 years ago
peter1138 4f9ea7640a (svn r3620) - 2cc: Replace use of macro to determine colour map with a function call for drawing of vehicles. 19 years ago
Darkvater 4c8c1e8f6a (svn r3619) - Codechange: Simplify a NullStruct initialization in the vehicle array (merge the two together to avoid confusion) 19 years ago
truelight 0068f19605 (svn r3598) -Fix: suppress invalid warning by assigning value to variable 19 years ago
peter1138 efe76c22e6 (svn r3589) - Rename u.road.unk2 to u.road.blocked_ctr 19 years ago
peter1138 f4215cf6a0 (svn r3579) v->u.rail.first_engine holds an engine type, not a vehicle index, so use INVALID_ENGINE. 19 years ago
peter1138 2265915e6c (svn r3576) - Allow unused wagons have their ->first set. This fixes the faulty cache warning message, and noticably speeds up depot operations in large games. 19 years ago
peter1138 9dba135f79 (svn r3573) - Replace assert(0) with NOT_REACHED(). This commit sponsored by "giving Darkvater credit for the last three". 19 years ago
peter1138 59333131a5 (svn r3572) - Rewrite GetFreeUnitNumber() so that only one loop of vehicles is required. Instead a list of used/unused numbers is created and the first unused number is chosen. This significantly improves performance in large games. 19 years ago
peter1138 66fcdc5e6d (svn r3571) - When loading a game, call TrainConsistChanged() for each train head separately before updating images, as v->first is used extensively in GetTrainImage() for custom graphics. This gives a significant speed improvement on loading a game. 19 years ago
bjarni 78b51cbec2 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
19 years ago
tron 84fb96fe85 (svn r3511) More whitespace ([FS#46] by Rubidium) 19 years ago
tron 22dc05faf2 (svn r3510) Fiddle with whitespace and parentheses 19 years ago
tron 4e2bb34be3 (svn r3498) Fix the edge case for r3419/r3488: when a vehicle just enters a tile, the height difference can be 8 19 years ago
tron 7d03773383 (svn r3488) Simplify the check in r3419 19 years ago
Darkvater e6d16d17dc (svn r3482) - Fix: since multiheaded links are not saved anymore do NOT save them anymore at all, return the extra space. Since Bjarni's fix for this was abominable, the weird situation arises of 2 NULL structs of free space, of which the first isn't usable. 19 years ago
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
19 years ago
Darkvater 188352ea3e (svn r3419) - Fix: [FS#40] (Possible) game crash on removing track/road under bridge. This was caused by a wrong tile-occupancy testing where it was assumed that a vehicle's height is only a multitude of 8 (a single height-difference). This is incorrect as a vehicle on a slope will assume all height levels between the lower-and upper-bounds. The crash is still possible as seen in the Flyspray bugreport but this has a different cause. 19 years ago
bjarni e35a131153 (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved
instead the pointers are generated on load
19 years ago
peter1138 90aff7a026 (svn r3396) - Autoreplace changes:
- Change fixed array per player to a single pool. This avoids future problems
    with vehicle numbers and decreases savegame size. Engine replacements from
    previous savegames will be lost.
  - Move engine replacement code from players.c to engine.c.
                                      (thanks to blathijs for rewriting this)
19 years ago
bjarni 4bf1741783 (svn r3390) -Fix: [autoreplace] fixed issue where autoreplace failed to attach the cars if the front engine was replaced
and the front engine was multiheaded and the first vehicle after it was the rear part of that engine
19 years ago
tron af70b49bf7 (svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
19 years ago
tron e272b03fee (svn r3365) Staticise 36 functions 19 years ago
peter1138 4b464093e7 (svn r3362) Fix issue with loading old (TTD) savegames:
- move call to convert from old to new train subtypes.
 - ensure AI is started for AI players.
19 years ago
peter1138 911a8aa08d (svn r3361) - Clone Vehicle: Disallow cloning of crashed rail vehicles after starting removal process. 19 years ago
tron 246c126d25 (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length 19 years ago
peter1138 1ffc700797 (svn r3352) - NewGRF: Move initialization of vehicle random_bits to DC_EXEC blocks to allow use of Random() instead of InteractiveRandom(), which will alleviate some possible network desyncs. 19 years ago
tron fa78c057ee (svn r3339) Remove unnecessary includes 19 years ago
tron bf98086de8 (svn r3298) Remove unused and write-only variables 19 years ago
tron 23bfc03054 (svn r3297) Staticise 19 years ago
peter1138 414481cdd8 (svn r3261) - Autoreplace: If a replaced vehicle had a custom name, transfer it to the new vehicle. Fixes "[ 1370039 ] Autoreplaced vehicles lose their names" 19 years ago
peter1138 fde99748c0 (svn r3248) - Codechange: Change interface of CanRefitTo() to supply the engine type directly instead of getting it from a vehicle. This allows the function to be used before vehicles are involved. 19 years ago
peter1138 87f54ebf92 (svn r3239) - Codechange: Introduce and use helper functions for engine replacement code. 19 years ago
truelight 4845ff063b (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 19 years ago
bjarni c7f3192f6b (svn r3223) -Fix: [autoreplace] fixed crash when replacing a train engine without any cars (introduced in r3220) 19 years ago
bjarni 24eda23b80 (svn r3220) -Fix: [autoreplace] Autoreplaced trains now replace their cargo to the train instead of just the new engine
This applies to wagon removal during autoreplace too
19 years ago